vdr/recording.h
Klaus Schmidinger 396d0ad367 Version 1.3.46
- Fixed handling broken PMT records (thanks to Marcel Wiesweg for pointing out how
  to detect these).
- Added a missing "Button$" for the Timer button and "Key$" in skinclassic.c
  (thanks to Rolf Ahrenberg).
- Fixed broken entry 'A111.1W' in sources.conf (reported by Luca Olivetti).
- Replaced the obsolete entry 'S21.5E' in the default 'diseqc.conf' with 'S13.0E'
  (reported by Ville Skyttä).
- Fixed learning keys when VDR is already running (thanks to Jurij Retzlaff).
- Fixed handling the system time transponder setting in the Setup/EPG menu, which
  was broken by the min/max fix in cMenuEditIntItem.
- VPS timers now record only events that have exactly the given start time.
  This fix also implements recording several subsequent events that have the
  same VPS time (like a sports event with intermittent news breaks).
- When checking for timers that have entered the "VPS margin", any free devices are
  now used to switch to the needed transponder. This improves cases where more than
  one VPS timer is about to start.
- Fixed handling the VPS margin in case the event's duration is shorter than the
  margin.
- Fixed handling VPS timers in case the primary device needs to switch to the
  timer's transponder.
- Now avoiding the 'actual' device when starting a recording, so that a Transfer
  Mode for live tv isn't interrupted.
- Fixed a typo in skins.h (thanks to Alexander Rieger).
- cSkins::QueueMessage() called from a background thread with an empty message
  now clears all messages that have been previously queued by that thread and have
  not yet beed displayed (thanks to Alexander Rieger).
- Fixed handling the color button texts when switching from the 'Schedule' menu of
  a channel without EPG info to the 'What's on now' menu (reported by Rolf
  Ahrenberg).
- cMenuEditIntItem and cMenuEditChanItem can now be given strings to label the
  minimum and maximum values, and the case that no channel has been selected,
  respectively.
- The initial channel and volume can now be defined in the "Setup/Miscellaneous"
  menu (based on a patch from Thomas Keil).
- When hitting the end of a recording in fast forward mode, VDR no longer switches
  back to normal speed if the recording is already finished (thanks to Reinhard
  Nissl).
- No longer calling cPlugin::ProcessArgs() if VDR is run with the --help or
  --version option, to avoid error messages from plugins (reported by Udo Richter).
- Now checking whether there is any text before calling cStatus::MsgOsdTextItem()
  (reported by Joachim Wilke).
2006-04-09 18:00:00 +02:00

250 lines
8.2 KiB
C++

/*
* recording.h: Recording file handling
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: recording.h 1.54 2006/04/09 13:47:11 kls Exp $
*/
#ifndef __RECORDING_H
#define __RECORDING_H
#include <time.h>
#include "channels.h"
#include "config.h"
#include "epg.h"
#include "thread.h"
#include "timers.h"
#include "tools.h"
extern bool VfatFileSystem;
void RemoveDeletedRecordings(void);
void AssertFreeDiskSpace(int Priority = 0, bool Force = false);
///< The special Priority value -1 means that we shall get rid of any
///< deleted recordings faster than normal (because we're cutting).
///< If Force is true, the check will be done even if the timeout
///< hasn't expired yet.
class cResumeFile {
private:
char *fileName;
public:
cResumeFile(const char *FileName);
~cResumeFile();
int Read(void);
bool Save(int Index);
void Delete(void);
};
class cRecordingInfo {
friend class cRecording;
private:
tChannelID channelID;
const cEvent *event;
cEvent *ownEvent;
char *aux;
cRecordingInfo(const cChannel *Channel = NULL, const cEvent *Event = NULL);
void SetData(const char *Title, const char *ShortText, const char *Description);
void SetAux(const char *Aux);
public:
~cRecordingInfo();
tChannelID ChannelID(void) { return channelID; }
const char *Title(void) const { return event->Title(); }
const char *ShortText(void) const { return event->ShortText(); }
const char *Description(void) const { return event->Description(); }
const cComponents *Components(void) const { return event->Components(); }
const char *Aux(void) const { return aux; }
bool Read(FILE *f);
bool Write(FILE *f, const char *Prefix = "") const;
};
class cRecording : public cListObject {
friend class cRecordings;
private:
mutable int resume;
mutable char *titleBuffer;
mutable char *sortBuffer;
mutable char *fileName;
mutable char *name;
mutable int fileSizeMB;
cRecordingInfo *info;
static char *StripEpisodeName(char *s);
char *SortName(void) const;
int GetResume(void) const;
public:
time_t start;
int priority;
int lifetime;
time_t deleted;
cRecording(cTimer *Timer, const cEvent *Event);
cRecording(const char *FileName);
virtual ~cRecording();
virtual int Compare(const cListObject &ListObject) const;
const char *Name(void) const { return name; }
const char *FileName(void) const;
const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1) const;
const cRecordingInfo *Info(void) const { return info; }
const char *PrefixFileName(char Prefix);
int HierarchyLevels(void) const;
void ResetResume(void) const;
bool IsNew(void) const { return GetResume() <= 0; }
bool IsEdited(void) const;
bool WriteInfo(void);
bool Delete(void);
// Changes the file name so that it will no longer be visible in the "Recordings" menu
// Returns false in case of error
bool Remove(void);
// Actually removes the file from the disk
// Returns false in case of error
};
class cRecordings : public cList<cRecording>, public cThread {
private:
static char *updateFileName;
bool deleted;
time_t lastUpdate;
int state;
const char *UpdateFileName(void);
void Refresh(bool Foreground = false);
void ScanVideoDir(const char *DirName, bool Foreground = false, int LinkLevel = 0);
protected:
void Action(void);
public:
cRecordings(bool Deleted = false);
virtual ~cRecordings();
bool Load(void) { return Update(true); }
///< Loads the current list of recordings and returns true if there
///< is anything in it (for compatibility with older plugins - use
///< Update(true) instead).
