vdr/tools.h
Klaus Schmidinger 523c4a07aa Version 1.1.9
- Fixed the 'newplugin' script to make it name the target for creating the
  distribution package 'dist', as stated in the PLUGINS.html documentation.
  If you have already created a plugin source directory and Makefile you may
  want to check it and replace the 'package' target with 'dist' if necessary.
- Changed device handling for being able to do simultaneous recording and
  replay on the same device (Time Shifting). In order for this to work you need
  to use a driver with a firmware version that has this feature implemented.
- cDevice::ProvidesCa() is no longer virtual. The new function
  cDevice::ProvidesChannel() is now used to determine whether a device can
  receive a given channel, and by default this function returns false. So a
  device that is a pure replaying device doesn't need to do anything here.
- Increased the recorder buffer size to 5MB in order to be able to better handle
  multiple recordings.
- Implemented cTSBuffer for better handling TS packet buffering in derived
  cDevice classes.
- Changed the interface if cDevice::GetTSPacket() to avoid unnecessary copying
  of data.
- Removed cDevice::Channel(), since this makes no more sense with devices
  receiving multiple channels.
- Switching through channels with the 'Up' and 'Down' keys now skips channels
  that are currently not available (for instance because all devices are
  recording and these channels are on different transponders).
- Implemented an SPU decoder (thanks to Andreas Schultz).
- Fixed a crash when entering an integer value outside the limits (thanks to
  Stefan Huelswitt for reporting this one).
- Added play mode pmAudioOnlyBlack (thanks to Stefan Huelswitt).
2002-09-08 18:00:00 +02:00

177 lines
5.5 KiB
C++

/*
* tools.h: Various tools
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: tools.h 1.50 2002/09/08 10:22:29 kls Exp $
*/
#ifndef __TOOLS_H
#define __TOOLS_H
#include <errno.h>
#include <fcntl.h>
#include <poll.h>
#include <stdio.h>
#include <string.h>
#include <syslog.h>
#include <sys/stat.h>
#include <sys/types.h>
typedef unsigned char uchar;
extern int SysLogLevel;
#define esyslog(a...) void( (SysLogLevel > 0) ? syslog(LOG_ERR, a) : void() )
#define isyslog(a...) void( (SysLogLevel > 1) ? syslog(LOG_INFO, a) : void() )
#define dsyslog(a...) void( (SysLogLevel > 2) ? syslog(LOG_DEBUG, a) : void() )
#define LOG_ERROR esyslog("ERROR (%s,%d): %m", __FILE__, __LINE__)
#define LOG_ERROR_STR(s) esyslog("ERROR: %s: %m", s)
#define SECSINDAY 86400
#define KILOBYTE(n) ((n) * 1024)
#define MEGABYTE(n) ((n) * 1024 * 1024)
#define MAXPARSEBUFFER KILOBYTE(10)
#define MALLOC(type, size) (type *)malloc(sizeof(type) * (size))
#define DELETENULL(p) (delete (p), p = NULL)
#define CHECK(s) { if ((s) < 0) LOG_ERROR; } // used for 'ioctl()' calls
#define FATALERRNO (errno != EAGAIN && errno != EINTR)
template<class T> inline T min(T a, T b) { return a <= b ? a : b; }
template<class T> inline T max(T a, T b) { return a >= b ? a : b; }
template<class T> inline int sgn(T a) { return a < 0 ? -1 : a > 0 ? 1 : 0; }
template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; }
ssize_t safe_read(int filedes, void *buffer, size_t size);
ssize_t safe_write(int filedes, const void *buffer, size_t size);
void writechar(int filedes, char c);
char *readline(FILE *f);
char *strcpyrealloc(char *dest, const char *src);
char *strn0cpy(char *dest, const char *src, size_t n);
char *strreplace(char *s, char c1, char c2);
char *strreplace(char *s, const char *s1, const char *s2); // re-allocates 's' and deletes the original string if necessary!
char *skipspace(const char *s);
char *stripspace(char *s);
char *compactspace(char *s);
const char *strescape(const char *s, const char *chars); // returns a statically allocated string!
bool startswith(const char *s, const char *p);
bool endswith(const char *s, const char *p);
bool isempty(const char *s);
int time_ms(void);
void delay_ms(int ms);
bool isnumber(const char *s);
const char *AddDirectory(const char *DirName, const char *FileName); // returns a statically allocated string!
int FreeDiskSpaceMB(const char *Directory, int *UsedMB = NULL);
bool DirectoryOk(const char *DirName, bool LogErrors = false);
bool MakeDirs(const char *FileName, bool IsDirectory = false);
bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
char *ReadLink(const char *FileName);
bool SpinUpDisk(const char *FileName);
const char *WeekDayName(int WeekDay); // returns a statically allocated string!
const char *DayDateTime(time_t t = 0); // returns a statically allocated string!
class cPoller {
private:
enum { MaxPollFiles = 16 };
pollfd pfd[MaxPollFiles];
int numFileHandles;
public:
cPoller(int FileHandle = -1, bool Out = false);
bool Add(int FileHandle, bool Out);
bool Poll(int TimeoutMs = 0);
};
class cFile {
private:
static bool files[];
static int maxFiles;
int f;
public:
cFile(void);
~cFile();
operator int () { return f; }
bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
bool Open(int FileDes);
void Close(void);
bool IsOpen(void) { return f >= 0; }
bool Ready(bool Wait = true);
static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
static bool FileReady(int FileDes, int TimeoutMs = 1000);
static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
};
class cSafeFile {
private:
FILE *f;
char *fileName;
char *tempName;
public:
cSafeFile(const char *FileName);
~cSafeFile();
operator FILE* () { return f; }
bool Open(void);
bool Close(void);
};
class cLockFile {
private:
char *fileName;
int f;
public:
cLockFile(const char *Directory);
~cLockFile();
bool Lock(int WaitSeconds = 0);
void Unlock(void);
};
class cListObject {
private:
cListObject *prev, *next;
public:
cListObject(void);
virtual ~cListObject();
virtual bool operator< (const cListObject &ListObject) { return false; }
void Append(cListObject *Object);
void Insert(cListObject *Object);
void Unlink(void);
int Index(void);
cListObject *Prev(void) const { return prev; }
cListObject *Next(void) const { return next; }
};
class cListBase {
protected:
cListObject *objects, *lastObject;
cListBase(void);
public:
virtual ~cListBase();
void Add(cListObject *Object, cListObject *After = NULL);
void Ins(cListObject *Object, cListObject *Before = NULL);
void Del(cListObject *Object, bool DeleteObject = true);
virtual void Move(int From, int To);
void Move(cListObject *From, cListObject *To);
virtual void Clear(void);
cListObject *Get(int Index) const;
int Count(void) const;
void Sort(void);
};
template<class T> class cList : public cListBase {
public:
T *Get(int Index) const { return (T *)cListBase::Get(Index); }
T *First(void) const { return (T *)objects; }
T *Last(void) const { return (T *)lastObject; }
T *Prev(const T *object) const { return (T *)object->cListObject::Prev(); } // need to call cListObject's members to
T *Next(const T *object) const { return (T *)object->cListObject::Next(); } // avoid ambiguities in case of a "list of lists"
};
#endif //__TOOLS_H