vdr/osd.c
Klaus Schmidinger 8b5d404083 Version 1.1.16
- Fixed saving the polarization parameter of channels that have a number in the
  'source' parameter (thanks to Peter Seyringer for reporting this one).
- Updated 'channels.conf.terr' (thanks to Andy Carter).
- Updated 'channels.conf.cable' (thanks to Achim Lange).
- First step towards a "unique channel ID". The channel ID is a human readable
  string, made up from several parameters of the channel's definition in the file
  'channels.conf' (see man vdr(5) for details).
  In order for the "unique channel ID" to work, all channel definitions now must
  be unique with respect to the combination of their Source, Frequency and SID
  parameters. You may have to fix your 'channels.conf' manually if there are error
  messages in the log file when loading it. BE SURE TO MAKE A BACKUP COPY OF YOUR
  'channels.conf' AND 'timers.conf' FILE BEFORE SWITCHING TO THIS VERSION, AND CHECK
  VERY CAREFULLY WHETHER YOUR TIMERS ARE STILL SET TO THE RIGHT CHANNELS!
  When reading an existing 'timers.conf', the channels will be identified as before
  by their numbers. As soon as this file is written back, the channel numbers will
  be replaced by the channel IDs. After that it is possible to manually edit the
  'channels.conf' file and rearrange the channels without breaking the timers.
  Note that you can still define new timers manually by using the channel number.
  VDR will correctly identify the 'channel' parameter in a timer definition and
  use it as a channel number or a channel ID, respectively. Also, the SVDRP commands
  that return timer definitions will list them with channel numbers in order to
  stay compatible with existing applications.
  The channel ID is also used in the 'epg.data' file to allow EPG information from
  different sources to be stored, which would previously have been mixed up in case
  they were using the same 'service ID'. Note that the contents of an existing
  'epg.data' file from a previous version will be silently ignored, since it doesn't
  contain the new channel IDs. When inserting EPG data into VDR via SVDRP you now also
  need to use the channel IDs.
  Currently the EPG data received from the DVB data stream only uses the 'Source'
  and 'Service ID' part of the channel ID. This makes it work for channels with
  the same service IDs on different sources (like satellites, cable or terrestrial).
  However, it doesn't work yet if the service IDs are not unique within a specific
  source. This will be fixed later.
- Added missing SID parameters to 'channels.conf'. Some channels have been removed
  since they are apparently no longer broadcasted.
- Removed dropping EPG events from "other" streams that have a duration of 86400
  seconds or more (was introduced in version 1.1.10). This has become obsolete by
  the modification in version 1.1.13, which fixed fetching the current/next information
  to handle cases where the duration of an event is set wrongly and would last beyond
  the start time of the next event. Besides, the change in 1.1.10 broke handling EPG
  data for NVOD channels.
- Fixed a compiler warning regarding cMenuChannels::Del() and MenuTimers::Del() hiding
  the base class virtual functions.
