vdr/dvbplayer.c
Klaus Schmidinger 6f93a5f781 Version 1.3.14
- Fixed detecting transponder lock in cDvbTuner (based on a patch from Stefan
  Meyknecht).
- What was previously marked with WAIT_FOR_LOCK_AFTER_TUNING is now permanently
  active and uses a cCondVar to signal when a transponder is locked.
- Added some missing 'const' to cChannel.
- Added a sample setup for 'DisiCon-4 Single Cable Network' to 'diseqc.conf'
  (thanks to Oliver Endriss).
- Fixed attaching a cPlayer to a cDevice, so that 'Operation not permitted'
  errors don't occur any more (thanks to Marco Schlüßler).
- Fixed a case where the resultBuffer in cRemux ran full before getting a sync.
- Removed the usleep() call from cDvbPlayer::Action() to make VDR run on NPTL
  systems (thanks to Alfred Zastrow). The NPTL check at startup has also been
  removed.
- Taking the complete size of available data into account when deciding whether
  to clear the transfer buffer to avoid overflows (thanks to Reinhard Nissl).
- Updated Romanian language texts and the iso8859-2 fonts (thanks to Lucian Muresan).
- Now actually using the iso8859-15 fonts (thanks to Lucian Muresan).
- Some minor code cleanups (thanks to Prakash K. Cheemplavam).
- Fixed missing cleanup at program exit in case there is a problem with a plugin
  (thanks to Mattias Grönlund for pointing this out).
- Increased the required free buffer space in the resultBuffer of cRemux to
  2 * IPACKS to avoid a buffer overflow in case a cTS2PES writes one complete
  packet and then (within processing the same TS packet) wants to write another
  small packet.
- Removed the signal handler and WakeUp() call from cThread (it is no longer
  needed).
- Added some checks when canceling a thread and removed the usleep() in
  cThread::Start() (suggested by Ludwig Nussel). Also removed 'running' from
  cThread and using only childTid to indicate whether a thread is actually
  running.
- Added cCondWait::Sleep() and using it to replace all usleep() calls (based
  on a suggestion by Werner Fink).
- Only assigning events to timers if the related schedule has actually been
  modified.
- When searching for the present event, the running status is now only taken
  into account if the event has been "seen" within the past 30 seconds.
  This avoids shortly seeing the wrong events in the channel display when
  switching to a channel that hasn't been tuned to in a while.
2004-10-24 18:00:00 +02:00

862 lines
22 KiB
C

/*
* dvbplayer.c: The DVB player
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: dvbplayer.c 1.26 2004/10/23 12:39:35 kls Exp $
*/
#include "dvbplayer.h"
#include <stdlib.h>
#include "recording.h"
#include "remux.h"
#include "ringbuffer.h"
#include "thread.h"
#include "tools.h"
// --- cBackTrace ----------------------------------------------------------
#define AVG_FRAME_SIZE 15000 // an assumption about the average frame size
#define DVB_BUF_SIZE (256 * 1024) // an assumption about the dvb firmware buffer size
#define BACKTRACE_ENTRIES (DVB_BUF_SIZE / AVG_FRAME_SIZE + 20) // how many entries are needed to backtrace buffer contents
class cBackTrace {
private:
int index[BACKTRACE_ENTRIES];
int length[BACKTRACE_ENTRIES];
int pos, num;
public:
cBackTrace(void);
void Clear(void);
void Add(int Index, int Length);
int Get(bool Forward);
};
cBackTrace::cBackTrace(void)
{
Clear();
}
void cBackTrace::Clear(void)
{
pos = num = 0;
}
void cBackTrace::Add(int Index, int Length)
{
index[pos] = Index;
length[pos] = Length;
if (++pos >= BACKTRACE_ENTRIES)
pos = 0;
if (num < BACKTRACE_ENTRIES)
num++;
}
int cBackTrace::Get(bool Forward)
{
int p = pos;
int n = num;
int l = DVB_BUF_SIZE + (Forward ? 0 : 256 * 1024); //XXX (256 * 1024) == DVB_BUF_SIZE ???
