vdr/recording.h
Klaus Schmidinger 3038be2a6a Version 1.3.15
- Fixed some typos in the Makefile's 'font' target (thanks to Uwe Hanke).
- Added more checks and polling when getting frontend events (based on a patch
  from Werner Fink).
- No longer explicitly waiting for a tuner lock when switching channels
  (apparently setting "live" PIDs before the tuner is locked doesn't hurt).
  Moved the wait into cDevice::AttachReceiver() instead.
- Immediately displaying the new channel info when switching channel groups.
- Moved the main program loop variables further up to allow compilation with
  older compiler versions (thanks to Marco Schlüßler for reporting this one).
- Now calling pthread_cond_broadcast() in the destructor of cCondWait and
  cCondVar to make sure any sleepers will wake up (suggested by Werner Fink).
  Also using pthread_cond_broadcast() instead of pthread_cond_signal() in
  cCondWait, in case there is more than one sleeper.
- Making sure that timers and channels are only saved together, in a consistent
  manner (thanks to Mirko Dölle for reporting a problem with inconsistent
  channel and timer lists).
- Now handling the channel name, short name and provider separately. cChannel
  therefore has two new functions, ShortName() and Provider(). ShortName()
  can be used to display a short version of the name (in case such a version
  is available). The optional boolean parameter of ShortName() can be set to
  true to make it return the name, if no short name is available.
  The sequence of 'name' and 'short name' in the channels.conf file has been
  swapped (see man vdr(5)).
- Added the 'portal name' to cChannels (thanks to Marco Schlüßler).
- Fixed handling key codes that start with 0x1B in the KBD remote control code.
- Now using qsort() to sort cListBase lists. For this, the virtual function
  cListObject::operator<() has been replaced with cListObject::Compare().
  Plugins that implement derived cListObject classes may need to adjust their
  code.
- The "Channels" menu can now be sorted "by number" (default), "by name" and
  "by provider". While in the "Channels" menu, pressing the '0' key switches
  through these modes.
- Fixed the buffer size in cRecording::SortName().
- Now displaying the name of the remote control for which the keys are being
  learned inside the menu to avoid overwriting the date/time in the 'classic'
  skin (thanks to Oliver Endriss for reporting this one).
2004-11-01 18:00:00 +01:00

189 lines
5.5 KiB
C++

/*
* recording.h: Recording file handling
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: recording.h 1.32 2004/10/31 16:24:38 kls Exp $
*/
#ifndef __RECORDING_H
#define __RECORDING_H
#include <time.h>
#include "config.h"
#include "thread.h"
#include "timers.h"
#include "tools.h"
void RemoveDeletedRecordings(void);
void AssertFreeDiskSpace(int Priority = 0);
///< The special Priority value -1 means that we shall get rid of any
///< deleted recordings faster than normal (because we're cutting).
