mirror of
https://github.com/VDR4Arch/vdr.git
synced 2023-10-10 13:36:52 +02:00
238 lines
4.6 KiB
C
238 lines
4.6 KiB
C
/*
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* thread.c: A simple thread base class
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: thread.c 1.11 2001/08/05 10:36:52 kls Exp $
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*/
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#include "thread.h"
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#include <errno.h>
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#include <signal.h>
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#include <sys/wait.h>
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#include <unistd.h>
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#include "tools.h"
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// --- cCondVar --------------------------------------------------------------
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cCondVar::cCondVar(void)
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{
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pthread_cond_init(&cond, 0);
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}
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cCondVar::~cCondVar()
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{
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pthread_cond_destroy(&cond);
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}
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bool cCondVar::Wait(cMutex &Mutex)
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{
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return pthread_cond_wait(&cond, &Mutex.mutex);
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}
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/*
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bool cCondVar::TimedWait(cMutex &Mutex, unsigned long tmout)
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{
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return pthread_cond_timedwait(&cond, &Mutex.mutex, tmout);
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}
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*/
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void cCondVar::Broadcast(void)
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{
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pthread_cond_broadcast(&cond);
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}
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/*
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void cCondVar::Signal(void)
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{
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pthread_cond_signal(&cond);
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}
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*/
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// --- cMutex ----------------------------------------------------------------
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cMutex::cMutex(void)
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{
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lockingPid = 0;
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locked = 0;
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pthread_mutex_init(&mutex, NULL);
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}
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cMutex::~cMutex()
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{
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pthread_mutex_destroy(&mutex);
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}
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void cMutex::Lock(void)
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{
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if (getpid() != lockingPid || !locked)
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pthread_mutex_lock(&mutex);
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lockingPid = getpid();
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locked++;
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}
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void cMutex::Unlock(void)
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{
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if (!--locked)
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pthread_mutex_unlock(&mutex);
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}
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// --- cThread ---------------------------------------------------------------
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// The signal handler is necessary to be able to use SIGIO to wake up any
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// pending 'select()' call.
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time_t cThread::lastPanic = 0;
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int cThread::panicLevel = 0;
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bool cThread::signalHandlerInstalled = false;
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bool cThread::emergencyExitRequested = false;
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cThread::cThread(void)
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{
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if (!signalHandlerInstalled) {
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signal(SIGIO, SignalHandler);
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signalHandlerInstalled = true;
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}
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running = false;
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parentPid = threadPid = lockingPid = 0;
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locked = 0;
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}
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cThread::~cThread()
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{
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}
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void cThread::SignalHandler(int signum)
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{
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signal(signum, SignalHandler);
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}
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void *cThread::StartThread(cThread *Thread)
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{
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Thread->threadPid = getpid();
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Thread->Action();
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return NULL;
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}
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bool cThread::Start(void)
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{
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if (!running) {
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running = true;
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parentPid = getpid();
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pthread_create(&thread, NULL, (void *(*) (void *))&StartThread, (void *)this);
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pthread_setschedparam(thread, SCHED_RR, 0);
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usleep(10000); // otherwise calling Active() immediately after Start() causes a "pure virtual method called" error
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}
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return true; //XXX return value of pthread_create()???
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}
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bool cThread::Active(void)
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{
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if (threadPid) {
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if (kill(threadPid, SIGIO) < 0) { // couldn't find another way of checking whether the thread is still running - any ideas?
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if (errno == ESRCH)
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threadPid = 0;
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else
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LOG_ERROR;
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}
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else
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return true;
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}
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return false;
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}
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void cThread::Cancel(int WaitSeconds)
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{
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if (WaitSeconds > 0) {
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for (time_t t0 = time(NULL) + WaitSeconds; time(NULL) < t0; ) {
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if (!Active())
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return;
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usleep(10000);
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}
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esyslog(LOG_ERR, "ERROR: thread %d won't end (waited %d seconds) - cancelling it...", threadPid, WaitSeconds);
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}
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pthread_cancel(thread);
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}
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bool cThread::Lock(void)
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{
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if (!lockingPid || lockingPid != getpid()) {
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Mutex.Lock();
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lockingPid = getpid();
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}
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locked++;
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return true;
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}
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void cThread::Unlock(void)
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{
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if (!--locked) {
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lockingPid = 0;
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Mutex.Unlock();
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}
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}
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void cThread::WakeUp(void)
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{
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kill(parentPid, SIGIO); // makes any waiting 'select()' call return immediately
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}
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#define MAXPANICLEVEL 10
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void cThread::RaisePanic(void)
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{
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if (lastPanic > 0) {
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if (time(NULL) - lastPanic < 5)
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panicLevel++;
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else if (panicLevel > 0)
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panicLevel--;
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}
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lastPanic = time(NULL);
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if (panicLevel > MAXPANICLEVEL) {
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esyslog(LOG_ERR, "ERROR: max. panic level exceeded");
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EmergencyExit(true);
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}
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else
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dsyslog(LOG_INFO, "panic level: %d", panicLevel);
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}
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bool cThread::EmergencyExit(bool Request)
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{
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if (!Request)
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return emergencyExitRequested;
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esyslog(LOG_ERR, "initiating emergency exit");
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return emergencyExitRequested = true; // yes, it's an assignment, not a comparison!
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}
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// --- cThreadLock -----------------------------------------------------------
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cThreadLock::cThreadLock(cThread *Thread)
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{
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thread = NULL;
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locked = false;
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Lock(Thread);
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}
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cThreadLock::~cThreadLock()
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{
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if (thread && locked)
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thread->Unlock();
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}
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bool cThreadLock::Lock(cThread *Thread)
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{
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if (Thread && !thread) {
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thread = Thread;
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locked = Thread->Lock();
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return locked;
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}
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return false;
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}
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bool cThreadLock::Locked(void)
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{
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return locked;
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}
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