vdr/tools.h
Klaus Schmidinger 8465398c6d Version 0.97
- Implemented a lock file to prevent more than one instance of VDR from removing
  files from the video directory at the same time.
- The new setup parameter SplitEditedFiles can be used to control whether or
  not the result of an editing process shall be written into separate files.
- Fixed handling repeat function when using LIRC (thanks to Matthias Weingart).
- The shutdown program (defined with the '-s' option) now also gets the channel
  number and recording title of the timer (see INSTALL).
- New channel data for 'Premiere One', 'Premiere X-Action', 'Fox Kids Türkce'
  and 'N24' (thanks to Andreas Share, Ulrich Röder, Uwe Scheffler and Simon
  Bauschulte). Note that if you are using the default 'channels.conf' or
  'channels.conf.cable' files you may need to check any exiting timers to see
  whether they still use the correct channel number.
- Fixed the "EPG bugfix" (sometimes had duplicate information in Subtitle and
  Extended Description).
- Fixed checking for valid video device when setting the video mode.
- The external command 'sort' is no longer required. VDR now sorts the list of
  recordings itself, making sure that recordings that stem from repeating timers
  are sorted chronologically. Sorting is done according to the setting of the
  current locale, so you may want to make sure LC_COLLATE is set to the desired
  value (see INSTALL).
- Fixed handling 'newline' characters in EPG texts (thanks to Rolf Hakenes for
  an improved version of his 'libdtv').
  Newline characters are always mapped to a single "blank" in VDR, because they
  would otherwise disturb the Title and Subtitle layout in the channel display
  (where these are assumed to be single line texts) and would have to be
  specially handled in the 'epg.data' file and the LSTE command in SVDRP.
- Mapping ` ("backtick") characters in EPG texts to ' (single quote).
- Fixed timers starting and ending at unexpected times. 'localtime()' was not
  thread safe, now using localtime_r().
- Removed the "system time seen..." message.
- Fixed a bug in the replay mode display when pressing the Green or Yellow
  button while in trick mode (thanks to Stefan Huelswitt)
- Closing all open file descriptors when calling external programs.
- The menu timeout now also works when pressing the "Back" button during replay
  to enter the "Recordings" menu.
- Updated 'channels.conf' for the "Bundesliga" channels of Premiere World
  (thanks to Helmut Schächner).
- Fixed reading timers.conf and channels.conf that contain blanks after numeric
  values.
- Fixed handling trick modes near the beginning and end of a recording.
- Pressing the "Back" button while replaying a DVD now leads to the DVD menu.
2001-10-21 18:00:00 +02:00

151 lines
4.1 KiB
C++

/*
* tools.h: Various tools
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: tools.h 1.36 2001/09/30 10:20:59 kls Exp $
*/
#ifndef __TOOLS_H
#define __TOOLS_H
//#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <string.h>
#include <syslog.h>
#include <sys/stat.h>
#include <sys/types.h>
extern int SysLogLevel;
#define esyslog if (SysLogLevel > 0) syslog
#define isyslog if (SysLogLevel > 1) syslog
#define dsyslog if (SysLogLevel > 2) syslog
#define LOG_ERROR esyslog(LOG_ERR, "ERROR (%s,%d): %m", __FILE__, __LINE__)
#define LOG_ERROR_STR(s) esyslog(LOG_ERR, "ERROR: %s: %m", s)
#define SECSINDAY 86400
#define KILOBYTE(n) ((n) * 1024)
#define MEGABYTE(n) ((n) * 1024 * 1024)
#define MAXPARSEBUFFER KILOBYTE(10)
#define DELETENULL(p) (delete (p), p = NULL)
template<class T> inline T min(T a, T b) { return a <= b ? a : b; }
template<class T> inline T max(T a, T b) { return a >= b ? a : b; }
template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; }
ssize_t safe_read(int filedes, void *buffer, size_t size);
ssize_t safe_write(int filedes, const void *buffer, size_t size);
void writechar(int filedes, char c);
char *readline(FILE *f);
char *strcpyrealloc(char *dest, const char *src);
char *strn0cpy(char *dest, const char *src, size_t n);
char *strreplace(char *s, char c1, char c2);
char *skipspace(const char *s);
char *stripspace(char *s);
char *compactspace(char *s);
bool startswith(const char *s, const char *p);
bool isempty(const char *s);
int time_ms(void);
void delay_ms(int ms);
bool isnumber(const char *s);
const char *AddDirectory(const char *DirName, const char *FileName);
uint FreeDiskSpaceMB(const char *Directory);
bool DirectoryOk(const char *DirName, bool LogErrors = false);
bool MakeDirs(const char *FileName, bool IsDirectory = false);
bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
char *ReadLink(const char *FileName);
bool SpinUpDisk(const char *FileName);
const char *DayDateTime(time_t t = 0);
class cFile {
private:
static bool files[];
static int maxFiles;
int f;
public:
cFile(void);
~cFile();
operator int () { return f; }
bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
bool Open(int FileDes);
void Close(void);
bool IsOpen(void) { return f >= 0; }
bool Ready(bool Wait = true);
static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
static bool FileReady(int FileDes, int TimeoutMs = 1000);
static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
};
class cSafeFile {
private:
FILE *f;
char *fileName;
char *tempName;
public:
cSafeFile(const char *FileName);
~cSafeFile();
operator FILE* () { return f; }
bool Open(void);
bool Close(void);
};
class cLockFile {
private:
char *fileName;
int f;
public:
cLockFile(const char *Directory);
~cLockFile();
bool Lock(int WaitSeconds = 0);
void Unlock(void);
};
class cListObject {
private:
cListObject *prev, *next;
public:
cListObject(void);
virtual ~cListObject();
virtual bool operator< (const cListObject &ListObject) { return false; }
void Append(cListObject *Object);
void Unlink(void);
int Index(void);
cListObject *Prev(void) const { return prev; }
cListObject *Next(void) const { return next; }
};
class cListBase {
protected:
cListObject *objects, *lastObject;
cListBase(void);
public:
virtual ~cListBase();
void Add(cListObject *Object);
void Del(cListObject *Object);
virtual void Move(int From, int To);
void Move(cListObject *From, cListObject *To);
virtual void Clear(void);
cListObject *Get(int Index) const;
int Count(void) const;
void Sort(void);
};
template<class T> class cList : public cListBase {
public:
T *Get(int Index) const { return (T *)cListBase::Get(Index); }
T *First(void) const { return (T *)objects; }
T *Last(void) const { return (T *)lastObject; }
T *Prev(const T *object) const { return (T *)object->Prev(); }
T *Next(const T *object) const { return (T *)object->Next(); }
};
#endif //__TOOLS_H