mirror of
https://github.com/VDR4Arch/vdr.git
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922 lines
26 KiB
C
922 lines
26 KiB
C
/*
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* dvbplayer.c: The DVB player
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: dvbplayer.c 2.24 2012/02/19 14:31:22 kls Exp $
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*/
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#include "dvbplayer.h"
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#include <math.h>
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#include <stdlib.h>
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#include "recording.h"
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#include "remux.h"
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#include "ringbuffer.h"
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#include "thread.h"
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#include "tools.h"
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// --- cPtsIndex -------------------------------------------------------------
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#define PTSINDEX_ENTRIES 500
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class cPtsIndex {
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private:
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struct tPtsIndex {
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uint32_t pts; // no need for 33 bit - some devices don't even supply the msb
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int index;
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};
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tPtsIndex pi[PTSINDEX_ENTRIES];
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int w, r;
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int lastFound;
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cMutex mutex;
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public:
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cPtsIndex(void);
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void Clear(void);
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void Put(uint32_t Pts, int Index);
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int FindIndex(uint32_t Pts);
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};
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cPtsIndex::cPtsIndex(void)
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{
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lastFound = 0;
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Clear();
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}
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void cPtsIndex::Clear(void)
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{
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cMutexLock MutexLock(&mutex);
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w = r = 0;
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}
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void cPtsIndex::Put(uint32_t Pts, int Index)
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{
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cMutexLock MutexLock(&mutex);
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pi[w].pts = Pts;
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pi[w].index = Index;
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w = (w + 1) % PTSINDEX_ENTRIES;
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if (w == r)
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r = (r + 1) % PTSINDEX_ENTRIES;
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}
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int cPtsIndex::FindIndex(uint32_t Pts)
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{
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cMutexLock MutexLock(&mutex);
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if (w == r)
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return lastFound; // list is empty, let's not jump way off the last known position
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uint32_t Delta = 0xFFFFFFFF;
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int Index = -1;
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for (int i = w; i != r; ) {
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if (--i < 0)
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i = PTSINDEX_ENTRIES - 1;
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uint32_t d = pi[i].pts < Pts ? Pts - pi[i].pts : pi[i].pts - Pts;
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if (d > 0x7FFFFFFF)
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d = 0xFFFFFFFF - d; // handle rollover
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if (d < Delta) {
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Delta = d;
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Index = pi[i].index;
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}
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}
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lastFound = Index;
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return Index;
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}
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// --- cNonBlockingFileReader ------------------------------------------------
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class cNonBlockingFileReader : public cThread {
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private:
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cUnbufferedFile *f;
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uchar *buffer;
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uchar *result;
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int wanted;
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int length;
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cCondWait newSet;
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cCondVar newDataCond;
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cMutex newDataMutex;
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protected:
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void Action(void);
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public:
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cNonBlockingFileReader(void);
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~cNonBlockingFileReader();
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void Clear(void);
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void Request(cUnbufferedFile *File, int Length);
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int Result(uchar **Buffer);
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bool Reading(void) { return result; }
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bool WaitForDataMs(int msToWait);
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};
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cNonBlockingFileReader::cNonBlockingFileReader(void)
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:cThread("non blocking file reader")
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{
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f = NULL;
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buffer = NULL;
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result = NULL;
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wanted = length = 0;
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Start();
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}
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cNonBlockingFileReader::~cNonBlockingFileReader()
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{
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newSet.Signal();
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Cancel(3);
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free(buffer);
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free(result);
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}
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void cNonBlockingFileReader::Clear(void)
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{
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Lock();
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f = NULL;
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free(buffer);
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buffer = NULL;
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free(result);
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result = NULL;
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wanted = length = 0;