int i = -1;
while (n && l > 0) {
if (--p < 0)
p = BACKTRACE_ENTRIES - 1;
i = index[p] - 1;
l -= length[p];
n--;
}
return i;
}
// --- cNonBlockingFileReader ------------------------------------------------
class cNonBlockingFileReader : public cThread {
private:
int f;
uchar *buffer;
int wanted;
int length;
bool hasData;
bool active;
cCondWait newSet;
protected:
void Action(void);
public:
cNonBlockingFileReader(void);
~cNonBlockingFileReader();
void Clear(void);
int Read(int FileHandle, uchar *Buffer, int Length);
bool Reading(void) { return buffer; }
};
cNonBlockingFileReader::cNonBlockingFileReader(void)
:cThread("non blocking file reader")
{
f = -1;
buffer = NULL;
wanted = length = 0;
hasData = false;
active = false;
Start();
}
cNonBlockingFileReader::~cNonBlockingFileReader()
{
active = false;
newSet.Signal();
Cancel(3);
free(buffer);
}
void cNonBlockingFileReader::Clear(void)
{
Lock();
f = -1;
free(buffer);
buffer = NULL;
wanted = length = 0;
hasData = false;
Unlock();
newSet.Signal();
}
int cNonBlockingFileReader::Read(int FileHandle, uchar *Buffer, int Length)
{
if (hasData && buffer) {
if (buffer != Buffer) {
esyslog("ERROR: cNonBlockingFileReader::Read() called with different buffer!");
errno = EINVAL;
return -1;
}
buffer = NULL;
return length;
}
if (!buffer) {
f = FileHandle;
buffer = Buffer;
wanted = Length;
length = 0;
hasData = false;
newSet.Signal();
}
errno = EAGAIN;
return -1;
}
void cNonBlockingFileReader::Action(void)
{
active = true;
while (active) {
Lock();
if (!hasData && f >= 0 && buffer) {
int r = safe_read(f, buffer + length, wanted - length);
if (r >= 0) {
length += r;
if (!r || length == wanted) // r == 0 means EOF
hasData = true;
}
else if (r < 0 && FATALERRNO) {
LOG_ERROR;
length = r; // this will forward the error status to the caller
hasData = true;
}
}
Unlock();
newSet.Wait(1000);
}
}
// --- cDvbPlayer ------------------------------------------------------------
#define PLAYERBUFSIZE MEGABYTE(1)
// The number of frames to back up when resuming an interrupted replay session:
#define RESUMEBACKUP (10 * FRAMESPERSEC)
class cDvbPlayer : public cPlayer, cThread {
private:
enum ePlayModes { pmPlay, pmPause, pmSlow, pmFast, pmStill };
enum ePlayDirs { pdForward, pdBackward };
static int Speeds[];
cNonBlockingFileReader *nonBlockingFileReader;
cRingBufferFrame *ringBuffer;
cBackTrace *backTrace;
cFileName *fileName;
cIndexFile *index;
int replayFile;
bool eof;
bool active;
bool running;
bool firstPacket;
ePlayModes playMode;
ePlayDirs playDir;
int trickSpeed;
int readIndex, writeIndex;
bool canToggleAudioTrack;
uchar audioTrack;
cFrame *readFrame;
cFrame *playFrame;
void TrickSpeed(int Increment);
void Empty(void);
void StripAudioPackets(uchar *b, int Length, uchar Except = 0x00);
bool NextFile(uchar FileNumber = 0, int FileOffset = -1);
int Resume(void);
bool Save(void);
protected:
virtual void Activate(bool On);
virtual void Action(void);
public:
cDvbPlayer(const char *FileName);
virtual ~cDvbPlayer();
bool Active(void) { return active; }
void Pause(void);
void Play(void);
void Forward(void);
void Backward(void);
int SkipFrames(int Frames);
void SkipSeconds(int Seconds);
void Goto(int Position, bool Still = false);
virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false);
virtual bool GetReplayMode(bool &Play, bool &Forward, int &Speed);
virtual int NumAudioTracks(void) const;
virtual const char **GetAudioTracks(int *CurrentTrack = NULL) const;
virtual void SetAudioTrack(int Index);
};
#define MAX_VIDEO_SLOWMOTION 63 // max. arg to pass to VIDEO_SLOWMOTION // TODO is this value correct?
