mirror of
https://github.com/VDR4Arch/vdr.git
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253 lines
6.7 KiB
C++
253 lines
6.7 KiB
C++
/*
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* menu.h: The actual menu implementations
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.h 1.89 2007/09/26 14:35:57 kls Exp $
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*/
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#ifndef __MENU_H
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#define __MENU_H
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#include "ci.h"
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#include "device.h"
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#include "epg.h"
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#include "osdbase.h"
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#include "dvbplayer.h"
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#include "menuitems.h"
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#include "recorder.h"
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#include "skins.h"
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class cMenuText : public cOsdMenu {
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private:
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char *text;
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eDvbFont font;
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public:
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cMenuText(const char *Title, const char *Text, eDvbFont Font = fontOsd);
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virtual ~cMenuText();
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void SetText(const char *Text);
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virtual void Display(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuEditTimer : public cOsdMenu {
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private:
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cTimer *timer;
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cTimer data;
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int channel;
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bool addIfConfirmed;
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cMenuEditDateItem *firstday;
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void SetFirstDayItem(void);
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public:
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cMenuEditTimer(cTimer *Timer, bool New = false);
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virtual ~cMenuEditTimer();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuEvent : public cOsdMenu {
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private:
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const cEvent *event;
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public:
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cMenuEvent(const cEvent *Event, bool CanSwitch = false, bool Buttons = false);
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virtual void Display(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuMain : public cOsdMenu {
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private:
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time_t lastDiskSpaceCheck;
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int lastFreeMB;
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bool replaying;
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cOsdItem *stopReplayItem;
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cOsdItem *cancelEditingItem;
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cOsdItem *stopRecordingItem;
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int recordControlsState;
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static cOsdObject *pluginOsdObject;
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void Set(void);
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bool Update(bool Force = false);
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public:
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cMenuMain(eOSState State = osUnknown);
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virtual eOSState ProcessKey(eKeys Key);
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static cOsdObject *PluginOsdObject(void);
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};
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class cDisplayChannel : public cOsdObject {
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private:
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cSkinDisplayChannel *displayChannel;
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int group;
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bool withInfo;
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cTimeMs lastTime;
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int number;
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bool timeout;
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cChannel *channel;
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const cEvent *lastPresent;
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const cEvent *lastFollowing;
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static cDisplayChannel *currentDisplayChannel;
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void DisplayChannel(void);
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void DisplayInfo(void);
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void Refresh(void);
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cChannel *NextAvailableChannel(cChannel *Channel, int Direction);
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public:
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cDisplayChannel(int Number, bool Switched);
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cDisplayChannel(eKeys FirstKey);
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virtual ~cDisplayChannel();
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virtual eOSState ProcessKey(eKeys Key);
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static bool IsOpen(void) { return currentDisplayChannel != NULL; }
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};
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class cDisplayVolume : public cOsdObject {
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private:
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cSkinDisplayVolume *displayVolume;
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cTimeMs timeout;
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static cDisplayVolume *currentDisplayVolume;
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virtual void Show(void);
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cDisplayVolume(void);
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public:
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virtual ~cDisplayVolume();
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static cDisplayVolume *Create(void);
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static void Process(eKeys Key);
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eOSState ProcessKey(eKeys Key);
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};
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class cDisplayTracks : public cOsdObject {
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private:
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cSkinDisplayTracks *displayTracks;
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cTimeMs timeout;
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eTrackType types[ttMaxTrackTypes];
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char *descriptions[ttMaxTrackTypes + 1]; // list is NULL terminated
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int numTracks, track, audioChannel;
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static cDisplayTracks *currentDisplayTracks;
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virtual void Show(void);
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cDisplayTracks(void);
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public:
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virtual ~cDisplayTracks();
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static bool IsOpen(void) { return currentDisplayTracks != NULL; }
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static cDisplayTracks *Create(void);
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static void Process(eKeys Key);
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eOSState ProcessKey(eKeys Key);
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};
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class cDisplaySubtitleTracks : public cOsdObject {
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private:
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cSkinDisplayTracks *displayTracks;
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cTimeMs timeout;
