vdr/dvbplayer.c
Klaus Schmidinger 57bd7eeed1 Version 1.1.14
- Fixed some faulty default parameter initializations (thanks to Robert Schiele).
- Added further satellites to 'sources.conf' (thanks to Reinhard Walter Buchner
  and Oliver Endriss).
- Updated Finnish OSD texts (thanks to Jaakko Hyvätti).
- Fixed a small glitch when switching channels (thanks to Dennis Noordsij for
  reporting this one).
- Fixed handling multiple 'CaCaps' entries in 'setup.conf'.
- Group separators in 'channels.conf' may now be given like ':@201 My Channels',
  where '@201' indicates the number to be given to the next channel. This can be
  used to create 'gaps' in the channel numbering (see 'man 5 vdr'). BE CAREFUL
  TO UPDATE YOUR 'timers.conf' ACCORDINGLY IF INSERTING THIS NEW FEATURE INTO YOUR
  'channels.conf' FILE!
- Timers now internally have a pointer to their channel (this is necessary to
  handle gaps in channel numbers, and in preparation for unique channel ids).
- Fixed slow reaction on SVDRP input (thanks to Guido Fiala for reporting this one).
- Added KI.KA to channels.conf.cable (thanks to Robert Schiele).
- Frequency values for cable and terrestrial channels in 'channels.conf' can
  now be given either in MHz, kHz or Hz. The actual value given will be multiplied
  by 1000 until it is larger than 1000000.
- Fixed skipping unavailable channels when zapping downwards.
- Fixed checking the Ca() status of a cDevice (thanks to Stefan Huelswitt).
- Fixed switching audio tracks in 'Transfer Mode' on the primary DVB device
  (thanks to Steffen Barszus and Stefan Huelswitt for reporting this one and
  helping to fix it).
- Fixed channel switching in case of an active 'Transfer Mode' on the primary
  device ('Transfer Mode' is now launched with priority '-1').
- Fixed a ternary expression in dvbspu.c.
- Fixed handling 'Transfer Mode' on single device systems when recording an
  encrypted channel (thanks to Stefan Huelswitt).
- Fixed blocking replaying in case an encrypted channel is being recorded on
  the primary device.
- Now the name of the remote control is displayed when learning the keys.
- Fixed learning remote control keys in case there is more than one remote
  control (thanks to Oliver Endriss for reporting this one).
- Implemented additional dedicated keys for "Play", "Pause", "Stop", "Record",
  "FastFwd", "FastRew", "Channel+" and "Channel-". If your remote control supports
  any of these keys you can delete your 'remote.conf' file and restart VDR to
  go through the key learning procedure again in order to assign these new keys.
  See MANUAL for more information.
  Authors of player plugins should update their ProcessKey() functions so that
  the new player keys have the same functionality as the "Up", "Down", "Left",
  "Right" and "Blue" keys, respectively. Note that the existing functionality
  of these keys should by all means be retained, since VDR (and any plugins)
  shall be fully usable with just the basic set of keys. These new keys are only
  for additional comfort in case the remote control in use supports them.
- Implemented new keys to directly access the VDR main menu functions "Schedule",
  "Channels", "Timers", "Recordings", "Setup" and "Commands". If your remote
  control provides keys you want to assign these functions to, you can delete
  your 'remote.cof' file and restart VDR to  go through the key learning procedure
  again in order to assign these new keys. See MANUAL for more information.
- The new configuration file 'keymacros.conf' can be used to assign macros to
  the color buttons in normal viewing mode, as well as to up to 9 user defined
  keys. See MANUAL and man vdr(5) for more information. The default 'keymacros.conf'
  implements the functionality of the "color button patch".
- Fixed a crash when learning the keys of several remote controls and pressing
  buttons of those that have already been learned (thanks to Oliver Endriss for
  reporting this one).