#define NORMAL_SPEED 4 // the index of the '1' entry in the following array
#define MAX_SPEEDS 3 // the offset of the maximum speed from normal speed in either direction
#define SPEED_MULT 12 // the speed multiplier
int cDvbPlayer::Speeds[] = { 0, -2, -4, -8, 1, 2, 4, 12, 0 };
cDvbPlayer::cDvbPlayer(const char *FileName)
:cThread("dvbplayer")
{
nonBlockingFileReader = NULL;
ringBuffer = NULL;
backTrace = NULL;
index = NULL;
eof = false;
active = true;
running = false;
firstPacket = true;
playMode = pmPlay;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
canToggleAudioTrack = false;
audioTrack = 0xC0;
readIndex = writeIndex = -1;
readFrame = NULL;
playFrame = NULL;
isyslog("replay %s", FileName);
fileName = new cFileName(FileName, false);
replayFile = fileName->Open();
if (replayFile < 0)
return;
ringBuffer = new cRingBufferFrame(PLAYERBUFSIZE);
// Create the index file:
index = new cIndexFile(FileName, false);
if (!index)
esyslog("ERROR: can't allocate index");
else if (!index->Ok()) {
delete index;
index = NULL;
}
backTrace = new cBackTrace;
}
cDvbPlayer::~cDvbPlayer()
{
Detach();
Save();
delete index;
delete fileName;
delete backTrace;
delete ringBuffer;
}
void cDvbPlayer::TrickSpeed(int Increment)
{
int nts = trickSpeed + Increment;
if (Speeds[nts] == 1) {
trickSpeed = nts;
if (playMode == pmFast)
Play();
else
Pause();
}
else if (Speeds[nts]) {
trickSpeed = nts;
int Mult = (playMode == pmSlow && playDir == pdForward) ? 1 : SPEED_MULT;
int sp = (Speeds[nts] > 0) ? Mult / Speeds[nts] : -Speeds[nts] * Mult;
if (sp > MAX_VIDEO_SLOWMOTION)
sp = MAX_VIDEO_SLOWMOTION;
DeviceTrickSpeed(sp);
}
}
void cDvbPlayer::Empty(void)
{
LOCK_THREAD;
if (nonBlockingFileReader)
nonBlockingFileReader->Clear();
if ((readIndex = backTrace->Get(playDir == pdForward)) < 0)
readIndex = writeIndex;
readFrame = NULL;
playFrame = NULL;
ringBuffer->Clear();
backTrace->Clear();
DeviceClear();
firstPacket = true;
}
void cDvbPlayer::StripAudioPackets(uchar *b, int Length, uchar Except)
{
if (index) {
for (int i = 0; i < Length - 6; i++) {
if (b[i] == 0x00 && b[i + 1] == 0x00 && b[i + 2] == 0x01) {
uchar c = b[i + 3];
int l = b[i + 4] * 256 + b[i + 5] + 6;
switch (c) {
case 0xBD: // dolby
if (Except)
PlayAudio(&b[i], l);
// continue with deleting the data - otherwise it disturbs DVB replay
case 0xC0 ... 0xC1: // audio
if (c == 0xC1)
canToggleAudioTrack = true;
if (!Except || c != Except)
memset(&b[i], 0x00, min(l, Length-i));
break;
case 0xE0 ... 0xEF: // video
break;
default:
//esyslog("ERROR: unexpected packet id %02X", c);
l = 0;
}
if (l)
i += l - 1; // the loop increments, too!
