mirror of
https://github.com/vdr-projects/vdr.git
synced 2025-03-01 10:50:46 +00:00
- Fixed handling broken PMT records (thanks to Marcel Wiesweg for pointing out how to detect these). - Added a missing "Button$" for the Timer button and "Key$" in skinclassic.c (thanks to Rolf Ahrenberg). - Fixed broken entry 'A111.1W' in sources.conf (reported by Luca Olivetti). - Replaced the obsolete entry 'S21.5E' in the default 'diseqc.conf' with 'S13.0E' (reported by Ville Skyttä). - Fixed learning keys when VDR is already running (thanks to Jurij Retzlaff). - Fixed handling the system time transponder setting in the Setup/EPG menu, which was broken by the min/max fix in cMenuEditIntItem. - VPS timers now record only events that have exactly the given start time. This fix also implements recording several subsequent events that have the same VPS time (like a sports event with intermittent news breaks). - When checking for timers that have entered the "VPS margin", any free devices are now used to switch to the needed transponder. This improves cases where more than one VPS timer is about to start. - Fixed handling the VPS margin in case the event's duration is shorter than the margin. - Fixed handling VPS timers in case the primary device needs to switch to the timer's transponder. - Now avoiding the 'actual' device when starting a recording, so that a Transfer Mode for live tv isn't interrupted. - Fixed a typo in skins.h (thanks to Alexander Rieger). - cSkins::QueueMessage() called from a background thread with an empty message now clears all messages that have been previously queued by that thread and have not yet beed displayed (thanks to Alexander Rieger). - Fixed handling the color button texts when switching from the 'Schedule' menu of a channel without EPG info to the 'What's on now' menu (reported by Rolf Ahrenberg). - cMenuEditIntItem and cMenuEditChanItem can now be given strings to label the minimum and maximum values, and the case that no channel has been selected, respectively. - The initial channel and volume can now be defined in the "Setup/Miscellaneous" menu (based on a patch from Thomas Keil). - When hitting the end of a recording in fast forward mode, VDR no longer switches back to normal speed if the recording is already finished (thanks to Reinhard Nissl). - No longer calling cPlugin::ProcessArgs() if VDR is run with the --help or --version option, to avoid error messages from plugins (reported by Udo Richter). - Now checking whether there is any text before calling cStatus::MsgOsdTextItem() (reported by Joachim Wilke).
835 lines
22 KiB
C
835 lines
22 KiB
C
/*
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* dvbplayer.c: The DVB player
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: dvbplayer.c 1.44 2006/04/09 13:47:11 kls Exp $
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*/
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#include "dvbplayer.h"
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#include <stdlib.h>
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#include "recording.h"
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#include "remux.h"
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#include "ringbuffer.h"
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#include "thread.h"
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#include "tools.h"
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// --- cBackTrace ----------------------------------------------------------
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#define AVG_FRAME_SIZE 15000 // an assumption about the average frame size
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#define DVB_BUF_SIZE (256 * 1024) // an assumption about the dvb firmware buffer size
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#define BACKTRACE_ENTRIES (DVB_BUF_SIZE / AVG_FRAME_SIZE + 20) // how many entries are needed to backtrace buffer contents
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class cBackTrace {
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private:
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int index[BACKTRACE_ENTRIES];
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int length[BACKTRACE_ENTRIES];
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int pos, num;
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public:
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cBackTrace(void);
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void Clear(void);
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void Add(int Index, int Length);
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int Get(bool Forward);
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};
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cBackTrace::cBackTrace(void)
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{
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Clear();
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}
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void cBackTrace::Clear(void)
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{
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pos = num = 0;
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}
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void cBackTrace::Add(int Index, int Length)
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{
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index[pos] = Index;
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length[pos] = Length;
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if (++pos >= BACKTRACE_ENTRIES)
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pos = 0;
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if (num < BACKTRACE_ENTRIES)
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num++;
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}
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int cBackTrace::Get(bool Forward)
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{
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int p = pos;
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int n = num;
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int l = DVB_BUF_SIZE + (Forward ? 0 : 256 * 1024); //XXX (256 * 1024) == DVB_BUF_SIZE ???
