vdr/dvbplayer.c
Klaus Schmidinger 5500959f4f Version 1.7.28
Original announce message:
VDR developer version 1.7.28 is now available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.28.tar.bz2

A 'diff' against the previous version is available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.27-1.7.28.diff

MD5 checksums:

3ccff2dcc42d112e23dd64f2c39f02f1  vdr-1.7.28.tar.bz2
7249ead4aca4b24e53d49d11c67e1613  vdr-1.7.27-1.7.28.diff

WARNING:
========

This is a developer version. Even though I use it in my productive
environment. I strongly recommend that you only use it under controlled
conditions and for testing and debugging.

The new default skin "LCARS" displays the signal strengths and qualities of
all devices in its main menu. For devices that have an stb0899 frontend chip
(like the TT-budget S2-3200) retrieving this information from the driver is
rather slow, which results in a sluggish response to user input in the main
menu. To speed this up you may want to apply the patches from

From the HISTORY file:
- Fixed cPixmapMemory::DrawEllipse() for quadrants -1 and -4.
- Fixed getting the maximum short channel name length in case there are no short names
  at all (reported by Derek Kelly).
- The new function cDevice::DeviceType() returns a string identifying the type of
  the given device.
- Now limiting the number of characters of a channel's (short) name to 16 in the
  schedules menus, to keep that column from getting overly wide in case there is
  a channel with a very long name that has no short name.
- Fixed EPG scan on systems with only a single DVB device that use software output
  (reported by Juergen Lock).
- Skins can now inquire the menu category for which their cSkinDisplayMenu is currently
  being used. This can be done either through a call to cSkinDisplayMenu::MenuCategory()
  or by reimplementing cSkinDisplayMenu::SetMenuCategory(). This information allows a
  skin to use special icons or decorations for the various types of menus in VDR.
- The new setup option "DVB/Standard compliance" can be used to switch between different
  variations of the DVB standard (thanks to Rolf Ahrenberg). Currently there is "DVB"
  (for the original DVB standard) and "ANSI/SCTE", which is used to properly handle
  certain private stream types.
- The disk usage is no longer automatically added to the title of the main and
  "Recordings" menus. This has always been a mekeshift solution and it is now up
  to the individual skin if, where and how it wants to display this information.
  A skin can use the new cVideoDiskUsage class to implement such a display. For
  compatibility, the default skins "Classic VDR", "ST:TNG Panels" and "Text mode"
  (i.e. curses) have been changed to behave like before. Other skins may want to
  display the disk usage in totally different ways.
- A cOsdMenu can now handle skins that display different numbers of items in the
  various menu categories.
- OSD and skin are now reinitialized after a plugin setup page has been confirmed,
  to have them react immediately in case any change to a plugin's setup parameter
  has an effect on the OSD.
- The Timers list is now marked as modified whenever a recording starts or ends.
- Fixed cDevice::StillPicture(), making sure it doesn't call the derived class's
  function if no buffer has been allocated (reported by Marcus Roscher).
- Fixed the SVDRP command UPDR, which didn't update the global recordings list
  (reported by Lars Hanisch).
- cControl::Control() now has an additional boolean parameter, which can be set to
  true to get the current player control even if it is hidden.
- The new functions cControl::GetRecording() and cControl::GetHeader() can be used
  to retrieve information about what the current player is playing.
- Fixed a possible high CPU load when pausing replay (thanks to Reinhard Nissl).
- Fixed character comparisons in cSubtitleObject::DecodeCharacterString() (reported
  by Reinhard Mantey).
- Renamed the function cString::sprintf(const char *fmt, va_list &ap) to vsprintf(),
  because it might inadvertently be called with a 'char *' as the second argument on
  some compilers and cause a crash (reported by Sundararaj Reel).
- Removed the "bondedMasterFailed" mechanism from cDvbTuner, because it caused
  problems with the EPG scan in case a transponder is not receivable in a setup with
  bonded devices (reported by Michael Schneider).
- Making sure setup strings don't contain any newline characters (thanks to Joachim
  Wilke).
- The new member function cSkinDisplayReplay::SetRecording() allows a skin to display
  more information about the currently played recording.