2002-10-27 17:00:00 +01:00

737 lines
19 KiB
C

/*
* dvbplayer.c: The DVB player
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: dvbplayer.c 1.15 2002/10/13 16:08:40 kls Exp $
*/
#include "dvbplayer.h"
#include <stdlib.h>
#include "recording.h"
#include "ringbuffer.h"
#include "thread.h"
#include "tools.h"
// --- cBackTrace ----------------------------------------------------------
#define AVG_FRAME_SIZE 15000 // an assumption about the average frame size
#define DVB_BUF_SIZE (256 * 1024) // an assumption about the dvb firmware buffer size
#define BACKTRACE_ENTRIES (DVB_BUF_SIZE / AVG_FRAME_SIZE + 20) // how many entries are needed to backtrace buffer contents
class cBackTrace {
private:
int index[BACKTRACE_ENTRIES];
int length[BACKTRACE_ENTRIES];
int pos, num;
public:
cBackTrace(void);
void Clear(void);
void Add(int Index, int Length);
int Get(bool Forward);
};
cBackTrace::cBackTrace(void)
{
Clear();
}
void cBackTrace::Clear(void)
{
pos = num = 0;
}
void cBackTrace::Add(int Index, int Length)
{
index[pos] = Index;
length[pos] = Length;
if (++pos >= BACKTRACE_ENTRIES)
pos = 0;
if (num < BACKTRACE_ENTRIES)
num++;
}
int cBackTrace::Get(bool Forward)
{
int p = pos;
int n = num;
int l = DVB_BUF_SIZE + (Forward ? 0 : 256 * 1024); //XXX (256 * 1024) == DVB_BUF_SIZE ???
int i = -1;
while (n && l > 0) {
if (--p < 0)
p = BACKTRACE_ENTRIES - 1;
i = index[p] - 1;
l -= length[p];
n--;
}
return i;
}
// --- cDvbPlayer ------------------------------------------------------------
//XXX+ also used in recorder.c - find a better place???
// The size of the array used to buffer video data:
// (must be larger than MINVIDEODATA - see remux.h)
#define VIDEOBUFSIZE MEGABYTE(1)
// The number of frames to back up when resuming an interrupted replay session:
#define RESUMEBACKUP (10 * FRAMESPERSEC)
class cDvbPlayer : public cPlayer, cThread {
private:
enum ePlayModes { pmPlay, pmPause, pmSlow, pmFast, pmStill };
enum ePlayDirs { pdForward, pdBackward };
static int Speeds[];
cRingBufferFrame *ringBuffer;
cBackTrace *backTrace;
cFileName *fileName;
cIndexFile *index;
int replayFile;
bool eof;
bool active;
bool running;
ePlayModes playMode;
ePlayDirs playDir;
int trickSpeed;
int readIndex, writeIndex;
bool canToggleAudioTrack;
uchar audioTrack;
cFrame *readFrame;
const cFrame *playFrame;
void TrickSpeed(int Increment);
void Empty(void);
void StripAudioPackets(uchar *b, int Length, uchar Except = 0x00);
bool NextFile(uchar FileNumber = 0, int FileOffset = -1);
int Resume(void);
bool Save(void);
protected:
virtual void Activate(bool On);
virtual void Action(void);
public:
cDvbPlayer(const char *FileName);
virtual ~cDvbPlayer();
bool Active(void) { return active; }
void Pause(void);
void Play(void);
void Forward(void);
void Backward(void);
int SkipFrames(int Frames);
void SkipSeconds(int Seconds);
void Goto(int Position, bool Still = false);
virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
virtual int NumAudioTracks(void) const;
virtual const char **GetAudioTracks(int *CurrentTrack = NULL) const;
virtual void SetAudioTrack(int Index);
};
#define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct?