class cResumeFile {
private:
char *fileName;
public:
cResumeFile(const char *FileName);
~cResumeFile();
int Read(void);
bool Save(int Index);
void Delete(void);
};
class cRecording : public cListObject {
private:
mutable int resume;
mutable char *titleBuffer;
mutable char *sortBuffer;
mutable char *fileName;
mutable char *name;
char *summary;
static char *StripEpisodeName(char *s);
char *SortName(void) const;
int GetResume(void) const;
public:
time_t start;
int priority;
int lifetime;
cRecording(cTimer *Timer, const char *Title, const char *Subtitle, const char *Summary);
cRecording(const char *FileName);
~cRecording();
virtual int Compare(const cListObject &ListObject) const;
const char *Name(void) const { return name; }
const char *FileName(void) const;
const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1) const;
const char *Summary(void) const { return summary; }
const char *PrefixFileName(char Prefix);
int HierarchyLevels(void) const;
bool IsNew(void) const { return GetResume() <= 0; }
bool IsEdited(void) const;
bool WriteSummary(void);
bool Delete(void);
// Changes the file name so that it will no longer be visible in the "Recordings" menu
// Returns false in case of error
bool Remove(void);
// Actually removes the file from the disk
// Returns false in case of error
};
class cRecordings : public cList<cRecording> {
private:
bool deleted;
time_t lastUpdate;
void ScanVideoDir(const char *DirName);
public:
cRecordings(bool Deleted = false);
bool Load(void);
void TriggerUpdate(void) { lastUpdate = 0; }
bool NeedsUpdate(void);
cRecording *GetByName(const char *FileName);
void AddByName(const char *FileName);
void DelByName(const char *FileName);
};
extern cRecordings Recordings;
class cMark : public cListObject {
private:
static char *buffer;
public:
int position;
char *comment;
cMark(int Position = 0, const char *Comment = NULL);
~cMark();
const char *ToText(void);
bool Parse(const char *s);
bool Save(FILE *f);
};
class cMarks : public cConfig<cMark> {
public:
bool Load(const char *RecordingFileName);
void Sort(void);
cMark *Add(int Position);
cMark *Get(int Position);
cMark *GetPrev(int Position);
cMark *GetNext(int Position);
};
#define RUC_BEFORERECORDING "before"
#define RUC_AFTERRECORDING "after"
#define RUC_EDITEDRECORDING "edited"
class cRecordingUserCommand {
private:
static const char *command;
public:
static void SetCommand(const char *Command) { command = Command; }
static void InvokeCommand(const char *State, const char *RecordingFileName);
};
//XXX+
#define FRAMESPERSEC 25
// The maximum size of a single frame:
#define MAXFRAMESIZE KILOBYTE(192)
// The maximum file size is limited by the range that can be covered
// with 'int'. 4GB might be possible (if the range is considered
// 'unsigned'), 2GB should be possible (even if the range is considered
// 'signed'), so let's use 2000MB for absolute safety (the actual file size
// may be slightly higher because we stop recording only before the next
// 'I' frame, to have a complete Group Of Pictures):
#define MAXVIDEOFILESIZE 2000 // MB
#define MINVIDEOFILESIZE 100 // MB
class cIndexFile {
private:
struct tIndex { int offset; uchar type; uchar number; short reserved; };
int f;
char *fileName;
int size, last;
tIndex *index;
cResumeFile resumeFile;
cMutex mutex;
bool CatchUp(int Index = -1);
public:
cIndexFile(const char *FileName, bool Record);
~cIndexFile();
bool Ok(void) { return index != NULL; }
bool Write(uchar PictureType, uchar FileNumber, int FileOffset);
bool Get(int Index, uchar *FileNumber, int *FileOffset, uchar *PictureType = NULL, int *Length = NULL);
int GetNextIFrame(int Index, bool Forward, uchar *FileNumber = NULL, int *FileOffset = NULL, int *Length = NULL, bool StayOffEnd = false);
int Get(uchar FileNumber, int FileOffset);
int Last(void) { CatchUp(); return last; }
int GetResume(void) { return resumeFile.Read(); }
bool StoreResume(int Index) { return resumeFile.Save(Index); }
};
class cFileName {
private:
int file;
int fileNumber;
char *fileName, *pFileNumber;
bool record;
bool blocking;
public:
cFileName(const char *FileName, bool Record, bool Blocking = false);
~cFileName();
const char *Name(void) { return fileName; }
int Number(void) { return fileNumber; }
int Open(void);
void Close(void);
int SetOffset(int Number, int Offset = 0);
int NextFile(void);
};
const char *IndexToHMSF(int Index, bool WithFrame = false);
// Converts the given index to a string, optionally containing the frame number.
int HMSFToIndex(const char *HMSF);
// Converts the given string (format: "hh:mm:ss.ff") to an index.
int SecondsToFrames(int Seconds); //XXX+ ->player???
// Returns the number of frames corresponding to the given number of seconds.
int ReadFrame(int f, uchar *b, int Length, int Max);
#endif //__RECORDING_H