2002-11-10 18:00:00 +01:00

654 lines
15 KiB
C

/*
* osd.c: Abstract On Screen Display layer
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: osd.c 1.37 2002/11/10 12:30:09 kls Exp $
*/
#include "osd.h"
#include <string.h>
#include "device.h"
#include "i18n.h"
#include "status.h"
// --- cOsd ------------------------------------------------------------------
#ifdef DEBUG_OSD
WINDOW *cOsd::window = NULL;
int cOsd::colorPairs[MaxColorPairs] = { 0 };
#else
cOsdBase *cOsd::osd = NULL;
#endif
int cOsd::cols = 0;
int cOsd::rows = 0;
void cOsd::Initialize(void)
{
#if defined(DEBUG_OSD) || defined(REMOTE_KBD)
initscr();
keypad(stdscr, true);
nonl();
cbreak();
noecho();
timeout(10);
#endif
#if defined(DEBUG_OSD)
start_color();
leaveok(stdscr, true);
#endif
}
void cOsd::Shutdown(void)
{
Close();
#if defined(DEBUG_OSD) || defined(REMOTE_KBD)
endwin();
#endif
}
#ifdef DEBUG_OSD
void cOsd::SetColor(eDvbColor colorFg, eDvbColor colorBg)
{
int color = (colorBg << 16) | colorFg | 0x80000000;
for (int i = 0; i < MaxColorPairs; i++) {
if (!colorPairs[i]) {
colorPairs[i] = color;
init_pair(i + 1, colorFg, colorBg);
wattrset(window, COLOR_PAIR(i + 1));
break;
}
else if (color == colorPairs[i]) {
wattrset(window, COLOR_PAIR(i + 1));
break;
}
}
}
#endif
cOsdBase *cOsd::OpenRaw(int x, int y)
{
#ifdef DEBUG_OSD
return NULL;
#else
return osd ? NULL : cDevice::PrimaryDevice()->NewOsd(x, y);
#endif
}
void cOsd::Open(int w, int h)
{
int d = (h < 0) ? Setup.OSDheight + h : 0;
h = abs(h);
cols = w;
rows = h;
#ifdef DEBUG_OSD
window = subwin(stdscr, h, w, d, (Setup.OSDwidth - w) / 2);
syncok(window, true);
#define B2C(b) (((b) * 1000) / 255)
#define SETCOLOR(n, r, g, b, o) init_color(n, B2C(r), B2C(g), B2C(b))
//XXX
SETCOLOR(clrBackground, 0x00, 0x00, 0x00, 127); // background 50% gray
SETCOLOR(clrBlack, 0x00, 0x00, 0x00, 255);
SETCOLOR(clrRed, 0xFC, 0x14, 0x14, 255);
SETCOLOR(clrGreen, 0x24, 0xFC, 0x24, 255);
SETCOLOR(clrYellow, 0xFC, 0xC0, 0x24, 255);
SETCOLOR(clrBlue, 0x00, 0x00, 0xFC, 255);
SETCOLOR(clrCyan, 0x00, 0xFC, 0xFC, 255);
SETCOLOR(clrMagenta, 0xB0, 0x00, 0xFC, 255);
SETCOLOR(clrWhite, 0xFC, 0xFC, 0xFC, 255);
#else
w *= charWidth;
h *= lineHeight;
d *= lineHeight;
int x = (720 - w + charWidth) / 2; //TODO PAL vs. NTSC???
int y = (576 - Setup.OSDheight * lineHeight) / 2 + d;
//XXX
osd = OpenRaw(x, y);
//XXX TODO this should be transferred to the places where the individual windows are requested (there's too much detailed knowledge here!)
if (h / lineHeight == 5) { //XXX channel display
osd->Create(0, 0, w, h, 4);
}
else if (h / lineHeight == 1) { //XXX info display
osd->Create(0, 0, w, h, 4);
}
else if (d == 0) { //XXX full menu
osd->Create(0, 0, w, lineHeight, 2);
osd->Create(0, lineHeight, w, (Setup.OSDheight - 3) * lineHeight, 2);
osd->AddColor(clrBackground);
osd->AddColor(clrCyan);
osd->AddColor(clrWhite);
osd->AddColor(clrBlack);
osd->Create(0, (Setup.OSDheight - 2) * lineHeight, w, 2 * lineHeight, 4);
}
else { //XXX progress display
/*XXX
osd->Create(0, 0, w, lineHeight, 1);
osd->Create(0, lineHeight, w, lineHeight, 2, false);
osd->Create(0, 2 * lineHeight, w, lineHeight, 1);
XXX*///XXX some pixels are not drawn correctly with lower bpp values
osd->Create(0, 0, w, h, 4);
}
#endif
}
void cOsd::Close(void)
{
#ifdef DEBUG_OSD
if (window) {
delwin(window);
window = 0;
}
#else
delete osd;
osd = NULL;
#endif
}
void cOsd::Clear(void)
{
#ifdef DEBUG_OSD
SetColor(clrBackground, clrBackground);
Fill(0, 0, cols, rows, clrBackground);
#else
osd->Clear();
#endif
}
void cOsd::Fill(int x, int y, int w, int h, eDvbColor color)
{
if (x < 0) x = cols + x;
if (y < 0) y = rows + y;
#ifdef DEBUG_OSD
SetColor(color, color);
for (int r = 0; r < h; r++) {
wmove(window, y + r, x); // ncurses wants 'y' before 'x'!
