vdr/osd.h

105 lines
2.9 KiB
C++

/*
* osd.h: Abstract On Screen Display layer
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: osd.h 1.18 2000/12/24 10:16:52 kls Exp $
*/
#ifndef __OSD_H
#define __OSD_H
#include "config.h"
#include "interface.h"
#include "tools.h"
#define MAXOSDITEMS 9
enum eOSState { osUnknown,
osMenu,
osContinue,
osSchedule,
osChannels,
osTimers,
osRecordings,
osSetup,
osCommands,
osRecord,
osReplay,
osStopRecord,
osStopReplay,
osCancelEdit,
osSwitchDvb,
osBack,
osEnd,
};
class cOsdItem : public cListObject {
private:
const char *text;
int offset;
eOSState state;
protected:
bool fresh;
bool userColor;
eDvbColor fgColor, bgColor;
public:
cOsdItem(eOSState State = osUnknown);
cOsdItem(const char *Text, eOSState State = osUnknown);
virtual ~cOsdItem();
bool HasUserColor(void) { return userColor; }
void SetText(const char *Text, bool Copy = true);
void SetColor(eDvbColor FgColor, eDvbColor BgColor = clrBackground);
const char *Text(void) { return text; }
virtual void Display(int Offset = -1, eDvbColor FgColor = clrWhite, eDvbColor BgColor = clrBackground);
virtual void Set(void) {}
virtual eOSState ProcessKey(eKeys Key);
};
class cOsdBase {
protected:
bool needsFastResponse;
public:
cOsdBase(bool FastResponse = false) { needsFastResponse = FastResponse; }
virtual ~cOsdBase() {}
int Width(void) { return Interface->Width(); }
int Height(void) { return Interface->Height(); }
bool NeedsFastResponse(void) { return needsFastResponse; }
virtual eOSState ProcessKey(eKeys Key) = 0;
};
class cOsdMenu : public cOsdBase, public cList<cOsdItem> {
private:
const char *title;
int cols[cInterface::MaxCols];
int first, current, marked;
cOsdMenu *subMenu;
const char *helpRed, *helpGreen, *helpYellow, *helpBlue;
const char *status;
protected:
bool visible;
virtual void Clear(void);
bool SpecialItem(int idx);
void RefreshCurrent(void);
void DisplayCurrent(bool Current);
void CursorUp(void);
void CursorDown(void);
void Mark(void);
eOSState AddSubMenu(cOsdMenu *SubMenu);
bool HasSubMenu(void) { return subMenu; }
void SetStatus(const char *s);
void SetTitle(const char *Title, bool Copy = true);
void SetHelp(const char *Red, const char *Green = NULL, const char *Yellow = NULL, const char *Blue = NULL);
virtual void Del(int Index);
public:
cOsdMenu(const char *Title, int c0 = 0, int c1 = 0, int c2 = 0, int c3 = 0, int c4 = 0);
virtual ~cOsdMenu();
int Current(void) { return current; }
void Add(cOsdItem *Item, bool Current = false);
void Display(void);
virtual eOSState ProcessKey(eKeys Key);
};
#endif //__OSD_H