vdr/genfontfile.c
Klaus Schmidinger 6f93a5f781 Version 1.3.14
- Fixed detecting transponder lock in cDvbTuner (based on a patch from Stefan
  Meyknecht).
- What was previously marked with WAIT_FOR_LOCK_AFTER_TUNING is now permanently
  active and uses a cCondVar to signal when a transponder is locked.
- Added some missing 'const' to cChannel.
- Added a sample setup for 'DisiCon-4 Single Cable Network' to 'diseqc.conf'
  (thanks to Oliver Endriss).
- Fixed attaching a cPlayer to a cDevice, so that 'Operation not permitted'
  errors don't occur any more (thanks to Marco Schlüßler).
- Fixed a case where the resultBuffer in cRemux ran full before getting a sync.
- Removed the usleep() call from cDvbPlayer::Action() to make VDR run on NPTL
  systems (thanks to Alfred Zastrow). The NPTL check at startup has also been
  removed.
- Taking the complete size of available data into account when deciding whether
  to clear the transfer buffer to avoid overflows (thanks to Reinhard Nissl).
- Updated Romanian language texts and the iso8859-2 fonts (thanks to Lucian Muresan).
- Now actually using the iso8859-15 fonts (thanks to Lucian Muresan).
- Some minor code cleanups (thanks to Prakash K. Cheemplavam).
- Fixed missing cleanup at program exit in case there is a problem with a plugin
  (thanks to Mattias Grönlund for pointing this out).
- Increased the required free buffer space in the resultBuffer of cRemux to
  2 * IPACKS to avoid a buffer overflow in case a cTS2PES writes one complete
  packet and then (within processing the same TS packet) wants to write another
  small packet.
- Removed the signal handler and WakeUp() call from cThread (it is no longer
  needed).
- Added some checks when canceling a thread and removed the usleep() in
  cThread::Start() (suggested by Ludwig Nussel). Also removed 'running' from
  cThread and using only childTid to indicate whether a thread is actually
  running.
- Added cCondWait::Sleep() and using it to replace all usleep() calls (based
  on a suggestion by Werner Fink).
- Only assigning events to timers if the related schedule has actually been
  modified.
- When searching for the present event, the running status is now only taken
  into account if the event has been "seen" within the past 30 seconds.
  This avoids shortly seeing the wrong events in the channel display when
  switching to a channel that hasn't been tuned to in a while.
2004-10-24 18:00:00 +02:00

379 lines
11 KiB
C

/* Copyright (c) Mark J. Kilgard, 1997. */
/* This program is freely distributable without licensing fees and is
provided without guarantee or warrantee expressed or implied. This
program is -not- in the public domain. */
/* X compile line: cc -o gentexfont gentexfont.c -lX11 */
/* 2000-10-01: Stripped down the original code to get a simple bitmap C-code generator */
/* for use with the VDR project (see http://www.cadsoft.de/vdr) */
/* Renamed the file 'genfontfile.c' since it no longer generates 'tex' data */
/* Klaus Schmidinger (kls@cadsoft.de) */
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <math.h>
typedef struct {
unsigned short c; /* Potentially support 16-bit glyphs. */
unsigned char width;
unsigned char height;
signed char xoffset;
signed char yoffset;
signed char advance;
char dummy; /* Space holder for alignment reasons. */
short x;
short y;
} TexGlyphInfo;
typedef struct {
short width;
short height;
short xoffset;
short yoffset;
short advance;
unsigned char *bitmap;
} PerGlyphInfo, *PerGlyphInfoPtr;
typedef struct {
int min_char;
int max_char;
int max_ascent;
int max_descent;
PerGlyphInfo glyph[1];
} FontInfo, *FontInfoPtr;
Display *dpy;
FontInfoPtr fontinfo;
/* #define REPORT_GLYPHS */
#ifdef REPORT_GLYPHS
#define DEBUG_GLYPH4(msg,a,b,c,d) printf(msg,a,b,c,d)
#define DEBUG_GLYPH(msg) printf(msg)
#else
#define DEBUG_GLYPH4(msg,a,b,c,d) { /* nothing */ }
#define DEBUG_GLYPH(msg) { /* nothing */ }
#endif
#define MAX_GLYPHS_PER_GRAB 512 /* this is big enough for 2^9 glyph
character sets */
FontInfoPtr
SuckGlyphsFromServer(Display * dpy, Font font)
{
Pixmap offscreen;
XFontStruct *fontinfo;
