vdr/eit.h
Klaus Schmidinger 8f9cc68f76 Version 0.85
- Added Norwegian language texts (thanks to Jørgen Tvedt).
- Increased the usleep value in cDvbOsd::Cmd() to 5000 in order to work on
  systems with the KURT/utime-patch (thanks to Guido Fiala).
- Changed the check whether the driver is loaded in runvdr to check for the
  'dvb' module (the last one loaded).
- Fixed repeat function with LIRC (thanks to Stefan Huelswitt).
- Increased the upper limit for the symbol rate to 30000 (thanks to Ulrich
  Röder).
- Made the position of the channel display configurable (thanks to Stefan
  Huelswitt).
- Made the width and height of the OSD configurable (thanks to Stefan Huelswitt).
- DiSEqC support can now be generally enabled/disabled in the Setup menu. This
  may be necessary if your multiswitch gets irritated by the default DiSEqC
  codes '0' (thanks to Markus Lang).
- Fixed replaying in case there is no index file.
- Fixed jumping to an editing mark when replay has been paused.
- Avoiding unnecessary code execution in the replay progress display (thanks
  to Guido Fiala).
- When entering time values the digits that still have to be entered are now
  shown as '-' (as in "1-:--").
- When setting an editing mark while the progress display is not active, the
  display will now be turned on for a short while to indicate the successful
  setting of the mark.
- Updated 'channels.conf' for Premiere World (thanks to Helmut Schächner).
  Check your timers if you use this channels.conf file, since the sequence of
  several PW channels has been changed.
- Changed the color of "Info" messages to "black on green" and that of the
  confirmation messages (like "Delete...") to "black on yellow".
- Fixed display with DEBUG_OSD (it still crashes sometimes, esp. when replaying,
  but I can't seem to find what causes this... any ideas anybody?).
- Avoiding audio/video distortions in 'Transfer Mode' by no longer actually
  tuning the primary interface (which can't receive this channel, anyway).
  Apparently the driver gets irritated when the channel is switched and a
  replay session is started immediately after that.
- Increased timeout until reporting "video data stream broken" when recording.
- Explicitly switching back to the previously active channel after ending a
  replay session (to have it shown correctly in case it was in 'Transfer Mode').
2001-07-29 18:00:00 +02:00

147 lines
5.2 KiB
C++

/***************************************************************************
eit.h - description
-------------------
begin : Fri Aug 25 2000
copyright : (C) 2000 by Robert Schneider
email : Robert.Schneider@web.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* $Id: eit.h 1.7 2001/05/25 12:56:53 kls Exp $
***************************************************************************/
#ifndef __EIT_H
#define __EIT_H
#include "thread.h"
#include "tools.h"
class cEventInfo : public cListObject {
friend class cSchedule;
friend class cEIT;
private:
unsigned short uServiceID; // Service ID of program for that event
bool bIsFollowing; // true if this is the next event on this channel
bool bIsPresent; // true if this is the present event running
char *pExtendedDescription; // Extended description of this event
char *pSubtitle; // Subtitle of event
char *pTitle; // Title of event
unsigned short uEventID; // Event ID of this event
long lDuration; // duration of event in seconds
time_t tTime; // Start time
u_char cExtendedDescriptorNumber; // current extended descriptor number that has to be inserted
int nChannelNumber; // the actual channel number from VDR's channel list (used in cMenuSchedule for sorting by channel number)
protected:
void SetFollowing(bool foll);
void SetPresent(bool pres);
bool SetTitle(char *string);
void SetServiceID(unsigned short servid);
void SetEventID(unsigned short evid);
void SetDuration(long l);
void SetTime(time_t t);
bool AddExtendedDescription(char *string);
bool SetSubtitle(char *string);
void IncreaseExtendedDescriptorNumber(void);
cEventInfo(unsigned short serviceid, unsigned short eventid);
public:
~cEventInfo();
const char *GetTimeString(void) const;
const char *GetEndTimeString(void) const;
const char *GetDate(void) const;
bool IsFollowing(void) const;
bool IsPresent(void) const;
const char *GetExtendedDescription(void) const;
const char *GetSubtitle(void) const;
const char *GetTitle(void) const;
unsigned short GetEventID(void) const;
long GetDuration(void) const;
time_t GetTime(void) const;
u_char GetExtendedDescriptorNumber(void) const;
unsigned short GetServiceID(void) const;
int GetChannelNumber(void) const { return nChannelNumber; }
void SetChannelNumber(int ChannelNumber) const { ((cEventInfo *)this)->nChannelNumber = ChannelNumber; } // doesn't modify the EIT data, so it's ok to make it 'const'
void Dump(FILE *f, const char *Prefix = "") const;
};
class cSchedule : public cListObject {
friend class cSchedules;
friend class cEIT;
private:
cEventInfo *pPresent;
cEventInfo *pFollowing;
unsigned short uServiceID;
cList<cEventInfo> Events;
protected:
void SetServiceID(unsigned short servid);
bool SetFollowingEvent(cEventInfo *pEvent);
bool SetPresentEvent(cEventInfo *pEvent);
void Cleanup(time_t tTime);
void Cleanup(void);
cSchedule(unsigned short servid = 0);
public:
~cSchedule();
const cEventInfo *GetPresentEvent(void) const;
const cEventInfo *GetFollowingEvent(void) const;
unsigned short GetServiceID(void) const;
const cEventInfo *GetEvent(unsigned short uEventID) const;
const cEventInfo *GetEvent(time_t tTime) const;
const cEventInfo *GetEventNumber(int n) const { return Events.Get(n); }
int NumEvents(void) const { return Events.Count(); }
void Dump(FILE *f, const char *Prefix = "") const;
};
class cSchedules : public cList<cSchedule> {
friend class cSIProcessor;
private:
const cSchedule *pCurrentSchedule;
unsigned short uCurrentServiceID;
protected:
bool SetCurrentServiceID(unsigned short servid);
void Cleanup();
public:
cSchedules(void);
~cSchedules();
const cSchedule *GetSchedule(unsigned short servid) const;
const cSchedule *GetSchedule(void) const;
void Dump(FILE *f, const char *Prefix = "") const;
};
typedef struct sip_filter {
u_char pid;
u_char tid;
int handle;
bool inuse;
}SIP_FILTER;
class cSIProcessor : public cThread {
private:
static int numSIProcessors;
static cSchedules *schedules;
static cMutex schedulesMutex;
bool masterSIProcessor;
bool useTStime;
SIP_FILTER *filters;
char *fileName;
bool active;
void Action(void);
bool AddFilter(u_char pid, u_char tid);
bool ShutDownFilters(void);
public:
cSIProcessor(const char *FileName);
~cSIProcessor();
void SetStatus(bool On);
bool SetUseTSTime(bool use);
bool SetCurrentServiceID(unsigned short servid);
const cSchedules *Schedules(void) { return schedules; }
};
#endif