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166 lines
5.0 KiB
C++
166 lines
5.0 KiB
C++
/*
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* osd.h: Abstract On Screen Display layer
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osd.h 1.34 2002/08/11 11:42:15 kls Exp $
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*/
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#ifndef __OSD_H
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#define __OSD_H
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#if defined(DEBUG_OSD) || defined(REMOTE_KBD)
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#include <ncurses.h>
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#endif
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#include "config.h"
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#include "osdbase.h"
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#include "interface.h"
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#include "osdbase.h"
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#include "tools.h"
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#define MAXOSDITEMS (Setup.OSDheight - 4)
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enum eOSState { osUnknown,
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osContinue,
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osSchedule,
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osChannels,
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osTimers,
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osRecordings,
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osPlugin,
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osSetup,
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osCommands,
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osRecord,
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osReplay,
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osStopRecord,
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osStopReplay,
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osCancelEdit,
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osSwitchDvb,
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osBack,
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osEnd,
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os_User, // the following values can be used locally
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osUser1,
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osUser2,
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osUser3,
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osUser4,
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osUser5,
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osUser6,
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osUser7,
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osUser8,
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osUser9,
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osUser10,
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};
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class cOsd {
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private:
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enum { charWidth = 12, // average character width
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lineHeight = 27 // smallest text height
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};
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#ifdef DEBUG_OSD
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static WINDOW *window;
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enum { MaxColorPairs = 16 };
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static int colorPairs[MaxColorPairs];
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static void SetColor(eDvbColor colorFg, eDvbColor colorBg = clrBackground);
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#else
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static cOsdBase *osd;
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#endif
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static int cols, rows;
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public:
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static void Initialize(void);
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static void Shutdown(void);
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static cOsdBase *OpenRaw(int x, int y);
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// Returns a raw OSD without any predefined windows or colors.
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// If the "normal" OSD is currently in use, NULL will be returned.
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// The caller must delete this object before the "normal" OSD is used again!
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static void Open(int w, int h);
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static void Close(void);
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static void Clear(void);
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static void Fill(int x, int y, int w, int h, eDvbColor color = clrBackground);
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static void SetBitmap(int x, int y, const cBitmap &Bitmap);
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static void ClrEol(int x, int y, eDvbColor color = clrBackground);
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static int CellWidth(void);
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static int LineHeight(void);
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static int Width(unsigned char c);
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static int WidthInCells(const char *s);
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static eDvbFont SetFont(eDvbFont Font);
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static void Text(int x, int y, const char *s, eDvbColor colorFg = clrWhite, eDvbColor colorBg = clrBackground);
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static void Flush(void);
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};
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class cOsdItem : public cListObject {
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private:
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char *text;
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int offset;
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eOSState state;
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protected:
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bool fresh;
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bool userColor;
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eDvbColor fgColor, bgColor;
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public:
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cOsdItem(eOSState State = osUnknown);
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cOsdItem(const char *Text, eOSState State = osUnknown);
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virtual ~cOsdItem();
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bool HasUserColor(void) { return userColor; }
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void SetText(const char *Text, bool Copy = true);
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void SetColor(eDvbColor FgColor, eDvbColor BgColor = clrBackground);
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const char *Text(void) { return text; }
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virtual void Display(int Offset = -1, eDvbColor FgColor = clrWhite, eDvbColor BgColor = clrBackground);
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virtual void Set(void) {}
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cOsdObject {
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protected:
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bool needsFastResponse;
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public:
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cOsdObject(bool FastResponse = false) { needsFastResponse = FastResponse; }
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virtual ~cOsdObject() {}
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int Width(void) { return Interface->Width(); }
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int Height(void) { return Interface->Height(); }
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bool NeedsFastResponse(void) { return needsFastResponse; }
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virtual eOSState ProcessKey(eKeys Key) { return osUnknown; }
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};
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class cOsdMenu : public cOsdObject, public cList<cOsdItem> {
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private:
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char *title;
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int cols[cInterface::MaxCols];
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int first, current, marked;
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cOsdMenu *subMenu;
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const char *helpRed, *helpGreen, *helpYellow, *helpBlue;
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char *status;
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int digit;
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bool hasHotkeys;
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protected:
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bool visible;
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const char *hk(const char *s);
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void SetHasHotkeys(void);
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virtual void Clear(void);
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bool SpecialItem(int idx);
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void SetCurrent(cOsdItem *Item);
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void RefreshCurrent(void);
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void DisplayCurrent(bool Current);
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void CursorUp(void);
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void CursorDown(void);
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void PageUp(void);
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void PageDown(void);
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void Mark(void);
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eOSState HotKey(eKeys Key);
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eOSState AddSubMenu(cOsdMenu *SubMenu);
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bool HasSubMenu(void) { return subMenu; }
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void SetStatus(const char *s);
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void SetTitle(const char *Title, bool ShowDate = true);
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void SetHelp(const char *Red, const char *Green = NULL, const char *Yellow = NULL, const char *Blue = NULL);
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virtual void Del(int Index);
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public:
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cOsdMenu(const char *Title, int c0 = 0, int c1 = 0, int c2 = 0, int c3 = 0, int c4 = 0);
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virtual ~cOsdMenu();
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int Current(void) { return current; }
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void Add(cOsdItem *Item, bool Current = false, cOsdItem *After = NULL);
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void Ins(cOsdItem *Item, bool Current = false, cOsdItem *Before = NULL);
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void Display(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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#endif //__OSD_H
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