mirror of
https://github.com/vdr-projects/vdr.git
synced 2025-03-01 10:50:46 +00:00
- Fixed the 'channels.conf' entries for "Studio Universal" and "Disney Channel". - Fixed handling channels in the "Channels" menu in case there are ':@nnn' group separators without names (thanks to Guy Roussin for reporting this one). - The SVDRP command CHAN now also accepts channel IDs. - Increased the timeout until an index file is considerd no longer to be written (sometimes in time shift with heavy system load the index file was closed too early by the replay thread). - Implemented "Link Layer" based CAM support, which hopefully will solve the problems with CAMs we had in the past. To use this you need the driver version 2002-01-08 or higher (with the new firmware supporting the "Link Layer" protocol). - Added an EPG bugfix that moves the Subtitle data to the Extended Description in case the latter is empty and the Subtitle exceeds some useful length. - Since several channels put very long strings into the Subtitle part of their EPG data, that string is now limited in length when used in a recording's file name.
178 lines
4.5 KiB
C++
178 lines
4.5 KiB
C++
/*
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* menu.h: The actual menu implementations
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.h 1.52 2003/01/06 10:04:05 kls Exp $
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*/
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#ifndef __MENU_H
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#define __MENU_H
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#include "ci.h"
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#include "device.h"
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#include "osd.h"
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#include "dvbplayer.h"
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#include "recorder.h"
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#include "recording.h"
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class cMenuMain : public cOsdMenu {
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private:
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time_t lastActivity;
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bool replaying;
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static cOsdObject *pluginOsdObject;
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void Set(const char *Plugin = NULL);
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public:
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cMenuMain(bool Replaying, eOSState State = osUnknown, const char *Plugin = NULL);
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virtual eOSState ProcessKey(eKeys Key);
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static cOsdObject *PluginOsdObject(void);
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};
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class cDisplayChannel : public cOsdObject {
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private:
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int group;
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bool withInfo;
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int lines;
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int lastTime;
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int number;
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void DisplayChannel(const cChannel *Channel);
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void DisplayInfo(void);
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void Refresh(void);
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public:
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cDisplayChannel(int Number, bool Switched);
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cDisplayChannel(eKeys FirstKey);
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virtual ~cDisplayChannel();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cDisplayVolume : public cOsdObject {
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private:
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int timeout;
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static cDisplayVolume *displayVolume;
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void Show(void);
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cDisplayVolume(void);
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public:
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virtual ~cDisplayVolume();
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static cDisplayVolume *Create(void);
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static void Process(eKeys Key);
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eOSState ProcessKey(eKeys Key);
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};
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class cMenuCam : public cOsdMenu {
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private:
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cCiMenu *ciMenu;
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bool selected;
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eOSState Select(void);
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public:
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cMenuCam(cCiMenu *CiMenu);
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virtual ~cMenuCam();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuCamEnquiry : public cOsdMenu {
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private:
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cCiEnquiry *ciEnquiry;
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bool replied;
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eOSState Reply(void);
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public:
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cMenuCamEnquiry(cCiEnquiry *CiEnquiry);
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virtual ~cMenuCamEnquiry();
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virtual eOSState ProcessKey(eKeys Key);
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};
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cOsdObject *CamControl(void);
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class cMenuRecordingItem;
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class cMenuRecordings : public cOsdMenu {
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private:
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static cRecordings Recordings;
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char *base;
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int level;
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static int helpKeys;
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void SetHelpKeys(void);
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cRecording *GetRecording(cMenuRecordingItem *Item);
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bool Open(bool OpenSubMenus = false);
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eOSState Play(void);
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eOSState Rewind(void);
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eOSState Delete(void);
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eOSState Summary(void);
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eOSState Commands(eKeys Key = kNone);
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public:
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cMenuRecordings(const char *Base = NULL, int Level = 0, bool OpenSubMenus = false);
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~cMenuRecordings();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cRecordControl {
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private:
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cDevice *device;
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cTimer *timer;
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cRecorder *recorder;
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const cEventInfo *eventInfo;
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char *instantId;
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char *fileName;
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bool GetEventInfo(void);
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public:
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cRecordControl(cDevice *Device, cTimer *Timer = NULL);
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virtual ~cRecordControl();
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bool Process(time_t t);
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bool Uses(cDevice *Device) { return Device == device; }
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void Stop(bool KeepInstant = false);
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bool IsInstant(void) { return instantId; }
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const char *InstantId(void) { return instantId; }
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const char *FileName(void) { return fileName; }
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cTimer *Timer(void) { return timer; }
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};
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class cRecordControls {
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private:
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static cRecordControl *RecordControls[];
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public:
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static bool Start(cTimer *Timer = NULL);
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static void Stop(const char *InstantId);
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static void Stop(cDevice *Device);
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static bool StopPrimary(bool DoIt = false);
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static const char *GetInstantId(const char *LastInstantId);
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static cRecordControl *GetRecordControl(const char *FileName);
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static void Process(time_t t);
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static bool Active(void);
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static void Shutdown(void);
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};
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class cReplayControl : public cDvbPlayerControl {
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private:
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cMarks marks;
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bool visible, modeOnly, shown, displayFrames;
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int lastCurrent, lastTotal;
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time_t timeoutShow;
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bool timeSearchActive, timeSearchHide;
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int timeSearchTime, timeSearchPos;
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void TimeSearchDisplay(void);
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void TimeSearchProcess(eKeys Key);
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void TimeSearch(void);
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void Show(int Seconds = 0);
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static char *fileName;
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static char *title;
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void DisplayAtBottom(const char *s = NULL);
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void ShowMode(void);
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bool ShowProgress(bool Initial);
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void MarkToggle(void);
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void MarkJump(bool Forward);
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void MarkMove(bool Forward);
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void EditCut(void);
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void EditTest(void);
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public:
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cReplayControl(void);
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virtual ~cReplayControl();
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virtual eOSState ProcessKey(eKeys Key);
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virtual void Hide(void);
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bool Visible(void) { return visible; }
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static void SetRecording(const char *FileName, const char *Title);
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static const char *LastReplayed(void);
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static void ClearLastReplayed(const char *FileName);
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};
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#endif //__MENU_H
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