mirror of
https://github.com/vdr-projects/vdr.git
synced 2025-03-01 10:50:46 +00:00
- Fixed handling locale directories with a large number of entries (thanks to Anssi Hannula). - Updated Turkish language texts (thanks to Oktay Yolgeçen). - Fixed stripping the context in I18nTranslate() (reported by Christian Wieninger). - Fixed detecting whether a particular locale is actually supported. - Added a note about LANG having to be set to a valid locale in INSTALL (suggested by Matthias Fechner). - Fixed some compiler warnings with gcc-4.2.0 (thanks to Matthias Schwarzott). - Fixed setting the locale file name in i18n-to-gettext.pl (thanks to Matthias Schwarzott). - Changed the default for LOCDIR in Makefile and Make.config.template to "./locale", so that internationalization works by default when running VDR from within its source directory (suggested by Anssi Hannula). - Added the new i18n macro trVDR(), which can be used by plugins to mark texts they want to reuse from VDR's core translations (suggested by Matthias Becker). - VDR now uses the default configuration directory as defined in the CONFDIR varable in the Makefile (thanks to Thomas Schmidt). - The SVDRP command LSTC can now list the channels with group separators if the option ':groups' is given (thanks to Andreas Mair). - Added a missing error report to cCuttingThread::Action() (thanks to Udo Richter). - There can now be more than one OSD at the same time. At any given time, however, only one of them can be active (and thus visible). This is to allow displaying things like subtitles in an easy way. A cOsd therefore now has a "Level", and only the OSD with the smallest level will be displayed. The level 0 OSD is special, and there can only be one with this level. If there is more than one OSD with a particular level, only the one that was created first will be displayed. Plugins that provide an OSD need to adjust their cOsdProvider::CreateOsd() function to hand through the Level. - Fixed checking for ttDolbyLast in cDevice::SetCurrentAudioTrack() (thanks to Marco Schlüßler).
911 lines
25 KiB
C
911 lines
25 KiB
C
/*
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* osd.c: Abstract On Screen Display layer
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osd.c 1.74 2007/08/26 09:44:50 kls Exp $
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*/
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#include "osd.h"
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#include <math.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#include <sys/unistd.h>
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#include "tools.h"
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// --- cPalette --------------------------------------------------------------
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cPalette::cPalette(int Bpp)
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{
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SetBpp(Bpp);
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SetAntiAliasGranularity(10, 10);
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}
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void cPalette::SetAntiAliasGranularity(uint FixedColors, uint BlendColors)
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{
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if (FixedColors >= MAXNUMCOLORS || BlendColors == 0)
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antiAliasGranularity = MAXNUMCOLORS - 1;
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else {
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int ColorsForBlending = MAXNUMCOLORS - FixedColors;
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int ColorsPerBlend = ColorsForBlending / BlendColors + 2; // +2 = the full foreground and background colors, which are amoung the fixed colors
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antiAliasGranularity = double(MAXNUMCOLORS - 1) / (ColorsPerBlend - 1);
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}
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}
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void cPalette::Reset(void)
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{
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numColors = 0;
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modified = false;
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}
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int cPalette::Index(tColor Color)
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{
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// Check if color is already defined:
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for (int i = 0; i < numColors; i++) {
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if (color[i] == Color)
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return i;
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}
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// No exact color, try a close one:
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int i = ClosestColor(Color, 4);
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if (i >= 0)
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return i;
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// No close one, try to define a new one:
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if (numColors < maxColors) {
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color[numColors++] = Color;
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modified = true;
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return numColors - 1;
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}
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// Out of colors, so any close color must do:
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return ClosestColor(Color);
