mirror of
https://github.com/vdr-projects/vdr.git
synced 2025-03-01 10:50:46 +00:00
- Updated the Italian OSD texts (thanks to Diego Pierotto). - Added option -i to the pictures plugin's pic2mpg to ignore unknown file types. - Revoked the switch to the "multiproto" driver in order to make a new stable version before making this big switch and forcing all users to install a driver that is not yet in the kernel source. The removed code will reappear in version 1.7.0. Note that you may need to switch back to an older version of your channels.conf file if you have already used version 1.5.14, because it introduced new parameters. - Added the new command line option --userdump to enable core dumps in case VDR is run as root with option -u (thanks to Hans-Werner Hilse). - Speeded up anti-aliased font rendering by caching the blend indexes (based on a suggestion by Martin Wache). - Fixed setting the OSD area in the pictures plugin. - Ignoring "repeat" and "release" keys in the time search entry mode during replay, to avoid inadvertently leaving it in case a key is pressed too long (suggested by Andreas Brugger). - Improved sending all frames to devices that can handle them in fast forward trick speeds, including subtitles (thanks to Timo Eskola). - The section handler is now stopped before the device is destroyed, to avoid accessing file handles after they have become invalid (thanks to Reinhard Nissl for reporting an invalid access when ending VDR, and to Deti Fliegl for a patch that was used to implement StopSectionHandler()). - Fixed setting the date in the channel display of the classic and sttng skins, to avoid unnecessary OSD access (thanks to Marco Schlüßler). - The free disk space is now also displayed in the title of the "Recordings" menu (suggested by Walter Koch). - Changed the message "Upcoming VPS recording!" to "Upcoming recording!" because it applies to non-VPS recordings as well. - Fixed a loss of a timer's 'recording' flag after modifying it via MODT. - Fixed detecting directories in cFileNameList::Load(). - Running the thread that removes deleted recordings at a low priority to (maybe) avoid stuttering replay in case the thread is run during replay. - Limiting the length of the recording name in timers in case VDR is run with --vfat, in order to avoid names that are too long for Windows (suggested by Rolf Ahrenberg). - Using cString::sprintf() instead of asprintf() (thanks to Wolfgang Rohdewald for pointing out a possible problem if the return value is not checked). Plugin authors may want to consider doing the same. For convenience there is now an additional version of cString::sprintf() that accepts a va_list parameter. - When deleting the recording that is currently replayed, the replay is now stopped immediately (thanks to Mikko Matilainen for reporting a possible crash if the Info key is pressed after deleting the currently replayed recording). - Updated the Russian OSD texts (thanks to Oleg Roitburd). - When determining the amount of free disk space, any deleted (but not yet removed) recordings on different file systems (that are mounted under the video directory) are no longer taken into account. - When running out of disk space during a recording, only such deleted or old recordings are removed, that actually are on the video directory file system(s). This prevents VDR from accidentally deleting recordings on other file systems, which would not add any free space to the video directory. - Implemented the cStatus, cDevice and cPlayer functions for setting subtitle tracks in plugins (thanks to Petri Hintukainen). - Added cStatus::TimerChange() to inform plugins about changes to the list of timers (based on a patch from Benedikt Elser). - Added new cStatus functions to the 'status' plugin. - Added missing #include <limits.h> to epg.c and menuitems.h (thanks to Ville Skyttä). - The new function cSkin::SetScrollbar() can be implemented by skins to display a scrollbar in every list menu. The 'classic' and 'sttng' skins have been changed accordingly, as well as the 'skincurses' plugin. - Introduced 'operator const void * ()' in cString to catch cases where operator*() should be used. - Fixed calculating the scrollbar sizes in the skins.
