mirror of
https://github.com/vdr-projects/vdr.git
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- The SVDRP command LSTT now accepts the new option 'id' to have the channels of the timers listed with their unique channel ids instead of their numbers (suggested by Matthias Schniedermeyer). - Added a missing #include <linux/unistd.h> to thread.c (thanks to Ville Skyttä). - Fixed the "plugins-clean" and "plugins-install" targets in the Makefile (thanks to Andreas Brachold). - Fixed handling "more than 3 byte" key sequences in cKbdRemote::ReadKeySequence() (thanks to Peter Bieringer). If you are using the PC keyboard as remote control input you may need to make VDR newly learn the keys by removing the remote.conf file. - To avoid problems with access rights when VDR shall run as 'root' it now skips all SetCaps() and SetUser() calls when it is started as 'root' and "-u root" is given. - Added missing i18n entry for the "Timer" button (thanks to Ville Skyttä) - Updated the Finnish OSD texts (thanks to Rolf Ahrenberg). - Making the "Menu" key behave consistently has not been well received by several users, so the new option "Setup/OSD/Menu button closes" can be used to get the old behavior back (which also is the default value of this option). - Dropped the default vdr user. The program now always runs under the user id it was started from, unless the '-u' option is given and it was started from the 'root' user. If you want to have a default vdr user, you can activate and adjust the "VDR_USER = vdr" line in your Make.config file (from the original patch by Ludwig Nussel). - Key macros can now be defined for all non-modeless keys (suggested by Mirko Dölle). - Adjusted the "KEY MACROS" section of vdr.5 to the new plugin calling mechanism introduced in version 1.3.32. - Removed the now obsolete "ca.conf" section from vdr.1 (thanks to Ville Skyttä). - Added missing description of L and R circular polarization to 'diseqc.conf'. - Added a note about "modprobe capability" to INSTALL (suggested by Patrick Cernko). - Fixed canonicalizing the file name in the SVDRP command GRAB to allow full path names (thanks to Stefan Huelswitt). - Added a missing '-' to the example for viewing a grabbed image on a remote host (reported by Philippe Gramoullé). - Made the "What's on now/next?" menus a lot faster by storing a pointer to each channel's schedule in the cChannel data. - Made the log messages regarding lost lock of devices "info" instead of "error" (suggested by Andreas Brachold). - The SVDRP command GRAB allows file names without extension again (suggested by Stefan Huelswitt). - Pressing '0' in the "Schedule" menu now rotates through displaying "This event on this channel", "This event on all channels" and "All events on all channels". This can be used to find reruns of a given show, or the episodes of a series. Note that if there are many channels in your channels.conf, displaying the "All events on all channels" page may take a while. - The status markers in the "Schedule" menu are now only updated if a submenu is closed in which a timer has been modified, which speeds up closing submenus. - Now only writing Dolby Digital tracks into the 'info.vdr' file of a recording if Setup.UseDolbyDigital is true (suggested by André Weidemann). - Added a leading '0' to the day in the DayDateTime() function (thanks to Rolf Ahrenberg). - No longer displaying color buttons in the recording info menu if it has been invoked from a player (reported by Jürgen Schilling).
258 lines
9.9 KiB
C++
258 lines
9.9 KiB
C++
/*
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* channels.h: Channel handling
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: channels.h 1.38 2006/01/14 15:51:26 kls Exp $
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*/
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#ifndef __CHANNELS_H
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#define __CHANNELS_H
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#include "config.h"
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#include "sources.h"
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#include "thread.h"
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#include "tools.h"
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#define ISTRANSPONDER(f1, f2) (abs((f1) - (f2)) < 4) //XXX
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#define CHANNELMOD_NONE 0x00
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#define CHANNELMOD_ALL 0xFF
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#define CHANNELMOD_NAME 0x01
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#define CHANNELMOD_PIDS 0x02
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#define CHANNELMOD_ID 0x04
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#define CHANNELMOD_CA 0x10
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#define CHANNELMOD_TRANSP 0x20
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#define CHANNELMOD_LANGS 0x40
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#define CHANNELMOD_RETUNE (CHANNELMOD_PIDS | CHANNELMOD_CA | CHANNELMOD_TRANSP)
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#define CHANNELSMOD_NONE 0
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#define CHANNELSMOD_AUTO 1
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#define CHANNELSMOD_USER 2
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#define MAXAPIDS 32 // audio
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#define MAXDPIDS 16 // dolby (AC3 + DTS)
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#define MAXSPIDS 8 // subtitles
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#define MAXCAIDS 8 // conditional access
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#define MAXLANGCODE1 4 // a 3 letter language code, zero terminated
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#define MAXLANGCODE2 8 // up to two 3 letter language codes, separated by '+' and zero terminated
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#define CA_FTA 0x0000
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#define CA_DVB_MIN 0x0001
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#define CA_DVB_MAX 0x000F
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#define CA_USER_MIN 0x0010
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#define CA_USER_MAX 0x00FF
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#define CA_ENCRYPTED_MIN 0x0100
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#define CA_ENCRYPTED_MAX 0xFFFF
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struct tChannelParameterMap {
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int userValue;
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int driverValue;
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};
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//XXX into cChannel???