whline(window, ' ', w);
}
wsyncup(window); // shouldn't be necessary because of 'syncok()', but w/o it doesn't work
#else
osd->Fill(x * charWidth, y * lineHeight, (x + w) * charWidth - 1, (y + h) * lineHeight - 1, color);
#endif
}
void cOsd::SetBitmap(int x, int y, const cBitmap &Bitmap)
{
#ifndef DEBUG_OSD
osd->SetBitmap(x, y, Bitmap);
#endif
}
void cOsd::ClrEol(int x, int y, eDvbColor color)
{
Fill(x, y, cols - x, 1, color);
}
int cOsd::CellWidth(void)
{
#ifdef DEBUG_OSD
return 1;
#else
return charWidth;
#endif
}
int cOsd::LineHeight(void)
{
#ifdef DEBUG_OSD
return 1;
#else
return lineHeight;
#endif
}
int cOsd::Width(unsigned char c)
{
#ifdef DEBUG_OSD
return 1;
#else
return osd->Width(c);
#endif
}
int cOsd::WidthInCells(const char *s)
{
#ifdef DEBUG_OSD
return strlen(s);
#else
return (osd->Width(s) + charWidth - 1) / charWidth;
#endif
}
eDvbFont cOsd::SetFont(eDvbFont Font)
{
#ifdef DEBUG_OSD
return Font;
#else
return osd->SetFont(Font);
#endif
}
void cOsd::Text(int x, int y, const char *s, eDvbColor colorFg, eDvbColor colorBg)
{
if (x < 0) x = cols + x;
if (y < 0) y = rows + y;
#ifdef DEBUG_OSD
SetColor(colorFg, colorBg);
wmove(window, y, x); // ncurses wants 'y' before 'x'!
waddnstr(window, s, cols - x);
#else
osd->Text(x * charWidth, y * lineHeight, s, colorFg, colorBg);
#endif
}
void cOsd::Flush(void)
{
#ifdef DEBUG_OSD
refresh();
#else
if (osd)
osd->Flush();
#endif
}
// --- cOsdItem --------------------------------------------------------------
cOsdItem::cOsdItem(eOSState State)
{
text = NULL;
offset = -1;
state = State;
fresh = false;
userColor = false;
fgColor = clrWhite;
bgColor = clrBackground;
}
cOsdItem::cOsdItem(const char *Text, eOSState State)
{
text = NULL;
offset = -1;
state = State;
fresh = false;
userColor = false;
fgColor = clrWhite;
bgColor = clrBackground;
SetText(Text);
}
cOsdItem::~cOsdItem()
{
free(text);
}
void cOsdItem::SetText(const char *Text, bool Copy)
{
free(text);
text = Copy ? strdup(Text) : (char *)Text; // text assumes ownership!
}
void cOsdItem::SetColor(eDvbColor FgColor, eDvbColor BgColor)
{
userColor = true;
fgColor = FgColor;
bgColor = BgColor;
}
void cOsdItem::Display(int Offset, eDvbColor FgColor, eDvbColor BgColor)
{
if (Offset < 0) {
FgColor = clrBlack;
BgColor = clrCyan;
}
fresh |= Offset >= 0;
if (Offset >= 0)
offset = Offset;
if (offset >= 0)
Interface->WriteText(0, offset + 2, text, userColor ? fgColor : FgColor, userColor ? bgColor : BgColor);
}
eOSState cOsdItem::ProcessKey(eKeys Key)
{
return Key == kOk ? state : osUnknown;
}
// --- cOsdMenu --------------------------------------------------------------
cOsdMenu::cOsdMenu(const char *Title, int c0, int c1, int c2, int c3, int c4)