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eTrackType types[ttMaxTrackTypes];
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char *descriptions[ttMaxTrackTypes + 1]; // list is NULL terminated
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int numTracks, track;
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static cDisplaySubtitleTracks *currentDisplayTracks;
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virtual void Show(void);
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cDisplaySubtitleTracks(void);
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public:
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virtual ~cDisplaySubtitleTracks();
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static bool IsOpen(void) { return currentDisplayTracks != NULL; }
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static cDisplaySubtitleTracks *Create(void);
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static void Process(eKeys Key);
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eOSState ProcessKey(eKeys Key);
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};
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cOsdObject *CamControl(void);
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class cMenuRecordingItem;
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class cMenuRecordings : public cOsdMenu {
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private:
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char *base;
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int level;
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int recordingsState;
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int helpKeys;
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void SetHelpKeys(void);
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void Set(bool Refresh = false);
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bool Open(bool OpenSubMenus = false);
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eOSState Play(void);
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eOSState Rewind(void);
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eOSState Delete(void);
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eOSState Info(void);
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eOSState Commands(eKeys Key = kNone);
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protected:
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cRecording *GetRecording(cMenuRecordingItem *Item);
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public:
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cMenuRecordings(const char *Base = NULL, int Level = 0, bool OpenSubMenus = false);
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~cMenuRecordings();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cRecordControl {
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private:
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cDevice *device;
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cTimer *timer;
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cRecorder *recorder;
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const cEvent *event;
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char *instantId;
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char *fileName;
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bool GetEvent(void);
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public:
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cRecordControl(cDevice *Device, cTimer *Timer = NULL, bool Pause = false);
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virtual ~cRecordControl();
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bool Process(time_t t);
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cDevice *Device(void) { return device; }
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void Stop(void);
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const char *InstantId(void) { return instantId; }
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const char *FileName(void) { return fileName; }
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cTimer *Timer(void) { return timer; }
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};
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class cRecordControls {
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private:
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static cRecordControl *RecordControls[];
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static int state;
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public:
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static bool Start(cTimer *Timer = NULL, bool Pause = false);
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static void Stop(const char *InstantId);
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static bool PauseLiveVideo(void);
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static const char *GetInstantId(const char *LastInstantId);
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static cRecordControl *GetRecordControl(const char *FileName);
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static void Process(time_t t);
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static void ChannelDataModified(cChannel *Channel);
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static bool Active(void);
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static void Shutdown(void);
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static void ChangeState(void) { state++; }
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static bool StateChanged(int &State);
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};
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class cReplayControl : public cDvbPlayerControl {
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private:
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cSkinDisplayReplay *displayReplay;
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cMarks marks;
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bool visible, modeOnly, shown, displayFrames;
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int lastCurrent, lastTotal;
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bool lastPlay, lastForward;
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int lastSpeed;
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time_t timeoutShow;
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bool timeSearchActive, timeSearchHide;
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int timeSearchTime, timeSearchPos;
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void TimeSearchDisplay(void);
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void TimeSearchProcess(eKeys Key);
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void TimeSearch(void);
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void ShowTimed(int Seconds = 0);
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static cReplayControl *currentReplayControl;
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static char *fileName;
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static char *title;
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void ShowMode(void);
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bool ShowProgress(bool Initial);
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void MarkToggle(void);
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void MarkJump(bool Forward);
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void MarkMove(bool Forward);
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void EditCut(void);
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void EditTest(void);
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public:
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cReplayControl(void);
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virtual ~cReplayControl();
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virtual cOsdObject *GetInfo(void);
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virtual eOSState ProcessKey(eKeys Key);
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virtual void Show(void);
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virtual void Hide(void);
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bool Visible(void) { return visible; }
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static void SetRecording(const char *FileName, const char *Title);
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static const char *NowReplaying(void);
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static const char *LastReplayed(void);
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static void ClearLastReplayed(const char *FileName);
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};
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#endif //__MENU_H
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