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int i = -1;
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while (n && l > 0) {
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if (--p < 0)
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p = BACKTRACE_ENTRIES - 1;
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i = index[p] - 1;
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l -= length[p];
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n--;
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}
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return i;
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}
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// --- cNonBlockingFileReader ------------------------------------------------
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class cNonBlockingFileReader : public cThread {
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private:
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cUnbufferedFile *f;
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uchar *buffer;
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int wanted;
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int length;
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bool hasData;
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cCondWait newSet;
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cCondVar newDataCond;
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cMutex newDataMutex;
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protected:
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void Action(void);
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public:
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cNonBlockingFileReader(void);
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~cNonBlockingFileReader();
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void Clear(void);
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int Read(cUnbufferedFile *File, uchar *Buffer, int Length);
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bool Reading(void) { return buffer; }
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bool WaitForDataMs(int msToWait);
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};
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cNonBlockingFileReader::cNonBlockingFileReader(void)
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:cThread("non blocking file reader")
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{
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f = NULL;
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buffer = NULL;
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wanted = length = 0;
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hasData = false;
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Start();
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}
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cNonBlockingFileReader::~cNonBlockingFileReader()
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{
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newSet.Signal();
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Cancel(3);
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free(buffer);
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}
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void cNonBlockingFileReader::Clear(void)
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{
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Lock();
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f = NULL;
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free(buffer);
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buffer = NULL;
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wanted = length = 0;
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hasData = false;
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Unlock();
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newSet.Signal();
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}
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int cNonBlockingFileReader::Read(cUnbufferedFile *File, uchar *Buffer, int Length)
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{
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if (hasData && buffer) {
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if (buffer != Buffer) {
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esyslog("ERROR: cNonBlockingFileReader::Read() called with different buffer!");
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errno = EINVAL;
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return -1;
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}
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buffer = NULL;
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return length;
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}
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if (!buffer) {
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f = File;
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buffer = Buffer;
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wanted = Length;
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length = 0;
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hasData = false;
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newSet.Signal();
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}
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errno = EAGAIN;
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return -1;
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}
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void cNonBlockingFileReader::Action(void)
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{
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while (Running()) {
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Lock();
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if (!hasData && f && buffer) {
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int r = f->Read(buffer + length, wanted - length);
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if (r >= 0) {
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length += r;
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if (!r || length == wanted) { // r == 0 means EOF
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cMutexLock NewDataLock(&newDataMutex);
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hasData = true;
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newDataCond.Broadcast();
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}
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}
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else if (r < 0 && FATALERRNO) {
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LOG_ERROR;
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length = r; // this will forward the error status to the caller
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hasData = true;
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}
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}
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Unlock();
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newSet.Wait(1000);
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}
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}
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bool cNonBlockingFileReader::WaitForDataMs(int msToWait)
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{
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cMutexLock NewDataLock(&newDataMutex);
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if (hasData)
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return true;
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return newDataCond.TimedWait(newDataMutex, msToWait);
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}
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// --- cDvbPlayer ------------------------------------------------------------
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#define PLAYERBUFSIZE MEGABYTE(1)
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// The number of frames to back up when resuming an interrupted replay session:
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#define RESUMEBACKUP (10 * FRAMESPERSEC)
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class cDvbPlayer : public cPlayer, cThread {
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private:
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enum ePlayModes { pmPlay, pmPause, pmSlow, pmFast, pmStill };
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enum ePlayDirs { pdForward, pdBackward };
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static int Speeds[];
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cNonBlockingFileReader *nonBlockingFileReader;
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cRingBufferFrame *ringBuffer;
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cBackTrace *backTrace;
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cFileName *fileName;
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cIndexFile *index;
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cUnbufferedFile *replayFile;
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bool eof;
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bool firstPacket;
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ePlayModes playMode;
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ePlayDirs playDir;
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int trickSpeed;
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int readIndex, writeIndex;
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cFrame *readFrame;
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cFrame *playFrame;
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void TrickSpeed(int Increment);
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void Empty(void);
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bool NextFile(uchar FileNumber = 0, int FileOffset = -1);
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int Resume(void);
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bool Save(void);
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protected:
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virtual void Activate(bool On);
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virtual void Action(void);
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public:
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cDvbPlayer(const char *FileName);
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virtual ~cDvbPlayer();
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bool Active(void) { return cThread::Running(); }
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void Pause(void);
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void Play(void);
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void Forward(void);
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void Backward(void);
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int SkipFrames(int Frames);
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void SkipSeconds(int Seconds);
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void Goto(int Position, bool Still = false);
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virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
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virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
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};
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#define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct?
