mirror of
https://github.com/vdr-projects/vdr.git
synced 2025-03-01 10:50:46 +00:00
- The character '|' in description texts of EPG records is now interpreted as a newline character (suggested by Gerhard Steiner). - Updated 'channels.conf.cable' (thanks to Andreas Kool). - Improved handling of repeated remote keys. - The RCU now only sets the channel number display when there are no incoming remote control keys, which improves reaction on repeated keys. - The actual tuning is now done in a separate thread, which makes zapping through the channels a lot faster and no longer gets stuck on channels that don't broadcast. This also makes "Motor-DiSEqC" work (thanks to Reinhard Walter Buchner for his help in testing this). Since switching channels now no longer explicitly waits for a channel lock in the foreground thread, the "panic level" mechanism is no longer used (maybe we don't need it any more, anyway). - The keyboard is now by default always active to control VDR. The 'make' option REMOTE=KBD is therefore obsolete. When compiling VDR with REMOTE=RCU or REMOTE=LIRC, the keyboard can thus now be active together with the remote control. If you want to build VDR _without_ keyboard support you can set NO_KBD=1 in the 'make' call. Since the keyboard codes are now different from the ones used previously (which were mapped by the 'ncurses' library) you will need to go through the "Learning keys" procedure again. To do so, either delete the file /video/remote.conf or remove the KBD.* entries from it before starting this version of VDR. (Thanks to Thomas Sailer for pointing out how to set the terminal parameters to read from the keyboard). - The 'ncurses' library is now only necessary when compiling VDR with DEBUG_OSD=1.
649 lines
14 KiB
C
649 lines
14 KiB
C
/*
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* osd.c: Abstract On Screen Display layer
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osd.c 1.39 2002/12/08 13:17:13 kls Exp $
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*/
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#include "osd.h"
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#include <string.h>
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#include "device.h"
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#include "i18n.h"
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#include "status.h"
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// --- cOsd ------------------------------------------------------------------
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#ifdef DEBUG_OSD
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WINDOW *cOsd::window = NULL;
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int cOsd::colorPairs[MaxColorPairs] = { 0 };
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#else
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cOsdBase *cOsd::osd = NULL;
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#endif
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int cOsd::cols = 0;
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int cOsd::rows = 0;
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void cOsd::Initialize(void)
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{
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#if defined(DEBUG_OSD)
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initscr();
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start_color();
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leaveok(stdscr, true);
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#endif
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}
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void cOsd::Shutdown(void)
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{
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Close();
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#if defined(DEBUG_OSD)
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endwin();
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#endif
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}
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#ifdef DEBUG_OSD
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void cOsd::SetColor(eDvbColor colorFg, eDvbColor colorBg)
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{
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int color = (colorBg << 16) | colorFg | 0x80000000;
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for (int i = 0; i < MaxColorPairs; i++) {
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if (!colorPairs[i]) {
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colorPairs[i] = color;
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init_pair(i + 1, colorFg, colorBg);
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wattrset(window, COLOR_PAIR(i + 1));
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break;
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}
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else if (color == colorPairs[i]) {
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wattrset(window, COLOR_PAIR(i + 1));
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break;
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}
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}
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}
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#endif
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cOsdBase *cOsd::OpenRaw(int x, int y)
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{
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#ifdef DEBUG_OSD
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return NULL;
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#else
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return osd ? NULL : cDevice::PrimaryDevice()->NewOsd(x, y);
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#endif
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}
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void cOsd::Open(int w, int h)
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{
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int d = (h < 0) ? Setup.OSDheight + h : 0;
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h = abs(h);
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cols = w;
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rows = h;
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#ifdef DEBUG_OSD
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window = subwin(stdscr, h, w, d, (Setup.OSDwidth - w) / 2);
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syncok(window, true);
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#define B2C(b) (((b) * 1000) / 255)
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#define SETCOLOR(n, r, g, b, o) init_color(n, B2C(r), B2C(g), B2C(b))
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//XXX
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SETCOLOR(clrBackground, 0x00, 0x00, 0x00, 127); // background 50% gray
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SETCOLOR(clrBlack, 0x00, 0x00, 0x00, 255);
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SETCOLOR(clrRed, 0xFC, 0x14, 0x14, 255);
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SETCOLOR(clrGreen, 0x24, 0xFC, 0x24, 255);
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SETCOLOR(clrYellow, 0xFC, 0xC0, 0x24, 255);
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SETCOLOR(clrBlue, 0x00, 0x00, 0xFC, 255);
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SETCOLOR(clrCyan, 0x00, 0xFC, 0xFC, 255);
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SETCOLOR(clrMagenta, 0xB0, 0x00, 0xFC, 255);
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SETCOLOR(clrWhite, 0xFC, 0xFC, 0xFC, 255);
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#else
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w *= charWidth;
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h *= lineHeight;
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d *= lineHeight;
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int x = (720 - w + charWidth) / 2; //TODO PAL vs. NTSC???
