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- The CAM handling has been refactored. Instead of a cCiHandler per device there is now an abstract cCiAdapter and a cCamSlot. This allows each slot to be accessed individually. - The general 15 seconds workaround time before opening the CAM menu has been removed. If the CAM menu doesn't open within a timeout, the enter menu command is now sent again. - If a CAM is reset or pulled and reinserted, it now automatically starts decrypting the current channel again. - The Setup/CAM menu now dynamically refreshes its items and displays whether a CAM is present or ready. The 'Reset' function no longer leaves the menu. - The CAM menu will now be openend when pressing the Ok key on a slot entry. - The CAM menu now stays within the current menu context and doesn't close and reopen the menu every time an option is selected. - When an encrypted channel is switched to for the first time, VDR now checks explicitly whether a CAM can actually decrypt that channel. If there is more than one CAM in the system that claims to be able to decrypt the channel, they are all tried in turn. To make this possible, an encrypted channel needs to be received in Transfer Mode when it is switched to for the first time, so that VDR can determine whether the TS packets are actually decrypted. Once a channel is known to be decrypted by a particular CAM, the next time it is switched to it will be shown in normal live viewing mode. - A cDevice now automatically detaches all cReceiver objects that receive PIDs that can't be decrypted with the current CAM. A plugin that attaches a cReceiver to a device should therefore watch the receiver's IsAttached() function to see if it is still attached to the device. - The cReceiver constructor no longer takes an 'int Ca' as its first parameter, but rather a 'tChannelID ChannelID'. This is necessary for the device to be able to determine which CAM a particular channel can be decrypted with. If the channel is known to be unencrypted, or a plugin doesn't want to provide the channel id for other reasons, an invalid tChannelID() can be given. - The cThread::Start() function now waits until a previous incarnation of this thread has actually stopped. Before this it could happen that a thread's Cancel(-1) function was called and immediately after that it was started again, but the Start() function still found it to be 'active'. - The parameter NeedsDetachReceivers in cDevice::GetDevice(const cChannel *Channel, ...) has been removed. A call to this function will automatically detach all receivers from the device if it returns a non-NULL pointer. - The cTimeMs class now accepts an initial timeout value in its constructor. - A CAM is now explicitly instructed to stop decrypting when switching away from an encrypted channel. - If the CAM in use can decrypt several channels at the same time, VDR can now make use if this capability. Whether or not a CAM can decrypt more than one channel is determined by sending it an initial empty QUERY command and testing whether it replies to it. - Ca values in the range 0...F in channels.conf can still be used to assign a channel to a particular device, but this will no longer work with encrypted channels because without valid CA ids VDR can't decide which CAM slot to use. However, since VDR now automatically determines which CAM can decrypt which channel, setting fixed channel/device relations should no longer be necessary. IF AN ENCRYPTED CHANNEL CAN'T BE DECRYPTED AND YOU HAVE A CA VALUE IN THE RANGE 0...F FOR THAT CHANNEL, SET IT TO 0 (FTA) AND TUNE TO THE CHANNEL AGAIN.
235 lines
6.1 KiB
C++
235 lines
6.1 KiB
C++
/*
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* menu.h: The actual menu implementations
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.h 1.87 2007/01/05 10:40:54 kls Exp $
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*/
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#ifndef __MENU_H
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#define __MENU_H
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#include "ci.h"
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#include "device.h"
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#include "epg.h"
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#include "osdbase.h"
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#include "dvbplayer.h"
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#include "menuitems.h"
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#include "recorder.h"
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#include "skins.h"
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class cMenuText : public cOsdMenu {
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private:
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char *text;
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eDvbFont font;
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public:
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cMenuText(const char *Title, const char *Text, eDvbFont Font = fontOsd);
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virtual ~cMenuText();
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void SetText(const char *Text);
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virtual void Display(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuEditTimer : public cOsdMenu {
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private:
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cTimer *timer;
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cTimer data;
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int channel;
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bool addIfConfirmed;
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cMenuEditDateItem *firstday;
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void SetFirstDayItem(void);
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public:
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cMenuEditTimer(cTimer *Timer, bool New = false);
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virtual ~cMenuEditTimer();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuEvent : public cOsdMenu {
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private:
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const cEvent *event;
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public:
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cMenuEvent(const cEvent *Event, bool CanSwitch = false, bool Buttons = false);
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virtual void Display(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuMain : public cOsdMenu {
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private:
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time_t lastDiskSpaceCheck;
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int lastFreeMB;
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bool replaying;
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cOsdItem *stopReplayItem;
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cOsdItem *cancelEditingItem;
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cOsdItem *stopRecordingItem;
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int recordControlsState;
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static cOsdObject *pluginOsdObject;
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void Set(void);
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bool Update(bool Force = false);
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public:
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cMenuMain(eOSState State = osUnknown);
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virtual eOSState ProcessKey(eKeys Key);
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static cOsdObject *PluginOsdObject(void);
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};
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class cDisplayChannel : public cOsdObject {
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private:
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cSkinDisplayChannel *displayChannel;
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int group;
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bool withInfo;
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cTimeMs lastTime;
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int number;
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bool timeout;
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cChannel *channel;
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const cEvent *lastPresent;
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const cEvent *lastFollowing;
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static cDisplayChannel *currentDisplayChannel;
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void DisplayChannel(void);
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void DisplayInfo(void);
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void Refresh(void);
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cChannel *NextAvailableChannel(cChannel *Channel, int Direction);
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public:
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cDisplayChannel(int Number, bool Switched);
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cDisplayChannel(eKeys FirstKey);
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virtual ~cDisplayChannel();
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virtual eOSState ProcessKey(eKeys Key);
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static bool IsOpen(void) { return currentDisplayChannel != NULL; }
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};
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class cDisplayVolume : public cOsdObject {
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private:
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cSkinDisplayVolume *displayVolume;