}
/*XXX
else
esyslog("ERROR: broken packet header");
XXX*/
}
}
}
bool cDvbPlayer::NextFile(uchar FileNumber, int FileOffset)
{
if (FileNumber > 0)
replayFile = fileName->SetOffset(FileNumber, FileOffset);
else if (replayFile >= 0 && eof)
replayFile = fileName->NextFile();
eof = false;
return replayFile >= 0;
}
int cDvbPlayer::Resume(void)
{
if (index) {
int Index = index->GetResume();
if (Index >= 0) {
uchar FileNumber;
int FileOffset;
if (index->Get(Index, &FileNumber, &FileOffset) && NextFile(FileNumber, FileOffset))
return Index;
}
}
return -1;
}
bool cDvbPlayer::Save(void)
{
if (index) {
int Index = writeIndex;
if (Index >= 0) {
Index -= RESUMEBACKUP;
if (Index > 0)
Index = index->GetNextIFrame(Index, false);
else
Index = 0;
if (Index >= 0)
return index->StoreResume(Index);
}
}
return false;
}
void cDvbPlayer::Activate(bool On)
{
if (On) {
if (replayFile >= 0)
Start();
}
else if (active) {
running = false;
Cancel(3);
active = false;
}
}
void cDvbPlayer::Action(void)
{
uchar *b = NULL;
uchar *p = NULL;
int pc = 0;
readIndex = Resume();
if (readIndex >= 0)
isyslog("resuming replay at index %d (%s)", readIndex, IndexToHMSF(readIndex, true));
nonBlockingFileReader = new cNonBlockingFileReader;
int Length = 0;
int AudioTrack = 0; // -1 = any, 0 = none, >0 = audioTrack
running = true;
while (running && (NextFile() || readIndex >= 0 || ringBuffer->Available() || !DeviceFlush(100))) {
cPoller Poller;
if (DevicePoll(Poller, 100)) {
LOCK_THREAD;
// Read the next frame from the file:
if (!readFrame && (replayFile >= 0 || readIndex >= 0)) {
if (playMode != pmStill) {
if (!nonBlockingFileReader->Reading()) {
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
uchar FileNumber;
int FileOffset;
int Index = index->GetNextIFrame(readIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length, true);
if (Index >= 0) {
if (!NextFile(FileNumber, FileOffset))
continue;
}
else {
// hit begin of recording: wait for device buffers to drain
// before changing play mode:
if (!DeviceFlush(100))
continue;
// can't call Play() here, because those functions may only be
// called from the foreground thread - and we also don't need
// to empty the buffer here
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
continue;
}
readIndex = Index;
AudioTrack = 0;
// must clear all audio packets because the buffer is not emptied
// when falling back from "fast forward" to "play" (see above)
}
else if (index) {
uchar FileNumber;
int FileOffset;
readIndex++;
if (!(index->Get(readIndex, &FileNumber, &FileOffset, NULL, &Length) && NextFile(FileNumber, FileOffset))) {
readIndex = -1;
eof = true;
continue;
}
AudioTrack = audioTrack;
}
else { // allows replay even if the index file is missing
Length = MAXFRAMESIZE;
AudioTrack = -1;
}
if (Length == -1)
Length = MAXFRAMESIZE; // this means we read up to EOF (see cIndex)
else if (Length > MAXFRAMESIZE) {
esyslog("ERROR: frame larger than buffer (%d > %d)", Length, MAXFRAMESIZE);
Length = MAXFRAMESIZE;
}
b = MALLOC(uchar, Length);
}
int r = nonBlockingFileReader->Read(replayFile, b, Length);
if (r > 0) {
if (AudioTrack == 0)
StripAudioPackets(b, r);
readFrame = new cFrame(b, -r, ftUnknown, readIndex); // hands over b to the ringBuffer
