vdr/recording.h
Klaus Schmidinger 5076cfb2ed Version 2.1.1
VDR developer version 2.1.1 is now available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-2.1.1.tar.bz2

A 'diff' against the previous version is available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-2.0.0-2.1.1.diff

MD5 checksums:

b17f9838bb8ddee9620f838fea7a171d  vdr-2.1.1.tar.bz2
8b8ca593885c380cd370e6d19a5b16a1  vdr-2.0.0-2.1.1.diff

WARNING:
========

This is a *developer* version. Even though *I* use it in my productive
environment, I strongly recommend that you only use it under controlled
conditions and for testing and debugging.

The main focus of this version is on adding basic support for positioners
to control steerable satellite dishes. Manually controlling the dish position
and storing individual positions will follow later.

The fixes contained in this version will be released in a stable version 2.0.3
later, if there are no problems.

From the HISTORY file:
- Fixed initializing cDevice::keepTracks.
- Fixed an endless loop in cTextWrapper::Set() in case the given Width is smaller than
  one character (reported by Stefan Braun).
- Removed all "modified since version 1.6" markers from PLUGINS.html.
- Added definitions for older DVB API versions, back until 5.0 (based on a patch from
  Udo Richter).
- Changed cThread::SetIOPriority() from "best effort class" to "idle class" in order to
  improve overall performance when an editing process is running (thanks to Jochen
  Dolze).
- Fixed handling '/' and '~' in recording file names in case DirectoryEncoding is
  used (thanks to Lars Hanisch).
- Changed the sign of the satellite position value in cSource to reflect the standard
  of western values being negative. The new member function cSource::Position() can be
  used to retrieve the orbital position of a satellite.
- Fixed multiple occurrences of the same directory in the recordings list in case there
  are directories that only differ in non-alphanumeric characters (was broken by
  "Fixed selecting the last replayed recording in the Recordings menu in case there
  are folders and plain recordings with names that differ only in non-alphanumeric
  characters" in version 1.7.36).
- Fixed displaying the frame number when setting an editing mark (thanks to Thomas
  Günther).
- Fixed no longer generating any editing marks if the edited recording results in just
  one single sequence (reported by Halim Sahin).
- Fixed an error message when parsing SCR values in diseqc.conf.
- Fixed an unexpected RCS version tag in the newplugin script.
- Fixed an endless loop in the DrawEllipse() functions for very small ellipses (reported
  by Stefan Braun).
- Fixed a crash in the LCARS skin's main menu in case there is no current channel
  (reported by Dominique Dumont).
- Added basic support for positioners to control steerable satellite dishes (based on
  a patch from Seppo Ingalsuo and Ales Jurik).
  + Supports GotoN (aka "DiSEqC 1.2") and GotoX (aka "USALS").
  + The new DiSEqC command code 'P' can be used to instruct a positioner to move the
    dish to the required satellite position. When a 'P' code is processed, further
    execution of the remaining DiSEqC sequence (if any) is postponed until the positioner
    has reached the new satellite position.
  + The new special source value of "S360E" can be used in diseqc.conf to indicate that