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}
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void cPalette::SetBpp(int Bpp)
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{
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bpp = Bpp;
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maxColors = 1 << bpp;
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Reset();
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}
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void cPalette::SetColor(int Index, tColor Color)
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{
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if (Index < maxColors) {
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if (numColors <= Index) {
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numColors = Index + 1;
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modified = true;
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}
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else
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modified |= color[Index] != Color;
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color[Index] = Color;
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}
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}
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const tColor *cPalette::Colors(int &NumColors)
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{
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NumColors = numColors;
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return numColors ? color : NULL;
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}
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void cPalette::Take(const cPalette &Palette, tIndexes *Indexes, tColor ColorFg, tColor ColorBg)
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{
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for (int i = 0; i < Palette.numColors; i++) {
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tColor Color = Palette.color[i];
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if (ColorFg || ColorBg) {
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switch (i) {
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case 0: Color = ColorBg; break;
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case 1: Color = ColorFg; break;
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}
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}
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int n = Index(Color);
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if (Indexes)
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(*Indexes)[i] = n;
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}
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}
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void cPalette::Replace(const cPalette &Palette)
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{
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for (int i = 0; i < Palette.numColors; i++)
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SetColor(i, Palette.color[i]);
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numColors = Palette.numColors;
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antiAliasGranularity = Palette.antiAliasGranularity;
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}
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tColor cPalette::Blend(tColor ColorFg, tColor ColorBg, uint8_t Level)
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{
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if (antiAliasGranularity > 0)
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Level = uint8_t(int(Level / antiAliasGranularity + 0.5) * antiAliasGranularity);
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int Af = (ColorFg & 0xFF000000) >> 24;
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int Rf = (ColorFg & 0x00FF0000) >> 16;
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int Gf = (ColorFg & 0x0000FF00) >> 8;
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int Bf = (ColorFg & 0x000000FF);
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int Ab = (ColorBg & 0xFF000000) >> 24;
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int Rb = (ColorBg & 0x00FF0000) >> 16;
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int Gb = (ColorBg & 0x0000FF00) >> 8;
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int Bb = (ColorBg & 0x000000FF);
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int A = (Ab + (Af - Ab) * Level / 0xFF) & 0xFF;
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int R = (Rb + (Rf - Rb) * Level / 0xFF) & 0xFF;
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int G = (Gb + (Gf - Gb) * Level / 0xFF) & 0xFF;
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int B = (Bb + (Bf - Bb) * Level / 0xFF) & 0xFF;
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return (A << 24) | (R << 16) | (G << 8) | B;
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}
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int cPalette::ClosestColor(tColor Color, int MaxDiff)
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{
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int n = 0;
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int d = INT_MAX;
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int A1 = (Color & 0xFF000000) >> 24;
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int R1 = (Color & 0x00FF0000) >> 16;
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int G1 = (Color & 0x0000FF00) >> 8;
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int B1 = (Color & 0x000000FF);
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for (int i = 0; i < numColors; i++) {
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int A2 = (color[i] & 0xFF000000) >> 24;