- Fixed a mismatched 'delete' in cSchedules::SetEpgDataFileName() (thanks to Reinhard
  Mantey).
- The DrawText() functions of the OSD now accept the new alignment flag taBorder,
  which triggers keeping a proper distance from the edge that taLeft or taRight
  aligns to.
- Fixed checking for UTF-8 support in cFont::Bidi() (reported by Torsten Lang).
- If a recording has no info file, the 'title' of the recording's info is now set
  to the recording's name.
- cVector::Clear() now reinitializes any previously used members.
- Fixed resetting CAMs (thanks to Marco Skambraks).
- The new function RgbShade() (include osd.h) can be used to generate a brighter or
  darker version of a given color.
- The new class cSortedTimers can be used to quickly get a list of all timers, sorted
  by their start time.
- The new skin "LCARS" is an enhanced version of the "ST:TNG" skin (which is still
  there in its original layout, for those who don't like the LCARS skin, or can't use
  it due to OSD limitations). The LCARS skin utilizes the new "menu category" feature
  to display additional information on the main menu page. It shows upcoming timers
  and the system's devices, as well as which device is recording which timers. The
  upper pane of the main menu displays the programme data in live and replay mode,
  and a progress bar. An indicator on the right side of the device list shows which
  device is currently used for live viewing, and whether it is in transfer mode.
  The individual device displays show the device number, the device type, which CAM
  (if any ) is currently assigned to the device, and the signal strength and quality.
  On the left side of the OSD there is a permanent display of the current date and
  time, the disk usage and the system load.
  "LCARS" is the new default skin of VDR. It requires at least a 4bpp (16 color) full
  screen OSD, but you can still operate it if your OSD can handle only fewer colors
  (in which case you may want to switch to the "ST:TNG" or "Classic VDR" skin).
- Finally removed the code marked with __RECORDING_H_DEPRECATED_DIRECT_MEMBER_ACCESS
  and LEGACY_CRECEIVER.
- Now making sure that the "small font" is never larger than the "osd font".
- Fixed font handling with fontconfig 2.9.0 or newer (thanks to Joerg Bornkessel).
- Extended the interface to the script that gets called for recordings, so that in
  the "edited" case it also provides the name of the original recording (thanks to
  Christian Richter).
- Added DeleteEvent() to the EPG handler interface, so that an EPG handler can trigger
  deleting of an event (thanks to Christian Kaiser).
- Speeded up opening menus on systems with many (several thousands) of recordings, by
  caching the information whether a recording is stored on the video directory file
  system within the cRecording data (based on a patch from Torsten Lang).
2012-06-05 00:33:28 +02:00

907 lines
25 KiB
C

/*
* dvbplayer.c: The DVB player
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: dvbplayer.c 2.27 2012/05/06 11:02:35 kls Exp $
*/
#include "dvbplayer.h"
#include <math.h>
#include <stdlib.h>
#include "recording.h"
#include "remux.h"
#include "ringbuffer.h"
#include "thread.h"
#include "tools.h"
// --- cPtsIndex -------------------------------------------------------------
#define PTSINDEX_ENTRIES 500
class cPtsIndex {
private:
struct tPtsIndex {
uint32_t pts; // no need for 33 bit - some devices don't even supply the msb
int index;
};
tPtsIndex pi[PTSINDEX_ENTRIES];
int w, r;
int lastFound;
cMutex mutex;
public:
cPtsIndex(void);
void Clear(void);
void Put(uint32_t Pts, int Index);
int FindIndex(uint32_t Pts);
};
cPtsIndex::cPtsIndex(void)
{
lastFound = 0;
Clear();
}
void cPtsIndex::Clear(void)
{
cMutexLock MutexLock(&mutex);
w = r = 0;
}
void cPtsIndex::Put(uint32_t Pts, int Index)
{
cMutexLock MutexLock(&mutex);
pi[w].pts = Pts;
pi[w].index = Index;
w = (w + 1) % PTSINDEX_ENTRIES;
if (w == r)
r = (r + 1) % PTSINDEX_ENTRIES;
}
int cPtsIndex::FindIndex(uint32_t Pts)
{
cMutexLock MutexLock(&mutex);
if (w == r)