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cTimeMs timeout;
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static cDisplayVolume *currentDisplayVolume;
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virtual void Show(void);
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cDisplayVolume(void);
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public:
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virtual ~cDisplayVolume();
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static cDisplayVolume *Create(void);
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static void Process(eKeys Key);
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eOSState ProcessKey(eKeys Key);
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};
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class cDisplayTracks : public cOsdObject {
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private:
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cSkinDisplayTracks *displayTracks;
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cTimeMs timeout;
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eTrackType types[ttMaxTrackTypes];
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char *descriptions[ttMaxTrackTypes];
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int numTracks, track, audioChannel;
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static cDisplayTracks *currentDisplayTracks;
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virtual void Show(void);
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cDisplayTracks(void);
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public:
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virtual ~cDisplayTracks();
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static bool IsOpen(void) { return currentDisplayTracks != NULL; }
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static cDisplayTracks *Create(void);
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static void Process(eKeys Key);
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eOSState ProcessKey(eKeys Key);
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};
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cOsdObject *CamControl(void);
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class cMenuRecordingItem;
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class cMenuRecordings : public cOsdMenu {
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private:
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char *base;
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int level;
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int recordingsState;
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int helpKeys;
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void SetHelpKeys(void);
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void Set(bool Refresh = false);
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bool Open(bool OpenSubMenus = false);
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eOSState Play(void);
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eOSState Rewind(void);
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eOSState Delete(void);
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eOSState Info(void);
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eOSState Commands(eKeys Key = kNone);
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protected:
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cRecording *GetRecording(cMenuRecordingItem *Item);
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public:
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cMenuRecordings(const char *Base = NULL, int Level = 0, bool OpenSubMenus = false);
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~cMenuRecordings();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cRecordControl {
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private:
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cDevice *device;
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cTimer *timer;
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cRecorder *recorder;
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const cEvent *event;
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char *instantId;
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char *fileName;
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bool GetEvent(void);
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public:
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cRecordControl(cDevice *Device, cTimer *Timer = NULL, bool Pause = false);
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virtual ~cRecordControl();
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bool Process(time_t t);
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cDevice *Device(void) { return device; }
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void Stop(void);
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const char *InstantId(void) { return instantId; }
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const char *FileName(void) { return fileName; }
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cTimer *Timer(void) { return timer; }
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};
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class cRecordControls {
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private:
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static cRecordControl *RecordControls[];
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static int state;
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public:
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static bool Start(cTimer *Timer = NULL, bool Pause = false);
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static void Stop(const char *InstantId);
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static bool PauseLiveVideo(void);
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static const char *GetInstantId(const char *LastInstantId);
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static cRecordControl *GetRecordControl(const char *FileName);
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static void Process(time_t t);
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static void ChannelDataModified(cChannel *Channel);
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static bool Active(void);
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static void Shutdown(void);
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static void ChangeState(void) { state++; }
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static bool StateChanged(int &State);
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};
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class cReplayControl : public cDvbPlayerControl {
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private:
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cSkinDisplayReplay *displayReplay;
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cMarks marks;
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bool visible, modeOnly, shown, displayFrames;
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int lastCurrent, lastTotal;
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bool lastPlay, lastForward;
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int lastSpeed;
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time_t timeoutShow;
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bool timeSearchActive, timeSearchHide;
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int timeSearchTime, timeSearchPos;
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void TimeSearchDisplay(void);
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void TimeSearchProcess(eKeys Key);
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void TimeSearch(void);
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void ShowTimed(int Seconds = 0);
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static cReplayControl *currentReplayControl;
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static char *fileName;
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static char *title;
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void ShowMode(void);
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bool ShowProgress(bool Initial);
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void MarkToggle(void);
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void MarkJump(bool Forward);
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void MarkMove(bool Forward);
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void EditCut(void);
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void EditTest(void);
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public:
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cReplayControl(void);
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virtual ~cReplayControl();
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virtual cOsdObject *GetInfo(void);
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virtual eOSState ProcessKey(eKeys Key);
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virtual void Show(void);
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virtual void Hide(void);
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bool Visible(void) { return visible; }
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static void SetRecording(const char *FileName, const char *Title);
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static const char *NowReplaying(void);
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static const char *LastReplayed(void);
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static void ClearLastReplayed(const char *FileName);
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};
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#endif //__MENU_H
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