    an entry using a positioner can move the dish to any requested position within its
    range. Think of it as "full circle".
  + The devices a particular cDiseqc or cScr applies to are now stored directly in each
    cDiseqc or cScr, respectively.
  + A plugin can implement a custom positioner control (see PLUGINS.html, section "Positioners").
  + The new function cSkinDisplayChannel::SetPositioner() can be implemented by skins to
    show the user a progress display when the dish is being moved. The default implementation
    calls SetMessage() with a string indicating the new position the dish is being moved to.
    The LCARS skin shows a progress bar indicating the movement of the dish.
  + The new parameters "Site latitude", "Site longitude", "Positioner speed", and
    "Positioner swing" in the "Setup/LNB" menu can be used to configure the necessary
    values for a steerable dish.
  + The cDvbTuner now has a new status tsPositioning, in which it waits until a steerable
    dish has reached its target position. Parsing SI data is paused until the target
    position has been reached.
- The LCARS skin now shows the source value of the current channel in its channel display.
- Fixed asserting free disk space in the cutter.
- No longer trying to delete old recordings in AssertFreeDiskSpace() if the given
  Priority is less than 1.
- Fixed handling LIRC events in case repeated events are lost.
- Fixed a possible crash when shutting down VDR while subtitles are being displayed
  (reported by Ville Skyttä).
- cDevice::IsPrimaryDevice() now also checks whether the primary device actually has
  a decoder and returns false otherwise. This should improve device allocation on
  systems that are only used as a receiver and don't actually display anything.
- Increased the value of MAXRETRIES to 20 to reduce the probability of disturbances
  in transfer mode.
- All bonded devices (except for the master) now turn off their LNB power completely
  to avoid problems when receiving vertically polarized transponders (suggested by
  Manfred Völkel and Oliver Endriss).
- Reverted the change from version 1.5.7 that made all logging go to LOG_ERR (thanks
  to Christopher Reimer).
- Added Begin/EndSegmentTransfer() to the EPG handler interface (thanks to Jörg Wendel).
- The code for distributing recordings over several video directories is now
  deprecated and disabled by default.
  You can re-enable this feature by removing the comment sign ('//') from the beginning
  of the line
  //#define DEPRECATED_DISTRIBUTED_VIDEODIR // Code enclosed with this macro is ...
  in the file videodir.c. Note, though, that this can only be a temporary workaround.
  This feature will be completely removed in one of the next developer versions.
  Distributing the video directory over several disks was a useful feature in times
  when disks were still relatively small, but it also caused serious problems in case
  one of the disks failed. Nowadays hard disks come in sizes measured in terabytes,
  and tools like "mhddfs" can be used to combine several disks to form one large volume.
  A recommended method for a relatively safe disk setup in a VDR system is to use two
  1TB (or larger) disks and use them as a RAID-1 (mirrored). That way, if one disk
  fails, you can replace it without data loss.
2013-08-25 18:40:45 +02:00