#define NORMAL_SPEED 4 // the index of the '1' entry in the following array
#define MAX_SPEEDS 3 // the offset of the maximum speed from normal speed in either direction
#define SPEED_MULT 12 // the speed multiplier
int cDvbPlayer::Speeds[] = { 0, -2, -4, -8, 1, 2, 4, 12, 0 };
cDvbPlayer::cDvbPlayer(const char *FileName)
{
ringBuffer = NULL;
backTrace = NULL;
index = NULL;
eof = false;
active = true;
running = false;
playMode = pmPlay;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
canToggleAudioTrack = false;
audioTrack = 0xC0;
readIndex = writeIndex = -1;
readFrame = NULL;
playFrame = NULL;
isyslog("replay %s", FileName);
fileName = new cFileName(FileName, false);
replayFile = fileName->Open();
if (replayFile < 0)
return;
ringBuffer = new cRingBufferFrame(VIDEOBUFSIZE);
// Create the index file:
index = new cIndexFile(FileName, false);
if (!index)
esyslog("ERROR: can't allocate index");
else if (!index->Ok()) {
delete index;
index = NULL;
}
backTrace = new cBackTrace;
}
cDvbPlayer::~cDvbPlayer()
{
Detach();
Save();
delete index;
delete fileName;
delete backTrace;
delete ringBuffer;
}
void cDvbPlayer::TrickSpeed(int Increment)
{
int nts = trickSpeed + Increment;
if (Speeds[nts] == 1) {
trickSpeed = nts;
if (playMode == pmFast)
Play();
else
Pause();
}
else if (Speeds[nts]) {
trickSpeed = nts;
int Mult = (playMode == pmSlow && playDir == pdForward) ? 1 : SPEED_MULT;
int sp = (Speeds[nts] > 0) ? Mult / Speeds[nts] : -Speeds[nts] * Mult;
if (sp > MAX_VIDEO_SLOWMOTION)
sp = MAX_VIDEO_SLOWMOTION;
DeviceTrickSpeed(sp);
}
}
void cDvbPlayer::Empty(void)
{
Lock();
if ((readIndex = backTrace->Get(playDir == pdForward)) < 0)
readIndex = writeIndex;
readFrame = NULL;
playFrame = NULL;
ringBuffer->Clear();
backTrace->Clear();
DeviceClear();
Unlock();
}
void cDvbPlayer::StripAudioPackets(uchar *b, int Length, uchar Except)
{
if (index) {
for (int i = 0; i < Length - 6; i++) {
if (b[i] == 0x00 && b[i + 1] == 0x00 && b[i + 2] == 0x01) {
uchar c = b[i + 3];
int l = b[i + 4] * 256 + b[i + 5] + 6;
switch (c) {
case 0xBD: // dolby
if (Except)
;//XXX+ PlayExternalDolby(&b[i], Length - i);
// continue with deleting the data - otherwise it disturbs DVB replay
case 0xC0 ... 0xC1: // audio
if (c == 0xC1)
canToggleAudioTrack = true;
if (!Except || c != Except) {
int n = l;
for (int j = i; j < Length && n--; j++)
b[j] = 0x00;
}
break;
case 0xE0 ... 0xEF: // video
break;
default:
//esyslog("ERROR: unexpected packet id %02X", c);
l = 0;
}
if (l)
i += l - 1; // the loop increments, too!
}
/*XXX
else
esyslog("ERROR: broken packet header");
XXX*/
}
}
}
bool cDvbPlayer::NextFile(uchar FileNumber, int FileOffset)
{
if (FileNumber > 0)
replayFile = fileName->SetOffset(FileNumber, FileOffset);
else if (replayFile >= 0 && eof)
replayFile = fileName->NextFile();
eof = false;
return replayFile >= 0;
}
int cDvbPlayer::Resume(void)
{
if (index) {
int Index = index->GetResume();
if (Index >= 0) {
uchar FileNumber;
int FileOffset;
if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset))
return Index;
}
}
return -1;
}
bool cDvbPlayer::Save(void)
{
if (index) {
int Index = writeIndex;
if (Index >= 0) {
Index -= RESUMEBACKUP;
if (Index > 0)
Index = index->GetNextIFrame(Index, false);
else
Index = 0;
if (Index >= 0)
return index->StoreResume(Index);
}
}
return false;
}
void cDvbPlayer::Activate(bool On)
{
if (On) {
if (replayFile >= 0)
Start();
}
else if (active) {
running = false;
Cancel(3);
active = false;
}
}
void cDvbPlayer::Action(void)
{
dsyslog("dvbplayer thread started (pid=%d)", getpid());
uchar b[MAXFRAMESIZE];
const uchar *p = NULL;
int pc = 0;
readIndex = Resume();
if (readIndex >= 0)
isyslog("resuming replay at index %d (%s)", readIndex, IndexToHMSF(readIndex, true));
running = true;
while (running && (NextFile() || readIndex >= 0 || ringBuffer->Available())) {
cPoller Poller;
if (!readFrame)
Poller.Add(replayFile, false);
if (DevicePoll(Poller, 100)) {
LOCK_THREAD;
// Read the next frame from the file:
if (!readFrame && (replayFile >= 0 || readIndex >= 0)) {