return lastFound; // list is empty, let's not jump way off the last known position
uint32_t Delta = 0xFFFFFFFF;
int Index = -1;
for (int i = w; i != r; ) {
if (--i < 0)
i = PTSINDEX_ENTRIES - 1;
uint32_t d = pi[i].pts < Pts ? Pts - pi[i].pts : pi[i].pts - Pts;
if (d > 0x7FFFFFFF)
d = 0xFFFFFFFF - d; // handle rollover
if (d < Delta) {
Delta = d;
Index = pi[i].index;
}
}
lastFound = Index;
return Index;
}
// --- cNonBlockingFileReader ------------------------------------------------
class cNonBlockingFileReader : public cThread {
private:
cUnbufferedFile *f;
uchar *buffer;
int wanted;
int length;
cCondWait newSet;
cCondVar newDataCond;
cMutex newDataMutex;
protected:
void Action(void);
public:
cNonBlockingFileReader(void);
~cNonBlockingFileReader();
void Clear(void);
void Request(cUnbufferedFile *File, int Length);
int Result(uchar **Buffer);
bool Reading(void) { return buffer; }
bool WaitForDataMs(int msToWait);
};
cNonBlockingFileReader::cNonBlockingFileReader(void)
:cThread("non blocking file reader")
{
f = NULL;
buffer = NULL;
wanted = length = 0;
Start();
}
cNonBlockingFileReader::~cNonBlockingFileReader()
{
newSet.Signal();
Cancel(3);
free(buffer);
}
void cNonBlockingFileReader::Clear(void)
{
Lock();
f = NULL;
free(buffer);
buffer = NULL;
wanted = length = 0;
Unlock();
}
void cNonBlockingFileReader::Request(cUnbufferedFile *File, int Length)
{
Lock();
Clear();
wanted = Length;
buffer = MALLOC(uchar, wanted);
f = File;
Unlock();
newSet.Signal();
}
int cNonBlockingFileReader::Result(uchar **Buffer)
{
LOCK_THREAD;
if (buffer && length == wanted) {
*Buffer = buffer;
buffer = NULL;
return wanted;
}
errno = EAGAIN;
return -1;
}
void cNonBlockingFileReader::Action(void)
{
while (Running()) {
Lock();
if (f && buffer && length < wanted) {
int r = f->Read(buffer + length, wanted - length);
if (r > 0)
length += r;
else if (r == 0) { // r == 0 means EOF
if (length > 0)
wanted = length; // already read something, so return the rest
else
length = wanted = 0; // report EOF
}
else if (FATALERRNO) {
LOG_ERROR;
length = wanted = r; // this will forward the error status to the caller
}
if (length == wanted) {
cMutexLock NewDataLock(&newDataMutex);
newDataCond.Broadcast();
}
}
Unlock();
newSet.Wait(1000);
}
}
bool cNonBlockingFileReader::WaitForDataMs(int msToWait)
{
cMutexLock NewDataLock(&newDataMutex);
if (buffer && length == wanted)
return true;
return newDataCond.TimedWait(newDataMutex, msToWait);
}
// --- cDvbPlayer ------------------------------------------------------------
#define PLAYERBUFSIZE MEGABYTE(1)
#define RESUMEBACKUP 10 // number of seconds to back up when resuming an interrupted replay session
#define MAXSTUCKATEOF 3 // max. number of seconds to wait in case the device doesn't play the last frame
class cDvbPlayer : public cPlayer, cThread {
private:
enum ePlayModes { pmPlay, pmPause, pmSlow, pmFast, pmStill };
enum ePlayDirs { pdForward, pdBackward };
static int Speeds[];
cNonBlockingFileReader *nonBlockingFileReader;
cRingBufferFrame *ringBuffer;
cPtsIndex ptsIndex;
cFileName *fileName;
cIndexFile *index;
cUnbufferedFile *replayFile;
double framesPerSecond;
bool isPesRecording;
bool pauseLive;
bool eof;
bool firstPacket;
ePlayModes playMode;
ePlayDirs playDir;
int trickSpeed;
int readIndex;
bool readIndependent;
cFrame *readFrame;
cFrame *playFrame;
cFrame *dropFrame;
void TrickSpeed(int Increment);
void Empty(void);
bool NextFile(uint16_t FileNumber = 0, off_t FileOffset = -1);
int Resume(void);
bool Save(void);
protected:
virtual void Activate(bool On);
virtual void Action(void);
public:
cDvbPlayer(const char *FileName, bool PauseLive);
virtual ~cDvbPlayer();
bool Active(void) { return cThread::Running(); }
void Pause(void);
void Play(void);
void Forward(void);
void Backward(void);
int SkipFrames(int Frames);
void SkipSeconds(int Seconds);
void Goto(int Position, bool Still = false);
virtual double FramesPerSecond(void) { return framesPerSecond; }
virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
};
#define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct?
