vdr/osd.c
Klaus Schmidinger 2b15337b71 Version 1.1.19
- The character '|' in description texts of EPG records is now interpreted as a
  newline character (suggested by Gerhard Steiner).
- Updated 'channels.conf.cable' (thanks to Andreas Kool).
- Improved handling of repeated remote keys.
- The RCU now only sets the channel number display when there are no incoming remote
  control keys, which improves reaction on repeated keys.
- The actual tuning is now done in a separate thread, which makes zapping through the
  channels a lot faster and no longer gets stuck on channels that don't broadcast.
  This also makes "Motor-DiSEqC" work (thanks to Reinhard Walter Buchner for his help
  in testing this). Since switching channels now no longer explicitly waits for a
  channel lock in the foreground thread, the "panic level" mechanism is no longer
  used (maybe we don't need it any more, anyway).
- The keyboard is now by default always active to control VDR. The 'make' option
  REMOTE=KBD is therefore obsolete. When compiling VDR with REMOTE=RCU or REMOTE=LIRC,
  the keyboard can thus now be active together with the remote control. If you want
  to build VDR _without_ keyboard support you can set NO_KBD=1 in the 'make' call.
  Since the keyboard codes are now different from the ones used previously (which
  were mapped by the 'ncurses' library) you will need to go through the "Learning
  keys" procedure again. To do so, either delete the file /video/remote.conf or
  remove the KBD.* entries from it before starting this version of VDR.
  (Thanks to Thomas Sailer for pointing out how to set the terminal parameters to
  read from the keyboard).
- The 'ncurses' library is now only necessary when compiling VDR with DEBUG_OSD=1.
2002-12-08 18:00:00 +01:00

649 lines
14 KiB
C

/*
* osd.c: Abstract On Screen Display layer
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: osd.c 1.39 2002/12/08 13:17:13 kls Exp $
*/
#include "osd.h"
#include <string.h>
#include "device.h"
#include "i18n.h"
#include "status.h"
// --- cOsd ------------------------------------------------------------------
#ifdef DEBUG_OSD
WINDOW *cOsd::window = NULL;
int cOsd::colorPairs[MaxColorPairs] = { 0 };
#else
cOsdBase *cOsd::osd = NULL;
#endif
int cOsd::cols = 0;
int cOsd::rows = 0;
void cOsd::Initialize(void)
{
#if defined(DEBUG_OSD)
initscr();
start_color();
leaveok(stdscr, true);
#endif
}
void cOsd::Shutdown(void)
{
Close();
#if defined(DEBUG_OSD)
endwin();
#endif
}
#ifdef DEBUG_OSD
void cOsd::SetColor(eDvbColor colorFg, eDvbColor colorBg)
{
int color = (colorBg << 16) | colorFg | 0x80000000;
for (int i = 0; i < MaxColorPairs; i++) {
if (!colorPairs[i]) {
colorPairs[i] = color;
init_pair(i + 1, colorFg, colorBg);
wattrset(window, COLOR_PAIR(i + 1));
break;
}
else if (color == colorPairs[i]) {
wattrset(window, COLOR_PAIR(i + 1));
break;
}
}
}
#endif
cOsdBase *cOsd::OpenRaw(int x, int y)
{
#ifdef DEBUG_OSD
return NULL;
#else
return osd ? NULL : cDevice::PrimaryDevice()->NewOsd(x, y);
#endif
}
void cOsd::Open(int w, int h)
{
int d = (h < 0) ? Setup.OSDheight + h : 0;
h = abs(h);
cols = w;
rows = h;
#ifdef DEBUG_OSD
window = subwin(stdscr, h, w, d, (Setup.OSDwidth - w) / 2);
syncok(window, true);
#define B2C(b) (((b) * 1000) / 255)
#define SETCOLOR(n, r, g, b, o) init_color(n, B2C(r), B2C(g), B2C(b))
//XXX
SETCOLOR(clrBackground, 0x00, 0x00, 0x00, 127); // background 50% gray
SETCOLOR(clrBlack, 0x00, 0x00, 0x00, 255);
SETCOLOR(clrRed, 0xFC, 0x14, 0x14, 255);
SETCOLOR(clrGreen, 0x24, 0xFC, 0x24, 255);
SETCOLOR(clrYellow, 0xFC, 0xC0, 0x24, 255);
SETCOLOR(clrBlue, 0x00, 0x00, 0xFC, 255);
SETCOLOR(clrCyan, 0x00, 0xFC, 0xFC, 255);
SETCOLOR(clrMagenta, 0xB0, 0x00, 0xFC, 255);
SETCOLOR(clrWhite, 0xFC, 0xFC, 0xFC, 255);
#else
w *= charWidth;
h *= lineHeight;
d *= lineHeight;
int x = (720 - w + charWidth) / 2; //TODO PAL vs. NTSC???