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int R2 = (color[i] & 0x00FF0000) >> 16;
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int G2 = (color[i] & 0x0000FF00) >> 8;
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int B2 = (color[i] & 0x000000FF);
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int diff = (abs(A1 - A2) << 1) + (abs(R1 - R2) << 1) + (abs(G1 - G2) << 1) + (abs(B1 - B2) << 1);
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if (diff < d) {
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d = diff;
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n = i;
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}
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}
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return d <= MaxDiff ? n : -1;
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}
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// --- cBitmap ---------------------------------------------------------------
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cBitmap::cBitmap(int Width, int Height, int Bpp, int X0, int Y0)
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:cPalette(Bpp)
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{
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bitmap = NULL;
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x0 = X0;
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y0 = Y0;
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SetSize(Width, Height);
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}
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cBitmap::cBitmap(const char *FileName)
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{
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bitmap = NULL;
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x0 = 0;
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y0 = 0;
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LoadXpm(FileName);
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}
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cBitmap::cBitmap(const char *const Xpm[])
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{
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bitmap = NULL;
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x0 = 0;
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y0 = 0;
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SetXpm(Xpm);
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}
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cBitmap::~cBitmap()
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{
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free(bitmap);
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}
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void cBitmap::SetSize(int Width, int Height)
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{
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if (bitmap && Width == width && Height == height)
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return;
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width = Width;
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height = Height;
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free(bitmap);
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bitmap = NULL;
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dirtyX1 = 0;
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dirtyY1 = 0;
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dirtyX2 = width - 1;
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dirtyY2 = height - 1;
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if (width > 0 && height > 0) {
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bitmap = MALLOC(tIndex, width * height);
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if (bitmap)
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memset(bitmap, 0x00, width * height);
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else
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esyslog("ERROR: can't allocate bitmap!");
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}
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else
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esyslog("ERROR: invalid bitmap parameters (%d, %d)!", width, height);
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}
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bool cBitmap::Contains(int x, int y) const
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{
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x -= x0;
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y -= y0;
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return 0 <= x && x < width && 0 <= y && y < height;
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}
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bool cBitmap::Covers(int x1, int y1, int x2, int y2) const
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{
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x1 -= x0;
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y1 -= y0;
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x2 -= x0;
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y2 -= y0;
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return x1 <= 0 && y1 <= 0 && x2 >= width - 1 && y2 >= height - 1;
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}
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bool cBitmap::Intersects(int x1, int y1, int x2, int y2) const
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{
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x1 -= x0;
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y1 -= y0;
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x2 -= x0;
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y2 -= y0;