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Unlock();
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}
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void cNonBlockingFileReader::Request(cUnbufferedFile *File, int Length)
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{
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Lock();
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Clear();
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wanted = Length;
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buffer = MALLOC(uchar, wanted);
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f = File;
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newSet.Signal();
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Unlock();
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}
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int cNonBlockingFileReader::Result(uchar **Buffer)
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{
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LOCK_THREAD;
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if (result && length == wanted) {
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*Buffer = result;
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result = NULL;
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return wanted;
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}
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errno = EAGAIN;
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return -1;
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}
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void cNonBlockingFileReader::Action(void)
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{
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while (Running()) {
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Lock();
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if (f && buffer && length < wanted) {
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int r = f->Read(buffer + length, wanted - length);
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if (r > 0)
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length += r;
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else if (r == 0) { // r == 0 means EOF
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if (length > 0)
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wanted = length; // already read something, so return the rest
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else
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length = wanted = 0; // report EOF
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}
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else if (FATALERRNO) {
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LOG_ERROR;
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length = wanted = r; // this will forward the error status to the caller
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}
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if (length == wanted) {
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result = buffer;
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buffer = NULL;
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cMutexLock NewDataLock(&newDataMutex);
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newDataCond.Broadcast();
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}
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}
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Unlock();
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newSet.Wait(1000);
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}
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}
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bool cNonBlockingFileReader::WaitForDataMs(int msToWait)
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{
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if (result && length == wanted)
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return true;
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cMutexLock NewDataLock(&newDataMutex);
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return newDataCond.TimedWait(newDataMutex, msToWait);
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}
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// --- cDvbPlayer ------------------------------------------------------------
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#define PLAYERBUFSIZE MEGABYTE(1)
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#define RESUMEBACKUP 10 // number of seconds to back up when resuming an interrupted replay session
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#define MAXSTUCKATEOF 3 // max. number of seconds to wait in case the device doesn't play the last frame
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class cDvbPlayer : public cPlayer, cThread {
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private:
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enum ePlayModes { pmPlay, pmPause, pmSlow, pmFast, pmStill };
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enum ePlayDirs { pdForward, pdBackward };
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static int Speeds[];
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cNonBlockingFileReader *nonBlockingFileReader;
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cRingBufferFrame *ringBuffer;
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cPtsIndex ptsIndex;
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cFileName *fileName;
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cIndexFile *index;
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cUnbufferedFile *replayFile;
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double framesPerSecond;
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bool isPesRecording;
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bool pauseLive;
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bool eof;
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bool firstPacket;
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ePlayModes playMode;
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ePlayDirs playDir;
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int trickSpeed;
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int readIndex;
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bool readIndependent;
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cFrame *readFrame;
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cFrame *playFrame;
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cFrame *dropFrame;
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void TrickSpeed(int Increment);
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void Empty(void);
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bool NextFile(uint16_t FileNumber = 0, off_t FileOffset = -1);
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int Resume(void);
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bool Save(void);
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protected:
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virtual void Activate(bool On);
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virtual void Action(void);
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public:
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cDvbPlayer(const char *FileName, bool PauseLive);
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virtual ~cDvbPlayer();
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bool Active(void) { return cThread::Running(); }
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void Pause(void);
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void Play(void);
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void Forward(void);
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void Backward(void);
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int SkipFrames(int Frames);
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void SkipSeconds(int Seconds);
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void Goto(int Position, bool Still = false);
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virtual double FramesPerSecond(void) { return framesPerSecond; }
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virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
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virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
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};
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#define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct?