XImage *image;
GC xgc;
XGCValues values;
int numchars;
int width, height, pixwidth;
int i, j;
XCharStruct *charinfo;
XChar2b character;
unsigned char *bitmapData;
int x, y;
int spanLength;
int charWidth, charHeight, maxSpanLength;
int grabList[MAX_GLYPHS_PER_GRAB];
int glyphsPerGrab = MAX_GLYPHS_PER_GRAB;
int numToGrab, thisglyph;
FontInfoPtr myfontinfo;
fontinfo = XQueryFont(dpy, font);
if (!fontinfo)
return NULL;
numchars = fontinfo->max_char_or_byte2 - fontinfo->min_char_or_byte2 + 1;
if (numchars < 1)
return NULL;
myfontinfo = (FontInfoPtr) malloc(sizeof(FontInfo) + (numchars - 1) * sizeof(PerGlyphInfo));
if (!myfontinfo)
return NULL;
myfontinfo->min_char = fontinfo->min_char_or_byte2;
myfontinfo->max_char = fontinfo->max_char_or_byte2;
myfontinfo->max_ascent = fontinfo->max_bounds.ascent;
myfontinfo->max_descent = fontinfo->max_bounds.descent;
width = fontinfo->max_bounds.rbearing - fontinfo->min_bounds.lbearing;
height = fontinfo->max_bounds.ascent + fontinfo->max_bounds.descent;
maxSpanLength = (width + 7) / 8;
/* Be careful determining the width of the pixmap; the X protocol allows
pixmaps of width 2^16-1 (unsigned short size) but drawing coordinates
max out at 2^15-1 (signed short size). If the width is too large, we
need to limit the glyphs per grab. */
if ((glyphsPerGrab * 8 * maxSpanLength) >= (1 << 15)) {
glyphsPerGrab = (1 << 15) / (8 * maxSpanLength);
}
pixwidth = glyphsPerGrab * 8 * maxSpanLength;
offscreen = XCreatePixmap(dpy, RootWindow(dpy, DefaultScreen(dpy)),
pixwidth, height, 1);
values.font = font;
values.background = 0;
values.foreground = 0;
xgc = XCreateGC(dpy, offscreen, GCFont | GCBackground | GCForeground, &values);
XFillRectangle(dpy, offscreen, xgc, 0, 0, 8 * maxSpanLength * glyphsPerGrab, height);
XSetForeground(dpy, xgc, 1);
numToGrab = 0;
if (fontinfo->per_char == NULL) {
charinfo = &(fontinfo->min_bounds);
charWidth = charinfo->rbearing - charinfo->lbearing;
charHeight = charinfo->ascent + charinfo->descent;
spanLength = (charWidth + 7) / 8;
}
for (i = 0; i < numchars; i++) {
if (fontinfo->per_char != NULL) {
charinfo = &(fontinfo->per_char[i]);
charWidth = charinfo->rbearing - charinfo->lbearing;
charHeight = charinfo->ascent + charinfo->descent;
if (charWidth == 0 || charHeight == 0) {
/* Still must move raster pos even if empty character */
myfontinfo->glyph[i].width = 0;
myfontinfo->glyph[i].height = 0;
myfontinfo->glyph[i].xoffset = 0;
myfontinfo->glyph[i].yoffset = 0;
myfontinfo->glyph[i].advance = charinfo->width;
myfontinfo->glyph[i].bitmap = NULL;
goto PossiblyDoGrab;
}
}
grabList[numToGrab] = i;
/* XXX is this right for large fonts? */
character.byte2 = (i + fontinfo->min_char_or_byte2) & 255;
character.byte1 = (i + fontinfo->min_char_or_byte2) >> 8;
/* XXX we could use XDrawImageString16 which would also paint the backing
rectangle but X server bugs in some scalable font rasterizers makes it
more effective to do XFillRectangles to clear the pixmap and
XDrawImage16 for the text. */
XDrawString16(dpy, offscreen, xgc,
-charinfo->lbearing + 8 * maxSpanLength * numToGrab,
charinfo->ascent, &character, 1);
numToGrab++;
PossiblyDoGrab:
if (numToGrab >= glyphsPerGrab || i == numchars - 1) {
image = XGetImage(dpy, offscreen,
0, 0, pixwidth, height, 1, XYPixmap);
for (j = 0; j < numToGrab; j++) {
thisglyph = grabList[j];
if (fontinfo->per_char != NULL) {
charinfo = &(fontinfo->per_char[thisglyph]);
charWidth = charinfo->rbearing - charinfo->lbearing;
charHeight = charinfo->ascent + charinfo->descent;
spanLength = (charWidth + 7) / 8;
}
bitmapData = (unsigned char *)calloc(height * spanLength, sizeof(char));
if (!bitmapData)
goto FreeFontAndReturn;
DEBUG_GLYPH4("index %d, glyph %d (%d by %d)\n",
j, thisglyph + fontinfo->min_char_or_byte2, charWidth, charHeight);
for (y = 0; y < charHeight; y++) {
for (x = 0; x < charWidth; x++) {
/* XXX The algorithm used to suck across the font ensures that
each glyph begins on a byte boundary. In theory this would
make it convienent to copy the glyph into a byte oriented
bitmap. We actually use the XGetPixel function to extract