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return !(x2 < 0 || x1 >= width || y2 < 0 || y1 >= height);
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}
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bool cBitmap::Dirty(int &x1, int &y1, int &x2, int &y2)
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{
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if (dirtyX2 >= 0) {
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x1 = dirtyX1;
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y1 = dirtyY1;
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x2 = dirtyX2;
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y2 = dirtyY2;
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return true;
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}
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return false;
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}
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void cBitmap::Clean(void)
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{
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dirtyX1 = width;
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dirtyY1 = height;
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dirtyX2 = -1;
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dirtyY2 = -1;
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}
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bool cBitmap::LoadXpm(const char *FileName)
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{
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bool Result = false;
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FILE *f = fopen(FileName, "r");
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if (f) {
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char **Xpm = NULL;
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bool isXpm = false;
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int lines = 0;
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int index = 0;
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char *s;
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cReadLine ReadLine;
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while ((s = ReadLine.Read(f)) != NULL) {
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s = skipspace(s);
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if (!isXpm) {
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if (strcmp(s, "/* XPM */") != 0) {
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esyslog("ERROR: invalid header in XPM file '%s'", FileName);
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break;
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}
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isXpm = true;
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}
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else if (*s++ == '"') {
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if (!lines) {
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int w, h, n, c;
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if (4 != sscanf(s, "%d %d %d %d", &w, &h, &n, &c)) {
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esyslog("ERROR: faulty 'values' line in XPM file '%s'", FileName);
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isXpm = false;
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break;
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}
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lines = h + n + 1;
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Xpm = MALLOC(char *, lines);
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memset(Xpm, 0, lines * sizeof(char*));
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}
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char *q = strchr(s, '"');
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if (!q) {
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esyslog("ERROR: missing quotes in XPM file '%s'", FileName);
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isXpm = false;
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break;
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}
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*q = 0;
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if (index < lines)
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Xpm[index++] = strdup(s);
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else {
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esyslog("ERROR: too many lines in XPM file '%s'", FileName);
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isXpm = false;
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break;
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}
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}
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}
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if (isXpm) {
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if (index == lines)
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Result = SetXpm(Xpm);
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else
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esyslog("ERROR: too few lines in XPM file '%s'", FileName);
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}
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if (Xpm) {
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for (int i = 0; i < index; i++)
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free(Xpm[i]);
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}
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free(Xpm);
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fclose(f);
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}
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else
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esyslog("ERROR: can't open XPM file '%s'", FileName);