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#define NORMAL_SPEED 4 // the index of the '1' entry in the following array
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#define MAX_SPEEDS 3 // the offset of the maximum speed from normal speed in either direction
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#define SPEED_MULT 12 // the speed multiplier
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int cDvbPlayer::Speeds[] = { 0, -2, -4, -8, 1, 2, 4, 12, 0 };
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cDvbPlayer::cDvbPlayer(const char *FileName, bool PauseLive)
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:cThread("dvbplayer")
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{
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nonBlockingFileReader = NULL;
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ringBuffer = NULL;
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index = NULL;
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cRecording Recording(FileName);
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framesPerSecond = Recording.FramesPerSecond();
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isPesRecording = Recording.IsPesRecording();
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pauseLive = PauseLive;
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eof = false;
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firstPacket = true;
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playMode = pmPlay;
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playDir = pdForward;
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trickSpeed = NORMAL_SPEED;
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readIndex = -1;
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readIndependent = false;
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readFrame = NULL;
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playFrame = NULL;
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dropFrame = NULL;
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isyslog("replay %s", FileName);
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fileName = new cFileName(FileName, false, false, isPesRecording);
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replayFile = fileName->Open();
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if (!replayFile)
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return;
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ringBuffer = new cRingBufferFrame(PLAYERBUFSIZE);
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// Create the index file:
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index = new cIndexFile(FileName, false, isPesRecording, pauseLive);
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if (!index)
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esyslog("ERROR: can't allocate index");
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else if (!index->Ok()) {
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delete index;
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index = NULL;
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}
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else if (PauseLive)
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framesPerSecond = cRecording(FileName).FramesPerSecond(); // the fps rate might have changed from the default
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}
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cDvbPlayer::~cDvbPlayer()
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{
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Save();
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Detach();
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delete readFrame; // might not have been stored in the buffer in Action()
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delete index;
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delete fileName;
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delete ringBuffer;
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}
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void cDvbPlayer::TrickSpeed(int Increment)
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{
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int nts = trickSpeed + Increment;
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if (Speeds[nts] == 1) {
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trickSpeed = nts;
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if (playMode == pmFast)
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Play();
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else
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Pause();
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}
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else if (Speeds[nts]) {
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trickSpeed = nts;
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int Mult = (playMode == pmSlow && playDir == pdForward) ? 1 : SPEED_MULT;
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int sp = (Speeds[nts] > 0) ? Mult / Speeds[nts] : -Speeds[nts] * Mult;
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if (sp > MAX_VIDEO_SLOWMOTION)
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sp = MAX_VIDEO_SLOWMOTION;
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DeviceTrickSpeed(sp);
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}
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}
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void cDvbPlayer::Empty(void)
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{
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LOCK_THREAD;
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if (nonBlockingFileReader)
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nonBlockingFileReader->Clear();
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if (!firstPacket) // don't set the readIndex twice if Empty() is called more than once
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readIndex = ptsIndex.FindIndex(DeviceGetSTC()) - 1; // Action() will first increment it!
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delete readFrame; // might not have been stored in the buffer in Action()
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readFrame = NULL;
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playFrame = NULL;
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dropFrame = NULL;
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ringBuffer->Clear();
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ptsIndex.Clear();
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DeviceClear();
