mirror of
https://github.com/vdr-projects/vdr.git
synced 2025-03-01 10:50:46 +00:00
- Now checking if there is a connection to the keyboard (thanks to Jaakko Hyvätti) and only creating the KBD remote control if VDR is running in the foreground. - Fixed taking an active SVDRP connection into account when doing shutdown (thanks to Gregoire Favre for reporting this one). - Changed setting of CXX and CXXFLAGS variables in Makefile, so that an externally defined value will be taken if present (suggested by Robert Schiele). Plugin authors should please change the lines CXX = g++ CXXFLAGS = -O2 -Wall -Woverloaded-virtual in their Makefile to CXX ?= g++ CXXFLAGS ?= -O2 -Wall -Woverloaded-virtual - Fixed recording overlapping timers on the same channel in case DO_REC_AND_PLAY_ON_PRIMARY_DEVICE and/or DO_MULTIPLE_RECORDINGS is not defined (thanks to Jaakko Hyvätti). - No longer stopping/restarting the DMX when switching audio channels (thanks to Sven Goethel). - Fixed high CPU load in 'Transfer Mode' (thanks to Oliver Endriss). - If a PC keyboard is used as remote control, the string entry fields in the menus now accept character input directly (however, this works only for keys that are not otherwise defined as remote control keys). Also, plugins can switch the cKbdRemote class into "raw mode", where all keyboard input will be made available through the new 'kKbd' key code and none of it will be processed as normal remote control functions (thanks to Jan Rieger for suggestions and testing). - Fixed deleting characters in string entry fields in 'insert' mode. - Now using "Doxygen" to generate source documentation (thanks to Walter Stroebel for providing an initial 'Doxyfile' configuration and adjusting some comments). See INSTALL for information how to do this. Some function descriptions have already been adapted to Doxygen, more will follow.
182 lines
5.7 KiB
C++
182 lines
5.7 KiB
C++
/*
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* tools.h: Various tools
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: tools.h 1.54 2002/12/15 14:59:53 kls Exp $
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*/
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#ifndef __TOOLS_H
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#define __TOOLS_H
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#include <errno.h>
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#include <fcntl.h>
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#include <poll.h>
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#include <stdio.h>
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#include <string.h>
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#include <syslog.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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typedef unsigned char uchar;
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typedef unsigned long long int uint64;
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extern int SysLogLevel;
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#define esyslog(a...) void( (SysLogLevel > 0) ? syslog(LOG_ERR, a) : void() )
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#define isyslog(a...) void( (SysLogLevel > 1) ? syslog(LOG_INFO, a) : void() )
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#define dsyslog(a...) void( (SysLogLevel > 2) ? syslog(LOG_DEBUG, a) : void() )
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#define LOG_ERROR esyslog("ERROR (%s,%d): %m", __FILE__, __LINE__)
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#define LOG_ERROR_STR(s) esyslog("ERROR: %s: %m", s)
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#define SECSINDAY 86400
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#define KILOBYTE(n) ((n) * 1024)
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#define MEGABYTE(n) ((n) * 1024 * 1024)
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#define MAXPARSEBUFFER KILOBYTE(10)
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#define MALLOC(type, size) (type *)malloc(sizeof(type) * (size))
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#define DELETENULL(p) (delete (p), p = NULL)
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#define CHECK(s) { if ((s) < 0) LOG_ERROR; } // used for 'ioctl()' calls
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#define FATALERRNO (errno != EAGAIN && errno != EINTR)
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#ifndef __STL_CONFIG_H // in case some plugin needs to use the STL
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template<class T> inline T min(T a, T b) { return a <= b ? a : b; }
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template<class T> inline T max(T a, T b) { return a >= b ? a : b; }
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template<class T> inline int sgn(T a) { return a < 0 ? -1 : a > 0 ? 1 : 0; }
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template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; }
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#endif
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ssize_t safe_read(int filedes, void *buffer, size_t size);
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ssize_t safe_write(int filedes, const void *buffer, size_t size);
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void writechar(int filedes, char c);
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char *readline(FILE *f);
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char *strcpyrealloc(char *dest, const char *src);
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char *strn0cpy(char *dest, const char *src, size_t n);
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char *strreplace(char *s, char c1, char c2);
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char *strreplace(char *s, const char *s1, const char *s2); ///< re-allocates 's' and deletes the original string if necessary!