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return Result;
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}
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bool cBitmap::SetXpm(const char *const Xpm[], bool IgnoreNone)
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{
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if (!Xpm)
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return false;
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const char *const *p = Xpm;
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int w, h, n, c;
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if (4 != sscanf(*p, "%d %d %d %d", &w, &h, &n, &c)) {
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esyslog("ERROR: faulty 'values' line in XPM: '%s'", *p);
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return false;
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}
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if (n > MAXNUMCOLORS) {
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esyslog("ERROR: too many colors in XPM: %d", n);
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return false;
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}
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int b = 0;
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while (1 << (1 << b) < (IgnoreNone ? n - 1 : n))
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b++;
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SetBpp(1 << b);
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SetSize(w, h);
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int NoneColorIndex = MAXNUMCOLORS;
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for (int i = 0; i < n; i++) {
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const char *s = *++p;
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if (int(strlen(s)) < c) {
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esyslog("ERROR: faulty 'colors' line in XPM: '%s'", s);
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return false;
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}
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s = skipspace(s + c);
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if (*s != 'c') {
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esyslog("ERROR: unknown color key in XPM: '%c'", *s);
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return false;
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}
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s = skipspace(s + 1);
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if (strcasecmp(s, "none") == 0) {
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s = "#00000000";
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NoneColorIndex = i;
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if (IgnoreNone)
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continue;
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}
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if (*s != '#') {
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esyslog("ERROR: unknown color code in XPM: '%c'", *s);
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return false;
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}
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tColor color = strtoul(++s, NULL, 16) | 0xFF000000;
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SetColor((IgnoreNone && i > NoneColorIndex) ? i - 1 : i, color);
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}
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for (int y = 0; y < h; y++) {
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const char *s = *++p;
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if (int(strlen(s)) != w * c) {
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esyslog("ERROR: faulty pixel line in XPM: %d '%s'", y, s);
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return false;
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}
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for (int x = 0; x < w; x++) {
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for (int i = 0; i <= n; i++) {
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if (i == n) {
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esyslog("ERROR: undefined pixel color in XPM: %d %d '%s'", x, y, s);
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return false;
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}
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if (strncmp(Xpm[i + 1], s, c) == 0) {
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if (i == NoneColorIndex)
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NoneColorIndex = MAXNUMCOLORS;
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SetIndex(x, y, (IgnoreNone && i > NoneColorIndex) ? i - 1 : i);
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break;
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}
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}
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s += c;
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}
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}
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if (NoneColorIndex < MAXNUMCOLORS && !IgnoreNone)
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return SetXpm(Xpm, true);
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return true;
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}
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void cBitmap::SetIndex(int x, int y, tIndex Index)
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{
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if (bitmap) {
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if (0 <= x && x < width && 0 <= y && y < height) {