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int y = (576 - Setup.OSDheight * lineHeight) / 2 + d;
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//XXX
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osd = OpenRaw(x, y);
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//XXX TODO this should be transferred to the places where the individual windows are requested (there's too much detailed knowledge here!)
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if (h / lineHeight == 5) { //XXX channel display
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osd->Create(0, 0, w, h, 4);
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}
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else if (h / lineHeight == 1) { //XXX info display
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osd->Create(0, 0, w, h, 4);
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}
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else if (d == 0) { //XXX full menu
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osd->Create(0, 0, w, lineHeight, 2);
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osd->Create(0, lineHeight, w, (Setup.OSDheight - 3) * lineHeight, 2);
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osd->AddColor(clrBackground);
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osd->AddColor(clrCyan);
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osd->AddColor(clrWhite);
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osd->AddColor(clrBlack);
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osd->Create(0, (Setup.OSDheight - 2) * lineHeight, w, 2 * lineHeight, 4);
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}
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else { //XXX progress display
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/*XXX
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osd->Create(0, 0, w, lineHeight, 1);
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osd->Create(0, lineHeight, w, lineHeight, 2, false);
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osd->Create(0, 2 * lineHeight, w, lineHeight, 1);
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XXX*///XXX some pixels are not drawn correctly with lower bpp values
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osd->Create(0, 0, w, h, 4);
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}
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#endif
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}
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void cOsd::Close(void)
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{
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#ifdef DEBUG_OSD
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if (window) {
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delwin(window);
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window = 0;
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}
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#else
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delete osd;
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osd = NULL;
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#endif
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}
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void cOsd::Clear(void)
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{
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#ifdef DEBUG_OSD
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SetColor(clrBackground, clrBackground);
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Fill(0, 0, cols, rows, clrBackground);
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refresh();
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#else
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osd->Clear();
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#endif
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}
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void cOsd::Fill(int x, int y, int w, int h, eDvbColor color)
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{
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if (x < 0) x = cols + x;
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if (y < 0) y = rows + y;
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#ifdef DEBUG_OSD
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SetColor(color, color);
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for (int r = 0; r < h; r++) {
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wmove(window, y + r, x); // ncurses wants 'y' before 'x'!
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whline(window, ' ', w);
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}
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wsyncup(window); // shouldn't be necessary because of 'syncok()', but w/o it doesn't work
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#else
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osd->Fill(x * charWidth, y * lineHeight, (x + w) * charWidth - 1, (y + h) * lineHeight - 1, color);
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#endif
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}
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void cOsd::SetBitmap(int x, int y, const cBitmap &Bitmap)
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{
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#ifndef DEBUG_OSD
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osd->SetBitmap(x, y, Bitmap);
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#endif
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}
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void cOsd::ClrEol(int x, int y, eDvbColor color)
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{
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Fill(x, y, cols - x, 1, color);
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}
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int cOsd::CellWidth(void)
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{
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#ifdef DEBUG_OSD
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return 1;
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#else
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return charWidth;
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#endif
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}
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int cOsd::LineHeight(void)
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{
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#ifdef DEBUG_OSD
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return 1;
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#else
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return lineHeight;
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#endif
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}
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int cOsd::Width(unsigned char c)
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{
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#ifdef DEBUG_OSD
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return 1;
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#else
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return osd->Width(c);
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#endif
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}
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int cOsd::WidthInCells(const char *s)
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{
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#ifdef DEBUG_OSD
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return strlen(s);
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#else
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return (osd->Width(s) + charWidth - 1) / charWidth;
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#endif
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}
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eDvbFont cOsd::SetFont(eDvbFont Font)
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{
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#ifdef DEBUG_OSD
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return Font;
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#else
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return osd->SetFont(Font);
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#endif
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}
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void cOsd::Text(int x, int y, const char *s, eDvbColor colorFg, eDvbColor colorBg)
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{
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if (x < 0) x = cols + x;
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if (y < 0) y = rows + y;
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#ifdef DEBUG_OSD
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SetColor(colorFg, colorBg);
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wmove(window, y, x); // ncurses wants 'y' before 'x'!