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C++

/*
* recording.h: Recording file handling
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: recording.h 3.0 2013/03/04 14:01:23 kls Exp $
*/
#ifndef __RECORDING_H
#define __RECORDING_H
#include <time.h>
#include "channels.h"
#include "config.h"
#include "epg.h"
#include "thread.h"
#include "timers.h"
#include "tools.h"
#define FOLDERDELIMCHAR '~'
extern int DirectoryPathMax;
extern int DirectoryNameMax;
extern bool DirectoryEncoding;
extern int InstanceId;
void RemoveDeletedRecordings(void);
void AssertFreeDiskSpace(int Priority = 0, bool Force = false);
///< The special Priority value -1 means that we shall get rid of any
///< deleted recordings faster than normal (because we're cutting).
///< If Force is true, the check will be done even if the timeout
///< hasn't expired yet.
class cResumeFile {
private:
char *fileName;
bool isPesRecording;
public:
cResumeFile(const char *FileName, bool IsPesRecording);
~cResumeFile();
int Read(void);
bool Save(int Index);
void Delete(void);
};
class cRecordingInfo {
friend class cRecording;
private:
tChannelID channelID;
char *channelName;
const cEvent *event;
cEvent *ownEvent;
char *aux;
double framesPerSecond;
int priority;
int lifetime;
char *fileName;
cRecordingInfo(const cChannel *Channel = NULL, const cEvent *Event = NULL);
bool Read(FILE *f);
void SetData(const char *Title, const char *ShortText, const char *Description);
void SetAux(const char *Aux);
public:
cRecordingInfo(const char *FileName);
~cRecordingInfo();
tChannelID ChannelID(void) const { return channelID; }
const char *ChannelName(void) const { return channelName; }
const cEvent *GetEvent(void) const { return event; }
const char *Title(void) const { return event->Title(); }
const char *ShortText(void) const { return event->ShortText(); }
const char *Description(void) const { return event->Description(); }
const cComponents *Components(void) const { return event->Components(); }
const char *Aux(void) const { return aux; }
double FramesPerSecond(void) const { return framesPerSecond; }
void SetFramesPerSecond(double FramesPerSecond);
bool Write(FILE *f, const char *Prefix = "") const;
bool Read(void);
bool Write(void) const;
};
class cRecording : public cListObject {
friend class cRecordings;
private:
mutable int resume;
mutable char *titleBuffer;
mutable char *sortBufferName;
mutable char *sortBufferTime;
mutable char *fileName;
mutable char *name;
mutable int fileSizeMB;
mutable int numFrames;
int channel;
int instanceId;
bool isPesRecording;
mutable int isOnVideoDirectoryFileSystem; // -1 = unknown, 0 = no, 1 = yes
double framesPerSecond;
cRecordingInfo *info;
cRecording(const cRecording&); // can't copy cRecording
cRecording &operator=(const cRecording &); // can't assign cRecording
static char *StripEpisodeName(char *s, bool Strip);
char *SortName(void) const;
void ClearSortName(void);
int GetResume(void) const;
time_t start;
int priority;
int lifetime;
time_t deleted;
public:
cRecording(cTimer *Timer, const cEvent *Event);
cRecording(const char *FileName);
virtual ~cRecording();
time_t Start(void) const { return start; }
int Priority(void) const { return priority; }
int Lifetime(void) const { return lifetime; }
time_t Deleted(void) const { return deleted; }
virtual int Compare(const cListObject &ListObject) const;
const char *Name(void) const { return name; }
const char *FileName(void) const;
const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1) const;
const cRecordingInfo *Info(void) const { return info; }
const char *PrefixFileName(char Prefix);
int HierarchyLevels(void) const;
void ResetResume(void) const;
double FramesPerSecond(void) const { return framesPerSecond; }
int NumFrames(void) const;
///< Returns the number of frames in this recording.
///< If the number of frames is unknown, -1 will be returned.
int LengthInSeconds(void) const;
///< Returns the length (in seconds) of this recording, or -1 in case of error.
int FileSizeMB(void) const;
///< Returns the total file size of this recording (in MB), or -1 if the file
///< size is unknown.
bool IsNew(void) const { return GetResume() <= 0; }
bool IsEdited(void) const;
bool IsPesRecording(void) const { return isPesRecording; }
bool IsOnVideoDirectoryFileSystem(void) const;
void ReadInfo(void);
bool WriteInfo(void);
void SetStartTime(time_t Start);
///< Sets the start time of this recording to the given value.
///< If a filename has already been set for this recording, it will be