bool Update(bool Wait = false);
///< Triggers an update of the list of recordings, which will run
///< as a separate thread if Wait is false. If Wait is true, the
///< function returns only after the update has completed.
///< Returns true if Wait is true and there is anyting in the list
///< of recordings, false otherwise.
void TouchUpdate(void);
///< Touches the '.update' file in the video directory, so that other
///< instances of VDR that access the same video directory can be triggered
///< to update their recordings list.
bool NeedsUpdate(void);
void ChangeState(void) { state++; }
bool StateChanged(int &State);
void ResetResume(const char *ResumeFileName = NULL);
cRecording *GetByName(const char *FileName);
void AddByName(const char *FileName);
void DelByName(const char *FileName);
int TotalFileSizeMB(void); ///< Only for deleted recordings!
};
extern cRecordings Recordings;
extern cRecordings DeletedRecordings;
class cMark : public cListObject {
public:
int position;
char *comment;
cMark(int Position = 0, const char *Comment = NULL);
virtual ~cMark();
cString ToText(void);
bool Parse(const char *s);
bool Save(FILE *f);
};
class cMarks : public cConfig<cMark> {
public:
bool Load(const char *RecordingFileName);
void Sort(void);
cMark *Add(int Position);
cMark *Get(int Position);
cMark *GetPrev(int Position);
cMark *GetNext(int Position);
};
#define RUC_BEFORERECORDING "before"
#define RUC_AFTERRECORDING "after"
#define RUC_EDITEDRECORDING "edited"
class cRecordingUserCommand {
private:
static const char *command;
public:
static void SetCommand(const char *Command) { command = Command; }
static void InvokeCommand(const char *State, const char *RecordingFileName);
};
//XXX+
#define FRAMESPERSEC 25
// The maximum size of a single frame (up to HDTV 1920x1080):
#define MAXFRAMESIZE KILOBYTE(512)
// The maximum file size is limited by the range that can be covered
// with 'int'. 4GB might be possible (if the range is considered
// 'unsigned'), 2GB should be possible (even if the range is considered
// 'signed'), so let's use 2000MB for absolute safety (the actual file size
// may be slightly higher because we stop recording only before the next
// 'I' frame, to have a complete Group Of Pictures):
#define MAXVIDEOFILESIZE 2000 // MB
#define MINVIDEOFILESIZE 100 // MB
class cIndexFile {
private:
struct tIndex { int offset; uchar type; uchar number; short reserved; };
int f;
char *fileName;
int size, last;
tIndex *index;
cResumeFile resumeFile;
cMutex mutex;
bool CatchUp(int Index = -1);
public:
cIndexFile(const char *FileName, bool Record);
~cIndexFile();
bool Ok(void) { return index != NULL; }
bool Write(uchar PictureType, uchar FileNumber, int FileOffset);
bool Get(int Index, uchar *FileNumber, int *FileOffset, uchar *PictureType = NULL, int *Length = NULL);
int GetNextIFrame(int Index, bool Forward, uchar *FileNumber = NULL, int *FileOffset = NULL, int *Length = NULL, bool StayOffEnd = false);
int Get(uchar FileNumber, int FileOffset);
int Last(void) { CatchUp(); return last; }
int GetResume(void) { return resumeFile.Read(); }
bool StoreResume(int Index) { return resumeFile.Save(Index); }
bool IsStillRecording(void);
};
class cFileName {
private:
cUnbufferedFile *file;
int fileNumber;
char *fileName, *pFileNumber;
bool record;
bool blocking;
public:
cFileName(const char *FileName, bool Record, bool Blocking = false);
~cFileName();
const char *Name(void) { return fileName; }
int Number(void) { return fileNumber; }
cUnbufferedFile *Open(void);
void Close(void);
cUnbufferedFile *SetOffset(int Number, int Offset = 0);
cUnbufferedFile *NextFile(void);
};
cString IndexToHMSF(int Index, bool WithFrame = false);
// Converts the given index to a string, optionally containing the frame number.
int HMSFToIndex(const char *HMSF);
// Converts the given string (format: "hh:mm:ss.ff") to an index.
int SecondsToFrames(int Seconds); //XXX+ ->player???
// Returns the number of frames corresponding to the given number of seconds.
int ReadFrame(cUnbufferedFile *f, uchar *b, int Length, int Max);
char *ExchangeChars(char *s, bool ToFileSystem);
// Exchanges the characters in the given string to or from a file system
// specific representation (depending on ToFileSystem). The given string will
// be modified and may be reallocated if more space is needed. The return
// value points to the resulting string, which may be different from s.
#endif //__RECORDING_H