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waddnstr(window, s, cols - x);
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#else
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osd->Text(x * charWidth, y * lineHeight, s, colorFg, colorBg);
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#endif
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}
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void cOsd::Flush(void)
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{
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#ifdef DEBUG_OSD
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refresh();
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#else
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if (osd)
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osd->Flush();
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#endif
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}
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// --- cOsdItem --------------------------------------------------------------
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cOsdItem::cOsdItem(eOSState State)
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{
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text = NULL;
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offset = -1;
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state = State;
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fresh = false;
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userColor = false;
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fgColor = clrWhite;
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bgColor = clrBackground;
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}
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cOsdItem::cOsdItem(const char *Text, eOSState State)
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{
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text = NULL;
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offset = -1;
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state = State;
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fresh = false;
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userColor = false;
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fgColor = clrWhite;
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bgColor = clrBackground;
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SetText(Text);
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}
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cOsdItem::~cOsdItem()
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{
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free(text);
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}
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void cOsdItem::SetText(const char *Text, bool Copy)
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{
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free(text);
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text = Copy ? strdup(Text) : (char *)Text; // text assumes ownership!
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}
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void cOsdItem::SetColor(eDvbColor FgColor, eDvbColor BgColor)
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{
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userColor = true;
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fgColor = FgColor;
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bgColor = BgColor;
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}
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void cOsdItem::Display(int Offset, eDvbColor FgColor, eDvbColor BgColor)
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{
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if (Offset < 0) {
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FgColor = clrBlack;
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BgColor = clrCyan;
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}
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fresh |= Offset >= 0;
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if (Offset >= 0)
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offset = Offset;
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if (offset >= 0)
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Interface->WriteText(0, offset + 2, text, userColor ? fgColor : FgColor, userColor ? bgColor : BgColor);
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}
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eOSState cOsdItem::ProcessKey(eKeys Key)
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{
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return Key == kOk ? state : osUnknown;
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}
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// --- cOsdMenu --------------------------------------------------------------
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cOsdMenu::cOsdMenu(const char *Title, int c0, int c1, int c2, int c3, int c4)
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{
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isMenu = true;
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digit = 0;
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hasHotkeys = false;
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visible = false;
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title = NULL;
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SetTitle(Title);
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cols[0] = c0;
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cols[1] = c1;
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cols[2] = c2;
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cols[3] = c3;
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cols[4] = c4;
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first = 0;
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current = marked = -1;
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subMenu = NULL;
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helpRed = helpGreen = helpYellow = helpBlue = NULL;
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status = NULL;
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Interface->Open();
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}
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cOsdMenu::~cOsdMenu()
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{
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free(title);
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delete subMenu;
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free(status);
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Interface->Clear();
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Interface->Close();
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}
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const char *cOsdMenu::hk(const char *s)
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{
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static char buffer[64];
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if (s && hasHotkeys) {
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if (digit == 0 && '1' <= *s && *s <= '9' && *(s + 1) == ' ')
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digit = -1; // prevents automatic hotkeys - input already has them
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if (digit >= 0) {
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digit++;
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snprintf(buffer, sizeof(buffer), " %c %s", (digit < 10) ? '0' + digit : ' ' , s);
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s = buffer;
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}
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}
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return s;
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}
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void cOsdMenu::SetHasHotkeys(void)
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{
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hasHotkeys = true;
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digit = 0;
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}
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void cOsdMenu::SetStatus(const char *s)
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{
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free(status);
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status = s ? strdup(s) : NULL;
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if (visible)
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Interface->Status(status);
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}
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void cOsdMenu::SetTitle(const char *Title, bool ShowDate)
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{
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free(title);
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if (ShowDate)
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asprintf(&title, "%s\t%s", Title, DayDateTime(time(NULL)));
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else
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title = strdup(Title);
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}
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void cOsdMenu::SetHelp(const char *Red, const char *Green, const char *Yellow, const char *Blue)
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{
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// strings are NOT copied - must be constants!!!