b = NULL;
}
else if (r == 0)
eof = true;
else if (r < 0 && FATALERRNO) {
LOG_ERROR;
break;
}
}
}
// Store the frame in the buffer:
if (readFrame) {
if (ringBuffer->Put(readFrame))
readFrame = NULL;
}
// Get the next frame from the buffer:
if (!playFrame) {
playFrame = ringBuffer->Get();
p = NULL;
pc = 0;
}
// Play the frame:
if (playFrame) {
if (!p) {
p = playFrame->Data();
pc = playFrame->Count();
if (p) {
if (firstPacket) {
cRemux::SetBrokenLink(p, pc);
firstPacket = false;
}
if (AudioTrack > 0)
StripAudioPackets(p, pc, AudioTrack);
}
}
if (p) {
int w = PlayVideo(p, pc);
if (w > 0) {
p += w;
pc -= w;
}
else if (w < 0 && FATALERRNO) {
LOG_ERROR;
break;
}
}
if (pc == 0) {
writeIndex = playFrame->Index();
backTrace->Add(playFrame->Index(), playFrame->Count());
ringBuffer->Drop(playFrame);
playFrame = NULL;
p = NULL;
}
}
}
}
active = running = false;
cNonBlockingFileReader *nbfr = nonBlockingFileReader;
nonBlockingFileReader = NULL;
delete nbfr;
}
void cDvbPlayer::Pause(void)
{
if (playMode == pmPause || playMode == pmStill)
Play();
else {
LOCK_THREAD;
if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
Empty();
DeviceFreeze();
playMode = pmPause;
}
}
void cDvbPlayer::Play(void)
{
if (playMode != pmPlay) {
LOCK_THREAD;
if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
Empty();
DevicePlay();
playMode = pmPlay;
playDir = pdForward;
}
}
void cDvbPlayer::Forward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? 1 : -1);
break;
}
else if (playDir == pdForward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmFast;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdForward ? -1 : 1);
break;
}
else if (playDir == pdForward) {
Pause();
break;
}
// run into pmPause
case pmStill:
case pmPause:
DeviceMute();
playMode = pmSlow;
playDir = pdForward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
break;
}
}
}
void cDvbPlayer::Backward(void)
{
if (index) {
switch (playMode) {
case pmFast:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? 1 : -1);
break;
}
else if (playDir == pdBackward) {
Play();
break;
}
// run into pmPlay
case pmPlay: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmFast;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? 1 : MAX_SPEEDS);
}
break;
case pmSlow:
if (Setup.MultiSpeedMode) {
TrickSpeed(playDir == pdBackward ? -1 : 1);
break;
}
else if (playDir == pdBackward) {
Pause();
break;
}
// run into pmPause
case pmStill:
case pmPause: {
LOCK_THREAD;
Empty();
DeviceMute();
playMode = pmSlow;
playDir = pdBackward;
trickSpeed = NORMAL_SPEED;
TrickSpeed(Setup.MultiSpeedMode ? -1 : -MAX_SPEEDS);
}
break;
}
}
}
int cDvbPlayer::SkipFrames(int Frames)
{
if (index && Frames) {
int Current, Total;
GetIndex(Current, Total, true);
int OldCurrent = Current;
Current = index->GetNextIFrame(Current + Frames, Frames > 0);
return Current >= 0 ? Current : OldCurrent;
}
return -1;
}
void cDvbPlayer::SkipSeconds(int Seconds)
{
if (index && Seconds) {
LOCK_THREAD;
Empty();
int Index = writeIndex;
if (Index >= 0) {
Index = max(Index + Seconds * FRAMESPERSEC, 0);
if (Index > 0)
Index = index->GetNextIFrame(Index, false, NULL, NULL, NULL, true);
if (Index >= 0)
readIndex = writeIndex = Index - 1; // Action() will first increment it!
