mirror of
https://github.com/VDR4Arch/vdr.git
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84 lines
2.2 KiB
C
84 lines
2.2 KiB
C
/*
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* transfer.c: Transfer mode
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: transfer.c 5.1 2022/12/05 14:45:51 kls Exp $
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*/
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#include "transfer.h"
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// --- cTransfer -------------------------------------------------------------
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cTransfer::cTransfer(const cChannel *Channel)
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:cReceiver(Channel, TRANSFERPRIORITY)
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{
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lastErrorReport = 0;
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numLostPackets = 0;
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patPmtGenerator.SetChannel(Channel);
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}
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cTransfer::~cTransfer()
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{
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cReceiver::Detach();
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cPlayer::Detach();
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}
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void cTransfer::Activate(bool On)
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{
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if (On) {
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PlayTs(patPmtGenerator.GetPat(), TS_SIZE);
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int Index = 0;
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while (uchar *pmt = patPmtGenerator.GetPmt(Index))
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PlayTs(pmt, TS_SIZE);
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}
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else
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cPlayer::Detach();
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}
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#define MAXRETRIES 20 // max. number of retries for a single TS packet
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#define RETRYWAIT 5 // time (in ms) between two retries
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#define ERRORDELTA 60 // seconds before reporting lost TS packets again
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void cTransfer::Receive(const uchar *Data, int Length)
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{
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if (cPlayer::IsAttached()) {
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// Transfer Mode means "live tv", so there's no point in doing any additional
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// buffering here. The TS packets *must* get through here! However, every
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// now and then there may be conditions where the packet just can't be
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// handled when offered the first time, so that's why we try several times:
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for (int i = 0; i < MAXRETRIES; i++) {
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if (PlayTs(Data, Length) > 0)
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return;
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cCondWait::SleepMs(RETRYWAIT);
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}
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DeviceClear();
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numLostPackets++;
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if (time(NULL) - lastErrorReport > ERRORDELTA) {
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esyslog("ERROR: %d TS packet(s) not accepted in Transfer Mode", numLostPackets);
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numLostPackets = 0;
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lastErrorReport = time(NULL);
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}
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}
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}
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// --- cTransferControl ------------------------------------------------------
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cDevice *cTransferControl::receiverDevice = NULL;
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cTransferControl::cTransferControl(cDevice *ReceiverDevice, const cChannel *Channel)
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:cControl(NULL, true)
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{
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transfer = new cTransfer(Channel);
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SetPlayer(transfer);
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ReceiverDevice->AttachReceiver(transfer);
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receiverDevice = ReceiverDevice;
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}
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cTransferControl::~cTransferControl()
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{
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receiverDevice = NULL;
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delete transfer;
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}
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