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int MapToUser(int Value, const tChannelParameterMap *Map);
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int MapToDriver(int Value, const tChannelParameterMap *Map);
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int UserIndex(int Value, const tChannelParameterMap *Map);
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int DriverIndex(int Value, const tChannelParameterMap *Map);
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extern const tChannelParameterMap InversionValues[];
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extern const tChannelParameterMap BandwidthValues[];
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extern const tChannelParameterMap CoderateValues[];
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extern const tChannelParameterMap ModulationValues[];
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extern const tChannelParameterMap TransmissionValues[];
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extern const tChannelParameterMap GuardValues[];
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extern const tChannelParameterMap HierarchyValues[];
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struct tChannelID {
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private:
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int source;
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int nid;
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int tid;
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int sid;
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int rid;
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public:
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tChannelID(void) { source = nid = tid = sid = rid = 0; }
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tChannelID(int Source, int Nid, int Tid, int Sid, int Rid = 0) { source = Source; nid = Nid; tid = Tid; sid = Sid; rid = Rid; }
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bool operator== (const tChannelID &arg) const { return source == arg.source && nid == arg.nid && tid == arg.tid && sid == arg.sid && rid == arg.rid; }
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bool Valid(void) const { return (nid || tid) && sid; } // rid is optional and source may be 0//XXX source may not be 0???
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tChannelID &ClrRid(void) { rid = 0; return *this; }
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tChannelID &ClrPolarization(void);
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int Source(void) { return source; }
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int Nid(void) { return nid; }
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int Tid(void) { return tid; }
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int Sid(void) { return sid; }
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int Rid(void) { return rid; }
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static tChannelID FromString(const char *s);
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cString ToString(void) const;
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static const tChannelID InvalidID;
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};
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class cChannel;
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class cLinkChannel : public cListObject {
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private:
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cChannel *channel;
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public:
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cLinkChannel(cChannel *Channel) { channel = Channel; }
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cChannel *Channel(void) { return channel; }
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};
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class cLinkChannels : public cList<cLinkChannel> {
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};
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class cSchedule;
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class cChannel : public cListObject {
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friend class cSchedules;
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friend class cMenuEditChannel;
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private:
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static cString ToText(const cChannel *Channel);
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char *name;
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char *shortName;
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char *provider;
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char *portalName;
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int __BeginData__;
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int frequency; // MHz
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int source;
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int srate;
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int vpid;
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int ppid;
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int apids[MAXAPIDS + 1]; // list is zero-terminated
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char alangs[MAXAPIDS][MAXLANGCODE2];
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int dpids[MAXDPIDS + 1]; // list is zero-terminated
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char dlangs[MAXDPIDS][MAXLANGCODE2];
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int spids[MAXSPIDS + 1]; // list is zero-terminated
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char slangs[MAXSPIDS][MAXLANGCODE2];
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int tpid;
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int caids[MAXCAIDS + 1]; // list is zero-terminated
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int nid;
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int tid;
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int sid;
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int rid;
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int number; // Sequence number assigned on load
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bool groupSep;
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char polarization;
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int inversion;
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int bandwidth;
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int coderateH;
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int coderateL;
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int modulation;
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int transmission;
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int guard;
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int hierarchy;
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int __EndData__;
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int modification;
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mutable const cSchedule *schedule;
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cLinkChannels *linkChannels;
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cChannel *refChannel;
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cString ParametersToString(void) const;
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bool StringToParameters(const char *s);
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public:
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cChannel(void);
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cChannel(const cChannel &Channel);
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~cChannel();
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cChannel& operator= (const cChannel &Channel);
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cString ToText(void) const;
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bool Parse(const char *s);
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bool Save(FILE *f);
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const char *Name(void) const { return name; }
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const char *ShortName(bool OrName = false) const { return (OrName && isempty(shortName)) ? name : shortName; }
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const char *Provider(void) const { return provider; }
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const char *PortalName(void) const { return portalName; }
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int Frequency(void) const { return frequency; } ///< Returns the actual frequency, as given in 'channels.conf'
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int Transponder(void) const; ///< Returns the transponder frequency in MHz, plus the polarization in case of sat
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static int Transponder(int Frequency, char Polarization); ///< builds the transponder from the given Frequency and Polarization
