mirror of
https://github.com/vdr-projects/vdr.git
synced 2025-03-01 10:50:46 +00:00
- Added Norwegian language texts (thanks to Jørgen Tvedt). - Increased the usleep value in cDvbOsd::Cmd() to 5000 in order to work on systems with the KURT/utime-patch (thanks to Guido Fiala). - Changed the check whether the driver is loaded in runvdr to check for the 'dvb' module (the last one loaded). - Fixed repeat function with LIRC (thanks to Stefan Huelswitt). - Increased the upper limit for the symbol rate to 30000 (thanks to Ulrich Röder). - Made the position of the channel display configurable (thanks to Stefan Huelswitt). - Made the width and height of the OSD configurable (thanks to Stefan Huelswitt). - DiSEqC support can now be generally enabled/disabled in the Setup menu. This may be necessary if your multiswitch gets irritated by the default DiSEqC codes '0' (thanks to Markus Lang). - Fixed replaying in case there is no index file. - Fixed jumping to an editing mark when replay has been paused. - Avoiding unnecessary code execution in the replay progress display (thanks to Guido Fiala). - When entering time values the digits that still have to be entered are now shown as '-' (as in "1-:--"). - When setting an editing mark while the progress display is not active, the display will now be turned on for a short while to indicate the successful setting of the mark. - Updated 'channels.conf' for Premiere World (thanks to Helmut Schächner). Check your timers if you use this channels.conf file, since the sequence of several PW channels has been changed. - Changed the color of "Info" messages to "black on green" and that of the confirmation messages (like "Delete...") to "black on yellow". - Fixed display with DEBUG_OSD (it still crashes sometimes, esp. when replaying, but I can't seem to find what causes this... any ideas anybody?). - Avoiding audio/video distortions in 'Transfer Mode' by no longer actually tuning the primary interface (which can't receive this channel, anyway). Apparently the driver gets irritated when the channel is switched and a replay session is started immediately after that. - Increased timeout until reporting "video data stream broken" when recording. - Explicitly switching back to the previously active channel after ending a replay session (to have it shown correctly in case it was in 'Transfer Mode').
124 lines
3.3 KiB
C++
124 lines
3.3 KiB
C++
/*
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* tools.h: Various tools
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: tools.h 1.26 2001/05/20 08:29:45 kls Exp $
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*/
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#ifndef __TOOLS_H
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#define __TOOLS_H
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//#include <errno.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <string.h>
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#include <syslog.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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extern int SysLogLevel;
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#define esyslog if (SysLogLevel > 0) syslog
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#define isyslog if (SysLogLevel > 1) syslog
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#define dsyslog if (SysLogLevel > 2) syslog
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#define LOG_ERROR esyslog(LOG_ERR, "ERROR (%s,%d): %m", __FILE__, __LINE__)
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#define LOG_ERROR_STR(s) esyslog(LOG_ERR, "ERROR: %s: %m", s)
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#define SECSINDAY 86400
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#define DELETENULL(p) (delete (p), p = NULL)
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template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; };
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void writechar(int filedes, char c);
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char *readline(FILE *f);
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char *strn0cpy(char *dest, const char *src, size_t n);
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char *strreplace(char *s, char c1, char c2);
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char *skipspace(const char *s);
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char *stripspace(char *s);
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bool isempty(const char *s);
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int time_ms(void);
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void delay_ms(int ms);
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bool isnumber(const char *s);
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const char *AddDirectory(const char *DirName, const char *FileName);
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uint FreeDiskSpaceMB(const char *Directory);
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bool DirectoryOk(const char *DirName, bool LogErrors = false);
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bool MakeDirs(const char *FileName, bool IsDirectory = false);
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bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
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bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
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char *ReadLink(const char *FileName);
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class cFile {
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private:
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static bool files[];
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static int maxFiles;
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int f;
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public:
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cFile(void);
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~cFile();
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operator int () { return f; }
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bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
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bool Open(int FileDes);
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void Close(void);
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bool IsOpen(void) { return f >= 0; }
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bool Ready(bool Wait = true);
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static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
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static bool FileReady(int FileDes, int TimeoutMs = 1000);
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static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
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};
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class cSafeFile {
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private:
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FILE *f;
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char *fileName;
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char *tempName;
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public:
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cSafeFile(const char *FileName);
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~cSafeFile();
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operator FILE* () { return f; }
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bool Open(void);
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void Close(void);
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};
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class cListObject {
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private:
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cListObject *prev, *next;
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public:
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cListObject(void);
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virtual ~cListObject();
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void Append(cListObject *Object);
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void Unlink(void);
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int Index(void);
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cListObject *Prev(void) const { return prev; }
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cListObject *Next(void) const { return next; }
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};
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class cListBase {
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protected:
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cListObject *objects, *lastObject;
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cListBase(void);
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public:
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virtual ~cListBase();
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void Add(cListObject *Object);
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void Del(cListObject *Object);
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virtual void Move(int From, int To);
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void Move(cListObject *From, cListObject *To);
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virtual void Clear(void);
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cListObject *Get(int Index) const;
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int Count(void) const;
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};
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template<class T> class cList : public cListBase {
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public:
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T *Get(int Index) const { return (T *)cListBase::Get(Index); }
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T *First(void) const { return (T *)objects; }
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T *Last(void) const { return (T *)lastObject; }
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T *Prev(const T *object) const { return (T *)object->Prev(); }
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T *Next(const T *object) const { return (T *)object->Next(); }
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};
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#endif //__TOOLS_H
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