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https://github.com/vdr-projects/vdr.git
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- Fixed some typos in the Makefile's 'font' target (thanks to Uwe Hanke). - Added more checks and polling when getting frontend events (based on a patch from Werner Fink). - No longer explicitly waiting for a tuner lock when switching channels (apparently setting "live" PIDs before the tuner is locked doesn't hurt). Moved the wait into cDevice::AttachReceiver() instead. - Immediately displaying the new channel info when switching channel groups. - Moved the main program loop variables further up to allow compilation with older compiler versions (thanks to Marco Schlüßler for reporting this one). - Now calling pthread_cond_broadcast() in the destructor of cCondWait and cCondVar to make sure any sleepers will wake up (suggested by Werner Fink). Also using pthread_cond_broadcast() instead of pthread_cond_signal() in cCondWait, in case there is more than one sleeper. - Making sure that timers and channels are only saved together, in a consistent manner (thanks to Mirko Dölle for reporting a problem with inconsistent channel and timer lists). - Now handling the channel name, short name and provider separately. cChannel therefore has two new functions, ShortName() and Provider(). ShortName() can be used to display a short version of the name (in case such a version is available). The optional boolean parameter of ShortName() can be set to true to make it return the name, if no short name is available. The sequence of 'name' and 'short name' in the channels.conf file has been swapped (see man vdr(5)). - Added the 'portal name' to cChannels (thanks to Marco Schlüßler). - Fixed handling key codes that start with 0x1B in the KBD remote control code. - Now using qsort() to sort cListBase lists. For this, the virtual function cListObject::operator<() has been replaced with cListObject::Compare(). Plugins that implement derived cListObject classes may need to adjust their code. - The "Channels" menu can now be sorted "by number" (default), "by name" and "by provider". While in the "Channels" menu, pressing the '0' key switches through these modes. - Fixed the buffer size in cRecording::SortName(). - Now displaying the name of the remote control for which the keys are being learned inside the menu to avoid overwriting the date/time in the 'classic' skin (thanks to Oliver Endriss for reporting this one).
189 lines
6.1 KiB
C++
189 lines
6.1 KiB
C++
/*
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* tools.h: Various tools
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: tools.h 1.58 2004/10/31 16:16:37 kls Exp $
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*/
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#ifndef __TOOLS_H
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#define __TOOLS_H
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#include <errno.h>
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#include <fcntl.h>
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#include <poll.h>
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#include <stdio.h>
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#include <string.h>
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#include <syslog.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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typedef unsigned char uchar;
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typedef unsigned long long int uint64;
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extern int SysLogLevel;
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#define esyslog(a...) void( (SysLogLevel > 0) ? syslog(LOG_ERR, a) : void() )
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#define isyslog(a...) void( (SysLogLevel > 1) ? syslog(LOG_INFO, a) : void() )
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#define dsyslog(a...) void( (SysLogLevel > 2) ? syslog(LOG_DEBUG, a) : void() )
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#define LOG_ERROR esyslog("ERROR (%s,%d): %m", __FILE__, __LINE__)
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#define LOG_ERROR_STR(s) esyslog("ERROR: %s: %m", s)
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#define SECSINDAY 86400
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#define KILOBYTE(n) ((n) * 1024)
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#define MEGABYTE(n) ((n) * 1024 * 1024)
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#define MAXPARSEBUFFER KILOBYTE(10)
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#define MALLOC(type, size) (type *)malloc(sizeof(type) * (size))
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#define DELETENULL(p) (delete (p), p = NULL)
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#define CHECK(s) { if ((s) < 0) LOG_ERROR; } // used for 'ioctl()' calls
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#define FATALERRNO (errno != EAGAIN && errno != EINTR)
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#ifndef __STL_CONFIG_H // in case some plugin needs to use the STL
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template<class T> inline T min(T a, T b) { return a <= b ? a : b; }
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template<class T> inline T max(T a, T b) { return a >= b ? a : b; }
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template<class T> inline int sgn(T a) { return a < 0 ? -1 : a > 0 ? 1 : 0; }
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template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; }
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#endif
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#define BCDCHARTOINT(x) (10 * ((x & 0xF0) >> 4) + (x & 0xF))
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int BCD2INT(int x);
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ssize_t safe_read(int filedes, void *buffer, size_t size);
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ssize_t safe_write(int filedes, const void *buffer, size_t size);
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void writechar(int filedes, char c);
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char *readline(FILE *f);
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char *strcpyrealloc(char *dest, const char *src);
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char *strn0cpy(char *dest, const char *src, size_t n);
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char *strreplace(char *s, char c1, char c2);
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char *strreplace(char *s, const char *s1, const char *s2); ///< re-allocates 's' and deletes the original string if necessary!
