mirror of
https://github.com/VDR4Arch/vdr.git
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187 lines
6.2 KiB
C
187 lines
6.2 KiB
C
/*
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* dvbosd.c: Implementation of the DVB On Screen Display
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: dvbosd.c 1.29 2005/12/30 15:41:54 kls Exp $
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*/
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#include "dvbosd.h"
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#include <linux/dvb/osd.h>
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#include <signal.h>
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#include <sys/ioctl.h>
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#include <sys/unistd.h>
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#include "dvbdevice.h"
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#include "tools.h"
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// --- cDvbOsd ---------------------------------------------------------------
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#define MAXNUMWINDOWS 7 // OSD windows are counted 1...7
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#define MAXOSDMEMORY 92000 // number of bytes available to the OSD (for unmodified DVB cards)
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class cDvbOsd : public cOsd {
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private:
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int osdDev;
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int osdMem;
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bool shown;
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void Cmd(OSD_Command cmd, int color = 0, int x0 = 0, int y0 = 0, int x1 = 0, int y1 = 0, const void *data = NULL);
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public:
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cDvbOsd(int Left, int Top, int OsdDev);
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virtual ~cDvbOsd();
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virtual eOsdError CanHandleAreas(const tArea *Areas, int NumAreas);
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virtual void Flush(void);
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};
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cDvbOsd::cDvbOsd(int Left, int Top, int OsdDev)
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:cOsd(Left, Top)
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{
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osdDev = OsdDev;
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shown = false;
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if (osdDev < 0)
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esyslog("ERROR: invalid OSD device handle (%d)!", osdDev);
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else {
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osdMem = MAXOSDMEMORY;
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#ifdef OSD_CAP_MEMSIZE
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// modified DVB cards may have more OSD memory:
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osd_cap_t cap;
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cap.cmd = OSD_CAP_MEMSIZE;
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if (ioctl(osdDev, OSD_GET_CAPABILITY, &cap) == 0)
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osdMem = cap.val;
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#define FW_NEEDS_BUFFER_RESERVE_FOR_AC3
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#ifdef FW_NEEDS_BUFFER_RESERVE_FOR_AC3
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//XXX This is a very ugly hack to allow cDvbOsd to reduce the buffer
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//XXX requirements in cTransfer if it detects a 4MB full featured DVB card.
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extern bool DvbCardWith4MBofSDRAM;
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DvbCardWith4MBofSDRAM = osdMem >= 1000000;
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#endif
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#endif
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// must clear all windows here to avoid flashing effects - doesn't work if done
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// in Flush() only for the windows that are actually used...
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for (int i = 0; i < MAXNUMWINDOWS; i++) {
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Cmd(OSD_SetWindow, 0, i + 1);
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Cmd(OSD_Clear);
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}
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}
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}
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cDvbOsd::~cDvbOsd()
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{
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if (shown) {
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cBitmap *Bitmap;
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for (int i = 0; (Bitmap = GetBitmap(i)) != NULL; i++) {
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Cmd(OSD_SetWindow, 0, i + 1);
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Cmd(OSD_Close);
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}
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}
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}
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eOsdError cDvbOsd::CanHandleAreas(const tArea *Areas, int NumAreas)
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{
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eOsdError Result = cOsd::CanHandleAreas(Areas, NumAreas);
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if (Result == oeOk) {
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if (NumAreas > MAXNUMWINDOWS)
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return oeTooManyAreas;
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int TotalMemory = 0;
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for (int i = 0; i < NumAreas; i++) {
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if (Areas[i].bpp != 1 && Areas[i].bpp != 2 && Areas[i].bpp != 4 && Areas[i].bpp != 8)
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return oeBppNotSupported;
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if ((Areas[i].Width() & (8 / Areas[i].bpp - 1)) != 0)
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return oeWrongAlignment;
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if (Areas[i].Width() < 1 || Areas[i].Height() < 1 || Areas[i].Width() > 720 || Areas[i].Height() > 576)
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return oeWrongAreaSize;
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TotalMemory += Areas[i].Width() * Areas[i].Height() / (8 / Areas[i].bpp);
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}
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if (TotalMemory > osdMem)
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return oeOutOfMemory;
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}
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return Result;
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}
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void cDvbOsd::Cmd(OSD_Command cmd, int color, int x0, int y0, int x1, int y1, const void *data)
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{
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if (osdDev >= 0) {
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osd_cmd_t dc;
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dc.cmd = cmd;
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dc.color = color;
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dc.x0 = x0;
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dc.y0 = y0;
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dc.x1 = x1;
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dc.y1 = y1;
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dc.data = (void *)data;
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ioctl(osdDev, OSD_SEND_CMD, &dc);
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}
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}
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void cDvbOsd::Flush(void)
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{
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cBitmap *Bitmap;
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for (int i = 0; (Bitmap = GetBitmap(i)) != NULL; i++) {
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Cmd(OSD_SetWindow, 0, i + 1);
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if (!shown)
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Cmd(OSD_Open, Bitmap->Bpp(), Left() + Bitmap->X0(), Top() + Bitmap->Y0(), Left() + Bitmap->X0() + Bitmap->Width() - 1, Top() + Bitmap->Y0() + Bitmap->Height() - 1, (void *)1); // initially hidden!