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if (bitmap[width * y + x] != Index) {
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bitmap[width * y + x] = Index;
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if (dirtyX1 > x) dirtyX1 = x;
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if (dirtyY1 > y) dirtyY1 = y;
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if (dirtyX2 < x) dirtyX2 = x;
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if (dirtyY2 < y) dirtyY2 = y;
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}
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}
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}
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}
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void cBitmap::DrawPixel(int x, int y, tColor Color)
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{
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x -= x0;
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y -= y0;
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if (0 <= x && x < width && 0 <= y && y < height)
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SetIndex(x, y, Index(Color));
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}
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void cBitmap::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg, bool ReplacePalette, bool Overlay)
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{
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if (bitmap && Bitmap.bitmap && Intersects(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1)) {
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if (Covers(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1))
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Reset();
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x -= x0;
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y -= y0;
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if (ReplacePalette && Covers(x + x0, y + y0, x + x0 + Bitmap.Width() - 1, y + y0 + Bitmap.Height() - 1)) {
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Replace(Bitmap);
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for (int ix = 0; ix < Bitmap.width; ix++) {
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for (int iy = 0; iy < Bitmap.height; iy++) {
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if (!Overlay || Bitmap.bitmap[Bitmap.width * iy + ix] != 0)
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SetIndex(x + ix, y + iy, Bitmap.bitmap[Bitmap.width * iy + ix]);
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}
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}
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}
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else {
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tIndexes Indexes;
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Take(Bitmap, &Indexes, ColorFg, ColorBg);
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for (int ix = 0; ix < Bitmap.width; ix++) {
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for (int iy = 0; iy < Bitmap.height; iy++) {
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if (!Overlay || Bitmap.bitmap[Bitmap.width * iy + ix] != 0)
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SetIndex(x + ix, y + iy, Indexes[int(Bitmap.bitmap[Bitmap.width * iy + ix])]);
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}
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}
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}
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}
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}
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void cBitmap::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
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{
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if (bitmap) {
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int w = Font->Width(s);
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int h = Font->Height();
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int limit = 0;
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int cw = Width ? Width : w;
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int ch = Height ? Height : h;
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if (!Intersects(x, y, x + cw - 1, y + ch - 1))
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return;
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if (ColorBg != clrTransparent)
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DrawRectangle(x, y, x + cw - 1, y + ch - 1, ColorBg);
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if (Width || Height) {
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limit = x + cw - x0;
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if (Width) {
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if ((Alignment & taLeft) != 0)
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;
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else if ((Alignment & taRight) != 0) {
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if (w < Width)
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x += Width - w;
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}
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else { // taCentered
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if (w < Width)
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x += (Width - w) / 2;
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}
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}
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if (Height) {
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if ((Alignment & taTop) != 0)
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;
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|