///< deleted and a new one will be generated (using the new start time)
///< at the next call to FileName().
///< Use this function with care - it does not check whether a recording with
///< this new name already exists, and if there is one, results may be
///< unexpected!
bool Delete(void);
///< Changes the file name so that it will no longer be visible in the "Recordings" menu
///< Returns false in case of error
bool Remove(void);
///< Actually removes the file from the disk
///< Returns false in case of error
bool Undelete(void);
///< Changes the file name so that it will be visible in the "Recordings" menu again and
///< not processed by cRemoveDeletedRecordingsThread.
///< Returns false in case of error
};
class cRecordings : public cList<cRecording>, public cThread {
private:
static char *updateFileName;
bool deleted;
time_t lastUpdate;
int state;
const char *UpdateFileName(void);
void Refresh(bool Foreground = false);
void ScanVideoDir(const char *DirName, bool Foreground = false, int LinkLevel = 0);
protected:
void Action(void);
public:
cRecordings(bool Deleted = false);
virtual ~cRecordings();
bool Load(void) { return Update(true); }
///< Loads the current list of recordings and returns true if there
///< is anything in it (for compatibility with older plugins - use
///< Update(true) instead).
bool Update(bool Wait = false);
///< Triggers an update of the list of recordings, which will run
///< as a separate thread if Wait is false. If Wait is true, the
///< function returns only after the update has completed.
///< Returns true if Wait is true and there is anything in the list
///< of recordings, false otherwise.
void TouchUpdate(void);
///< Touches the '.update' file in the video directory, so that other
///< instances of VDR that access the same video directory can be triggered
///< to update their recordings list.
bool NeedsUpdate(void);
void ChangeState(void) { state++; }
bool StateChanged(int &State);
void ResetResume(const char *ResumeFileName = NULL);
void ClearSortNames(void);
cRecording *GetByName(const char *FileName);
void AddByName(const char *FileName, bool TriggerUpdate = true);
void DelByName(const char *FileName);
void UpdateByName(const char *FileName);
int TotalFileSizeMB(void);
double MBperMinute(void);
///< Returns the average data rate (in MB/min) of all recordings, or -1 if
///< this value is unknown.
};
extern cRecordings Recordings;
extern cRecordings DeletedRecordings;
#define DEFAULTFRAMESPERSECOND 25.0
class cMark : public cListObject {
friend class cMarks; // for sorting
private:
double framesPerSecond;
int position;
cString comment;
public:
cMark(int Position = 0, const char *Comment = NULL, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
virtual ~cMark();
int Position(void) const { return position; }
const char *Comment(void) const { return comment; }
void SetPosition(int Position) { position = Position; }
void SetComment(const char *Comment) { comment = Comment; }
cString ToText(void);
bool Parse(const char *s);
bool Save(FILE *f);
};
class cMarks : public cConfig<cMark> {
private:
cString recordingFileName;
cString fileName;
double framesPerSecond;
bool isPesRecording;
time_t nextUpdate;
time_t lastFileTime;
time_t lastChange;
public:
bool Load(const char *RecordingFileName, double FramesPerSecond = DEFAULTFRAMESPERSECOND, bool IsPesRecording = false);
bool Update(void);
bool Save(void);
void Align(void);
void Sort(void);
void Add(int Position);
cMark *Get(int Position);
cMark *GetPrev(int Position);
cMark *GetNext(int Position);
cMark *GetNextBegin(cMark *EndMark = NULL);
///< Returns the next "begin" mark after EndMark, skipping any marks at the
///< same position as EndMark. If EndMark is NULL, the first actual "begin"
///< will be returned (if any).
cMark *GetNextEnd(cMark *BeginMark);
///< Returns the next "end" mark after BeginMark, skipping any marks at the
///< same position as BeginMark.
int GetNumSequences(void);
///< Returns the actual number of sequences to be cut from the recording.
///< If there is only one actual "begin" mark, and it is positioned at index
///< 0 (the beginning of the recording), and there is no "end" mark, the
///< return value is 0, which means that the result is the same as the original
///< recording.
};
#define RUC_BEFORERECORDING "before"
#define RUC_AFTERRECORDING "after"
#define RUC_EDITEDRECORDING "edited"
#define RUC_DELETERECORDING "deleted"
class cRecordingUserCommand {
private:
static const char *command;
public:
static void SetCommand(const char *Command) { command = Command; }