#define NORMAL_SPEED 4 // the index of the '1' entry in the following array
#define MAX_SPEEDS 3 // the offset of the maximum speed from normal speed in either direction
#define SPEED_MULT 12 // the speed multiplier
int cDvbPlayer::Speeds[] = { 0, -2, -4, -8, 1, 2, 4, 12, 0 };
cDvbPlayer::cDvbPlayer(const char *FileName, bool PauseLive)
:cThread("dvbplayer")
{
nonBlockingFileReader = NULL;
ringBuffer = NULL;
index = NULL;
cRecording Recording(FileName);
framesPerSecond = Recording.FramesPerSecond();
isPesRecording = Recording.IsPesRecording();
pauseLive = PauseLive;
eof = false;
firstPacket = true;
playMode = pmPlay;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
readIndex = -1;
readIndependent = false;
readFrame = NULL;
playFrame = NULL;
dropFrame = NULL;
isyslog("replay %s", FileName);
fileName = new cFileName(FileName, false, false, isPesRecording);
replayFile = fileName->Open();
if (!replayFile)
return;
ringBuffer = new cRingBufferFrame(PLAYERBUFSIZE);
// Create the index file:
index = new cIndexFile(FileName, false, isPesRecording, pauseLive);
if (!index)
esyslog("ERROR: can't allocate index");
else if (!index->Ok()) {
delete index;
index = NULL;
}
else if (PauseLive)
framesPerSecond = cRecording(FileName).FramesPerSecond(); // the fps rate might have changed from the default
}
cDvbPlayer::~cDvbPlayer()
{
Save();
Detach();
delete readFrame; // might not have been stored in the buffer in Action()
delete index;
delete fileName;
delete ringBuffer;
}
void cDvbPlayer::TrickSpeed(int Increment)
{
int nts = trickSpeed + Increment;
if (Speeds[nts] == 1) {
trickSpeed = nts;
if (playMode == pmFast)
Play();
else
Pause();
}
else if (Speeds[nts]) {
trickSpeed = nts;
int Mult = (playMode == pmSlow && playDir == pdForward) ? 1 : SPEED_MULT;
int sp = (Speeds[nts] > 0) ? Mult / Speeds[nts] : -Speeds[nts] * Mult;
if (sp > MAX_VIDEO_SLOWMOTION)
sp = MAX_VIDEO_SLOWMOTION;
DeviceTrickSpeed(sp);
}
}
void cDvbPlayer::Empty(void)
{
LOCK_THREAD;
if (nonBlockingFileReader)
nonBlockingFileReader->Clear();
if (!firstPacket) // don't set the readIndex twice if Empty() is called more than once
readIndex = ptsIndex.FindIndex(DeviceGetSTC()) - 1; // Action() will first increment it!