else if ((Alignment & taBottom) != 0) {
|
|
if (h < Height)
|
|
y += Height - h;
|
|
}
|
|
else { // taCentered
|
|
if (h < Height)
|
|
y += (Height - h) / 2;
|
|
}
|
|
}
|
|
}
|
|
x -= x0;
|
|
y -= y0;
|
|
Font->DrawText(this, x, y, s, ColorFg, ColorBg, limit);
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
|
|
{
|
|
if (bitmap && Intersects(x1, y1, x2, y2)) {
|
|
if (Covers(x1, y1, x2, y2))
|
|
Reset();
|
|
x1 -= x0;
|
|
y1 -= y0;
|
|
x2 -= x0;
|
|
y2 -= y0;
|
|
x1 = max(x1, 0);
|
|
y1 = max(y1, 0);
|
|
x2 = min(x2, width - 1);
|
|
y2 = min(y2, height - 1);
|
|
tIndex c = Index(Color);
|
|
for (int y = y1; y <= y2; y++)
|
|
for (int x = x1; x <= x2; x++)
|
|
SetIndex(x, y, c);
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
|
|
{
|
|
if (!Intersects(x1, y1, x2, y2))
|
|
return;
|
|
// Algorithm based on http://homepage.smc.edu/kennedy_john/BELIPSE.PDF
|
|
int rx = x2 - x1;
|
|
int ry = y2 - y1;
|
|
int cx = (x1 + x2) / 2;
|
|
int cy = (y1 + y2) / 2;
|
|
switch (abs(Quadrants)) {
|
|
case 0: rx /= 2; ry /= 2; break;
|
|
case 1: cx = x1; cy = y2; break;
|
|
case 2: cx = x2; cy = y2; break;
|
|
case 3: cx = x2; cy = y1; break;
|
|
case 4: cx = x1; cy = y1; break;
|
|
case 5: cx = x1; ry /= 2; break;
|
|
case 6: cy = y2; rx /= 2; break;
|
|
case 7: cx = x2; ry /= 2; break;
|
|
case 8: cy = y1; rx /= 2; break;
|
|
}
|
|
int TwoASquare = 2 * rx * rx;
|
|
int TwoBSquare = 2 * ry * ry;
|
|
int x = rx;
|
|
int y = 0;
|
|
int XChange = ry * ry * (1 - 2 * rx);
|
|
int YChange = rx * rx;
|
|
int EllipseError = 0;
|
|
int StoppingX = TwoBSquare * rx;
|
|
int StoppingY = 0;
|
|
while (StoppingX >= StoppingY) {
|
|
switch (Quadrants) {
|
|
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
|
|
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
|
|
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
|
|
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
|
|
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
|
|
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
|
|
case 0:
|
|
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
|
|
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
|
|
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
|
|
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
|
|
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
|
|
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
|
|
}
|
|
y++;
|
|
StoppingY += TwoASquare;
|
|
EllipseError += YChange;
|
|
YChange += TwoASquare;
|
|
if (2 * EllipseError + XChange > 0) {
|
|
x--;
|
|
StoppingX -= TwoBSquare;
|
|
EllipseError += XChange;
|
|
XChange += TwoBSquare;
|
|
}
|
|
}
|
|
x = 0;
|
|
y = ry;
|
|
XChange = ry * ry;
|
|
YChange = rx * rx * (1 - 2 * ry);
|
|
EllipseError = 0;
|
|
StoppingX = 0;
|
|
StoppingY = TwoASquare * ry;
|
|
while (StoppingX <= StoppingY) {
|
|
switch (Quadrants) {
|
|
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
|
|
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
|
|
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
|
|
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
|
|
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
|
|
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
|
|
case 0:
|
|
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
|
|
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
|
|
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
|
|
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
|
|
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
|
|
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
|
|
}
|
|
x++;
|
|
StoppingX += TwoBSquare;
|
|
EllipseError += XChange;
|
|
XChange += TwoBSquare;
|
|
if (2 * EllipseError + YChange > 0) {
|
|
y--;
|
|
StoppingY -= TwoASquare;
|
|
EllipseError += YChange;
|
|
YChange += TwoASquare;
|
|
}
|
|
}
|
|
}
|
|
|
|
void cBitmap::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
|
|
{
|
|
// TODO This is just a quick and dirty implementation of a slope drawing
|
|
// machanism. If somebody can come up with a better solution, let's have it!
|
|
if (!Intersects(x1, y1, x2, y2))
|
|
return;
|
|
bool upper = Type & 0x01;
|
|
bool falling = Type & 0x02;
|
|
bool vertical = Type & 0x04;
|
|
if (vertical) {
|
|
for (int y = y1; y <= y2; y++) {
|
|
double c = cos((y - y1) * M_PI / (y2 - y1 + 1));
|
|
if (falling)
|
|
c = -c;
|
|
int x = int((x2 - x1 + 1) * c / 2);
|
|
if (upper && !falling || !upper && falling)
|
|
DrawRectangle(x1, y, (x1 + x2) / 2 + x, y, Color);
|
|
else
|
|
DrawRectangle((x1 + x2) / 2 + x, y, x2, y, Color);
|
|
}
|
|
}
|
|
else {
|
|
for (int x = x1; x <= x2; x++) {
|
|
double c = cos((x - x1) * M_PI / (x2 - x1 + 1));
|
|
if (falling)
|
|
c = -c;
|
|
int y = int((y2 - y1 + 1) * c / 2);
|
|
if (upper)
|
|
DrawRectangle(x, y1, x, (y1 + y2) / 2 + y, Color);
|
|
else
|
|
DrawRectangle(x, (y1 + y2) / 2 + y, x, y2, Color);
|
|
}
|
|
}
|
|
}
|
|
|
|
const tIndex *cBitmap::Data(int x, int y)
|
|
{
|
|
return &bitmap[y * width + x];
|
|
}
|
|
|
|
// --- cOsd ------------------------------------------------------------------
|
|
|
|
int cOsd::osdLeft = 0;
|
|
int cOsd::osdTop = 0;
|
|
int cOsd::osdWidth = 0;
|
|
int cOsd::osdHeight = 0;
|
|
cVector<cOsd *> cOsd::Osds;
|
|
|
|
cOsd::cOsd(int Left, int Top, uint Level)
|
|
{
|
|
savedRegion = NULL;
|
|
numBitmaps = 0;
|
|
left = Left;
|
|
top = Top;
|
|
width = height = 0;
|
|
level = Level;
|
|
active = false;
|
|
for (int i = 0; i < Osds.Size(); i++) {
|
|
if (Osds[i]->level > level) {
|
|
Osds.Insert(this, i);
|
|
return;
|
|
}
|
|
}
|
|
Osds.Append(this);
|
|
}
|
|
|
|
cOsd::~cOsd()
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
delete bitmaps[i];
|
|
delete savedRegion;
|
|
for (int i = 0; i < Osds.Size(); i++) {
|
|
if (Osds[i] == this) {
|
|
Osds.Remove(i);
|
|
if (Osds.Size())
|
|
Osds[0]->SetActive(true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void cOsd::SetOsdPosition(int Left, int Top, int Width, int Height)