{
digit = 0;
hasHotkeys = false;
visible = false;
title = NULL;
SetTitle(Title);
cols[0] = c0;
cols[1] = c1;
cols[2] = c2;
cols[3] = c3;
cols[4] = c4;
first = 0;
current = marked = -1;
subMenu = NULL;
helpRed = helpGreen = helpYellow = helpBlue = NULL;
status = NULL;
Interface->Open();
}
cOsdMenu::~cOsdMenu()
{
free(title);
delete subMenu;
free(status);
Interface->Clear();
Interface->Close();
}
const char *cOsdMenu::hk(const char *s)
{
static char buffer[64];
if (s && hasHotkeys) {
if (digit == 0 && '1' <= *s && *s <= '9' && *(s + 1) == ' ')
digit = -1; // prevents automatic hotkeys - input already has them
if (digit >= 0) {
digit++;
snprintf(buffer, sizeof(buffer), " %c %s", (digit < 10) ? '0' + digit : ' ' , s);
s = buffer;
}
}
return s;
}
void cOsdMenu::SetHasHotkeys(void)
{
hasHotkeys = true;
digit = 0;
}
void cOsdMenu::SetStatus(const char *s)
{
free(status);
status = s ? strdup(s) : NULL;
if (visible)
Interface->Status(status);
}
void cOsdMenu::SetTitle(const char *Title, bool ShowDate)
{
free(title);
if (ShowDate)
asprintf(&title, "%s\t%s", Title, DayDateTime(time(NULL)));
else
title = strdup(Title);
}
void cOsdMenu::SetHelp(const char *Red, const char *Green, const char *Yellow, const char *Blue)
{
// strings are NOT copied - must be constants!!!
helpRed = Red;
helpGreen = Green;
helpYellow = Yellow;
helpBlue = Blue;
if (visible)
Interface->Help(helpRed, helpGreen, helpYellow, helpBlue);
}
void cOsdMenu::Del(int Index)
{
cList<cOsdItem>::Del(Get(Index));
if (current == Count())
current--;
if (Index == first && first > 0)
first--;
}
void cOsdMenu::Add(cOsdItem *Item, bool Current, cOsdItem *After)
{
cList<cOsdItem>::Add(Item, After);
if (Current)
current = Item->Index();
}
void cOsdMenu::Ins(cOsdItem *Item, bool Current, cOsdItem *Before)
{
cList<cOsdItem>::Ins(Item, Before);
if (Current)
current = Item->Index();
}
void cOsdMenu::Display(void)
{
if (subMenu) {
subMenu->Display();
return;
}
visible = true;
Interface->Clear();
Interface->SetCols(cols);
Interface->Title(title);
Interface->Help(helpRed, helpGreen, helpYellow, helpBlue);
int count = Count();
if (count > 0) {
if (current < 0)
current = 0; // just for safety - there HAS to be a current item!
int n = 0;
if (current - first >= MAXOSDITEMS) {
first = current - MAXOSDITEMS / 2;
if (first + MAXOSDITEMS > count)
first = count - MAXOSDITEMS;
if (first < 0)
first = 0;
}
for (int i = first; i < count; i++) {
cOsdItem *item = Get(i);
if (item) {
item->Display(i - first, i == current ? clrBlack : clrWhite, i == current ? clrCyan : clrBackground);
if (i == current)
cStatus::MsgOsdCurrentItem(item->Text());
}
if (++n == MAXOSDITEMS) //TODO get this from Interface!!!
