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mirror of https://github.com/vdr-projects/vdr.git synced 2025-03-01 10:50:46 +00:00
Klaus Schmidinger 6f93a5f781 Version 1.3.14
- Fixed detecting transponder lock in cDvbTuner (based on a patch from Stefan
  Meyknecht).
- What was previously marked with WAIT_FOR_LOCK_AFTER_TUNING is now permanently
  active and uses a cCondVar to signal when a transponder is locked.
- Added some missing 'const' to cChannel.
- Added a sample setup for 'DisiCon-4 Single Cable Network' to 'diseqc.conf'
  (thanks to Oliver Endriss).
- Fixed attaching a cPlayer to a cDevice, so that 'Operation not permitted'
  errors don't occur any more (thanks to Marco Schlüßler).
- Fixed a case where the resultBuffer in cRemux ran full before getting a sync.
- Removed the usleep() call from cDvbPlayer::Action() to make VDR run on NPTL
  systems (thanks to Alfred Zastrow). The NPTL check at startup has also been
  removed.
- Taking the complete size of available data into account when deciding whether
  to clear the transfer buffer to avoid overflows (thanks to Reinhard Nissl).
- Updated Romanian language texts and the iso8859-2 fonts (thanks to Lucian Muresan).
- Now actually using the iso8859-15 fonts (thanks to Lucian Muresan).
- Some minor code cleanups (thanks to Prakash K. Cheemplavam).
- Fixed missing cleanup at program exit in case there is a problem with a plugin
  (thanks to Mattias Grönlund for pointing this out).
- Increased the required free buffer space in the resultBuffer of cRemux to
  2 * IPACKS to avoid a buffer overflow in case a cTS2PES writes one complete
  packet and then (within processing the same TS packet) wants to write another
  small packet.
- Removed the signal handler and WakeUp() call from cThread (it is no longer
  needed).
- Added some checks when canceling a thread and removed the usleep() in
  cThread::Start() (suggested by Ludwig Nussel). Also removed 'running' from
  cThread and using only childTid to indicate whether a thread is actually
  running.
- Added cCondWait::Sleep() and using it to replace all usleep() calls (based
  on a suggestion by Werner Fink).
- Only assigning events to timers if the related schedule has actually been
  modified.
- When searching for the present event, the running status is now only taken
  into account if the event has been "seen" within the past 30 seconds.
  This avoids shortly seeing the wrong events in the channel display when
  switching to a channel that hasn't been tuned to in a while.
2004-10-24 18:00:00 +02:00

147 lines
5.4 KiB
C++

/*
* epg.h: Electronic Program Guide
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* Original version (as used in VDR before 1.3.0) written by
* Robert Schneider <Robert.Schneider@web.de> and Rolf Hakenes <hakenes@hippomi.de>.
*
* $Id: epg.h 1.16 2004/10/24 13:56:00 kls Exp $
*/
#ifndef __EPG_H
#define __EPG_H
#include "channels.h"
#include "thread.h"
#include "tools.h"
#define MAXEPGBUGFIXLEVEL 2
enum eDumpMode { dmAll, dmPresent, dmFollowing, dmAtTime };
class cSchedule;
class cEvent : public cListObject {
private:
tChannelID channelID; // Channel ID of program for this event
u_int16_t eventID; // Event ID of this event
uchar tableID; // Table ID this event came from
uchar version; // Version number of section this event came from
int runningStatus; // 0=undefined, 1=not running, 2=starts in a few seconds, 3=pausing, 4=running
char *title; // Title of this event
char *shortText; // Short description of this event (typically the episode name in case of a series)
char *description; // Description of this event
time_t startTime; // Start time of this event
int duration; // Duration of this event in seconds
time_t vps; // Video Programming Service timestamp (VPS, aka "Programme Identification Label", PIL)
time_t seen; // When this event was last seen in the data stream
