vdr/tools.h
Klaus Schmidinger 8b5d404083 Version 1.1.16
- Fixed saving the polarization parameter of channels that have a number in the
  'source' parameter (thanks to Peter Seyringer for reporting this one).
- Updated 'channels.conf.terr' (thanks to Andy Carter).
- Updated 'channels.conf.cable' (thanks to Achim Lange).
- First step towards a "unique channel ID". The channel ID is a human readable
  string, made up from several parameters of the channel's definition in the file
  'channels.conf' (see man vdr(5) for details).
  In order for the "unique channel ID" to work, all channel definitions now must
  be unique with respect to the combination of their Source, Frequency and SID
  parameters. You may have to fix your 'channels.conf' manually if there are error
  messages in the log file when loading it. BE SURE TO MAKE A BACKUP COPY OF YOUR
  'channels.conf' AND 'timers.conf' FILE BEFORE SWITCHING TO THIS VERSION, AND CHECK
  VERY CAREFULLY WHETHER YOUR TIMERS ARE STILL SET TO THE RIGHT CHANNELS!
  When reading an existing 'timers.conf', the channels will be identified as before
  by their numbers. As soon as this file is written back, the channel numbers will
  be replaced by the channel IDs. After that it is possible to manually edit the
  'channels.conf' file and rearrange the channels without breaking the timers.
  Note that you can still define new timers manually by using the channel number.
  VDR will correctly identify the 'channel' parameter in a timer definition and
  use it as a channel number or a channel ID, respectively. Also, the SVDRP commands
  that return timer definitions will list them with channel numbers in order to
  stay compatible with existing applications.
  The channel ID is also used in the 'epg.data' file to allow EPG information from
  different sources to be stored, which would previously have been mixed up in case
  they were using the same 'service ID'. Note that the contents of an existing
  'epg.data' file from a previous version will be silently ignored, since it doesn't
  contain the new channel IDs. When inserting EPG data into VDR via SVDRP you now also
  need to use the channel IDs.
  Currently the EPG data received from the DVB data stream only uses the 'Source'
  and 'Service ID' part of the channel ID. This makes it work for channels with
  the same service IDs on different sources (like satellites, cable or terrestrial).
  However, it doesn't work yet if the service IDs are not unique within a specific
  source. This will be fixed later.
- Added missing SID parameters to 'channels.conf'. Some channels have been removed
  since they are apparently no longer broadcasted.
- Removed dropping EPG events from "other" streams that have a duration of 86400
  seconds or more (was introduced in version 1.1.10). This has become obsolete by
  the modification in version 1.1.13, which fixed fetching the current/next information
  to handle cases where the duration of an event is set wrongly and would last beyond
  the start time of the next event. Besides, the change in 1.1.10 broke handling EPG
  data for NVOD channels.
- Fixed a compiler warning regarding cMenuChannels::Del() and MenuTimers::Del() hiding
  the base class virtual functions.
2002-11-10 18:00:00 +01:00

180 lines
5.6 KiB
C++

/*
* tools.h: Various tools
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: tools.h 1.52 2002/11/09 15:32:36 kls Exp $
*/
#ifndef __TOOLS_H
#define __TOOLS_H
#include <errno.h>
#include <fcntl.h>
#include <poll.h>
#include <stdio.h>
#include <string.h>
#include <syslog.h>
#include <sys/stat.h>
#include <sys/types.h>
typedef unsigned char uchar;
typedef unsigned long long int uint64;
extern int SysLogLevel;
#define esyslog(a...) void( (SysLogLevel > 0) ? syslog(LOG_ERR, a) : void() )
#define isyslog(a...) void( (SysLogLevel > 1) ? syslog(LOG_INFO, a) : void() )
#define dsyslog(a...) void( (SysLogLevel > 2) ? syslog(LOG_DEBUG, a) : void() )
#define LOG_ERROR esyslog("ERROR (%s,%d): %m", __FILE__, __LINE__)
#define LOG_ERROR_STR(s) esyslog("ERROR: %s: %m", s)
#define SECSINDAY 86400
#define KILOBYTE(n) ((n) * 1024)
#define MEGABYTE(n) ((n) * 1024 * 1024)
#define MAXPARSEBUFFER KILOBYTE(10)
#define MALLOC(type, size) (type *)malloc(sizeof(type) * (size))
#define DELETENULL(p) (delete (p), p = NULL)
#define CHECK(s) { if ((s) < 0) LOG_ERROR; } // used for 'ioctl()' calls
#define FATALERRNO (errno != EAGAIN && errno != EINTR)
template<class T> inline T min(T a, T b) { return a <= b ? a : b; }
template<class T> inline T max(T a, T b) { return a >= b ? a : b; }
template<class T> inline int sgn(T a) { return a < 0 ? -1 : a > 0 ? 1 : 0; }
template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; }
ssize_t safe_read(int filedes, void *buffer, size_t size);
ssize_t safe_write(int filedes, const void *buffer, size_t size);
void writechar(int filedes, char c);
char *readline(FILE *f);
char *strcpyrealloc(char *dest, const char *src);
char *strn0cpy(char *dest, const char *src, size_t n);
char *strreplace(char *s, char c1, char c2);
char *strreplace(char *s, const char *s1, const char *s2); // re-allocates 's' and deletes the original string if necessary!
