vdr/plugin.h
Klaus Schmidinger 4d477cd144 Version 1.3.20
- Fixed displaying the "Audio" menu with the "Green" button from the "Main" menu
  in case there is only one audio track (thanks to Sascha Volkenandt for reporting
  this one).
- Now setting primaryDevice = NULL before deleting the devices in cDevice::Shutdown()
  to avoid problems in case other threads access it (thanks to Wolfgang Rohdewald for
  pointing this out).
- Fixed a buffer overflow in case a station defines all 32 audio PIDs (thanks to
  Christian Jacobsen for reporting this one).
- Fixed masking SubStreamType in cDevice::PlayPesPacket() (thanks to Werner Fink
  for pointing out this one).
- The new function cPlugin::Stop() shall be used to stop any background activities
  of a plugin. Previously this was done in the plugin's destructor, but it is
  better to do this in a dedicated function that can be called early when shutting
  down.
- Moved the call to SetAudioChannel(0) into cDevice::ClrAvailableTracks() to have it
  executed also when starting a replay.
- Completed the Danish OSD texts (thanks to Mogens Elneff).
- Completed the French OSD texts (thanks to Olivier Jacques).
- The new setup option "OSD/Channel info time" can be used to define the time after
  which the channel display is removed if no key has been pressed (thanks to
  Olivier Jacques).
- Modified cDolbyRepacker to make sure PES packets don't exceed the requested length
  (thanks to Reinhard Nissl).
- Fixed several memory leaks that were introduced through the use of cString (thanks
  to Stefan Huelswitt for reporting these).
- Added CMD_SPU_CHG_COLCON to cDvbSpuDecoder::setTime() (thanks to Marco Schlüßler).
- Making sure the current audio track is actually one of the ones available in a
  recording (thanks to Sascha Volkenandt for reporting a problem when starting
  replay of a recording that has no Dolby Digital audio after switching to a channel
  that has DD and selecting the DD audio track).
- Removed 'flags' from tTrackId (thought we would need this, but apparently we don't).
- Making sure the "Mute" and "Volume+/-" keys don't interfere with digital audio.
- Fixed the "pre 1.3.19" compatibility mode for old Dolby Digital recordings (thanks
  to Werner Fink for pointing out that this can be triggered in the default branch).
- Calling pesAssembler->Reset() in cDevice::AttachPlayer() to avoid problems with
  residual data in replay and Transfer Mode (thanks to Werner Fink for pointing this
  out).
- Added MPEG1 replay capability to cPesAssembler (thanks to Stefan Huelswitt).
2005-02-06 18:00:00 +01:00

96 lines
2.4 KiB
C++

/*
* plugin.h: The VDR plugin interface
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: plugin.h 1.8 2005/01/30 14:03:48 kls Exp $
*/
#ifndef __PLUGIN_H
#define __PLUGIN_H
#include "i18n.h"
#include "menuitems.h"
#include "osdbase.h"
#include "tools.h"
#define VDRPLUGINCREATOR(PluginClass) extern "C" void *VDRPluginCreator(void) { return new PluginClass; }
class cPlugin {
friend class cDll;
friend class cPluginManager;
private:
static char *configDirectory;
const char *name;
bool started;
void SetName(const char *s);
public:
cPlugin(void);
virtual ~cPlugin();
const char *Name(void) { return name; }
virtual const char *Version(void) = 0;
virtual const char *Description(void) = 0;
virtual const char *CommandLineHelp(void);
virtual bool ProcessArgs(int argc, char *argv[]);
virtual bool Initialize(void);
virtual bool Start(void);
virtual void Stop(void);
virtual void Housekeeping(void);
virtual const char *MainMenuEntry(void);
virtual cOsdObject *MainMenuAction(void);
virtual cMenuSetupPage *SetupMenu(void);
virtual bool SetupParse(const char *Name, const char *Value);
void SetupStore(const char *Name, const char *Value = NULL);
void SetupStore(const char *Name, int Value);
void RegisterI18n(const tI18nPhrase * const Phrases);
static void SetConfigDirectory(const char *Dir);
static const char *ConfigDirectory(const char *PluginName = NULL);
};
class cDll : public cListObject {
private:
char *fileName;
char *args;
void *handle;
cPlugin *plugin;
public:
cDll(const char *FileName, const char *Args);
virtual ~cDll();
bool Load(bool Log = false);
cPlugin *Plugin(void) { return plugin; }
};
class cDlls : public cList<cDll> {};
class cPluginManager {
private:
static cPluginManager *pluginManager;
char *directory;
time_t lastHousekeeping;
int nextHousekeeping;
cDlls dlls;
public:
cPluginManager(const char *Directory);
virtual ~cPluginManager();
void SetDirectory(const char *Directory);
void AddPlugin(const char *Args);
bool LoadPlugins(bool Log = false);
bool InitializePlugins(void);
bool StartPlugins(void);
void Housekeeping(void);
static bool HasPlugins(void);
static cPlugin *GetPlugin(int Index);
static cPlugin *GetPlugin(const char *Name);
void StopPlugins(void);
void Shutdown(void);
};
#endif //__PLUGIN_H