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helpRed = Red;
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helpGreen = Green;
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helpYellow = Yellow;
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helpBlue = Blue;
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if (visible)
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Interface->Help(helpRed, helpGreen, helpYellow, helpBlue);
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}
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void cOsdMenu::Del(int Index)
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{
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cList<cOsdItem>::Del(Get(Index));
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if (current == Count())
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current--;
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if (Index == first && first > 0)
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first--;
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}
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void cOsdMenu::Add(cOsdItem *Item, bool Current, cOsdItem *After)
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{
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cList<cOsdItem>::Add(Item, After);
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if (Current)
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current = Item->Index();
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}
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void cOsdMenu::Ins(cOsdItem *Item, bool Current, cOsdItem *Before)
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{
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cList<cOsdItem>::Ins(Item, Before);
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if (Current)
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current = Item->Index();
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}
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void cOsdMenu::Display(void)
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{
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if (subMenu) {
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subMenu->Display();
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return;
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}
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visible = true;
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Interface->Clear();
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Interface->SetCols(cols);
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Interface->Title(title);
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Interface->Help(helpRed, helpGreen, helpYellow, helpBlue);
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int count = Count();
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if (count > 0) {
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if (current < 0)
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current = 0; // just for safety - there HAS to be a current item!
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int n = 0;
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if (current - first >= MAXOSDITEMS) {
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first = current - MAXOSDITEMS / 2;
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if (first + MAXOSDITEMS > count)
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first = count - MAXOSDITEMS;
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if (first < 0)
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first = 0;
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}
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for (int i = first; i < count; i++) {
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cOsdItem *item = Get(i);
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if (item) {
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item->Display(i - first, i == current ? clrBlack : clrWhite, i == current ? clrCyan : clrBackground);
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if (i == current)
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cStatus::MsgOsdCurrentItem(item->Text());
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}
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if (++n == MAXOSDITEMS) //TODO get this from Interface!!!
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break;
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}
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}
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if (!isempty(status))
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Interface->Status(status);
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}
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void cOsdMenu::SetCurrent(cOsdItem *Item)
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{
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current = Item ? Item->Index() : -1;
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}
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void cOsdMenu::RefreshCurrent(void)
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{
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cOsdItem *item = Get(current);
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if (item)
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item->Set();
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}
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void cOsdMenu::DisplayCurrent(bool Current)
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{
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cOsdItem *item = Get(current);
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if (item) {
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item->Display(current - first, Current ? clrBlack : clrWhite, Current ? clrCyan : clrBackground);
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if (Current)
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cStatus::MsgOsdCurrentItem(item->Text());
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}
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}
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void cOsdMenu::Clear(void)