char *skipspace(const char *s);
char *stripspace(char *s);
char *compactspace(char *s);
const char *strescape(const char *s, const char *chars); // returns a statically allocated string!
bool startswith(const char *s, const char *p);
bool endswith(const char *s, const char *p);
bool isempty(const char *s);
int numdigits(int n);
int time_ms(void);
void delay_ms(int ms);
bool isnumber(const char *s);
const char *itoa(int n); // returns a statically allocated string!
const char *AddDirectory(const char *DirName, const char *FileName); // returns a statically allocated string!
int FreeDiskSpaceMB(const char *Directory, int *UsedMB = NULL);
bool DirectoryOk(const char *DirName, bool LogErrors = false);
bool MakeDirs(const char *FileName, bool IsDirectory = false);
bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
char *ReadLink(const char *FileName);
bool SpinUpDisk(const char *FileName);
const char *WeekDayName(int WeekDay); // returns a statically allocated string!
const char *DayDateTime(time_t t = 0); // returns a statically allocated string!
class cPoller {
private:
enum { MaxPollFiles = 16 };
pollfd pfd[MaxPollFiles];
int numFileHandles;
public:
cPoller(int FileHandle = -1, bool Out = false);
bool Add(int FileHandle, bool Out);
bool Poll(int TimeoutMs = 0);
};
class cFile {
private:
static bool files[];
static int maxFiles;
int f;
public:
cFile(void);
~cFile();
operator int () { return f; }
bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
bool Open(int FileDes);
void Close(void);
bool IsOpen(void) { return f >= 0; }
bool Ready(bool Wait = true);
static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
static bool FileReady(int FileDes, int TimeoutMs = 1000);
static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
};
class cSafeFile {
private:
FILE *f;
char *fileName;
char *tempName;
public:
cSafeFile(const char *FileName);
~cSafeFile();
operator FILE* () { return f; }
bool Open(void);
bool Close(void);
};
class cLockFile {
private:
char *fileName;
int f;
public:
cLockFile(const char *Directory);
~cLockFile();
bool Lock(int WaitSeconds = 0);
void Unlock(void);
};
class cListObject {
private:
cListObject *prev, *next;
public:
cListObject(void);
virtual ~cListObject();
virtual bool operator< (const cListObject &ListObject) { return false; }
void Append(cListObject *Object);
void Insert(cListObject *Object);
void Unlink(void);
int Index(void);
cListObject *Prev(void) const { return prev; }
cListObject *Next(void) const { return next; }
};
class cListBase {
protected:
cListObject *objects, *lastObject;
cListBase(void);
public:
virtual ~cListBase();
void Add(cListObject *Object, cListObject *After = NULL);
void Ins(cListObject *Object, cListObject *Before = NULL);
void Del(cListObject *Object, bool DeleteObject = true);
virtual void Move(int From, int To);
void Move(cListObject *From, cListObject *To);
virtual void Clear(void);
cListObject *Get(int Index) const;
int Count(void) const;
void Sort(void);
};
template<class T> class cList : public cListBase {
public:
T *Get(int Index) const { return (T *)cListBase::Get(Index); }
T *First(void) const { return (T *)objects; }
T *Last(void) const { return (T *)lastObject; }
T *Prev(const T *object) const { return (T *)object->cListObject::Prev(); } // need to call cListObject's members to
T *Next(const T *object) const { return (T *)object->cListObject::Next(); } // avoid ambiguities in case of a "list of lists"
};
#endif //__TOOLS_H