int y = (576 - Setup.OSDheight * lineHeight) / 2 + d;
//XXX
osd = OpenRaw(x, y);
//XXX TODO this should be transferred to the places where the individual windows are requested (there's too much detailed knowledge here!)
if (h / lineHeight == 5) { //XXX channel display
osd->Create(0, 0, w, h, 4);
}
else if (h / lineHeight == 1) { //XXX info display
osd->Create(0, 0, w, h, 4);
}
else if (d == 0) { //XXX full menu
osd->Create(0, 0, w, lineHeight, 2);
osd->Create(0, lineHeight, w, (Setup.OSDheight - 3) * lineHeight, 2);
osd->AddColor(clrBackground);
osd->AddColor(clrCyan);
osd->AddColor(clrWhite);
osd->AddColor(clrBlack);
osd->Create(0, (Setup.OSDheight - 2) * lineHeight, w, 2 * lineHeight, 4);
}
else { //XXX progress display
/*XXX
osd->Create(0, 0, w, lineHeight, 1);
osd->Create(0, lineHeight, w, lineHeight, 2, false);
osd->Create(0, 2 * lineHeight, w, lineHeight, 1);
XXX*///XXX some pixels are not drawn correctly with lower bpp values
osd->Create(0, 0, w, h, 4);
}
#endif
}
void cOsd::Close(void)
{
#ifdef DEBUG_OSD
if (window) {
delwin(window);
window = 0;
}
#else
delete osd;
osd = NULL;
#endif
}
void cOsd::Clear(void)
{
#ifdef DEBUG_OSD
SetColor(clrBackground, clrBackground);
Fill(0, 0, cols, rows, clrBackground);
refresh();
#else
osd->Clear();
#endif
}
void cOsd::Fill(int x, int y, int w, int h, eDvbColor color)
{
if (x < 0) x = cols + x;
if (y < 0) y = rows + y;
#ifdef DEBUG_OSD
SetColor(color, color);
for (int r = 0; r < h; r++) {
wmove(window, y + r, x); // ncurses wants 'y' before 'x'!
whline(window, ' ', w);
}
wsyncup(window); // shouldn't be necessary because of 'syncok()', but w/o it doesn't work
#else
osd->Fill(x * charWidth, y * lineHeight, (x + w) * charWidth - 1, (y + h) * lineHeight - 1, color);
#endif
}
void cOsd::SetBitmap(int x, int y, const cBitmap &Bitmap)
{
#ifndef DEBUG_OSD
osd->SetBitmap(x, y, Bitmap);
#endif
}
void cOsd::ClrEol(int x, int y, eDvbColor color)
{
Fill(x, y, cols - x, 1, color);
}
int cOsd::CellWidth(void)
{
#ifdef DEBUG_OSD
return 1;
#else
return charWidth;
#endif
}
int cOsd::LineHeight(void)
{
#ifdef DEBUG_OSD
return 1;
#else
return lineHeight;
#endif
}
int cOsd::Width(unsigned char c)
{
#ifdef DEBUG_OSD
return 1;
#else
return osd->Width(c);
#endif
}
int cOsd::WidthInCells(const char *s)
{
#ifdef DEBUG_OSD
return strlen(s);
#else
return (osd->Width(s) + charWidth - 1) / charWidth;
#endif
}
eDvbFont cOsd::SetFont(eDvbFont Font)
{
#ifdef DEBUG_OSD
return Font;
#else
return osd->SetFont(Font);
#endif
}
void cOsd::Text(int x, int y, const char *s, eDvbColor colorFg, eDvbColor colorBg)
{
if (x < 0) x = cols + x;
if (y < 0) y = rows + y;
#ifdef DEBUG_OSD
SetColor(colorFg, colorBg);
wmove(window, y, x); // ncurses wants 'y' before 'x'!
waddnstr(window, s, cols - x);
#else
osd->Text(x * charWidth, y * lineHeight, s, colorFg, colorBg);
#endif
}
void cOsd::Flush(void)
{
#ifdef DEBUG_OSD
refresh();
#else
if (osd)
osd->Flush();
#endif
}
// --- cOsdItem --------------------------------------------------------------
cOsdItem::cOsdItem(eOSState State)
{
text = NULL;
offset = -1;
state = State;
fresh = false;
userColor = false;
fgColor = clrWhite;
bgColor = clrBackground;
}
cOsdItem::cOsdItem(const char *Text, eOSState State)
{
text = NULL;
offset = -1;
state = State;
fresh = false;
userColor = false;
fgColor = clrWhite;
bgColor = clrBackground;
SetText(Text);
}
cOsdItem::~cOsdItem()
{
free(text);
}
void cOsdItem::SetText(const char *Text, bool Copy)
{
free(text);
text = Copy ? strdup(Text) : (char *)Text; // text assumes ownership!