static void InvokeCommand(const char *State, const char *RecordingFileName, const char *SourceFileName = NULL);
};
// The maximum size of a single frame (up to HDTV 1920x1080):
#define MAXFRAMESIZE (KILOBYTE(1024) / TS_SIZE * TS_SIZE) // multiple of TS_SIZE to avoid breaking up TS packets
// The maximum file size is limited by the range that can be covered
// with a 40 bit 'unsigned int', which is 1TB. The actual maximum value
// used is 6MB below the theoretical maximum, to have some safety (the
// actual file size may be slightly higher because we stop recording only
// before the next independent frame, to have a complete Group Of Pictures):
#define MAXVIDEOFILESIZETS 1048570 // MB
#define MAXVIDEOFILESIZEPES 2000 // MB
#define MINVIDEOFILESIZE 100 // MB
#define MAXVIDEOFILESIZEDEFAULT MAXVIDEOFILESIZEPES
struct tIndexTs;
class cIndexFileGenerator;
class cIndexFile {
private:
int f;
cString fileName;
int size, last;
tIndexTs *index;
bool isPesRecording;
cResumeFile resumeFile;
cIndexFileGenerator *indexFileGenerator;
cMutex mutex;
void ConvertFromPes(tIndexTs *IndexTs, int Count);
void ConvertToPes(tIndexTs *IndexTs, int Count);
bool CatchUp(int Index = -1);
public:
cIndexFile(const char *FileName, bool Record, bool IsPesRecording = false, bool PauseLive = false);
~cIndexFile();
bool Ok(void) { return index != NULL; }
bool Write(bool Independent, uint16_t FileNumber, off_t FileOffset);
bool Get(int Index, uint16_t *FileNumber, off_t *FileOffset, bool *Independent = NULL, int *Length = NULL);
int GetNextIFrame(int Index, bool Forward, uint16_t *FileNumber = NULL, off_t *FileOffset = NULL, int *Length = NULL);
int GetClosestIFrame(int Index);
///< Returns the index of the I-frame that is closest to the given Index (or Index itself,
///< if it already points to an I-frame). Index may be any value, even outside the current
///< range of frame indexes.
///< If there is no actual index data available, 0 is returned.
int Get(uint16_t FileNumber, off_t FileOffset);
int Last(void) { CatchUp(); return last; }
///< Returns the index of the last entry in this file, or -1 if the file is empty.
int GetResume(void) { return resumeFile.Read(); }
bool StoreResume(int Index) { return resumeFile.Save(Index); }
bool IsStillRecording(void);
void Delete(void);
static int GetLength(const char *FileName, bool IsPesRecording = false);
///< Calculates the recording length (number of frames) without actually reading the index file.
///< Returns -1 in case of error.
static cString IndexFileName(const char *FileName, bool IsPesRecording);
};
class cFileName {
private:
cUnbufferedFile *file;
uint16_t fileNumber;
char *fileName, *pFileNumber;
bool record;
bool blocking;
bool isPesRecording;
public:
cFileName(const char *FileName, bool Record, bool Blocking = false, bool IsPesRecording = false);
~cFileName();
const char *Name(void) { return fileName; }
uint16_t Number(void) { return fileNumber; }
bool GetLastPatPmtVersions(int &PatVersion, int &PmtVersion);
cUnbufferedFile *Open(void);
void Close(void);
cUnbufferedFile *SetOffset(int Number, off_t Offset = 0); // yes, Number is int for easier internal calculating
cUnbufferedFile *NextFile(void);
};
cString IndexToHMSF(int Index, bool WithFrame = false, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
// Converts the given index to a string, optionally containing the frame number.
int HMSFToIndex(const char *HMSF, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
// Converts the given string (format: "hh:mm:ss.ff") to an index.
int SecondsToFrames(int Seconds, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
// Returns the number of frames corresponding to the given number of seconds.
int ReadFrame(cUnbufferedFile *f, uchar *b, int Length, int Max);
char *ExchangeChars(char *s, bool ToFileSystem);
// Exchanges the characters in the given string to or from a file system
// specific representation (depending on ToFileSystem). The given string will
// be modified and may be reallocated if more space is needed. The return
// value points to the resulting string, which may be different from s.
bool GenerateIndex(const char *FileName);
enum eRecordingsSortMode { rsmName, rsmTime };
extern eRecordingsSortMode RecordingsSortMode;
bool HasRecordingsSortMode(const char *Directory);
void GetRecordingsSortMode(const char *Directory);
void SetRecordingsSortMode(const char *Directory, eRecordingsSortMode SortMode);
void IncRecordingsSortMode(const char *Directory);
#endif //__RECORDING_H