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firstPacket = true;
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}
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bool cDvbPlayer::NextFile(uint16_t FileNumber, off_t FileOffset)
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{
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if (FileNumber > 0)
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replayFile = fileName->SetOffset(FileNumber, FileOffset);
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else if (replayFile && eof)
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replayFile = fileName->NextFile();
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eof = false;
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return replayFile != NULL;
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}
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int cDvbPlayer::Resume(void)
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{
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if (index) {
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int Index = index->GetResume();
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if (Index >= 0) {
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uint16_t FileNumber;
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off_t FileOffset;
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if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset))
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return Index;
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}
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}
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return -1;
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}
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bool cDvbPlayer::Save(void)
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{
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if (index) {
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int Index = ptsIndex.FindIndex(DeviceGetSTC());
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if (Index >= 0) {
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Index -= int(round(RESUMEBACKUP * framesPerSecond));
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if (Index > 0)
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Index = index->GetNextIFrame(Index, false);
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else
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Index = 0;
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if (Index >= 0)
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return index->StoreResume(Index);
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}
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}
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return false;
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}
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void cDvbPlayer::Activate(bool On)
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{
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if (On) {
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if (replayFile)
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Start();
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}
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else
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Cancel(9);
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}
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void cDvbPlayer::Action(void)
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{
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uchar *p = NULL;
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int pc = 0;
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readIndex = Resume();
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if (readIndex >= 0)
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isyslog("resuming replay at index %d (%s)", readIndex, *IndexToHMSF(readIndex, true, framesPerSecond));
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nonBlockingFileReader = new cNonBlockingFileReader;
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int Length = 0;
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bool Sleep = false;
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bool WaitingForData = false;
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time_t StuckAtEof = 0;
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uint32_t LastStc = 0;
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int LastReadIFrame = -1;
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int SwitchToPlayFrame = 0;
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if (pauseLive)
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Goto(0, true);
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while (Running()) {
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if (WaitingForData)
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nonBlockingFileReader->WaitForDataMs(10); // this keeps the CPU load low, but reacts immediately on new data
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else if (Sleep) {
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cPoller Poller;
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DevicePoll(Poller, 10);
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Sleep = false;
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if (playMode == pmStill || playMode == pmPause)
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cCondWait::SleepMs(10);
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}
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{
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LOCK_THREAD;
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// Read the next frame from the file:
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if (playMode != pmStill && playMode != pmPause) {
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if (!readFrame && (replayFile || readIndex >= 0)) {
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if (!nonBlockingFileReader->Reading()) {
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if (!SwitchToPlayFrame && (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))) {
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uint16_t FileNumber;
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off_t FileOffset;
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bool TimeShiftMode = index->IsStillRecording();
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int Index = -1;
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readIndependent = false;
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if (DeviceHasIBPTrickSpeed() && playDir == pdForward) {