public:
cEvent(tChannelID ChannelID, u_int16_t EventID);
~cEvent();
virtual bool operator< (const cListObject &ListObject);
tChannelID ChannelID(void) const { return channelID; }
u_int16_t EventID(void) const { return eventID; }
uchar TableID(void) const { return tableID; }
uchar Version(void) const { return version; }
int RunningStatus(void) const { return runningStatus; }
const char *Title(void) const { return title; }
const char *ShortText(void) const { return shortText; }
const char *Description(void) const { return description; }
time_t StartTime(void) const { return startTime; }
time_t EndTime(void) const { return startTime + duration; }
int Duration(void) const { return duration; }
time_t Vps(void) const { return vps; }
time_t Seen(void) const { return seen; }
bool HasTimer(void) const;
bool IsRunning(bool OrAboutToStart = false) const;
const char *GetDateString(void) const;
const char *GetTimeString(void) const;
const char *GetEndTimeString(void) const;
const char *GetVpsString(void) const;
void SetEventID(u_int16_t EventID);
void SetTableID(uchar TableID);
void SetVersion(uchar Version);
void SetRunningStatus(int RunningStatus, cChannel *Channel = NULL);
void SetTitle(const char *Title);
void SetShortText(const char *ShortText);
void SetDescription(const char *Description);
void SetStartTime(time_t StartTime);
void SetDuration(int Duration);
void SetVps(time_t Vps);
void SetSeen(void);
void Dump(FILE *f, const char *Prefix = "") const;
static bool Read(FILE *f, cSchedule *Schedule);
void FixEpgBugs(void);
};
class cSchedules;
class cSchedule : public cListObject {
private:
tChannelID channelID;
cList<cEvent> events;
bool hasRunning;
time_t modified;
public:
cSchedule(tChannelID ChannelID);
tChannelID ChannelID(void) const { return channelID; }
time_t Modified(void) const { return modified; }
void SetModified(void) { modified = time(NULL); }
void SetRunningStatus(cEvent *Event, int RunningStatus, cChannel *Channel = NULL);
void ClrRunningStatus(cChannel *Channel = NULL);
void ResetVersions(void);
void Sort(void);
void Cleanup(time_t Time);
void Cleanup(void);
cEvent *AddEvent(cEvent *Event);
const cList<cEvent> *Events(void) const { return &events; }
const cEvent *GetPresentEvent(bool CheckRunningStatus = false) const;
const cEvent *GetFollowingEvent(bool CheckRunningStatus = false) const;
const cEvent *GetEvent(u_int16_t EventID, time_t StartTime = 0) const;
const cEvent *GetEventAround(time_t Time) const;
void Dump(FILE *f, const char *Prefix = "", eDumpMode DumpMode = dmAll, time_t AtTime = 0) const;
static bool Read(FILE *f, cSchedules *Schedules);
};
class cSchedulesLock {
private:
bool locked;
public:
cSchedulesLock(bool WriteLock = false, int TimeoutMs = 0);
~cSchedulesLock();
bool Locked(void) { return locked; }
};
class cSchedules : public cList<cSchedule> {
friend class cSchedule;
friend class cSchedulesLock;
private:
cRwLock rwlock;
static cSchedules schedules;
static const char *epgDataFileName;
static time_t lastCleanup;
static time_t lastDump;
static time_t modified;
public:
static void SetEpgDataFileName(const char *FileName);
static const cSchedules *Schedules(cSchedulesLock &SchedulesLock);
///< Caller must provide a cSchedulesLock which has to survive the entire
///< time the returned cSchedules is accessed. Once the cSchedules is no
///< longer used, the cSchedulesLock must be destroyed.
static time_t Modified(void) { return modified; }
static void SetModified(cSchedule *Schedule);
static void Cleanup(bool Force = false);
static void ResetVersions(void);
static bool ClearAll(void);
static bool Dump(FILE *f, const char *Prefix = "", eDumpMode DumpMode = dmAll, time_t AtTime = 0);
static bool Read(FILE *f = NULL);
cSchedule *AddSchedule(tChannelID ChannelID);
const cSchedule *GetSchedule(tChannelID ChannelID) const;
};
void ReportEpgBugFixStats(bool Reset = false);
#endif //__EPG_H