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#define NORMAL_SPEED 4 // the index of the '1' entry in the following array
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#define MAX_SPEEDS 3 // the offset of the maximum speed from normal speed in either direction
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#define SPEED_MULT 12 // the speed multiplier
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int cDvbPlayer::Speeds[] = { 0, -2, -4, -8, 1, 2, 4, 12, 0 };
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cDvbPlayer::cDvbPlayer(const char *FileName)
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:cThread("dvbplayer")
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{
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nonBlockingFileReader = NULL;
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ringBuffer = NULL;
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backTrace = NULL;
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index = NULL;
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eof = false;
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firstPacket = true;
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playMode = pmPlay;
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playDir = pdForward;
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trickSpeed = NORMAL_SPEED;
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readIndex = writeIndex = -1;
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readFrame = NULL;
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playFrame = NULL;
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isyslog("replay %s", FileName);
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fileName = new cFileName(FileName, false);
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replayFile = fileName->Open();
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if (!replayFile)
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return;
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ringBuffer = new cRingBufferFrame(PLAYERBUFSIZE);
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// Create the index file:
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index = new cIndexFile(FileName, false);
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if (!index)
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esyslog("ERROR: can't allocate index");
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else if (!index->Ok()) {
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delete index;
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index = NULL;
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}
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backTrace = new cBackTrace;
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}
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cDvbPlayer::~cDvbPlayer()
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{
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Detach();
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Save();
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delete readFrame; // might not have been stored in the buffer in Action()
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delete index;
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delete fileName;
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delete backTrace;
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delete ringBuffer;
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}
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void cDvbPlayer::TrickSpeed(int Increment)
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{
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int nts = trickSpeed + Increment;
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if (Speeds[nts] == 1) {
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trickSpeed = nts;
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if (playMode == pmFast)
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Play();
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else
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Pause();
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}
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else if (Speeds[nts]) {
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trickSpeed = nts;
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int Mult = (playMode == pmSlow && playDir == pdForward) ? 1 : SPEED_MULT;
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int sp = (Speeds[nts] > 0) ? Mult / Speeds[nts] : -Speeds[nts] * Mult;
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if (sp > MAX_VIDEO_SLOWMOTION)
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sp = MAX_VIDEO_SLOWMOTION;
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DeviceTrickSpeed(sp);
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}
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}
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void cDvbPlayer::Empty(void)
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{
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LOCK_THREAD;
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if (nonBlockingFileReader)
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nonBlockingFileReader->Clear();
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if ((readIndex = backTrace->Get(playDir == pdForward)) < 0)
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readIndex = writeIndex;
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delete readFrame; // might not have been stored in the buffer in Action()
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readFrame = NULL;
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playFrame = NULL;
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ringBuffer->Clear();
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backTrace->Clear();
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DeviceClear();
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firstPacket = true;
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}
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bool cDvbPlayer::NextFile(uchar FileNumber, int FileOffset)
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{
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if (FileNumber > 0)
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replayFile = fileName->SetOffset(FileNumber, FileOffset);
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else if (replayFile && eof)
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replayFile = fileName->NextFile();
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eof = false;
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return replayFile != NULL;
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}
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int cDvbPlayer::Resume(void)
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{
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if (index) {
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int Index = index->GetResume();
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if (Index >= 0) {
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uchar FileNumber;
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int FileOffset;
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if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset))
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return Index;
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}
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}
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return -1;
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}
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bool cDvbPlayer::Save(void)
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{
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if (index) {