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if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length))
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Index = readIndex + 1;
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}
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else {
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int d = int(round(0.4 * framesPerSecond));
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if (playDir != pdForward)
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d = -d;
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int NewIndex = readIndex + d;
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if (NewIndex <= 0 && readIndex > 0)
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NewIndex = 1; // make sure the very first frame is delivered
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NewIndex = index->GetNextIFrame(NewIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length, TimeShiftMode);
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if (NewIndex < 0 && TimeShiftMode && playDir == pdForward)
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SwitchToPlayFrame = Index;
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Index = NewIndex;
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readIndependent = true;
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}
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if (Index >= 0) {
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readIndex = Index;
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if (!NextFile(FileNumber, FileOffset))
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continue;
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}
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else
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eof = true;
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}
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else if (index) {
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uint16_t FileNumber;
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off_t FileOffset;
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if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length) && NextFile(FileNumber, FileOffset))
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readIndex++;
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else
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eof = true;
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}
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else // allows replay even if the index file is missing
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Length = MAXFRAMESIZE;
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if (Length == -1)
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Length = MAXFRAMESIZE; // this means we read up to EOF (see cIndex)
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else if (Length > MAXFRAMESIZE) {
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esyslog("ERROR: frame larger than buffer (%d > %d)", Length, MAXFRAMESIZE);
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Length = MAXFRAMESIZE;
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}
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if (!eof)
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nonBlockingFileReader->Request(replayFile, Length);
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}
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if (!eof) {
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uchar *b = NULL;
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int Retries = 5;
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int r;
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while (true) {
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r = nonBlockingFileReader->Result(&b);
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if (r == -1 && errno == EAGAIN && --Retries)
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nonBlockingFileReader->WaitForDataMs(10);
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else
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break;
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}
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if (r > 0) {
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WaitingForData = false;
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uint32_t Pts = 0;
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if (readIndependent) {
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Pts = isPesRecording ? PesGetPts(b) : TsGetPts(b, r);
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LastReadIFrame = readIndex;
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}
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readFrame = new cFrame(b, -r, ftUnknown, readIndex, Pts); // hands over b to the ringBuffer
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}
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else if (r < 0 && errno == EAGAIN)
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WaitingForData = true;
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else {
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if (r == 0)
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eof = true;
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else if (r < 0 && FATALERRNO) {
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LOG_ERROR;
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break;
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}
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}
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}
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}
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// Store the frame in the buffer:
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if (readFrame) {
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if (ringBuffer->Put(readFrame))
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readFrame = NULL;
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else
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Sleep = true;
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}
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}
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else
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Sleep = true;
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if (dropFrame) {
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if (!eof || (playDir != pdForward && dropFrame->Index() > 0) || (playDir == pdForward && dropFrame->Index() < readIndex)) {
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ringBuffer->Drop(dropFrame); // the very first and last frame are continously repeated to flush data through the device