delete readFrame; // might not have been stored in the buffer in Action()
readFrame = NULL;
playFrame = NULL;
dropFrame = NULL;
ringBuffer->Clear();
ptsIndex.Clear();
DeviceClear();
firstPacket = true;
}
bool cDvbPlayer::NextFile(uint16_t FileNumber, off_t FileOffset)
{
if (FileNumber > 0)
replayFile = fileName->SetOffset(FileNumber, FileOffset);
else if (replayFile && eof)
replayFile = fileName->NextFile();
eof = false;
return replayFile != NULL;
}
int cDvbPlayer::Resume(void)
{
if (index) {
int Index = index->GetResume();
if (Index >= 0) {
uint16_t FileNumber;
off_t FileOffset;
if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset))
return Index;
}
}
return -1;
}
bool cDvbPlayer::Save(void)
{
if (index) {
int Index = ptsIndex.FindIndex(DeviceGetSTC());
if (Index >= 0) {
Index -= int(round(RESUMEBACKUP * framesPerSecond));
if (Index > 0)
Index = index->GetNextIFrame(Index, false);
else
Index = 0;
if (Index >= 0)
return index->StoreResume(Index);
}
}
return false;
}
void cDvbPlayer::Activate(bool On)
{
if (On) {
if (replayFile)
Start();
}
else
Cancel(9);
}
void cDvbPlayer::Action(void)
{
uchar *p = NULL;
int pc = 0;
readIndex = Resume();
if (readIndex >= 0)
isyslog("resuming replay at index %d (%s)", readIndex, *IndexToHMSF(readIndex, true, framesPerSecond));
nonBlockingFileReader = new cNonBlockingFileReader;
int Length = 0;
bool Sleep = false;
bool WaitingForData = false;
time_t StuckAtEof = 0;
uint32_t LastStc = 0;
int LastReadIFrame = -1;
int SwitchToPlayFrame = 0;
if (pauseLive)
Goto(0, true);
while (Running()) {
if (WaitingForData)
WaitingForData = !nonBlockingFileReader->WaitForDataMs(3); // this keeps the CPU load low, but reacts immediately on new data
else if (Sleep) {
cPoller Poller;
DevicePoll(Poller, 10);
Sleep = false;
if (playMode == pmStill || playMode == pmPause)
cCondWait::SleepMs(3);
}
{
LOCK_THREAD;
// Read the next frame from the file:
if (playMode != pmStill && playMode != pmPause) {
if (!readFrame && (replayFile || readIndex >= 0)) {
if (!nonBlockingFileReader->Reading()) {
if (!SwitchToPlayFrame && (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))) {
uint16_t FileNumber;
off_t FileOffset;
bool TimeShiftMode = index->IsStillRecording();
int Index = -1;
readIndependent = false;
if (DeviceHasIBPTrickSpeed() && playDir == pdForward) {
if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length))
Index = readIndex + 1;
}
else {
int d = int(round(0.4 * framesPerSecond));
if (playDir != pdForward)
d = -d;
int NewIndex = readIndex + d;
if (NewIndex <= 0 && readIndex > 0)
NewIndex = 1; // make sure the very first frame is delivered
NewIndex = index->GetNextIFrame(NewIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length);
if (NewIndex < 0 && TimeShiftMode && playDir == pdForward)
SwitchToPlayFrame = readIndex;
Index = NewIndex;
readIndependent = true;
}
if (Index >= 0) {
readIndex = Index;
if (!NextFile(FileNumber, FileOffset))
continue;
}
else if (!(TimeShiftMode && playDir == pdForward))
eof = true;
}
else if (index) {
uint16_t FileNumber;
off_t FileOffset;
if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length) && NextFile(FileNumber, FileOffset))
readIndex++;
else
eof = true;
}
else // allows replay even if the index file is missing
Length = MAXFRAMESIZE;
if (Length == -1)
Length = MAXFRAMESIZE; // this means we read up to EOF (see cIndex)
else if (Length > MAXFRAMESIZE) {
esyslog("ERROR: frame larger than buffer (%d > %d)", Length, MAXFRAMESIZE);
Length = MAXFRAMESIZE;
}
if (!eof)
nonBlockingFileReader->Request(replayFile, Length);
}
if (!eof) {
uchar *b = NULL;
int r = nonBlockingFileReader->Result(&b);
if (r > 0) {
WaitingForData = false;
uint32_t Pts = 0;
if (readIndependent) {
Pts = isPesRecording ? PesGetPts(b) : TsGetPts(b, r);
LastReadIFrame = readIndex;
}
readFrame = new cFrame(b, -r, ftUnknown, readIndex, Pts); // hands over b to the ringBuffer
}
else if (r < 0) {
if (errno == EAGAIN)
WaitingForData = true;
else if (FATALERRNO) {
LOG_ERROR;
break;
}
}
else
eof = true;
}
}
// Store the frame in the buffer:
if (readFrame) {
if (ringBuffer->Put(readFrame))
