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43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/*
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* SPU Decoder Prototype
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*
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* Copyright (C) 2001.2002 Andreas Schultz <aschultz@warp10.net>
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*
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* This code is distributed under the terms and conditions of the
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* GNU GENERAL PUBLIC LICENSE. See the file COPYING for details.
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*
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* $Id: spu.h 1.4 2005/02/20 11:21:31 kls Exp $
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*/
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#ifndef __SPU_VDR_H
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#define __SPU_VDR_H
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#include <inttypes.h>
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// --- cSpuDecoder -------------------------------------------
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class cSpuDecoder {
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public:
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typedef enum { eSpuNormal, eSpuLetterBox, eSpuPanAndScan } eScaleMode;
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public:
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// cSpuDecoder();
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virtual ~cSpuDecoder();
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virtual int setTime(uint32_t pts) = 0;
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virtual cSpuDecoder::eScaleMode getScaleMode(void) = 0;
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virtual void setScaleMode(cSpuDecoder::eScaleMode ScaleMode) = 0;
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virtual void setPalette(uint32_t * pal) = 0;
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virtual void setHighlight(uint16_t sx, uint16_t sy,
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uint16_t ex, uint16_t ey,
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uint32_t palette) = 0;
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virtual void clearHighlight(void) = 0;
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virtual void Empty(void) = 0;
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virtual void Hide(void) = 0;
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virtual void Draw(void) = 0;
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virtual bool IsVisible(void) = 0;
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virtual void processSPU(uint32_t pts, uint8_t * buf, bool AllowedShow = true) = 0;
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};
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#endif // __SPU_VDR_H
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