}
void cOsdItem::SetColor(eDvbColor FgColor, eDvbColor BgColor)
{
userColor = true;
fgColor = FgColor;
bgColor = BgColor;
}
void cOsdItem::Display(int Offset, eDvbColor FgColor, eDvbColor BgColor)
{
if (Offset < 0) {
FgColor = clrBlack;
BgColor = clrCyan;
}
fresh |= Offset >= 0;
if (Offset >= 0)
offset = Offset;
if (offset >= 0)
Interface->WriteText(0, offset + 2, text, userColor ? fgColor : FgColor, userColor ? bgColor : BgColor);
}
eOSState cOsdItem::ProcessKey(eKeys Key)
{
return Key == kOk ? state : osUnknown;
}
// --- cOsdMenu --------------------------------------------------------------
cOsdMenu::cOsdMenu(const char *Title, int c0, int c1, int c2, int c3, int c4)
{
isMenu = true;
digit = 0;
hasHotkeys = false;
visible = false;
title = NULL;
SetTitle(Title);
cols[0] = c0;
cols[1] = c1;
cols[2] = c2;
cols[3] = c3;
cols[4] = c4;
first = 0;
current = marked = -1;
subMenu = NULL;
helpRed = helpGreen = helpYellow = helpBlue = NULL;
status = NULL;
Interface->Open();
}
cOsdMenu::~cOsdMenu()
{
free(title);
delete subMenu;
free(status);
Interface->Clear();
Interface->Close();
}
const char *cOsdMenu::hk(const char *s)
{
static char buffer[64];
if (s && hasHotkeys) {
if (digit == 0 && '1' <= *s && *s <= '9' && *(s + 1) == ' ')
digit = -1; // prevents automatic hotkeys - input already has them
if (digit >= 0) {
digit++;
snprintf(buffer, sizeof(buffer), " %c %s", (digit < 10) ? '0' + digit : ' ' , s);
s = buffer;
}
}
return s;
}
void cOsdMenu::SetHasHotkeys(void)
{
hasHotkeys = true;
digit = 0;
}
void cOsdMenu::SetStatus(const char *s)
{
free(status);
status = s ? strdup(s) : NULL;
if (visible)
Interface->Status(status);
}
void cOsdMenu::SetTitle(const char *Title, bool ShowDate)
{
free(title);
if (ShowDate)
asprintf(&title, "%s\t%s", Title, DayDateTime(time(NULL)));
else
title = strdup(Title);
}
void cOsdMenu::SetHelp(const char *Red, const char *Green, const char *Yellow, const char *Blue)
{
// strings are NOT copied - must be constants!!!
helpRed = Red;
helpGreen = Green;
helpYellow = Yellow;
helpBlue = Blue;
if (visible)
Interface->Help(helpRed, helpGreen, helpYellow, helpBlue);
}
void cOsdMenu::Del(int Index)
{
cList<cOsdItem>::Del(Get(Index));
if (current == Count())
current--;
if (Index == first && first > 0)
first--;
}
void cOsdMenu::Add(cOsdItem *Item, bool Current, cOsdItem *After)
{
cList<cOsdItem>::Add(Item, After);
if (Current)
current = Item->Index();
}
void cOsdMenu::Ins(cOsdItem *Item, bool Current, cOsdItem *Before)
{
cList<cOsdItem>::Ins(Item, Before);
if (Current)
current = Item->Index();
}
void cOsdMenu::Display(void)
{
if (subMenu) {
subMenu->Display();
return;
}
visible = true;
Interface->Clear();
Interface->SetCols(cols);
Interface->Title(title);
Interface->Help(helpRed, helpGreen, helpYellow, helpBlue);
int count = Count();
if (count > 0) {
if (current < 0)
current = 0; // just for safety - there HAS to be a current item!
int n = 0;
if (current - first >= MAXOSDITEMS) {
first = current - MAXOSDITEMS / 2;
if (first + MAXOSDITEMS > count)
first = count - MAXOSDITEMS;
if (first < 0)
first = 0;
}
for (int i = first; i < count; i++) {
cOsdItem *item = Get(i);
if (item) {
item->Display(i - first, i == current ? clrBlack : clrWhite, i == current ? clrCyan : clrBackground);
if (i == current)
cStatus::MsgOsdCurrentItem(item->Text());
}
if (++n == MAXOSDITEMS) //TODO get this from Interface!!!