}
Play();
}
}
void cDvbPlayer::Goto(int Index, bool Still)
{
if (index) {
LOCK_THREAD;
Empty();
if (++Index <= 0)
Index = 1; // not '0', to allow GetNextIFrame() below to work!
uchar FileNumber;
int FileOffset, Length;
Index = index->GetNextIFrame(Index, false, &FileNumber, &FileOffset, &Length);
if (Index >= 0 && NextFile(FileNumber, FileOffset) && Still) {
uchar b[MAXFRAMESIZE];
int r = ReadFrame(replayFile, b, Length, sizeof(b));
if (r > 0) {
if (playMode == pmPause)
DevicePlay();
StripAudioPackets(b, r);
DeviceStillPicture(b, r);
}
playMode = pmStill;
}
readIndex = writeIndex = Index;
}
}
bool cDvbPlayer::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (index) {
if (playMode == pmStill)
Current = max(readIndex, 0);
else {
Current = max(writeIndex, 0);
if (SnapToIFrame) {
int i1 = index->GetNextIFrame(Current + 1, false);
int i2 = index->GetNextIFrame(Current, true);
Current = (abs(Current - i1) <= abs(Current - i2)) ? i1 : i2;
}
}
Total = index->Last();
return true;
}
Current = Total = -1;
return false;
}
bool cDvbPlayer::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
Play = (playMode == pmPlay || playMode == pmFast);
Forward = (playDir == pdForward);
if (playMode == pmFast || playMode == pmSlow)
Speed = Setup.MultiSpeedMode ? abs(trickSpeed - NORMAL_SPEED) : 0;
else
Speed = -1;
return true;
}
int cDvbPlayer::NumAudioTracks(void) const
{
return canToggleAudioTrack ? 2 : 1;
}
const char **cDvbPlayer::GetAudioTracks(int *CurrentTrack) const
{
if (NumAudioTracks()) {
if (CurrentTrack)
*CurrentTrack = (audioTrack == 0xC0) ? 0 : 1;
static const char *audioTracks1[] = { "Audio 1", NULL };
static const char *audioTracks2[] = { "Audio 1", "Audio 2", NULL };
return NumAudioTracks() > 1 ? audioTracks2 : audioTracks1;
}
return NULL;
}
void cDvbPlayer::SetAudioTrack(int Index)
{
if ((audioTrack == 0xC0) != (Index == 0)) {
audioTrack = (Index == 1) ? 0xC1 : 0xC0;
Empty();
}
}
// --- cDvbPlayerControl -----------------------------------------------------
cDvbPlayerControl::cDvbPlayerControl(const char *FileName)
:cControl(player = new cDvbPlayer(FileName))
{
}
cDvbPlayerControl::~cDvbPlayerControl()
{
Stop();
}
bool cDvbPlayerControl::Active(void)
{
return player && player->Active();
}
void cDvbPlayerControl::Stop(void)
{
delete player;
player = NULL;
}
void cDvbPlayerControl::Pause(void)
{
if (player)
player->Pause();
}
void cDvbPlayerControl::Play(void)
{
if (player)
player->Play();
}
void cDvbPlayerControl::Forward(void)
{
if (player)
player->Forward();
}
void cDvbPlayerControl::Backward(void)
{
if (player)
player->Backward();
}
void cDvbPlayerControl::SkipSeconds(int Seconds)
{
if (player)
player->SkipSeconds(Seconds);
}
int cDvbPlayerControl::SkipFrames(int Frames)
{
if (player)
return player->SkipFrames(Frames);
return -1;
}
bool cDvbPlayerControl::GetIndex(int &Current, int &Total, bool SnapToIFrame)
{
if (player) {
player->GetIndex(Current, Total, SnapToIFrame);
return true;
}
return false;
}
bool cDvbPlayerControl::GetReplayMode(bool &Play, bool &Forward, int &Speed)
{
return player && player->GetReplayMode(Play, Forward, Speed);
}
void cDvbPlayerControl::Goto(int Position, bool Still)
{
if (player)
player->Goto(Position, Still);
}