vdr/receiver.h
Klaus Schmidinger 5500959f4f Version 1.7.28
Original announce message:
VDR developer version 1.7.28 is now available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.28.tar.bz2

A 'diff' against the previous version is available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.27-1.7.28.diff

MD5 checksums:

3ccff2dcc42d112e23dd64f2c39f02f1  vdr-1.7.28.tar.bz2
7249ead4aca4b24e53d49d11c67e1613  vdr-1.7.27-1.7.28.diff

WARNING:
========

This is a developer version. Even though I use it in my productive
environment. I strongly recommend that you only use it under controlled
conditions and for testing and debugging.

The new default skin "LCARS" displays the signal strengths and qualities of
all devices in its main menu. For devices that have an stb0899 frontend chip
(like the TT-budget S2-3200) retrieving this information from the driver is
rather slow, which results in a sluggish response to user input in the main
menu. To speed this up you may want to apply the patches from

From the HISTORY file:
- Fixed cPixmapMemory::DrawEllipse() for quadrants -1 and -4.
- Fixed getting the maximum short channel name length in case there are no short names
  at all (reported by Derek Kelly).
- The new function cDevice::DeviceType() returns a string identifying the type of
  the given device.
- Now limiting the number of characters of a channel's (short) name to 16 in the
  schedules menus, to keep that column from getting overly wide in case there is
  a channel with a very long name that has no short name.
- Fixed EPG scan on systems with only a single DVB device that use software output
  (reported by Juergen Lock).
- Skins can now inquire the menu category for which their cSkinDisplayMenu is currently
  being used. This can be done either through a call to cSkinDisplayMenu::MenuCategory()
  or by reimplementing cSkinDisplayMenu::SetMenuCategory(). This information allows a
  skin to use special icons or decorations for the various types of menus in VDR.
- The new setup option "DVB/Standard compliance" can be used to switch between different
  variations of the DVB standard (thanks to Rolf Ahrenberg). Currently there is "DVB"
  (for the original DVB standard) and "ANSI/SCTE", which is used to properly handle
  certain private stream types.
- The disk usage is no longer automatically added to the title of the main and
  "Recordings" menus. This has always been a mekeshift solution and it is now up
  to the individual skin if, where and how it wants to display this information.
  A skin can use the new cVideoDiskUsage class to implement such a display. For
  compatibility, the default skins "Classic VDR", "ST:TNG Panels" and "Text mode"
  (i.e. curses) have been changed to behave like before. Other skins may want to
  display the disk usage in totally different ways.
- A cOsdMenu can now handle skins that display different numbers of items in the
  various menu categories.
- OSD and skin are now reinitialized after a plugin setup page has been confirmed,
  to have them react immediately in case any change to a plugin's setup parameter
  has an effect on the OSD.
- The Timers list is now marked as modified whenever a recording starts or ends.
- Fixed cDevice::StillPicture(), making sure it doesn't call the derived class's
  function if no buffer has been allocated (reported by Marcus Roscher).
- Fixed the SVDRP command UPDR, which didn't update the global recordings list
  (reported by Lars Hanisch).
- cControl::Control() now has an additional boolean parameter, which can be set to
  true to get the current player control even if it is hidden.
- The new functions cControl::GetRecording() and cControl::GetHeader() can be used
  to retrieve information about what the current player is playing.
- Fixed a possible high CPU load when pausing replay (thanks to Reinhard Nissl).
- Fixed character comparisons in cSubtitleObject::DecodeCharacterString() (reported
  by Reinhard Mantey).
- Renamed the function cString::sprintf(const char *fmt, va_list &ap) to vsprintf(),
  because it might inadvertently be called with a 'char *' as the second argument on
  some compilers and cause a crash (reported by Sundararaj Reel).
- Removed the "bondedMasterFailed" mechanism from cDvbTuner, because it caused
  problems with the EPG scan in case a transponder is not receivable in a setup with
  bonded devices (reported by Michael Schneider).
- Making sure setup strings don't contain any newline characters (thanks to Joachim
  Wilke).
- The new member function cSkinDisplayReplay::SetRecording() allows a skin to display
  more information about the currently played recording.
- Fixed a mismatched 'delete' in cSchedules::SetEpgDataFileName() (thanks to Reinhard
  Mantey).
- The DrawText() functions of the OSD now accept the new alignment flag taBorder,
  which triggers keeping a proper distance from the edge that taLeft or taRight
  aligns to.
- Fixed checking for UTF-8 support in cFont::Bidi() (reported by Torsten Lang).
- If a recording has no info file, the 'title' of the recording's info is now set
  to the recording's name.
- cVector::Clear() now reinitializes any previously used members.
- Fixed resetting CAMs (thanks to Marco Skambraks).
- The new function RgbShade() (include osd.h) can be used to generate a brighter or
  darker version of a given color.
- The new class cSortedTimers can be used to quickly get a list of all timers, sorted
  by their start time.
- The new skin "LCARS" is an enhanced version of the "ST:TNG" skin (which is still
  there in its original layout, for those who don't like the LCARS skin, or can't use
  it due to OSD limitations). The LCARS skin utilizes the new "menu category" feature
  to display additional information on the main menu page. It shows upcoming timers
  and the system's devices, as well as which device is recording which timers. The
  upper pane of the main menu displays the programme data in live and replay mode,
  and a progress bar. An indicator on the right side of the device list shows which
  device is currently used for live viewing, and whether it is in transfer mode.
  The individual device displays show the device number, the device type, which CAM
  (if any ) is currently assigned to the device, and the signal strength and quality.
  On the left side of the OSD there is a permanent display of the current date and
  time, the disk usage and the system load.
  "LCARS" is the new default skin of VDR. It requires at least a 4bpp (16 color) full
  screen OSD, but you can still operate it if your OSD can handle only fewer colors
  (in which case you may want to switch to the "ST:TNG" or "Classic VDR" skin).
- Finally removed the code marked with __RECORDING_H_DEPRECATED_DIRECT_MEMBER_ACCESS
  and LEGACY_CRECEIVER.
- Now making sure that the "small font" is never larger than the "osd font".
- Fixed font handling with fontconfig 2.9.0 or newer (thanks to Joerg Bornkessel).
- Extended the interface to the script that gets called for recordings, so that in
  the "edited" case it also provides the name of the original recording (thanks to
  Christian Richter).
- Added DeleteEvent() to the EPG handler interface, so that an EPG handler can trigger
  deleting of an event (thanks to Christian Kaiser).
- Speeded up opening menus on systems with many (several thousands) of recordings, by
  caching the information whether a recording is stored on the video directory file
  system within the cRecording data (based on a patch from Torsten Lang).
2012-06-05 00:33:28 +02:00