if (playMode != pmStill) {
int r = 0;
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
uchar FileNumber;
int FileOffset, Length;
int Index = index->GetNextIFrame(readIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length, true);
if (Index >= 0) {
if (!NextFile(FileNumber, FileOffset))
continue;
}
else {
// can't call Play() here, because those functions may only be
// called from the foreground thread - and we also don't need
// to empty the buffer here
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
continue;
}
readIndex = Index;
r = ReadFrame(replayFile, b, Length, sizeof(b));
// must call StripAudioPackets() here because the buffer is not emptied
// when falling back from "fast forward" to "play" (see above)
StripAudioPackets(b, r);
}
else if (index) {
uchar FileNumber;
int FileOffset, Length;
readIndex++;
if (!(index->Get(readIndex, &FileNumber, &FileOffset, NULL, &Length) && NextFile(FileNumber, FileOffset))) {
readIndex = -1;
eof = true;
continue;
}
r = ReadFrame(replayFile, b, Length, sizeof(b));
StripAudioPackets(b, r, audioTrack);
}
else // allows replay even if the index file is missing
r = read(replayFile, b, sizeof(b));
if (r > 0)
readFrame = new cFrame(b, r, ftUnknown, readIndex);
else if (r == 0)
eof = true;
else if (r < 0 && FATALERRNO) {
LOG_ERROR;
break;
}
}
else//XXX
usleep(1); // this keeps the CPU load low
}
// Store the frame in the buffer:
if (readFrame) {
if (ringBuffer->Put(readFrame))
readFrame = NULL;
}
// Get the next frame from the buffer:
if (!playFrame) {
playFrame = ringBuffer->Get();
p = NULL;
pc = 0;
}
// Play the frame:
if (playFrame) {
if (!p) {
p = playFrame->Data();
pc = playFrame->Count();
}
if (p) {
int w = PlayVideo(p, pc);
if (w > 0) {
p += w;
pc -= w;
}
else if (w < 0 && FATALERRNO) {
LOG_ERROR;
break;
}
}
if (pc == 0) {
writeIndex = playFrame->Index();
backTrace->Add(playFrame->Index(), playFrame->Count());
ringBuffer->Drop(playFrame);
playFrame = NULL;
p = 0;
}
}
}
}
active = running = false;
dsyslog("dvbplayer thread ended (pid=%d)", getpid());
}
void cDvbPlayer::Pause(void)
{
if (playMode == pmPause || playMode == pmStill)
Play();
else {
LOCK_THREAD;
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
Empty();
DeviceFreeze();
playMode = pmPause;
}
}
void cDvbPlayer::Play(void)
{
if (playMode != pmPlay) {
LOCK_THREAD;
if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
Empty();
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
}
}
void cDvbPlayer::Forward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? 1 : -1);
break;
}
else if (playDir == pdForward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmFast;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? -1 : 1);
break;
}
else if (playDir == pdForward) {
Pause();
break;
}
// run into pmPause
case pmStill:
case pmPause:
DeviceMute();
playMode = pmSlow;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
break;
}
}
}
void cDvbPlayer::Backward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? 1 : -1);
break;
}
else if (playDir == pdBackward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmFast;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? -1 : 1);
break;
}
else if (playDir == pdBackward) {
Pause();
break;
}
// run into pmPause
case pmStill:
case pmPause: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmSlow;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
}
break;
}
}
}
int cDvbPlayer::SkipFrames(int Frames)
{
if (index && Frames) {
int Current, Total;
GetIndex(Current, Total, true);
int OldCurrent = Current;
Current = index->GetNextIFrame(Current + Frames, Frames > 0);
return Current >= 0 ? Current : OldCurrent;
}
return -1;
}
void cDvbPlayer::SkipSeconds(int Seconds)
{
if (index && Seconds) {
LOCK_THREAD;
Empty();
int Index = writeIndex;
if (Index >= 0) {
Index = max(Index + Seconds * FRAMESPERSEC, 0);
if (Index > 0)
Index = index->GetNextIFrame(Index, false, NULL, NULL, NULL, true);
if (Index >= 0)
readIndex = writeIndex = Index - 1; // Action() will first increment it!
