vdr/channels.h
Klaus Schmidinger 57bd7eeed1 Version 1.1.14
- Fixed some faulty default parameter initializations (thanks to Robert Schiele).
- Added further satellites to 'sources.conf' (thanks to Reinhard Walter Buchner
  and Oliver Endriss).
- Updated Finnish OSD texts (thanks to Jaakko Hyvätti).
- Fixed a small glitch when switching channels (thanks to Dennis Noordsij for
  reporting this one).
- Fixed handling multiple 'CaCaps' entries in 'setup.conf'.
- Group separators in 'channels.conf' may now be given like ':@201 My Channels',
  where '@201' indicates the number to be given to the next channel. This can be
  used to create 'gaps' in the channel numbering (see 'man 5 vdr'). BE CAREFUL
  TO UPDATE YOUR 'timers.conf' ACCORDINGLY IF INSERTING THIS NEW FEATURE INTO YOUR
  'channels.conf' FILE!
- Timers now internally have a pointer to their channel (this is necessary to
  handle gaps in channel numbers, and in preparation for unique channel ids).
- Fixed slow reaction on SVDRP input (thanks to Guido Fiala for reporting this one).
- Added KI.KA to channels.conf.cable (thanks to Robert Schiele).
- Frequency values for cable and terrestrial channels in 'channels.conf' can
  now be given either in MHz, kHz or Hz. The actual value given will be multiplied
  by 1000 until it is larger than 1000000.
- Fixed skipping unavailable channels when zapping downwards.
- Fixed checking the Ca() status of a cDevice (thanks to Stefan Huelswitt).
- Fixed switching audio tracks in 'Transfer Mode' on the primary DVB device
  (thanks to Steffen Barszus and Stefan Huelswitt for reporting this one and
  helping to fix it).
- Fixed channel switching in case of an active 'Transfer Mode' on the primary
  device ('Transfer Mode' is now launched with priority '-1').
- Fixed a ternary expression in dvbspu.c.
- Fixed handling 'Transfer Mode' on single device systems when recording an
  encrypted channel (thanks to Stefan Huelswitt).
- Fixed blocking replaying in case an encrypted channel is being recorded on
  the primary device.
- Now the name of the remote control is displayed when learning the keys.
- Fixed learning remote control keys in case there is more than one remote
  control (thanks to Oliver Endriss for reporting this one).
- Implemented additional dedicated keys for "Play", "Pause", "Stop", "Record",
  "FastFwd", "FastRew", "Channel+" and "Channel-". If your remote control supports
  any of these keys you can delete your 'remote.conf' file and restart VDR to
  go through the key learning procedure again in order to assign these new keys.
  See MANUAL for more information.
  Authors of player plugins should update their ProcessKey() functions so that
  the new player keys have the same functionality as the "Up", "Down", "Left",
  "Right" and "Blue" keys, respectively. Note that the existing functionality
  of these keys should by all means be retained, since VDR (and any plugins)
  shall be fully usable with just the basic set of keys. These new keys are only
  for additional comfort in case the remote control in use supports them.
- Implemented new keys to directly access the VDR main menu functions "Schedule",
  "Channels", "Timers", "Recordings", "Setup" and "Commands". If your remote
  control provides keys you want to assign these functions to, you can delete
  your 'remote.cof' file and restart VDR to  go through the key learning procedure
  again in order to assign these new keys. See MANUAL for more information.
- The new configuration file 'keymacros.conf' can be used to assign macros to
  the color buttons in normal viewing mode, as well as to up to 9 user defined
  keys. See MANUAL and man vdr(5) for more information. The default 'keymacros.conf'
  implements the functionality of the "color button patch".
- Fixed a crash when learning the keys of several remote controls and pressing
  buttons of those that have already been learned (thanks to Oliver Endriss for
  reporting this one).