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dropFrame = NULL;
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}
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}
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// Get the next frame from the buffer:
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if (!playFrame) {
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playFrame = ringBuffer->Get();
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p = NULL;
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pc = 0;
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}
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// Play the frame:
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if (playFrame) {
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if (!p) {
|
|
p = playFrame->Data();
|
|
pc = playFrame->Count();
|
|
if (p) {
|
|
if (playFrame->Index() >= 0 && playFrame->Pts() != 0)
|
|
ptsIndex.Put(playFrame->Pts(), playFrame->Index());
|
|
if (firstPacket) {
|
|
if (isPesRecording) {
|
|
PlayPes(NULL, 0);
|
|
cRemux::SetBrokenLink(p, pc);
|
|
}
|
|
else
|
|
PlayTs(NULL, 0);
|
|
firstPacket = false;
|
|
}
|
|
}
|
|
}
|
|
if (p) {
|
|
int w;
|
|
if (isPesRecording)
|
|
w = PlayPes(p, pc, playMode != pmPlay && !(playMode == pmSlow && playDir == pdForward) && DeviceIsPlayingVideo());
|
|
else
|
|
w = PlayTs(p, pc, playMode != pmPlay && !(playMode == pmSlow && playDir == pdForward) && DeviceIsPlayingVideo());
|
|
if (w > 0) {
|
|
p += w;
|
|
pc -= w;
|
|
}
|
|
else if (w < 0 && FATALERRNO)
|
|
LOG_ERROR;
|
|
else
|
|
Sleep = true;
|
|
}
|
|
if (pc <= 0) {
|
|
dropFrame = playFrame;
|
|
playFrame = NULL;
|
|
p = NULL;
|
|
}
|
|
}
|
|
else
|
|
Sleep = true;
|
|
|
|
// Handle hitting begin/end of recording:
|
|
|
|
if (eof || SwitchToPlayFrame) {
|
|
bool SwitchToPlay = false;
|
|
uint32_t Stc = DeviceGetSTC();
|
|
if (Stc != LastStc)
|
|
StuckAtEof = 0;
|
|
else if (!StuckAtEof)
|
|
StuckAtEof = time(NULL);
|
|
else if (time(NULL) - StuckAtEof > MAXSTUCKATEOF) {
|
|
if (playDir == pdForward)
|
|
break; // automatically stop at end of recording
|
|
SwitchToPlay = true;
|
|
}
|
|
LastStc = Stc;
|
|
int Index = ptsIndex.FindIndex(Stc);
|
|
if (playDir == pdForward && !SwitchToPlayFrame) {
|
|
if (Index >= LastReadIFrame)
|
|
break; // automatically stop at end of recording
|
|
}
|
|
else if (Index <= 0 || SwitchToPlayFrame && Index >= SwitchToPlayFrame)
|
|
SwitchToPlay = true;
|
|
if (SwitchToPlay) {
|
|
if (!SwitchToPlayFrame)
|
|
Empty();
|
|
DevicePlay();
|
|
playMode = pmPlay;
|
|
playDir = pdForward;
|
|
SwitchToPlayFrame = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
cNonBlockingFileReader *nbfr = nonBlockingFileReader;
|
|
nonBlockingFileReader = NULL;
|
|
delete nbfr;
|
|
}
|
|
|
|
void cDvbPlayer::Pause(void)
|
|
{
|
|
if (playMode == pmPause || playMode == pmStill)
|
|
Play();
|
|
else {
|
|
LOCK_THREAD;
|
|
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
|
|
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
|
|
Empty();
|
|
}
|
|
DeviceFreeze();
|
|
playMode = pmPause;
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Play(void)
|
|
{
|
|
if (playMode != pmPlay) {
|
|
LOCK_THREAD;
|
|
if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
|
|
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
|
|
Empty();
|
|
}
|
|
DevicePlay();
|
|
playMode = pmPlay;
|
|
playDir = pdForward;
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Forward(void)
|
|
{
|
|
if (index) {
|
|
switch (playMode) {
|
|
case pmFast:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdForward ? 1 : -1);
|
|
break;
|
|
}
|
|
else if (playDir == pdForward) {
|
|
Play();
|
|
break;
|
|
}
|
|
// run into pmPlay
|
|
case pmPlay: {
|
|
LOCK_THREAD;
|
|
if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
|
|
Empty();
|
|
if (DeviceIsPlayingVideo())
|
|
DeviceMute();
|
|
playMode = pmFast;
|
|
playDir = pdForward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
|
|
}
|
|
break;
|
|
case pmSlow:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdForward ? -1 : 1);
|
|
break;
|
|
}
|
|
else if (playDir == pdForward) {
|
|
Pause();
|
|
break;
|
|
}
|
|
Empty();
|
|
// run into pmPause
|
|
case pmStill:
|
|
case pmPause:
|
|
DeviceMute();
|
|
playMode = pmSlow;
|
|
playDir = pdForward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
|
|
break;
|
|
default: esyslog("ERROR: unknown playMode %d (%s)", playMode, __FUNCTION__);
|
|
}
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Backward(void)
|
|
{
|
|
if (index) {
|
|
switch (playMode) {
|
|
case pmFast:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdBackward ? 1 : -1);
|
|
break;
|
|
}
|
|
else if (playDir == pdBackward) {
|
|
Play();
|
|
break;
|
|
}
|
|
// run into pmPlay
|
|
case pmPlay: {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
if (DeviceIsPlayingVideo())
|
|
DeviceMute();
|
|
playMode = pmFast;
|
|
playDir = pdBackward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
|
|
}
|
|
break;
|
|
case pmSlow:
|
|
if (Setup.MultiSpeedMode) {
|
|
TrickSpeed(playDir == pdBackward ? -1 : 1);
|
|
break;
|
|
}
|
|
else if (playDir == pdBackward) {
|
|
Pause();
|
|
break;
|
|
}
|
|
Empty();
|
|
// run into pmPause
|
|
case pmStill:
|
|
case pmPause: {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
DeviceMute();
|
|
playMode = pmSlow;
|
|
playDir = pdBackward;
|
|
trickSpeed = NORMAL_SPEED;
|
|
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
|
|
}
|
|
break;
|
|
default: esyslog("ERROR: unknown playMode %d (%s)", playMode, __FUNCTION__);
|
|
}
|
|
}
|
|
}
|
|
|
|
int cDvbPlayer::SkipFrames(int Frames)
|
|
{
|
|
if (index && Frames) {
|
|
int Current, Total;
|
|
GetIndex(Current, Total, true);
|
|
int OldCurrent = Current;
|
|
// As GetNextIFrame() increments/decrements at least once, the
|
|
// destination frame (= Current + Frames) must be adjusted by
|
|
// -1/+1 respectively.
|
|
Current = index->GetNextIFrame(Current + Frames + (Frames > 0 ? -1 : 1), Frames > 0);
|
|
return Current >= 0 ? Current : OldCurrent;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void cDvbPlayer::SkipSeconds(int Seconds)
|
|
{
|
|
if (index && Seconds) {
|
|
LOCK_THREAD;
|
|
int Index = ptsIndex.FindIndex(DeviceGetSTC());
|
|
Empty();
|
|
if (Index >= 0) {
|
|
Index = max(Index + SecondsToFrames(Seconds, framesPerSecond), 0);
|
|
if (Index > 0)
|
|
Index = index->GetNextIFrame(Index, false, NULL, NULL, NULL, true);
|
|
if (Index >= 0)
|
|
readIndex = Index - 1; // Action() will first increment it!
|
|
}
|
|
Play();
|
|
}
|
|
}
|
|
|
|
void cDvbPlayer::Goto(int Index, bool Still)
|
|
{
|
|
if (index) {
|
|
LOCK_THREAD;
|
|
Empty();
|
|
if (++Index <= 0)
|
|
Index = 1; // not '0', to allow GetNextIFrame() below to work!