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int x1 = 0, y1 = 0, x2 = 0, y2 = 0;
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if (Bitmap->Dirty(x1, y1, x2, y2)) {
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//TODO Workaround: apparently the bitmap sent to the driver always has to be a multiple
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//TODO of 8 bits wide, and (dx * dy) also has to be a multiple of 8.
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//TODO Fix driver (should be able to handle any size bitmaps!)
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while ((x1 > 0 || x2 < Bitmap->Width() - 1) && ((x2 - x1) & 7) != 7) {
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if (x2 < Bitmap->Width() - 1)
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x2++;
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else if (x1 > 0)
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x1--;
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}
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//TODO "... / 2" <==> Bpp???
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while ((y1 > 0 || y2 < Bitmap->Height() - 1) && (((x2 - x1 + 1) * (y2 - y1 + 1) / 2) & 7) != 0) {
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if (y2 < Bitmap->Height() - 1)
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y2++;
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else if (y1 > 0)
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y1--;
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}
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while ((x1 > 0 || x2 < Bitmap->Width() - 1) && (((x2 - x1 + 1) * (y2 - y1 + 1) / 2) & 7) != 0) {
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if (x2 < Bitmap->Width() - 1)
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x2++;
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else if (x1 > 0)
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x1--;
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}
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// commit colors:
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int NumColors;
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const tColor *Colors = Bitmap->Colors(NumColors);
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if (Colors) {
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//TODO this should be fixed in the driver!
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tColor colors[NumColors];
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for (int i = 0; i < NumColors; i++) {
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// convert AARRGGBB to AABBGGRR (the driver expects the colors the wrong way):
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colors[i] = (Colors[i] & 0xFF000000) | ((Colors[i] & 0x0000FF) << 16) | (Colors[i] & 0x00FF00) | ((Colors[i] & 0xFF0000) >> 16);
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}
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Colors = colors;
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//TODO end of stuff that should be fixed in the driver
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Cmd(OSD_SetPalette, 0, NumColors - 1, 0, 0, 0, Colors);
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}
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// commit modified data:
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Cmd(OSD_SetBlock, Bitmap->Width(), x1, y1, x2, y2, Bitmap->Data(x1, y1));
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}
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Bitmap->Clean();
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}
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if (!shown) {
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// Showing the windows in a separate loop to avoid seeing them come up one after another
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for (int i = 0; (Bitmap = GetBitmap(i)) != NULL; i++) {
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Cmd(OSD_SetWindow, 0, i + 1);
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Cmd(OSD_MoveWindow, 0, Left() + Bitmap->X0(), Top() + Bitmap->Y0());
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}
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shown = true;
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}
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}
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// --- cDvbOsdProvider -------------------------------------------------------
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cDvbOsdProvider::cDvbOsdProvider(int OsdDev)
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{
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osdDev = OsdDev;
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}
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cOsd *cDvbOsdProvider::CreateOsd(int Left, int Top)
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{
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return new cDvbOsd(Left, Top, osdDev);
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}
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