break;
}
}
if (!isempty(status))
Interface->Status(status);
}
void cOsdMenu::SetCurrent(cOsdItem *Item)
{
current = Item ? Item->Index() : -1;
}
void cOsdMenu::RefreshCurrent(void)
{
cOsdItem *item = Get(current);
if (item)
item->Set();
}
void cOsdMenu::DisplayCurrent(bool Current)
{
cOsdItem *item = Get(current);
if (item) {
item->Display(current - first, Current ? clrBlack : clrWhite, Current ? clrCyan : clrBackground);
if (Current)
cStatus::MsgOsdCurrentItem(item->Text());
}
}
void cOsdMenu::Clear(void)
{
first = 0;
current = marked = -1;
cList<cOsdItem>::Clear();
}
bool cOsdMenu::SpecialItem(int idx)
{
cOsdItem *item = Get(idx);
return item && item->HasUserColor();
}
void cOsdMenu::CursorUp(void)
{
if (current > 0) {
int tmpCurrent = current;
while (--tmpCurrent >= 0 && SpecialItem(tmpCurrent));
if (tmpCurrent < 0)
return;
if (tmpCurrent >= first)
DisplayCurrent(false);
current = tmpCurrent;
if (current < first) {
first = first > MAXOSDITEMS - 1 ? first - (MAXOSDITEMS - 1) : 0;
if (Setup.MenuScrollPage)
current = SpecialItem(first) ? first + 1 : first;
Display();
}
else
DisplayCurrent(true);
}
}
void cOsdMenu::CursorDown(void)
{
int last = Count() - 1;
int lastOnScreen = first + MAXOSDITEMS - 1;
if (current < last) {
int tmpCurrent = current;
while (++tmpCurrent <= last && SpecialItem(tmpCurrent));
if (tmpCurrent > last)
return;
if (tmpCurrent <= lastOnScreen)
DisplayCurrent(false);
current = tmpCurrent;
if (current > lastOnScreen) {
first += MAXOSDITEMS - 1;
lastOnScreen = first + MAXOSDITEMS - 1;
if (lastOnScreen > last) {
first = last - (MAXOSDITEMS - 1);
lastOnScreen = last;
}
if (Setup.MenuScrollPage)
current = SpecialItem(lastOnScreen) ? lastOnScreen - 1 : lastOnScreen;
Display();
}
else
DisplayCurrent(true);
}
}
void cOsdMenu::PageUp(void)
{
if (Count() <= MAXOSDITEMS)
return;
current -= MAXOSDITEMS;
first -= MAXOSDITEMS;
if (first < 0)
first = current = 0;
if (SpecialItem(current)) {
current -= (current > 0) ? 1 : -1;
first = min(first, current - 1);
}
Display();
DisplayCurrent(true);
}
void cOsdMenu::PageDown(void)
{
if (Count() <= MAXOSDITEMS)
return;
current += MAXOSDITEMS;
first += MAXOSDITEMS;
if (current > Count() - 1) {
current = Count() - 1;
first = Count() - MAXOSDITEMS;
}
if (SpecialItem(current)) {
current += (current < Count() - 1) ? 1 : -1;
first = max(first, current - MAXOSDITEMS);
}
Display();
DisplayCurrent(true);
}
void cOsdMenu::Mark(void)
{
if (Count() && marked < 0) {
marked = current;
SetStatus(tr("Up/Dn for new location - OK to move"));
}
}
eOSState cOsdMenu::HotKey(eKeys Key)
{
for (cOsdItem *item = First(); item; item = Next(item)) {
const char *s = item->Text();
if (s && (s = skipspace(s)) != NULL) {
if (*s == Key - k1 + '1') {
current = item->Index();
return ProcessKey(kOk);
}
}
}
return osContinue;
}
eOSState cOsdMenu::AddSubMenu(cOsdMenu *SubMenu)
{
delete subMenu;
subMenu = SubMenu;
subMenu->Display();
return osContinue; // convenience return value
}
eOSState cOsdMenu::CloseSubMenu()
{
delete subMenu;
subMenu = NULL;
RefreshCurrent();
Display();
return osContinue; // convenience return value
}
eOSState cOsdMenu::ProcessKey(eKeys Key)
{
if (subMenu) {
eOSState state = subMenu->ProcessKey(Key);
if (state == osBack)
return CloseSubMenu();
return state;
}
cOsdItem *item = Get(current);
if (marked < 0 && item) {
eOSState state = item->ProcessKey(Key);
if (state != osUnknown)
return state;
}
switch (Key) {
case k1...k9: return hasHotkeys ? HotKey(Key) : osUnknown;
case kUp|k_Repeat:
case kUp: CursorUp(); break;
case kDown|k_Repeat:
case kDown: CursorDown(); break;
case kLeft|k_Repeat:
case kLeft: PageUp(); break;
case kRight|k_Repeat:
case kRight: PageDown(); break;
case kBack: return osBack;
case kOk: if (marked >= 0) {
SetStatus(NULL);
if (marked != current)
Move(marked, current);
marked = -1;
break;
}
// else run into default
default: if (marked < 0)
return osUnknown;
}
return osContinue;
}