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char *skipspace(const char *s);
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char *stripspace(char *s);
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char *compactspace(char *s);
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const char *strescape(const char *s, const char *chars); ///< \warning returns a statically allocated string!
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bool startswith(const char *s, const char *p);
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bool endswith(const char *s, const char *p);
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bool isempty(const char *s);
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int numdigits(int n);
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int time_ms(void);
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void delay_ms(int ms);
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bool isnumber(const char *s);
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const char *itoa(int n); ///< \warning returns a statically allocated string!
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const char *AddDirectory(const char *DirName, const char *FileName); ///< \warning returns a statically allocated string!
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int FreeDiskSpaceMB(const char *Directory, int *UsedMB = NULL);
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bool DirectoryOk(const char *DirName, bool LogErrors = false);
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bool MakeDirs(const char *FileName, bool IsDirectory = false);
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bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
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bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
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char *ReadLink(const char *FileName);
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bool SpinUpDisk(const char *FileName);
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time_t LastModifiedTime(const char *FileName);
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const char *WeekDayName(int WeekDay); ///< \warning returns a statically allocated string!
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const char *WeekDayName(time_t t); ///< \warning returns a statically allocated string!
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const char *DayDateTime(time_t t = 0); ///< \warning returns a statically allocated string!
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class cPoller {
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private:
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enum { MaxPollFiles = 16 };
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pollfd pfd[MaxPollFiles];
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int numFileHandles;
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public:
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cPoller(int FileHandle = -1, bool Out = false);
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bool Add(int FileHandle, bool Out);
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bool Poll(int TimeoutMs = 0);
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};
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class cFile {
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private:
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static bool files[];
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static int maxFiles;
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int f;
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public:
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cFile(void);
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~cFile();
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operator int () { return f; }
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bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
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bool Open(int FileDes);
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void Close(void);
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bool IsOpen(void) { return f >= 0; }
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bool Ready(bool Wait = true);
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static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
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static bool FileReady(int FileDes, int TimeoutMs = 1000);
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static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
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};
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class cSafeFile {
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private:
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FILE *f;
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char *fileName;
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char *tempName;
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public:
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cSafeFile(const char *FileName);
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~cSafeFile();
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operator FILE* () { return f; }
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bool Open(void);
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bool Close(void);
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};
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class cLockFile {
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private:
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char *fileName;
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int f;
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public:
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cLockFile(const char *Directory);
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~cLockFile();
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bool Lock(int WaitSeconds = 0);
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void Unlock(void);
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};
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class cListObject {
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private:
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cListObject *prev, *next;
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public:
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cListObject(void);
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virtual ~cListObject();
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virtual int Compare(const cListObject &ListObject) const { return 0; }
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///< Must return 0 if this object is equal to ListObject, a positive value
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///< if it is "greater", and a negative value if it is "smaller".
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void Append(cListObject *Object);
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void Insert(cListObject *Object);
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void Unlink(void);
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int Index(void);
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cListObject *Prev(void) const { return prev; }
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cListObject *Next(void) const { return next; }
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};
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class cListBase {
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protected:
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cListObject *objects, *lastObject;
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cListBase(void);
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public:
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virtual ~cListBase();
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void Add(cListObject *Object, cListObject *After = NULL);
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void Ins(cListObject *Object, cListObject *Before = NULL);
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void Del(cListObject *Object, bool DeleteObject = true);
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virtual void Move(int From, int To);
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void Move(cListObject *From, cListObject *To);
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virtual void Clear(void);
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cListObject *Get(int Index) const;
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int Count(void) const;
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void Sort(void);
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};
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template<class T> class cList : public cListBase {
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public:
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T *Get(int Index) const { return (T *)cListBase::Get(Index); }
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T *First(void) const { return (T *)objects; }
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T *Last(void) const { return (T *)lastObject; }
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T *Prev(const T *object) const { return (T *)object->cListObject::Prev(); } // need to call cListObject's members to
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T *Next(const T *object) const { return (T *)object->cListObject::Next(); } // avoid ambiguities in case of a "list of lists"
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};
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#endif //__TOOLS_H
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