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{
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first = 0;
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current = marked = -1;
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cList<cOsdItem>::Clear();
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}
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bool cOsdMenu::SpecialItem(int idx)
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{
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cOsdItem *item = Get(idx);
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return item && item->HasUserColor();
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}
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void cOsdMenu::CursorUp(void)
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{
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if (current > 0) {
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int tmpCurrent = current;
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while (--tmpCurrent >= 0 && SpecialItem(tmpCurrent));
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if (tmpCurrent < 0)
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return;
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if (tmpCurrent >= first)
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DisplayCurrent(false);
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current = tmpCurrent;
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if (current < first) {
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first = first > MAXOSDITEMS - 1 ? first - (MAXOSDITEMS - 1) : 0;
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if (Setup.MenuScrollPage)
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current = SpecialItem(first) ? first + 1 : first;
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Display();
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}
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else
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DisplayCurrent(true);
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}
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}
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void cOsdMenu::CursorDown(void)
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{
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int last = Count() - 1;
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int lastOnScreen = first + MAXOSDITEMS - 1;
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if (current < last) {
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int tmpCurrent = current;
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while (++tmpCurrent <= last && SpecialItem(tmpCurrent));
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if (tmpCurrent > last)
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return;
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if (tmpCurrent <= lastOnScreen)
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DisplayCurrent(false);
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current = tmpCurrent;
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if (current > lastOnScreen) {
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first += MAXOSDITEMS - 1;
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lastOnScreen = first + MAXOSDITEMS - 1;
|
|
if (lastOnScreen > last) {
|
|
first = last - (MAXOSDITEMS - 1);
|
|
lastOnScreen = last;
|
|
}
|
|
if (Setup.MenuScrollPage)
|
|
current = SpecialItem(lastOnScreen) ? lastOnScreen - 1 : lastOnScreen;
|
|
Display();
|
|
}
|
|
else
|
|
DisplayCurrent(true);
|
|
}
|
|
}
|
|
|
|
void cOsdMenu::PageUp(void)
|
|
{
|
|
if (Count() <= MAXOSDITEMS)
|
|
return;
|
|
current -= MAXOSDITEMS;
|
|
first -= MAXOSDITEMS;
|
|
if (first < 0)
|
|
first = current = 0;
|
|
if (SpecialItem(current)) {
|
|
current -= (current > 0) ? 1 : -1;
|
|
first = min(first, current - 1);
|
|
}
|
|
Display();
|
|
DisplayCurrent(true);
|
|
}
|
|
|
|
void cOsdMenu::PageDown(void)
|
|
{
|
|
if (Count() <= MAXOSDITEMS)
|
|
return;
|
|
current += MAXOSDITEMS;
|
|
first += MAXOSDITEMS;
|
|
if (current > Count() - 1) {
|
|
current = Count() - 1;
|
|
first = Count() - MAXOSDITEMS;
|
|
}
|
|
if (SpecialItem(current)) {
|
|
current += (current < Count() - 1) ? 1 : -1;
|
|
first = max(first, current - MAXOSDITEMS);
|
|
}
|
|
Display();
|
|
DisplayCurrent(true);
|
|
}
|
|
|
|
void cOsdMenu::Mark(void)
|
|
{
|
|
if (Count() && marked < 0) {
|
|
marked = current;
|
|
SetStatus(tr("Up/Dn for new location - OK to move"));
|
|
}
|
|
}
|
|
|
|
eOSState cOsdMenu::HotKey(eKeys Key)
|
|
{
|
|
for (cOsdItem *item = First(); item; item = Next(item)) {
|
|
const char *s = item->Text();
|
|
if (s && (s = skipspace(s)) != NULL) {
|
|
if (*s == Key - k1 + '1') {
|
|
current = item->Index();
|
|
return ProcessKey(kOk);
|
|
}
|
|
}
|
|
}
|
|
return osContinue;
|
|
}
|
|
|
|
eOSState cOsdMenu::AddSubMenu(cOsdMenu *SubMenu)
|
|
{
|
|
delete subMenu;
|
|
subMenu = SubMenu;
|
|
subMenu->Display();
|
|
return osContinue; // convenience return value
|
|
}
|
|
|
|
eOSState cOsdMenu::CloseSubMenu()
|
|
{
|
|
delete subMenu;
|
|
subMenu = NULL;
|
|
RefreshCurrent();
|
|
Display();
|
|
return osContinue; // convenience return value
|
|
}
|
|
|
|
eOSState cOsdMenu::ProcessKey(eKeys Key)
|
|
{
|
|
if (subMenu) {
|
|
eOSState state = subMenu->ProcessKey(Key);
|
|
if (state == osBack)
|
|
return CloseSubMenu();
|
|
return state;
|
|
}
|
|
|
|
cOsdItem *item = Get(current);
|
|
if (marked < 0 && item) {
|
|
eOSState state = item->ProcessKey(Key);
|
|
if (state != osUnknown)
|
|
return state;
|
|
}
|
|
switch (Key) {
|
|
case k1...k9: return hasHotkeys ? HotKey(Key) : osUnknown;
|
|
case kUp|k_Repeat:
|
|
case kUp: CursorUp(); break;
|
|
case kDown|k_Repeat:
|
|
case kDown: CursorDown(); break;
|
|
case kLeft|k_Repeat:
|
|
case kLeft: PageUp(); break;
|
|
case kRight|k_Repeat:
|
|
case kRight: PageDown(); break;
|
|
case kBack: return osBack;
|
|
case kOk: if (marked >= 0) {
|
|
SetStatus(NULL);
|
|
if (marked != current)
|
|
Move(marked, current);
|
|
marked = -1;
|
|
break;
|
|
}
|
|
// else run into default
|
|
default: if (marked < 0)
|
|
return osUnknown;
|
|
}
|
|
return osContinue;
|
|
}
|
|
|