77 lines
3.9 KiB
C++

/*
* receiver.h: The basic receiver interface
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: receiver.h 2.8 2012/06/02 13:20:44 kls Exp $
*/
#ifndef __RECEIVER_H
#define __RECEIVER_H
#include "device.h"
#define MAXRECEIVEPIDS 64 // the maximum number of PIDs per receiver
class cReceiver {
friend class cDevice;
private:
cDevice *device;
tChannelID channelID;
int priority;
int pids[MAXRECEIVEPIDS];
int numPids;
bool WantsPid(int Pid);
protected:
void Detach(void);
virtual void Activate(bool On) {}
///< This function is called just before the cReceiver gets attached to
///< (On == true) or detached from (On == false) a cDevice. It can be used
///< to do things like starting/stopping a thread.
///< It is guaranteed that Receive() will not be called before Activate(true).
virtual void Receive(uchar *Data, int Length) = 0;
///< This function is called from the cDevice we are attached to, and
///< delivers one TS packet from the set of PIDs the cReceiver has requested.
///< The data packet must be accepted immediately, and the call must return
///< as soon as possible, without any unnecessary delay. Each TS packet
///< will be delivered only ONCE, so the cReceiver must make sure that
///< it will be able to buffer the data if necessary.
public:
cReceiver(const cChannel *Channel = NULL, int Priority = MINPRIORITY);
///< Creates a new receiver for the given Channel with the given Priority.
///< If Channel is not NULL, its pids are set by a call to SetPids().
///< Otherwise pids can be added to the receiver by separate calls to the AddPid[s]
///< functions.
///< The total number of PIDs added to a receiver must not exceed MAXRECEIVEPIDS.
///< Priority may be any value in the range MINPRIORITY...MAXPRIORITY. Negative values indicate
///< that this cReceiver may be detached at any time in favor of a timer recording
///< or live viewing (without blocking the cDevice it is attached to).
virtual ~cReceiver();
bool AddPid(int Pid);
///< Adds the given Pid to the list of PIDs of this receiver.
bool AddPids(const int *Pids);
///< Adds the given zero terminated list of Pids to the list of PIDs of this
///< receiver.
bool AddPids(int Pid1, int Pid2, int Pid3 = 0, int Pid4 = 0, int Pid5 = 0, int Pid6 = 0, int Pid7 = 0, int Pid8 = 0, int Pid9 = 0);
///< Adds the given Pids to the list of PIDs of this receiver.
bool SetPids(const cChannel *Channel);
///< Sets the PIDs of this receiver to those of the given Channel,
///< replacing any previously stored PIDs. If Channel is NULL, all
///< PIDs will be cleared. Parameters in the Setup may control whether
///< certain types of PIDs (like Dolby Digital, for instance) are
///< actually set. The Channel's ID is stored and can later be retrieved
///< through ChannelID(). The ChannelID is necessary to allow the device
///< that will be used for this receiver to detect and store whether the
///< channel can be decrypted in case this is an encrypted channel.
tChannelID ChannelID(void) { return channelID; }
bool IsAttached(void) { return device != NULL; }
///< Returns true if this receiver is (still) attached to a device.
///< A receiver may be automatically detached from its device in
///< case the device is needed otherwise, so code that uses a cReceiver
///< should repeatedly check whether it is still attached, and if
///< it isn't, delete it (or take any other appropriate measures).
};
#endif //__RECEIVER_H