break;
}
}
if (!isempty(status))
Interface->Status(status);
}
void cOsdMenu::SetCurrent(cOsdItem *Item)
{
current = Item ? Item->Index() : -1;
}
void cOsdMenu::RefreshCurrent(void)
{
cOsdItem *item = Get(current);
if (item)
item->Set();
}
void cOsdMenu::DisplayCurrent(bool Current)
{
cOsdItem *item = Get(current);
if (item) {
item->Display(current - first, Current ? clrBlack : clrWhite, Current ? clrCyan : clrBackground);
if (Current)
cStatus::MsgOsdCurrentItem(item->Text());
}
}
void cOsdMenu::Clear(void)
{
first = 0;
current = marked = -1;
cList<cOsdItem>::Clear();
}
bool cOsdMenu::SpecialItem(int idx)
{
cOsdItem *item = Get(idx);
return item && item->HasUserColor();
}
void cOsdMenu::CursorUp(void)
{
if (current > 0) {
int tmpCurrent = current;
while (--tmpCurrent >= 0 && SpecialItem(tmpCurrent));
if (tmpCurrent < 0)
return;
if (tmpCurrent >= first)
DisplayCurrent(false);
current = tmpCurrent;
if (current < first) {
first = first > MAXOSDITEMS - 1 ? first - (MAXOSDITEMS - 1) : 0;
if (Setup.MenuScrollPage)
current = SpecialItem(first) ? first + 1 : first;
Display();
}
else
DisplayCurrent(true);
}
}
void cOsdMenu::CursorDown(void)
{
int last = Count() - 1;
int lastOnScreen = first + MAXOSDITEMS - 1;
if (current < last) {
int tmpCurrent = current;
while (++tmpCurrent <= last && SpecialItem(tmpCurrent));
if (tmpCurrent > last)
return;
if (tmpCurrent <= lastOnScreen)
DisplayCurrent(false);
current = tmpCurrent;
if (current > lastOnScreen) {
first += MAXOSDITEMS - 1;
lastOnScreen = first + MAXOSDITEMS - 1;
if (lastOnScreen > last) {
first = last - (MAXOSDITEMS - 1);
lastOnScreen = last;
}
if (Setup.MenuScrollPage)
current = SpecialItem(lastOnScreen) ? lastOnScreen - 1 : lastOnScreen;
Display();
}
else
DisplayCurrent(true);
}
}
void cOsdMenu::PageUp(void)
{
if (Count() <= MAXOSDITEMS)
return;
current -= MAXOSDITEMS;
first -= MAXOSDITEMS;
if (first < 0)
first = current = 0;
if (SpecialItem(current)) {
current -= (current > 0) ? 1 : -1;
first = min(first, current - 1);
}
Display();
DisplayCurrent(true);
}
void cOsdMenu::PageDown(void)
{
if (Count() <= MAXOSDITEMS)
return;
current += MAXOSDITEMS;
first += MAXOSDITEMS;
if (current > Count() - 1) {
current = Count() - 1;
first = Count() - MAXOSDITEMS;
}
if (SpecialItem(current)) {
current += (current < Count() - 1) ? 1 : -1;
first = max(first, current - MAXOSDITEMS);
}
Display();
DisplayCurrent(true);
}
void cOsdMenu::Mark(void)
{
if (Count() && marked < 0) {
marked = current;
SetStatus(tr("Up/Dn for new location - OK to move"));
}
}
eOSState cOsdMenu::HotKey(eKeys Key)
{
for (cOsdItem *item = First(); item; item = Next(item)) {
const char *s = item->Text();
if (s && (s = skipspace(s)) != NULL) {
if (*s == Key - k1 + '1') {
current = item->Index();
return ProcessKey(kOk);
}
}
}
return osContinue;
}
eOSState cOsdMenu::AddSubMenu(cOsdMenu *SubMenu)
{
delete subMenu;
subMenu = SubMenu;
subMenu->Display();
return osContinue; // convenience return value
}
eOSState cOsdMenu::CloseSubMenu()
{
delete subMenu;
subMenu = NULL;
RefreshCurrent();
Display();
return osContinue; // convenience return value
}
eOSState cOsdMenu::ProcessKey(eKeys Key)
{
if (subMenu) {
eOSState state = subMenu->ProcessKey(Key);
if (state == osBack)
return CloseSubMenu();
return state;
}
cOsdItem *item = Get(current);
if (marked < 0 && item) {
eOSState state = item->ProcessKey(Key);
if (state != osUnknown)
return state;
}
switch (Key) {
case k1...k9: return hasHotkeys ? HotKey(Key) : osUnknown;
case kUp|k_Repeat:
case kUp: CursorUp(); break;
case kDown|k_Repeat:
case kDown: CursorDown(); break;
case kLeft|k_Repeat:
case kLeft: PageUp(); break;
case kRight|k_Repeat:
case kRight: PageDown(); break;
case kBack: return osBack;
case kOk: if (marked >= 0) {
SetStatus(NULL);
if (marked != current)
Move(marked, current);
marked = -1;
break;
}
// else run into default
default: if (marked < 0)
return osUnknown;
}
return osContinue;
}