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int Source(void) const { return source; }
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int Srate(void) const { return srate; }
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int Vpid(void) const { return vpid; }
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int Ppid(void) const { return ppid; }
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const int *Apids(void) const { return apids; }
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const int *Dpids(void) const { return dpids; }
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const int *Spids(void) const { return spids; }
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int Apid(int i) const { return (0 <= i && i < MAXAPIDS) ? apids[i] : 0; }
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int Dpid(int i) const { return (0 <= i && i < MAXDPIDS) ? dpids[i] : 0; }
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int Spid(int i) const { return (0 <= i && i < MAXSPIDS) ? spids[i] : 0; }
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const char *Alang(int i) const { return (0 <= i && i < MAXAPIDS) ? alangs[i] : ""; }
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const char *Dlang(int i) const { return (0 <= i && i < MAXDPIDS) ? dlangs[i] : ""; }
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const char *Slang(int i) const { return (0 <= i && i < MAXSPIDS) ? slangs[i] : ""; }
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int Tpid(void) const { return tpid; }
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int Ca(int Index = 0) const { return Index < MAXCAIDS ? caids[Index] : 0; }
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int Nid(void) const { return nid; }
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int Tid(void) const { return tid; }
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int Sid(void) const { return sid; }
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int Rid(void) const { return rid; }
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int Number(void) const { return number; }
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void SetNumber(int Number) { number = Number; }
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bool GroupSep(void) const { return groupSep; }
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char Polarization(void) const { return polarization; }
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int Inversion(void) const { return inversion; }
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int Bandwidth(void) const { return bandwidth; }
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int CoderateH(void) const { return coderateH; }
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int CoderateL(void) const { return coderateL; }
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int Modulation(void) const { return modulation; }
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int Transmission(void) const { return transmission; }
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int Guard(void) const { return guard; }
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int Hierarchy(void) const { return hierarchy; }
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const cLinkChannels* LinkChannels(void) const { return linkChannels; }
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const cChannel *RefChannel(void) const { return refChannel; }
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bool IsCable(void) const { return cSource::IsCable(source); }
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bool IsSat(void) const { return cSource::IsSat(source); }
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bool IsTerr(void) const { return cSource::IsTerr(source); }
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tChannelID GetChannelID(void) const { return tChannelID(source, nid, (nid || tid) ? tid : Transponder(), sid, rid); }
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int Modification(int Mask = CHANNELMOD_ALL);
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void CopyTransponderData(const cChannel *Channel);
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bool SetSatTransponderData(int Source, int Frequency, char Polarization, int Srate, int CoderateH);
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bool SetCableTransponderData(int Source, int Frequency, int Modulation, int Srate, int CoderateH);
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bool SetTerrTransponderData(int Source, int Frequency, int Bandwidth, int Modulation, int Hierarchy, int CodeRateH, int CodeRateL, int Guard, int Transmission);
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void SetId(int Nid, int Tid, int Sid, int Rid = 0);
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void SetName(const char *Name, const char *ShortName, const char *Provider);
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void SetPortalName(const char *PortalName);
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void SetPids(int Vpid, int Ppid, int *Apids, char ALangs[][MAXLANGCODE2], int *Dpids, char DLangs[][MAXLANGCODE2], int Tpid);
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void SetCaIds(const int *CaIds); // list must be zero-terminated
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void SetCaDescriptors(int Level);
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void SetLinkChannels(cLinkChannels *LinkChannels);
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void SetRefChannel(cChannel *RefChannel);
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};
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class cChannels : public cRwLock, public cConfig<cChannel> {
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private:
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int maxNumber;
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int modified;
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int beingEdited;
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cHash<cChannel> channelsHashSid;
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void DeleteDuplicateChannels(void);
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public:
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cChannels(void);
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bool Load(const char *FileName, bool AllowComments = false, bool MustExist = false);
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void HashChannel(cChannel *Channel);
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void UnhashChannel(cChannel *Channel);
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int GetNextGroup(int Idx); // Get next channel group
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int GetPrevGroup(int Idx); // Get previous channel group
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int GetNextNormal(int Idx); // Get next normal channel (not group)
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void ReNumber(void); // Recalculate 'number' based on channel type
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cChannel *GetByNumber(int Number, int SkipGap = 0);
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cChannel *GetByServiceID(int Source, int Transponder, unsigned short ServiceID);
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cChannel *GetByChannelID(tChannelID ChannelID, bool TryWithoutRid = false, bool TryWithoutPolarization = false);
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int BeingEdited(void) { return beingEdited; }
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void IncBeingEdited(void) { beingEdited++; }
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void DecBeingEdited(void) { beingEdited--; }
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bool HasUniqueChannelID(cChannel *NewChannel, cChannel *OldChannel = NULL);
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bool SwitchTo(int Number);
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int MaxNumber(void) { return maxNumber; }
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void SetModified(bool ByUser = false);
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int Modified(void);
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///< Returns 0 if no channels have been modified, 1 if an automatic
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///< modification has been made, and 2 if the user has made a modification.
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///< Calling this function resets the 'modified' flag to 0.
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cChannel *NewChannel(const cChannel *Transponder, const char *Name, const char *ShortName, const char *Provider, int Nid, int Tid, int Sid, int Rid = 0);
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};
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extern cChannels Channels;
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cString ChannelString(const cChannel *Channel, int Number);
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#endif //__CHANNELS_H
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