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int Index = writeIndex;
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if (Index >= 0) {
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Index -= RESUMEBACKUP;
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if (Index > 0)
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Index = index->GetNextIFrame(Index, false);
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else
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Index = 0;
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if (Index >= 0)
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return index->StoreResume(Index);
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}
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}
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return false;
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}
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void cDvbPlayer::Activate(bool On)
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{
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if (On) {
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if (replayFile)
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Start();
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}
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else
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Cancel(9);
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}
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void cDvbPlayer::Action(void)
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{
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uchar *b = NULL;
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uchar *p = NULL;
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int pc = 0;
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readIndex = Resume();
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if (readIndex >= 0)
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isyslog("resuming replay at index %d (%s)", readIndex, *IndexToHMSF(readIndex, true));
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nonBlockingFileReader = new cNonBlockingFileReader;
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int Length = 0;
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bool Sleep = false;
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bool WaitingForData = false;
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while (Running() && (NextFile() || readIndex >= 0 || ringBuffer->Available() || !DeviceFlush(100))) {
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if (Sleep) {
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if (WaitingForData)
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nonBlockingFileReader->WaitForDataMs(3); // this keeps the CPU load low, but reacts immediately on new data
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else
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cCondWait::SleepMs(3); // this keeps the CPU load low
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Sleep = false;
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}
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cPoller Poller;
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if (DevicePoll(Poller, 100)) {
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LOCK_THREAD;
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// Read the next frame from the file:
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if (playMode != pmStill && playMode != pmPause) {
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if (!readFrame && (replayFile || readIndex >= 0)) {
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if (!nonBlockingFileReader->Reading()) {
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if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
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uchar FileNumber;
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int FileOffset;
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bool TimeShiftMode = index->IsStillRecording();
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int Index = index->GetNextIFrame(readIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length, TimeShiftMode);
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if (Index >= 0) {
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if (!NextFile(FileNumber, FileOffset))
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continue;
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}
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else {
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if (!TimeShiftMode && playDir == pdForward) {
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// hit end of recording: signal end of file but don't change playMode
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readIndex = -1;
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eof = true;
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continue;
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}
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// hit begin of recording: wait for device buffers to drain
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// before changing play mode:
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if (!DeviceFlush(100))
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continue;
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// can't call Play() here, because those functions may only be
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// called from the foreground thread - and we also don't need
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// to empty the buffer here
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DevicePlay();
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playMode = pmPlay;
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playDir = pdForward;
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continue;
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}
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readIndex = Index;
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}
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else if (index) {
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uchar FileNumber;
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int FileOffset;
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readIndex++;
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if (!(index->Get(readIndex, &FileNumber, &FileOffset, NULL, &Length) && NextFile(FileNumber, FileOffset))) {
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readIndex = -1;
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eof = true;
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continue;
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}
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}
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else // allows replay even if the index file is missing
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Length = MAXFRAMESIZE;
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if (Length == -1)
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Length = MAXFRAMESIZE; // this means we read up to EOF (see cIndex)
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else if (Length > MAXFRAMESIZE) {
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esyslog("ERROR: frame larger than buffer (%d > %d)", Length, MAXFRAMESIZE);
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Length = MAXFRAMESIZE;
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}
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b = MALLOC(uchar, Length);
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}
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int r = nonBlockingFileReader->Read(replayFile, b, Length);
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if (r > 0) {