252 lines
6.7 KiB
C++
252 lines
6.7 KiB
C++
/*
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* menu.h: The actual menu implementations
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.h 1.91 2008/02/10 16:01:53 kls Exp $
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*/
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#ifndef __MENU_H
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#define __MENU_H
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#include "ci.h"
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#include "device.h"
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#include "epg.h"
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#include "osdbase.h"
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#include "dvbplayer.h"
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#include "menuitems.h"
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#include "recorder.h"
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#include "skins.h"
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class cMenuText : public cOsdMenu {
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private:
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char *text;
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eDvbFont font;
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public:
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cMenuText(const char *Title, const char *Text, eDvbFont Font = fontOsd);
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virtual ~cMenuText();
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void SetText(const char *Text);
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virtual void Display(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuEditTimer : public cOsdMenu {
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private:
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cTimer *timer;
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cTimer data;
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int channel;
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bool addIfConfirmed;
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cMenuEditDateItem *firstday;
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void SetFirstDayItem(void);
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public:
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cMenuEditTimer(cTimer *Timer, bool New = false);
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virtual ~cMenuEditTimer();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuEvent : public cOsdMenu {
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private:
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const cEvent *event;
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public:
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cMenuEvent(const cEvent *Event, bool CanSwitch = false, bool Buttons = false);
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virtual void Display(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuMain : public cOsdMenu {
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private:
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bool replaying;
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cOsdItem *stopReplayItem;
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cOsdItem *cancelEditingItem;
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cOsdItem *stopRecordingItem;
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int recordControlsState;
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static cOsdObject *pluginOsdObject;
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void Set(void);
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bool Update(bool Force = false);
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public:
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cMenuMain(eOSState State = osUnknown);
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virtual eOSState ProcessKey(eKeys Key);
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static cOsdObject *PluginOsdObject(void);
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};
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class cDisplayChannel : public cOsdObject {
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private:
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cSkinDisplayChannel *displayChannel;
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int group;
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bool withInfo;
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cTimeMs lastTime;
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int number;
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bool timeout;
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cChannel *channel;
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const cEvent *lastPresent;
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const cEvent *lastFollowing;
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static cDisplayChannel *currentDisplayChannel;
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void DisplayChannel(void);
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void DisplayInfo(void);
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void Refresh(void);
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cChannel *NextAvailableChannel(cChannel *Channel, int Direction);
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public:
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cDisplayChannel(int Number, bool Switched);
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cDisplayChannel(eKeys FirstKey);
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virtual ~cDisplayChannel();
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virtual eOSState ProcessKey(eKeys Key);
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static bool IsOpen(void) { return currentDisplayChannel != NULL; }
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};
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class cDisplayVolume : public cOsdObject {
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private:
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cSkinDisplayVolume *displayVolume;
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cTimeMs timeout;
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static cDisplayVolume *currentDisplayVolume;
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virtual void Show(void);
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cDisplayVolume(void);
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public:
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virtual ~cDisplayVolume();
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static cDisplayVolume *Create(void);
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static void Process(eKeys Key);
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eOSState ProcessKey(eKeys Key);
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};
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class cDisplayTracks : public cOsdObject {
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private:
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cSkinDisplayTracks *displayTracks;
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cTimeMs timeout;
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eTrackType types[ttMaxTrackTypes];
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char *descriptions[ttMaxTrackTypes + 1]; // list is NULL terminated
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int numTracks, track, audioChannel;
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static cDisplayTracks *currentDisplayTracks;
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virtual void Show(void);
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cDisplayTracks(void);
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public:
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virtual ~cDisplayTracks();
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static bool IsOpen(void) { return currentDisplayTracks != NULL; }
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static cDisplayTracks *Create(void);
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static void Process(eKeys Key);
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eOSState ProcessKey(eKeys Key);
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};
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class cDisplaySubtitleTracks : public cOsdObject {
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private:
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cSkinDisplayTracks *displayTracks;
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cTimeMs timeout;
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eTrackType types[ttMaxTrackTypes];
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char *descriptions[ttMaxTrackTypes + 1]; // list is NULL terminated