readFrame = NULL;
else
Sleep = true;
}
}
else
Sleep = true;
if (dropFrame) {
if (!eof || (playDir != pdForward && dropFrame->Index() > 0) || (playDir == pdForward && dropFrame->Index() < readIndex)) {
ringBuffer->Drop(dropFrame); // the very first and last frame are continously repeated to flush data through the device
dropFrame = NULL;
}
}
// Get the next frame from the buffer:
if (!playFrame) {
playFrame = ringBuffer->Get();
p = NULL;
pc = 0;
}
// Play the frame:
if (playFrame) {
if (!p) {
p = playFrame->Data();
pc = playFrame->Count();
if (p) {
if (playFrame->Index() >= 0 && playFrame->Pts() != 0)
ptsIndex.Put(playFrame->Pts(), playFrame->Index());
if (firstPacket) {
if (isPesRecording) {
PlayPes(NULL, 0);
cRemux::SetBrokenLink(p, pc);
}
else
PlayTs(NULL, 0);
firstPacket = false;
}
}
}
if (p) {
int w;
if (isPesRecording)
w = PlayPes(p, pc, playMode != pmPlay && !(playMode == pmSlow && playDir == pdForward) && DeviceIsPlayingVideo());
else
w = PlayTs(p, pc, playMode != pmPlay && !(playMode == pmSlow && playDir == pdForward) && DeviceIsPlayingVideo());
if (w > 0) {
p += w;
pc -= w;
}
else if (w < 0 && FATALERRNO)
LOG_ERROR;
else
Sleep = true;
}
if (pc <= 0) {
dropFrame = playFrame;
playFrame = NULL;
p = NULL;
}
}
else
Sleep = true;
// Handle hitting begin/end of recording:
if (eof || SwitchToPlayFrame) {
bool SwitchToPlay = false;
uint32_t Stc = DeviceGetSTC();
if (Stc != LastStc)
StuckAtEof = 0;
else if (!StuckAtEof)
StuckAtEof = time(NULL);
else if (time(NULL) - StuckAtEof > MAXSTUCKATEOF) {
if (playDir == pdForward)
break; // automatically stop at end of recording
SwitchToPlay = true;
}
LastStc = Stc;
int Index = ptsIndex.FindIndex(Stc);
if (playDir == pdForward && !SwitchToPlayFrame) {
if (Index >= LastReadIFrame)
break; // automatically stop at end of recording
}
else if (Index <= 0 || SwitchToPlayFrame && Index >= SwitchToPlayFrame)
SwitchToPlay = true;
if (SwitchToPlay) {
if (!SwitchToPlayFrame)
Empty();
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
SwitchToPlayFrame = 0;
}
}
}
}
cNonBlockingFileReader *nbfr = nonBlockingFileReader;
nonBlockingFileReader = NULL;
delete nbfr;
}
void cDvbPlayer::Pause(void)
{
if (playMode == pmPause || playMode == pmStill)
Play();
else {
LOCK_THREAD;
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
Empty();
}
DeviceFreeze();
playMode = pmPause;
}
}
void cDvbPlayer::Play(void)
{
if (playMode != pmPlay) {
LOCK_THREAD;
if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
Empty();
}
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
}
}
void cDvbPlayer::Forward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? 1 : -1);
break;
}
else if (playDir == pdForward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
Empty();
if (DeviceIsPlayingVideo())
DeviceMute();
playMode = pmFast;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? -1 : 1);
break;
}
else if (playDir == pdForward) {
Pause();
break;
}
Empty();
// run into pmPause
case pmStill:
case pmPause:
DeviceMute();
playMode = pmSlow;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
break;
default: esyslog("ERROR: unknown playMode %d (%s)", playMode, __FUNCTION__);
}
}
}
void cDvbPlayer::Backward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? 1 : -1);
break;
}
else if (playDir == pdBackward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
Empty();
if (DeviceIsPlayingVideo())
DeviceMute();
playMode = pmFast;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? -1 : 1);
break;
}
else if (playDir == pdBackward) {
Pause();
break;
}
Empty();
// run into pmPause
case pmStill:
case pmPause: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmSlow;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
}
break;
default: esyslog("ERROR: unknown playMode %d (%s)", playMode, __FUNCTION__);
}
}
}
int cDvbPlayer::SkipFrames(int Frames)
{
if (index && Frames) {
int Current, Total;
GetIndex(Current, Total, true);
int OldCurrent = Current;
// As GetNextIFrame() increments/decrements at least once, the
// destination frame (= Current + Frames) must be adjusted by
// -1/+1 respectively.