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WaitingForData = false;
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readFrame = new cFrame(b, -r, ftUnknown, readIndex); // hands over b to the ringBuffer
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b = NULL;
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}
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else if (r == 0)
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eof = true;
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else if (r < 0 && errno == EAGAIN)
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WaitingForData = true;
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else if (r < 0 && FATALERRNO) {
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LOG_ERROR;
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break;
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}
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}
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// Store the frame in the buffer:
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if (readFrame) {
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if (ringBuffer->Put(readFrame))
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readFrame = NULL;
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}
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}
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else
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Sleep = true;
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|
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// Get the next frame from the buffer:
|
|
|
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if (!playFrame) {
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playFrame = ringBuffer->Get();
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p = NULL;
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pc = 0;
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}
|
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|
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// Play the frame:
|
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|
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if (playFrame) {
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if (!p) {
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p = playFrame->Data();
|
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pc = playFrame->Count();
|
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if (p) {
|
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if (firstPacket) {
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PlayPes(NULL, 0);
|
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cRemux::SetBrokenLink(p, pc);
|
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firstPacket = false;
|
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}
|
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}
|
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}
|
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if (p) {
|
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int w = PlayPes(p, pc, playMode != pmPlay);
|
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if (w > 0) {
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p += w;
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pc -= w;
|
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}
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else if (w < 0 && FATALERRNO) {
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LOG_ERROR;
|
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break;
|
|
}
|
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}
|
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if (pc == 0) {
|
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writeIndex = playFrame->Index();
|
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backTrace->Add(playFrame->Index(), playFrame->Count());
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ringBuffer->Drop(playFrame);
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playFrame = NULL;
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p = NULL;
|
|
}
|
|
}
|
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else
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Sleep = true;
|
|
}
|
|
}
|
|
|
|
cNonBlockingFileReader *nbfr = nonBlockingFileReader;
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|
nonBlockingFileReader = NULL;
|
|
delete nbfr;
|
|
}
|
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|
|
void cDvbPlayer::Pause(void)
|
|
{
|
|
if (playMode == pmPause || playMode == pmStill)
|
|
Play();
|
|
else {
|
|
LOCK_THREAD;
|
|
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
|
|
Empty();
|
|
DeviceFreeze();
|
|
playMode = pmPause;
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Play(void)
|
|
{
|
|
if (playMode != pmPlay) {
|
|
LOCK_THREAD;
|
|
if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
|
|
Empty();
|
|
DevicePlay();
|
|
playMode = pmPlay;
|
|
playDir = pdForward;
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Forward(void)
|
|
{
|
|
if (index) {
|
|
switch (playMode) {
|
|
case pmFast:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdForward ? 1 : -1);
|
|
break;
|
|
}
|
|
else if (playDir == pdForward) {
|
|
Play();
|
|
break;
|
|
}
|
|
// run into pmPlay
|
|
case pmPlay: {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
DeviceMute();
|
|
playMode = pmFast;
|
|
playDir = pdForward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
|
|
}
|
|
break;
|
|
case pmSlow:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdForward ? -1 : 1);
|
|
break;
|
|
}
|
|
else if (playDir == pdForward) {
|
|
Pause();
|
|
break;
|
|
}
|
|
// run into pmPause
|
|
case pmStill:
|
|
case pmPause:
|
|
DeviceMute();
|
|
playMode = pmSlow;
|
|
playDir = pdForward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Backward(void)
|
|
{
|
|
if (index) {
|
|
switch (playMode) {
|
|
case pmFast:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdBackward ? 1 : -1);
|
|
break;
|
|
}
|
|
else if (playDir == pdBackward) {
|
|
Play();
|
|
break;
|
|
}
|
|
// run into pmPlay
|
|
case pmPlay: {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
DeviceMute();
|
|
playMode = pmFast;
|
|
playDir = pdBackward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
|
|
}
|
|
break;
|
|
case pmSlow:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdBackward ? -1 : 1);
|
|
break;
|
|
}
|
|
else if (playDir == pdBackward) {
|
|
Pause();
|
|
break;
|
|
}
|
|
// run into pmPause
|
|
case pmStill:
|
|
case pmPause: {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
DeviceMute();
|
|
playMode = pmSlow;
|
|
playDir = pdBackward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
int cDvbPlayer::SkipFrames(int Frames)
|
|
{
|
|
if (index && Frames) {
|
|
int Current, Total;
|
|
GetIndex(Current, Total, true);
|
|
int OldCurrent = Current;
|
|
// As GetNextIFrame() increments/decrements at least once, the
|
|
// destination frame (= Current + Frames) must be adjusted by
|
|
// -1/+1 respectively.
|
|
Current = index->GetNextIFrame(Current + Frames + (Frames > 0 ? -1 : 1), Frames > 0);
|
|
return Current >= 0 ? Current : OldCurrent;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void cDvbPlayer::SkipSeconds(int Seconds)
|
|
{
|
|
if (index && Seconds) {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
int Index = writeIndex;
|
|
if (Index >= 0) {
|
|
Index = max(Index + Seconds * FRAMESPERSEC, 0);
|
|
if (Index > 0)
|
|
Index = index->GetNextIFrame(Index, false, NULL, NULL, NULL, true);
|
|
if (Index >= 0)
|
|
readIndex = writeIndex = Index - 1; // Action() will first increment it!
|
|
}
|
|
Play();
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Goto(int Index, bool Still)
|
|
{
|
|
if (index) {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
if (++Index <= 0)
|
|
Index = 1; // not '0', to allow GetNextIFrame() below to work!