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int numTracks, track;
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static cDisplaySubtitleTracks *currentDisplayTracks;
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virtual void Show(void);
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cDisplaySubtitleTracks(void);
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public:
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virtual ~cDisplaySubtitleTracks();
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static bool IsOpen(void) { return currentDisplayTracks != NULL; }
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static cDisplaySubtitleTracks *Create(void);
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static void Process(eKeys Key);
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eOSState ProcessKey(eKeys Key);
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};
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cOsdObject *CamControl(void);
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class cMenuRecordingItem;
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class cMenuRecordings : public cOsdMenu {
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private:
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char *base;
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int level;
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int recordingsState;
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int helpKeys;
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bool SetFreeDiskDisplay(bool Force = false);
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void SetHelpKeys(void);
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void Set(bool Refresh = false);
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bool Open(bool OpenSubMenus = false);
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eOSState Play(void);
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eOSState Rewind(void);
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eOSState Delete(void);
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eOSState Info(void);
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eOSState Commands(eKeys Key = kNone);
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protected:
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cRecording *GetRecording(cMenuRecordingItem *Item);
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public:
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cMenuRecordings(const char *Base = NULL, int Level = 0, bool OpenSubMenus = false);
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~cMenuRecordings();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cRecordControl {
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private:
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cDevice *device;
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cTimer *timer;
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cRecorder *recorder;
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const cEvent *event;
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cString instantId;
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char *fileName;
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bool GetEvent(void);
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public:
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cRecordControl(cDevice *Device, cTimer *Timer = NULL, bool Pause = false);
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virtual ~cRecordControl();
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bool Process(time_t t);
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cDevice *Device(void) { return device; }
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void Stop(void);
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const char *InstantId(void) { return instantId; }
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const char *FileName(void) { return fileName; }
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cTimer *Timer(void) { return timer; }
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};
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class cRecordControls {
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private:
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static cRecordControl *RecordControls[];
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static int state;
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public:
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static bool Start(cTimer *Timer = NULL, bool Pause = false);
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static void Stop(const char *InstantId);
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static bool PauseLiveVideo(void);
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static const char *GetInstantId(const char *LastInstantId);
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static cRecordControl *GetRecordControl(const char *FileName);
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static void Process(time_t t);
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static void ChannelDataModified(cChannel *Channel);
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static bool Active(void);
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static void Shutdown(void);
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static void ChangeState(void) { state++; }
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static bool StateChanged(int &State);
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};
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class cReplayControl : public cDvbPlayerControl {
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private:
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cSkinDisplayReplay *displayReplay;
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cMarks marks;
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bool visible, modeOnly, shown, displayFrames;
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int lastCurrent, lastTotal;
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bool lastPlay, lastForward;
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int lastSpeed;
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time_t timeoutShow;
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bool timeSearchActive, timeSearchHide;
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int timeSearchTime, timeSearchPos;
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void TimeSearchDisplay(void);
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void TimeSearchProcess(eKeys Key);
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void TimeSearch(void);
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void ShowTimed(int Seconds = 0);
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static cReplayControl *currentReplayControl;
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static char *fileName;
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static char *title;
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void ShowMode(void);
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bool ShowProgress(bool Initial);
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void MarkToggle(void);
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void MarkJump(bool Forward);
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void MarkMove(bool Forward);
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void EditCut(void);
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void EditTest(void);
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public:
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cReplayControl(void);
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virtual ~cReplayControl();
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virtual cOsdObject *GetInfo(void);
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virtual eOSState ProcessKey(eKeys Key);
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virtual void Show(void);
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virtual void Hide(void);
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bool Visible(void) { return visible; }
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static void SetRecording(const char *FileName, const char *Title);
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static const char *NowReplaying(void);
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static const char *LastReplayed(void);
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static void ClearLastReplayed(const char *FileName);
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};
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#endif //__MENU_H
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