Current = index->GetNextIFrame(Current + Frames + (Frames > 0 ? -1 : 1), Frames > 0);
return Current >= 0 ? Current : OldCurrent;
}
return -1;
}
void cDvbPlayer::SkipSeconds(int Seconds)
{
if (index && Seconds) {
LOCK_THREAD;
int Index = ptsIndex.FindIndex(DeviceGetSTC());
Empty();
if (Index >= 0) {
Index = max(Index + SecondsToFrames(Seconds, framesPerSecond), 0);
if (Index > 0)
Index = index->GetNextIFrame(Index, false, NULL, NULL, NULL);
if (Index >= 0)
readIndex = Index - 1; // Action() will first increment it!
}
Play();
}
}
void cDvbPlayer::Goto(int Index, bool Still)
{
if (index) {
LOCK_THREAD;
Empty();
if (++Index <= 0)
Index = 1; // not '0', to allow GetNextIFrame() below to work!
uint16_t FileNumber;
off_t FileOffset;
int Length;
Index = index->GetNextIFrame(Index, false, &FileNumber, &FileOffset, &Length);
if (Index >= 0 && NextFile(FileNumber, FileOffset) && Still) {
uchar b[MAXFRAMESIZE];
int r = ReadFrame(replayFile, b, Length, sizeof(b));
if (r > 0) {
if (playMode == pmPause)
DevicePlay();
DeviceStillPicture(b, r);
ptsIndex.Put(isPesRecording ? PesGetPts(b) : TsGetPts(b, r), Index);
}
playMode = pmStill;
}
readIndex = Index;
}
}
bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (index) {
Current = ptsIndex.FindIndex(DeviceGetSTC());
if (SnapToIFrame) {
int i1 = index->GetNextIFrame(Current + 1, false);
int i2 = index->GetNextIFrame(Current, true);
Current = (abs(Current - i1) <= abs(Current - i2)) ? i1 : i2;
}
Total = index->Last();
return true;
}
Current = Total = -1;
return false;
}
bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
Play = (playMode == pmPlay || playMode == pmFast);
Forward = (playDir == pdForward);
if (playMode == pmFast || playMode == pmSlow)
Speed = Setup.MultiSpeedMode ? abs(trickSpeed - NORMAL_SPEED) : 0;
else
Speed = -1;
return true;
}
// --- cDvbPlayerControl -----------------------------------------------------
cDvbPlayerControl::cDvbPlayerControl(const char *FileName, bool PauseLive)
:cControl(player = new cDvbPlayer(FileName, PauseLive))
{
}
cDvbPlayerControl::~cDvbPlayerControl()
{
Stop();
}
bool cDvbPlayerControl::Active(void)
{
return player && player->Active();
}
void cDvbPlayerControl::Stop(void)
{
delete player;
player = NULL;
}
void cDvbPlayerControl::Pause(void)
{
if (player)
player->Pause();
}
void cDvbPlayerControl::Play(void)
{
if (player)
player->Play();
}
void cDvbPlayerControl::Forward(void)
{
if (player)
player->Forward();
}
void cDvbPlayerControl::Backward(void)
{
if (player)
player->Backward();
}
void cDvbPlayerControl::SkipSeconds(int Seconds)
{
if (player)
player->SkipSeconds(Seconds);
}
int cDvbPlayerControl::SkipFrames(int Frames)
{
if (player)
return player->SkipFrames(Frames);
return -1;
}
bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (player) {
player->GetIndex(Current, Total, SnapToIFrame);
return true;
}
return false;
}
bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
return player && player->GetReplayMode(Play, Forward, Speed);
}
void cDvbPlayerControl::Goto(int Position, bool Still)
{
if (player)
player->Goto(Position, Still);
}