}
Play();
}
}
void cDvbPlayer::Goto(int Index, bool Still)
{
if (index) {
LOCK_THREAD;
Empty();
if (++Index <= 0)
Index = 1; // not '0', to allow GetNextIFrame() below to work!
uchar FileNumber;
int FileOffset, Length;
Index = index->GetNextIFrame(Index, false, &FileNumber, &FileOffset, &Length);
if (Index >= 0 && NextFile(FileNumber, FileOffset) && Still) {
uchar b[MAXFRAMESIZE];
int r = ReadFrame(replayFile, b, Length, sizeof(b));
if (r > 0) {
if (playMode == pmPause)
DevicePlay();
StripAudioPackets(b, r);
DeviceStillPicture(b, r);
}
playMode = pmStill;
}
readIndex = writeIndex = Index;
}
}
bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (index) {
if (playMode == pmStill)
Current = max(readIndex, 0);
else {
Current = max(writeIndex, 0);
if (SnapToIFrame) {
int i1 = index->GetNextIFrame(Current + 1, false);
int i2 = index->GetNextIFrame(Current, true);
Current = (abs(Current - i1) <= abs(Current - i2)) ? i1 : i2;
}
}
Total = index->Last();
return true;
}
Current = Total = -1;
return false;
}
bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
Play = (playMode == pmPlay || playMode == pmFast);
Forward = (playDir == pdForward);
if (playMode == pmFast || playMode == pmSlow)
Speed = Setup.MultiSpeedMode ? abs(trickSpeed - NORMAL_SPEED) : 0;
else
Speed = -1;
return true;
}
int cDvbPlayer::NumAudioTracks(void) const
{
return canToggleAudioTrack ? 2 : 1;
}
const char **cDvbPlayer::GetAudioTracks(int *CurrentTrack) const
{
if (NumAudioTracks()) {
if (CurrentTrack)
*CurrentTrack = (audioTrack == 0xC0) ? 0 : 1;
static const char *audioTracks1[] = { "Audio 1", NULL };
static const char *audioTracks2[] = { "Audio 1", "Audio 2", NULL };
return NumAudioTracks() > 1 ? audioTracks2 : audioTracks1;
}
return NULL;
}
void cDvbPlayer::SetAudioTrack(int Index)
{
if ((audioTrack == 0xC0) != (Index == 0)) {
audioTrack = (Index == 1) ? 0xC1 : 0xC0;
Empty();
}
}
// --- cDvbPlayerControl -----------------------------------------------------
cDvbPlayerControl::cDvbPlayerControl(const char *FileName)
:cControl(player = new cDvbPlayer(FileName))
{
}
cDvbPlayerControl::~cDvbPlayerControl()
{
Stop();
}
bool cDvbPlayerControl::Active(void)
{
return player && player->Active();
}
void cDvbPlayerControl::Stop(void)
{
delete player;
player = NULL;
}
void cDvbPlayerControl::Pause(void)
{
if (player)
player->Pause();
}
void cDvbPlayerControl::Play(void)
{
if (player)
player->Play();
}
void cDvbPlayerControl::Forward(void)
{
if (player)
player->Forward();
}
void cDvbPlayerControl::Backward(void)
{
if (player)
player->Backward();
}
void cDvbPlayerControl::SkipSeconds(int Seconds)
{
if (player)
player->SkipSeconds(Seconds);
}
int cDvbPlayerControl::SkipFrames(int Frames)
{
if (player)
return player->SkipFrames(Frames);
return -1;
}
bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (player) {
player->GetIndex(Current, Total, SnapToIFrame);
return true;
}
return false;
}
bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
return player && player->GetReplayMode(Play, Forward, Speed);
}
void cDvbPlayerControl::Goto(int Position, bool Still)
{
if (player)
player->Goto(Position, Still);
}