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char *skipspace(const char *s);
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char *stripspace(char *s);
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char *compactspace(char *s);
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const char *strescape(const char *s, const char *chars); ///< \warning returns a statically allocated string!
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bool startswith(const char *s, const char *p);
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bool endswith(const char *s, const char *p);
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bool isempty(const char *s);
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int numdigits(int n);
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int time_ms(void);
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void delay_ms(int ms);
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bool isnumber(const char *s);
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const char *itoa(int n); ///< \warning returns a statically allocated string!
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const char *AddDirectory(const char *DirName, const char *FileName); ///< \warning returns a statically allocated string!
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int FreeDiskSpaceMB(const char *Directory, int *UsedMB = NULL);
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bool DirectoryOk(const char *DirName, bool LogErrors = false);
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bool MakeDirs(const char *FileName, bool IsDirectory = false);
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bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
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bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
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char *ReadLink(const char *FileName);
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bool SpinUpDisk(const char *FileName);
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const char *WeekDayName(int WeekDay); ///< \warning returns a statically allocated string!
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const char *DayDateTime(time_t t = 0); ///< \warning returns a statically allocated string!
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class cPoller {
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private:
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enum { MaxPollFiles = 16 };
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pollfd pfd[MaxPollFiles];
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int numFileHandles;
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public:
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cPoller(int FileHandle = -1, bool Out = false);
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bool Add(int FileHandle, bool Out);
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bool Poll(int TimeoutMs = 0);
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};
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class cFile {
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private:
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static bool files[];
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static int maxFiles;
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int f;
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public:
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cFile(void);
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~cFile();
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operator int () { return f; }
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bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
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bool Open(int FileDes);
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void Close(void);
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bool IsOpen(void) { return f >= 0; }
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bool Ready(bool Wait = true);
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static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
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static bool FileReady(int FileDes, int TimeoutMs = 1000);
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static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
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};
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class cSafeFile {
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private:
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FILE *f;
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char *fileName;
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char *tempName;
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public:
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cSafeFile(const char *FileName);
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~cSafeFile();
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operator FILE* () { return f; }
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bool Open(void);
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bool Close(void);
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};
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class cLockFile {
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private:
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char *fileName;
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int f;
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public:
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cLockFile(const char *Directory);
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~cLockFile();
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bool Lock(int WaitSeconds = 0);
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void Unlock(void);
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};
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class cListObject {
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private:
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cListObject *prev, *next;
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public:
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cListObject(void);
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virtual ~cListObject();
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virtual bool operator< (const cListObject &ListObject) { return false; }
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void Append(cListObject *Object);
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void Insert(cListObject *Object);
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void Unlink(void);
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int Index(void);
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cListObject *Prev(void) const { return prev; }
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cListObject *Next(void) const { return next; }
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};
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class cListBase {
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protected:
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cListObject *objects, *lastObject;
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cListBase(void);
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public:
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virtual ~cListBase();
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void Add(cListObject *Object, cListObject *After = NULL);
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void Ins(cListObject *Object, cListObject *Before = NULL);
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void Del(cListObject *Object, bool DeleteObject = true);
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virtual void Move(int From, int To);
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void Move(cListObject *From, cListObject *To);
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virtual void Clear(void);
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cListObject *Get(int Index) const;
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int Count(void) const;
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void Sort(void);
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};
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template<class T> class cList : public cListBase {
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public:
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T *Get(int Index) const { return (T *)cListBase::Get(Index); }
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T *First(void) const { return (T *)objects; }
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T *Last(void) const { return (T *)lastObject; }
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T *Prev(const T *object) const { return (T *)object->cListObject::Prev(); } // need to call cListObject's members to
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T *Next(const T *object) const { return (T *)object->cListObject::Next(); } // avoid ambiguities in case of a "list of lists"
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};
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#endif //__TOOLS_H
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