|
|
{
|
|
osdLeft = Left;
|
|
osdTop = Top;
|
|
osdWidth = min(max(Width, MINOSDWIDTH), MAXOSDWIDTH);
|
|
osdHeight = min(max(Height, MINOSDHEIGHT), MAXOSDHEIGHT);
|
|
}
|
|
|
|
void cOsd::SetAntiAliasGranularity(uint FixedColors, uint BlendColors)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->SetAntiAliasGranularity(FixedColors, BlendColors);
|
|
}
|
|
|
|
cBitmap *cOsd::GetBitmap(int Area)
|
|
{
|
|
return Area < numBitmaps ? bitmaps[Area] : NULL;
|
|
}
|
|
|
|
eOsdError cOsd::CanHandleAreas(const tArea *Areas, int NumAreas)
|
|
{
|
|
if (NumAreas > MAXOSDAREAS)
|
|
return oeTooManyAreas;
|
|
eOsdError Result = oeOk;
|
|
for (int i = 0; i < NumAreas; i++) {
|
|
if (Areas[i].x1 > Areas[i].x2 || Areas[i].y1 > Areas[i].y2 || Areas[i].x1 < 0 || Areas[i].y1 < 0)
|
|
return oeWrongAlignment;
|
|
for (int j = i + 1; j < NumAreas; j++) {
|
|
if (Areas[i].Intersects(Areas[j])) {
|
|
Result = oeAreasOverlap;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return Result;
|
|
}
|
|
|
|
eOsdError cOsd::SetAreas(const tArea *Areas, int NumAreas)
|
|
{
|
|
eOsdError Result = oeUnknown;
|
|
if (numBitmaps == 0) {
|
|
Result = CanHandleAreas(Areas, NumAreas);
|
|
if (Result == oeOk) {
|
|
width = height = 0;
|
|
for (int i = 0; i < NumAreas; i++) {
|
|
bitmaps[numBitmaps++] = new cBitmap(Areas[i].Width(), Areas[i].Height(), Areas[i].bpp, Areas[i].x1, Areas[i].y1);
|
|
width = max(width, Areas[i].x2 + 1);
|
|
height = max(height, Areas[i].y2 + 1);
|
|
}
|
|
}
|
|
}
|
|
if (Result != oeOk)
|
|
esyslog("ERROR: cOsd::SetAreas returned %d", Result);
|
|
return Result;
|
|
}
|
|
|
|
void cOsd::SaveRegion(int x1, int y1, int x2, int y2)
|
|
{
|
|
delete savedRegion;
|
|
savedRegion = new cBitmap(x2 - x1 + 1, y2 - y1 + 1, 8, x1, y1);
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
savedRegion->DrawBitmap(bitmaps[i]->X0(), bitmaps[i]->Y0(), *bitmaps[i]);
|
|
}
|
|
|
|
void cOsd::RestoreRegion(void)
|
|
{
|
|
if (savedRegion) {
|
|
DrawBitmap(savedRegion->X0(), savedRegion->Y0(), *savedRegion);
|
|
delete savedRegion;
|
|
savedRegion = NULL;
|
|
}
|
|
}
|
|
|
|
eOsdError cOsd::SetPalette(const cPalette &Palette, int Area)
|
|
{
|
|
if (Area < numBitmaps)
|
|
bitmaps[Area]->Take(Palette);
|
|
return oeUnknown;
|
|
}
|
|
|
|
void cOsd::DrawPixel(int x, int y, tColor Color)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawPixel(x, y, Color);
|
|
}
|
|
|
|
void cOsd::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg, bool ReplacePalette, bool Overlay)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg, ReplacePalette, Overlay);
|
|
}
|
|
|
|
void cOsd::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment);
|
|
}
|
|
|
|
void cOsd::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawRectangle(x1, y1, x2, y2, Color);
|
|
}
|
|
|
|
void cOsd::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawEllipse(x1, y1, x2, y2, Color, Quadrants);
|
|
}
|
|
|
|
void cOsd::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
|
|
{
|
|
for (int i = 0; i < numBitmaps; i++)
|
|
bitmaps[i]->DrawSlope(x1, y1, x2, y2, Color, Type);
|
|
}
|
|
|
|
void cOsd::Flush(void)
|
|
{
|
|
}
|
|
|
|
// --- cOsdProvider ----------------------------------------------------------
|
|
|
|
cOsdProvider *cOsdProvider::osdProvider = NULL;
|
|
|
|
cOsdProvider::cOsdProvider(void)
|
|
{
|
|
delete osdProvider;
|
|
osdProvider = this;
|
|
}
|
|
|
|
cOsdProvider::~cOsdProvider()
|
|
{
|
|
osdProvider = NULL;
|
|
}
|
|
|
|
cOsd *cOsdProvider::NewOsd(int Left, int Top, uint Level)
|
|
{
|
|
if (Level == 0 && cOsd::IsOpen())
|
|
esyslog("ERROR: attempt to open OSD while it is already open - using dummy OSD!");
|
|
else if (osdProvider) {
|
|
cOsd *ActiveOsd = cOsd::Osds.Size() ? cOsd::Osds[0] : NULL;
|
|
cOsd *Osd = osdProvider->CreateOsd(Left, Top, Level);
|
|
if (Osd == cOsd::Osds[0]) {
|
|
if (ActiveOsd)
|
|
ActiveOsd->SetActive(false);
|
|
Osd->SetActive(true);
|
|
}
|
|
return Osd;
|
|
}
|
|
else
|
|
esyslog("ERROR: no OSD provider available - using dummy OSD!");
|
|
return new cOsd(Left, Top, 999); // create a dummy cOsd, so that access won't result in a segfault
|
|
}
|
|
|
|
void cOsdProvider::Shutdown(void)
|
|
{
|
|
delete osdProvider;
|
|
osdProvider = NULL;
|
|
}
|
|
|
|
// --- cTextScroller ---------------------------------------------------------
|
|
|
|
cTextScroller::cTextScroller(void)
|
|
{
|
|
osd = NULL;
|
|
left = top = width = height = 0;
|
|
font = NULL;
|
|
colorFg = 0;
|
|
colorBg = 0;
|
|
offset = 0;
|
|
shown = 0;
|
|
}
|
|
|
|
cTextScroller::cTextScroller(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
|
|
{
|
|
Set(Osd, Left, Top, Width, Height, Text, Font, ColorFg, ColorBg);
|
|
}
|
|
|
|
void cTextScroller::Set(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
|
|
{
|
|
osd = Osd;
|
|
left = Left;
|
|
top = Top;
|
|
width = Width;
|
|
height = Height;
|
|
font = Font;
|
|
colorFg = ColorFg;
|
|
colorBg = ColorBg;
|
|
offset = 0;
|
|
textWrapper.Set(Text, Font, Width);
|
|
shown = min(Total(), height / font->Height());
|
|
height = shown * font->Height(); // sets height to the actually used height, which may be less than Height
|
|
DrawText();
|
|
}
|
|
|
|
void cTextScroller::Reset(void)
|
|
{
|
|
osd = NULL; // just makes sure it won't draw anything
|
|
}
|
|
|
|
void cTextScroller::DrawText(void)
|
|
{
|
|
if (osd) {
|
|
for (int i = 0; i < shown; i++)
|
|
osd->DrawText(left, top + i * font->Height(), textWrapper.GetLine(offset + i), colorFg, colorBg, font, width);
|
|
}
|
|
}
|
|
|
|
void cTextScroller::Scroll(bool Up, bool Page)
|
|
{
|
|
if (Up) {
|
|
if (CanScrollUp()) {
|
|
offset -= Page ? shown : 1;
|
|
if (offset < 0)
|
|
offset = 0;
|
|
DrawText();
|
|
}
|
|
}
|
|
else {
|
|
if (CanScrollDown()) {
|
|
offset += Page ? shown : 1;
|
|
if (offset + shown > Total())
|
|
offset = Total() - shown;
|
|
DrawText();
|
|
}
|
|
}
|
|
}
|