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49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
/*
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* player.h: A player for still pictures
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*
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* See the README file for copyright information and how to reach the author.
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*
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* $Id: player.h 2.1 2012/04/28 11:56:01 kls Exp $
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*/
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#ifndef _PLAYER_H
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#define _PLAYER_H
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#include <vdr/osd.h>
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#include <vdr/player.h>
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#include <vdr/tools.h>
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#include "entry.h"
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extern int SlideShowDelay;
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cString HandleUnderscores(const char *s);
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class cPicturePlayer;
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class cPictureControl : public cControl {
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private:
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static int active;
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static cString lastDisplayed;
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cPictureEntry *pictures;
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const cPictureEntry *pictureEntry;
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cPicturePlayer *player;
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cOsd *osd;
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cString lastPath;
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cTimeMs slideShowDelay;
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bool slideShow;
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bool alwaysDisplayCaption;
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void NextPicture(int Direction);
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void NextDirectory(int Direction);
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void DisplayCaption(void);
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virtual void Hide(void) {}
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public:
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cPictureControl(cPictureEntry *Pictures, const cPictureEntry *PictureEntry, bool SlideShow = false);
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virtual ~cPictureControl();
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virtual cString GetHeader(void);
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virtual eOSState ProcessKey(eKeys Key);
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static bool Active(void) { return active > 0; }
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static const char *LastDisplayed(void);
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};
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#endif //_PLAYER_H
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