|
|
uchar FileNumber;
|
|
int FileOffset, Length;
|
|
Index = index->GetNextIFrame(Index, false, &FileNumber, &FileOffset, &Length);
|
|
if (Index >= 0 && NextFile(FileNumber, FileOffset) && Still) {
|
|
uchar b[MAXFRAMESIZE + 4 + 5 + 4];
|
|
int r = ReadFrame(replayFile, b, Length, sizeof(b));
|
|
if (r > 0) {
|
|
if (playMode == pmPause)
|
|
DevicePlay();
|
|
// append sequence end code to get the image shown immediately with softdevices
|
|
if (r > 6 && (b[3] & 0xF0) == 0xE0) { // make sure to append it only to a video packet
|
|
b[r++] = 0x00;
|
|
b[r++] = 0x00;
|
|
b[r++] = 0x01;
|
|
b[r++] = b[3];
|
|
if (b[6] & 0x80) { // MPEG 2
|
|
b[r++] = 0x00;
|
|
b[r++] = 0x07;
|
|
b[r++] = 0x80;
|
|
b[r++] = 0x00;
|
|
b[r++] = 0x00;
|
|
}
|
|
else { // MPEG 1
|
|
b[r++] = 0x00;
|
|
b[r++] = 0x05;
|
|
b[r++] = 0x0F;
|
|
}
|
|
b[r++] = 0x00;
|
|
b[r++] = 0x00;
|
|
b[r++] = 0x01;
|
|
b[r++] = 0xB7;
|
|
}
|
|
DeviceStillPicture(b, r);
|
|
}
|
|
playMode = pmStill;
|
|
}
|
|
readIndex = writeIndex = Index;
|
|
}
|
|
}
|
|
|
|
bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
|
|
{
|
|
if (index) {
|
|
if (playMode == pmStill)
|
|
Current = max(readIndex, 0);
|
|
else {
|
|
Current = max(writeIndex, 0);
|
|
if (SnapToIFrame) {
|
|
int i1 = index->GetNextIFrame(Current + 1, false);
|
|
int i2 = index->GetNextIFrame(Current, true);
|
|
Current = (abs(Current - i1) <= abs(Current - i2)) ? i1 : i2;
|
|
}
|
|
}
|
|
Total = index->Last();
|
|
return true;
|
|
}
|
|
Current = Total = -1;
|
|
return false;
|
|
}
|
|
|
|
bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
|
|
{
|
|
Play = (playMode == pmPlay || playMode == pmFast);
|
|
Forward = (playDir == pdForward);
|
|
if (playMode == pmFast || playMode == pmSlow)
|
|
Speed = Setup.MultiSpeedMode ? abs(trickSpeed - NORMAL_SPEED) : 0;
|
|
else
|
|
Speed = -1;
|
|
return true;
|
|
}
|
|
|
|
// --- cDvbPlayerControl -----------------------------------------------------
|
|
|
|
cDvbPlayerControl::cDvbPlayerControl(const char *FileName)
|
|
:cControl(player = new cDvbPlayer(FileName))
|
|
{
|
|
}
|
|
|
|
cDvbPlayerControl::~cDvbPlayerControl()
|
|
{
|
|
Stop();
|
|
}
|
|
|
|
bool cDvbPlayerControl::Active(void)
|
|
{
|
|
return player && player->Active();
|
|
}
|
|
|
|
void cDvbPlayerControl::Stop(void)
|
|
{
|
|
delete player;
|
|
player = NULL;
|
|
}
|
|
|
|
void cDvbPlayerControl::Pause(void)
|
|
{
|
|
if (player)
|
|
player->Pause();
|
|
}
|
|
|
|
void cDvbPlayerControl::Play(void)
|
|
{
|
|
if (player)
|
|
player->Play();
|
|
}
|
|
|
|
void cDvbPlayerControl::Forward(void)
|
|
{
|
|
if (player)
|
|
player->Forward();
|
|
}
|
|
|
|
void cDvbPlayerControl::Backward(void)
|
|
{
|
|
if (player)
|
|
player->Backward();
|
|
}
|
|
|
|
void cDvbPlayerControl::SkipSeconds(int Seconds)
|
|
{
|
|
if (player)
|
|
player->SkipSeconds(Seconds);
|
|
}
|
|
|
|
int cDvbPlayerControl::SkipFrames(int Frames)
|
|
{
|
|
if (player)
|
|
return player->SkipFrames(Frames);
|
|
return -1;
|
|
}
|
|
|
|
bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame)
|
|
{
|
|
if (player) {
|
|
player->GetIndex(Current, Total, SnapToIFrame);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
|
|
{
|
|
return player && player->GetReplayMode(Play, Forward, Speed);
|
|
}
|
|
|
|
void cDvbPlayerControl::Goto(int Position, bool Still)
|
|
{
|
|
if (player)
|
|
player->Goto(Position, Still);
|
|
}
|