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76 lines
4.0 KiB
C++
76 lines
4.0 KiB
C++
/*
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* status.h: Status monitoring
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: status.h 1.4 2002/07/13 10:48:50 kls Exp $
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*/
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#ifndef __STATUS_H
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#define __STATUS_H
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#include "config.h"
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#include "device.h"
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#include "player.h"
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#include "tools.h"
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class cStatus : public cListObject {
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private:
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static cList<cStatus> statusMonitors;
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protected:
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// These functions can be implemented by derived classes to receive status information:
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virtual void ChannelSwitch(const cDevice *Device, int ChannelNumber) {}
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// Indicates a channel switch on the given DVB device.
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// If ChannelNumber is 0, this is before the channel is being switched,
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// otherwise ChannelNumber is the number of the channel that has been switched to.
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virtual void Recording(const cDevice *Device, const char *Name) {}
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// The given DVB device has started recording Name. Name is the full directory
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// name of the recording. If Name is NULL, the recording has ended.
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virtual void Replaying(const cControl *Control, const char *Name) {}
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// The given player control has started replaying Name. Name is the full directory
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// name of the recording. If Name is NULL, the replay has ended.
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virtual void SetVolume(int Volume, bool Absolute) {}
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// The volume has been set to the given value, either
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// absolutely or relative to the current volume.
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virtual void OsdClear(void) {}
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// The OSD has been cleared.
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virtual void OsdTitle(const char *Title) {}
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// Title has been displayed in the title line of the menu.
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virtual void OsdStatusMessage(const char *Message) {}
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// Message has been displayed in the status line of the menu.
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// If Message is NULL, the status line has been cleared.
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virtual void OsdHelpKeys(const char *Red, const char *Green, const char *Yellow, const char *Blue) {}
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// The help keys have been set to the given values (may be NULL).
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virtual void OsdCurrentItem(const char *Text) {}
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// The OSD displays the given single line Text as the current menu item.
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virtual void OsdTextItem(const char *Text, bool Scroll) {}
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// The OSD displays the given multi line text. If Text points to an
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// actual string, that text shall be displayed and Scroll has no
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// meaning. If Text is NULL, Scroll defines whether the previously
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// received text shall be scrolled up (true) or down (false) and
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// the text shall be redisplayed with the new offset.
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virtual void OsdChannel(const char *Text) {}
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// The OSD displays the single line Text with the current channel information.
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virtual void OsdProgramme(time_t PresentTime, const char *PresentTitle, const char *PresentSubtitle, time_t FollowingTime, const char *FollowingTitle, const char *FollowingSubtitle) {}
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// The OSD displays the given programme information.
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public:
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cStatus(void);
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virtual ~cStatus();
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// These functions are called whenever the related status information changes:
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static void MsgChannelSwitch(const cDevice *Device, int ChannelNumber);
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static void MsgRecording(const cDevice *Device, const char *Name);
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static void MsgReplaying(const cControl *Control, const char *Name);
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static void MsgSetVolume(int Volume, bool Absolute);
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static void MsgOsdClear(void);
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static void MsgOsdTitle(const char *Title);
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static void MsgOsdStatusMessage(const char *Message);
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static void MsgOsdHelpKeys(const char *Red, const char *Green, const char *Yellow, const char *Blue);
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static void MsgOsdCurrentItem(const char *Text);
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static void MsgOsdTextItem(const char *Text, bool Scroll = false);
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static void MsgOsdChannel(const char *Text);
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static void MsgOsdProgramme(time_t PresentTime, const char *PresentTitle, const char *PresentSubtitle, time_t FollowingTime, const char *FollowingTitle, const char *FollowingSubtitle);
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};
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#endif //__STATUS_H
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