2002-10-27 17:00:00 +01:00

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C++

/*
* channels.h: Channel handling
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: channels.h 1.3 2002/10/20 11:50:36 kls Exp $
*/
#ifndef __CHANNELS_H
#define __CHANNELS_H
#include "config.h"
#include "sources.h"
#include "tools.h"
#define ISTRANSPONDER(f1, f2) (abs((f1) - (f2)) < 4) //XXX
struct tChannelParameterMap {
int userValue;
int driverValue;
};
//XXX into cChannel???
int MapToUser(int Value, const tChannelParameterMap *Map);
int MapToDriver(int Value, const tChannelParameterMap *Map);
int UserIndex(int Value, const tChannelParameterMap *Map);
int DriverIndex(int Value, const tChannelParameterMap *Map);
extern const tChannelParameterMap InversionValues[];
extern const tChannelParameterMap BandwidthValues[];
extern const tChannelParameterMap CoderateValues[];
extern const tChannelParameterMap ModulationValues[];
extern const tChannelParameterMap TransmissionValues[];
extern const tChannelParameterMap GuardValues[];
extern const tChannelParameterMap HierarchyValues[];
class cChannel : public cListObject {
friend class cMenuEditChannel;
private:
static char *buffer;
static const char *ToText(cChannel *Channel);
enum { MaxChannelName = 32 }; // 31 chars + terminating 0!
char name[MaxChannelName];
int frequency; // MHz
int source;
int srate;
int vpid;
int apid1, apid2;
int dpid1, dpid2;
int tpid;
int ca;
int sid;
int number; // Sequence number assigned on load
bool groupSep;
//XXX
char polarization;
int inversion;
int bandwidth;
int coderateH;
int coderateL;
int modulation;
int transmission;
int guard;
int hierarchy;
const char *ParametersToString(void);
bool StringToParameters(const char *s);
public:
cChannel(void);
cChannel(const cChannel *Channel);
const char *ToText(void);
bool Parse(const char *s);
bool Save(FILE *f);
const char *Name(void) const { return name; }
int Frequency(void) const { return frequency; }
int Source(void) const { return source; }
int Srate(void) const { return srate; }
int Vpid(void) const { return vpid; }
int Apid1(void) const { return apid1; }
int Apid2(void) const { return apid2; }
int Dpid1(void) const { return dpid1; }
int Dpid2(void) const { return dpid2; }
int Tpid(void) const { return tpid; }
int Ca(void) const { return ca; }
int Sid(void) const { return sid; }
int Number(void) const { return number; }
void SetNumber(int Number) { number = Number; }
bool GroupSep(void) const { return groupSep; }
//XXX
char Polarization(void) const { return polarization; }
int Inversion(void) const { return inversion; }
int Bandwidth(void) const { return bandwidth; }
int CoderateH(void) const { return coderateH; }
int CoderateL(void) const { return coderateL; }
int Modulation(void) const { return modulation; }
int Transmission(void) const { return transmission; }
int Guard(void) const { return guard; }
int Hierarchy(void) const { return hierarchy; }
//XXX
bool IsCable(void) { return (source & cSource::st_Mask) == cSource::stCable; }
bool IsSat(void) { return (source & cSource::st_Mask) == cSource::stSat; }
bool IsTerr(void) { return (source & cSource::st_Mask) == cSource::stTerr; }
};
class cChannels : public cConfig<cChannel> {
protected:
int maxNumber;
public:
cChannels(void) { maxNumber = 0; }
virtual bool Load(const char *FileName, bool AllowComments = false);
int GetNextGroup(int Idx); // Get next channel group
int GetPrevGroup(int Idx); // Get previous channel group
int GetNextNormal(int Idx); // Get next normal channel (not group)
void ReNumber(void); // Recalculate 'number' based on channel type
cChannel *GetByNumber(int Number, int SkipGap = 0);
cChannel *GetByServiceID(unsigned short ServiceId);
bool SwitchTo(int Number);
int MaxNumber(void) { return maxNumber; }
};
extern cChannels Channels;
#endif //__CHANNELS_H