|
|
uint16_t FileNumber;
|
|
off_t FileOffset;
|
|
int Length;
|
|
Index = index->GetNextIFrame(Index, false, &FileNumber, &FileOffset, &Length);
|
|
if (Index >= 0 && NextFile(FileNumber, FileOffset) && Still) {
|
|
uchar b[MAXFRAMESIZE];
|
|
int r = ReadFrame(replayFile, b, Length, sizeof(b));
|
|
if (r > 0) {
|
|
if (playMode == pmPause)
|
|
DevicePlay();
|
|
DeviceStillPicture(b, r);
|
|
ptsIndex.Put(isPesRecording ? PesGetPts(b) : TsGetPts(b, r), Index);
|
|
}
|
|
playMode = pmStill;
|
|
}
|
|
readIndex = Index;
|
|
}
|
|
}
|
|
|
|
bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
|
|
{
|
|
if (index) {
|
|
Current = ptsIndex.FindIndex(DeviceGetSTC());
|
|
if (SnapToIFrame) {
|
|
int i1 = index->GetNextIFrame(Current + 1, false);
|
|
int i2 = index->GetNextIFrame(Current, true);
|
|
Current = (abs(Current - i1) <= abs(Current - i2)) ? i1 : i2;
|
|
}
|
|
Total = index->Last();
|
|
return true;
|
|
}
|
|
Current = Total = -1;
|
|
return false;
|
|
}
|
|
|
|
bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
|
|
{
|
|
Play = (playMode == pmPlay || playMode == pmFast);
|
|
Forward = (playDir == pdForward);
|
|
if (playMode == pmFast || playMode == pmSlow)
|
|
Speed = Setup.MultiSpeedMode ? abs(trickSpeed - NORMAL_SPEED) : 0;
|
|
else
|
|
Speed = -1;
|
|
return true;
|
|
}
|
|
|
|
// --- cDvbPlayerControl -----------------------------------------------------
|
|
|
|
cDvbPlayerControl::cDvbPlayerControl(const char *FileName, bool PauseLive)
|
|
:cControl(player = new cDvbPlayer(FileName, PauseLive))
|
|
{
|
|
}
|
|
|
|
cDvbPlayerControl::~cDvbPlayerControl()
|
|
{
|
|
Stop();
|
|
}
|
|
|
|
bool cDvbPlayerControl::Active(void)
|
|
{
|
|
return player && player->Active();
|
|
}
|
|
|
|
void cDvbPlayerControl::Stop(void)
|
|
{
|
|
delete player;
|
|
player = NULL;
|
|
}
|
|
|
|
void cDvbPlayerControl::Pause(void)
|
|
{
|
|
if (player)
|
|
player->Pause();
|
|
}
|
|
|
|
void cDvbPlayerControl::Play(void)
|
|
{
|
|
if (player)
|
|
player->Play();
|
|
}
|
|
|
|
void cDvbPlayerControl::Forward(void)
|
|
{
|
|
if (player)
|
|
player->Forward();
|
|
}
|
|
|
|
void cDvbPlayerControl::Backward(void)
|
|
{
|
|
if (player)
|
|
player->Backward();
|
|
}
|
|
|
|
void cDvbPlayerControl::SkipSeconds(int Seconds)
|
|
{
|
|
if (player)
|
|
player->SkipSeconds(Seconds);
|
|
}
|
|
|
|
int cDvbPlayerControl::SkipFrames(int Frames)
|
|
{
|
|
if (player)
|
|
return player->SkipFrames(Frames);
|
|
return -1;
|
|
}
|
|
|
|
bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame)
|
|
{
|
|
if (player) {
|
|
player->GetIndex(Current, Total, SnapToIFrame);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
|
|
{
|
|
return player && player->GetReplayMode(Play, Forward, Speed);
|
|
}
|
|
|
|
void cDvbPlayerControl::Goto(int Position, bool Still)
|
|
{
|
|
if (player)
|
|
player->Goto(Position, Still);
|
|
}
|