each pixel from the image which is not that efficient. We
could either do tighter packing in the pixmap or more
efficient extraction from the image. Oh well. */
if (XGetPixel(image, j * maxSpanLength * 8 + x, charHeight - 1 - y)) {
DEBUG_GLYPH("x");
bitmapData[y * spanLength + x / 8] |= (1 << (x & 7));
} else {
DEBUG_GLYPH(" ");
}
}
DEBUG_GLYPH("\n");
}
myfontinfo->glyph[thisglyph].width = charWidth;
myfontinfo->glyph[thisglyph].height = charHeight;
myfontinfo->glyph[thisglyph].xoffset = charinfo->lbearing;
myfontinfo->glyph[thisglyph].yoffset = -charinfo->descent;
myfontinfo->glyph[thisglyph].advance = charinfo->width;
myfontinfo->glyph[thisglyph].bitmap = bitmapData;
}
XDestroyImage(image);
numToGrab = 0;
/* do we need to clear the offscreen pixmap to get more? */
if (i < numchars - 1) {
XSetForeground(dpy, xgc, 0);
XFillRectangle(dpy, offscreen, xgc, 0, 0, 8 * maxSpanLength * glyphsPerGrab, height);
XSetForeground(dpy, xgc, 1);
}
}
}
XFreeGC(dpy, xgc);
XFreePixmap(dpy, offscreen);
return myfontinfo;
FreeFontAndReturn:
XDestroyImage(image);
XFreeGC(dpy, xgc);
XFreePixmap(dpy, offscreen);
for (j = i - 1; j >= 0; j--) {
if (myfontinfo->glyph[j].bitmap)
free(myfontinfo->glyph[j].bitmap);
}
free(myfontinfo);
return NULL;
}
void
printGlyph(FontInfoPtr font, int c)
{
PerGlyphInfoPtr glyph;
unsigned char *bitmapData;
int width, height, spanLength;
int x, y, l;
char buf[1000], *b;
if (c < font->min_char || c > font->max_char) {
fprintf(stderr, "out of range glyph\n");
exit(1);
}
glyph = &font->glyph[c - font->min_char];
bitmapData = glyph->bitmap;
width = glyph->width;
spanLength = (width + 7) / 8;
height = glyph->height;
printf(" { // %d\n", c);
printf(" %d, %d,\n", glyph->advance, font->max_ascent + font->max_descent);
for (y = 0; y < font->max_ascent - glyph->yoffset - height; y++) {
printf(" 0x%08X, // ", 0);
for (x = 0; x < glyph->xoffset + width || x < glyph->advance; x++)
putchar('.');
putchar('\n');
}
for (y = height; y-- > 0;) {
l = 0;
b = buf;
for (x = 0; x < glyph->xoffset; x++)
*b++ = '.';
if (bitmapData) {
for (x = 0; x < width; x++) {
if (bitmapData[y * spanLength + x / 8] & (1 << (x & 7))) {
*b++ = '*';
l |= 1;
}
else
*b++ = '.';
l <<= 1;
}
for (x = 0; x < glyph->advance - width - glyph->xoffset; x++) {
*b++ = '.';
l <<= 1;
}
}
*b = 0;
printf(" 0x%08X, // %s\n", l, buf);
}
for (y = 0; y < font->max_descent + glyph->yoffset; y++) {
printf(" 0x%08X, // ", 0);
for (x = 0; x < glyph->xoffset + width || x < glyph->advance; x++)
putchar('.');
putchar('\n');
}
printf(" },\n");
}
void
getMetric(FontInfoPtr font, int c, TexGlyphInfo * tgi)
{
PerGlyphInfoPtr glyph;
unsigned char *bitmapData;
tgi->c = c;
if (c < font->min_char || c > font->max_char) {
tgi->width = 0;
tgi->height = 0;
tgi->xoffset = 0;
tgi->yoffset = 0;
tgi->dummy = 0;
tgi->advance = 0;
return;
}
glyph = &font->glyph[c - font->min_char];
bitmapData = glyph->bitmap;
if (bitmapData) {
tgi->width = glyph->width;
tgi->height = glyph->height;
tgi->xoffset = glyph->xoffset;
tgi->yoffset = glyph->yoffset;
} else {
tgi->width = 0;
tgi->height = 0;
tgi->xoffset = 0;
tgi->yoffset = 0;
}
tgi->dummy = 0;
tgi->advance = glyph->advance;
}
int
main(int argc, char *argv[])
{
int c;
TexGlyphInfo tgi;
int usageError = 0;
char *varname, *fontname;
XFontStruct *xfont;
int i;
if (argc == 3) {
varname = argv[1];
fontname = argv[2];
}
else
usageError = 1;
if (usageError) {
fprintf(stderr, "\n");
fprintf(stderr, "usage: genfontfile variable_name X_font_name\n");
fprintf(stderr, "\n");
exit(1);
}
dpy = XOpenDisplay(NULL);
if (!dpy) {
fprintf(stderr, "could not open display\n");
exit(1);
}
/* find an OpenGL-capable RGB visual with depth buffer */
xfont = XLoadQueryFont(dpy, fontname);
if (!xfont) {
fprintf(stderr, "could not get load X font: %s\n", fontname);
exit(1);
}
fontinfo = SuckGlyphsFromServer(dpy, xfont->fid);
if (!fontinfo) {
fprintf(stderr, "could not get font glyphs\n");
exit(1);
}
printf("%s[][%d] = {\n", varname, fontinfo->max_ascent + fontinfo->max_descent + 2);
for (c = 32; c < 256; c++) {
getMetric(fontinfo, c, &tgi);
printGlyph(fontinfo, c);
}
printf(" };\n");
return 0;
}