vdr/osd.h
Klaus Schmidinger 8f9cc68f76 Version 0.85
- Added Norwegian language texts (thanks to Jørgen Tvedt).
- Increased the usleep value in cDvbOsd::Cmd() to 5000 in order to work on
  systems with the KURT/utime-patch (thanks to Guido Fiala).
- Changed the check whether the driver is loaded in runvdr to check for the
  'dvb' module (the last one loaded).
- Fixed repeat function with LIRC (thanks to Stefan Huelswitt).
- Increased the upper limit for the symbol rate to 30000 (thanks to Ulrich
  Röder).
- Made the position of the channel display configurable (thanks to Stefan
  Huelswitt).
- Made the width and height of the OSD configurable (thanks to Stefan Huelswitt).
- DiSEqC support can now be generally enabled/disabled in the Setup menu. This
  may be necessary if your multiswitch gets irritated by the default DiSEqC
  codes '0' (thanks to Markus Lang).
- Fixed replaying in case there is no index file.
- Fixed jumping to an editing mark when replay has been paused.
- Avoiding unnecessary code execution in the replay progress display (thanks
  to Guido Fiala).
- When entering time values the digits that still have to be entered are now
  shown as '-' (as in "1-:--").
- When setting an editing mark while the progress display is not active, the
  display will now be turned on for a short while to indicate the successful
  setting of the mark.
- Updated 'channels.conf' for Premiere World (thanks to Helmut Schächner).
  Check your timers if you use this channels.conf file, since the sequence of
  several PW channels has been changed.
- Changed the color of "Info" messages to "black on green" and that of the
  confirmation messages (like "Delete...") to "black on yellow".
- Fixed display with DEBUG_OSD (it still crashes sometimes, esp. when replaying,
  but I can't seem to find what causes this... any ideas anybody?).
- Avoiding audio/video distortions in 'Transfer Mode' by no longer actually
  tuning the primary interface (which can't receive this channel, anyway).
  Apparently the driver gets irritated when the channel is switched and a
  replay session is started immediately after that.
- Increased timeout until reporting "video data stream broken" when recording.
- Explicitly switching back to the previously active channel after ending a
  replay session (to have it shown correctly in case it was in 'Transfer Mode').
2001-07-29 18:00:00 +02:00

110 lines
3.0 KiB
C++

/*
* osd.h: Abstract On Screen Display layer
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: osd.h 1.22 2001/07/27 11:33:30 kls Exp $
*/
#ifndef __OSD_H
#define __OSD_H
#include "config.h"
#include "interface.h"
#include "tools.h"
#define MAXOSDITEMS (Setup.OSDheight - 4)
enum eOSState { osUnknown,
osMenu,
osContinue,
osSchedule,
osChannels,
osTimers,
osRecordings,
osSetup,
osCommands,
osRecord,
osReplay,
osStopRecord,
osStopReplay,
osCancelEdit,
osSwitchDvb,
osBack,
osEnd,
};
class cOsdItem : public cListObject {
private:
const char *text;
int offset;
eOSState state;
protected:
bool fresh;
bool userColor;
eDvbColor fgColor, bgColor;
public:
cOsdItem(eOSState State = osUnknown);
cOsdItem(const char *Text, eOSState State = osUnknown);
virtual ~cOsdItem();
bool HasUserColor(void) { return userColor; }
void SetText(const char *Text, bool Copy = true);
void SetColor(eDvbColor FgColor, eDvbColor BgColor = clrBackground);
const char *Text(void) { return text; }
virtual void Display(int Offset = -1, eDvbColor FgColor = clrWhite, eDvbColor BgColor = clrBackground);
virtual void Set(void) {}
virtual eOSState ProcessKey(eKeys Key);
};
class cOsdBase {
protected:
bool needsFastResponse;
public:
cOsdBase(bool FastResponse = false) { needsFastResponse = FastResponse; }
virtual ~cOsdBase() {}
int Width(void) { return Interface->Width(); }
int Height(void) { return Interface->Height(); }
bool NeedsFastResponse(void) { return needsFastResponse; }
virtual eOSState ProcessKey(eKeys Key) = 0;
};
class cOsdMenu : public cOsdBase, public cList<cOsdItem> {
private:
const char *title;
int cols[cInterface::MaxCols];
int first, current, marked;
cOsdMenu *subMenu;
const char *helpRed, *helpGreen, *helpYellow, *helpBlue;
const char *status;
bool hasHotkeys;
protected:
bool visible;
virtual void Clear(void);
bool SpecialItem(int idx);
void RefreshCurrent(void);
void DisplayCurrent(bool Current);
void CursorUp(void);
void CursorDown(void);
void PageUp(void);
void PageDown(void);
void Mark(void);
eOSState HotKey(eKeys Key);
eOSState AddSubMenu(cOsdMenu *SubMenu);
bool HasSubMenu(void) { return subMenu; }
void SetStatus(const char *s);
void SetTitle(const char *Title, bool Copy = true);
void SetHelp(const char *Red, const char *Green = NULL, const char *Yellow = NULL, const char *Blue = NULL);
virtual void Del(int Index);
public:
cOsdMenu(const char *Title, int c0 = 0, int c1 = 0, int c2 = 0, int c3 = 0, int c4 = 0);
virtual ~cOsdMenu();
void SetHasHotkeys(void) { hasHotkeys = true; }
int Current(void) { return current; }
void Add(cOsdItem *Item, bool Current = false);
void Display(void);
virtual eOSState ProcessKey(eKeys Key);
};
#endif //__OSD_H