vdr/font.h
Klaus Schmidinger 991eda0067 Version 1.7.7
- The new function cDevice::GetVideoSize() returns the size and aspect ratio
  of the video material currently displayed. This function is used to determine
  the proper size of the OSD. Plugin authors should implement this function in
  classes derived from cDevice, if they are able to replay video.
- The OSD and font sizes are now defined in percent of the actual video display
  size. The maximum OSD size has been raised to 1920x1080, to allow full
  screen OSD on HD systems.
- The OSD size is now automatically adjusted to the actual video display
  (provided the output device implements the GetVideoSize() function).
- cFrameDetector::Analyze() now syncs on the TS packet sync bytes (thanks to
  Oliver Endriss for reporting broken index generation after a buffer overflow).
2009-05-03 17:15:00 +02:00

104 lines
4.2 KiB
C++

/*
* font.h: Font handling for the DVB On Screen Display
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: font.h 2.1 2009/05/03 11:00:19 kls Exp $
*/
#ifndef __FONT_H
#define __FONT_H
#include <stdint.h>
#include <stdlib.h>
#include "tools.h"
#define MAXFONTNAME 64
#define MINFONTSIZE 10
#define MAXFONTSIZE 64
enum eDvbFont {
fontOsd,
fontFix,
fontSml
#define eDvbFontSize (fontSml + 1)
};
class cBitmap;
typedef uint32_t tColor; // see also osd.h
typedef uint8_t tIndex;
extern const char *DefaultFontOsd;
extern const char *DefaultFontSml;
extern const char *DefaultFontFix;
class cFont {
private:
static cFont *fonts[];
public:
virtual ~cFont() {}
virtual int Width(uint c) const = 0;
///< Returns the width of the given character in pixel.
virtual int Width(const char *s) const = 0;
///< Returns the width of the given string in pixel.
virtual int Height(void) const = 0;
///< Returns the height of this font in pixel (all characters have the same height).
int Height(const char *s) const { return Height(); }
///< Returns the height of this font in pixel (obsolete, just for backwards compatibilty).
virtual void DrawText(cBitmap *Bitmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const = 0;
///< Draws the given text into the Bitmap at position (x, y) with the given colors.
///< The text will not exceed the given Width (if > 0), and will end with a complete character.
static void SetFont(eDvbFont Font, const char *Name, int CharHeight);
///< Sets the given Font to use the font data according to Name (see CreateFont())
///< and make its characters CharHeight pixels high.
static const cFont *GetFont(eDvbFont Font);
///< Gets the given Font, which was previously set by a call to SetFont().
///< If no SetFont() call has been made, the font as defined in the setup is returned.
///< The caller must not use the returned font outside the scope in which
///< it was retrieved by the call to GetFont(), because a call to SetFont()
///< may delete an existing font.
static cFont *CreateFont(const char *Name, int CharHeight, int CharWidth = 0);
///< Creates a new font object with the given Name and makes its characters
///< CharHeight pixels high. If CharWidth is given, it overwrites the font's
///< default width. Name is of the form "Family:Style", for instance
///< "Verdana:Bold Italic" or "Times New Roman". See GetAvailableFontNames()
///< for how to get a list of all available font names.
///< If the requested font can't be created, NULL is returned.
///< The caller must delete the font when it is no longer needed.
static bool GetAvailableFontNames(cStringList *FontNames, bool Monospaced = false);
///< Queries the font configuration for a list of available font names,
///< which is returned in FontNames. If Monospaced is true, only
///< monospaced fonts will be returned. The resulting font names are
///< in a format that can be used with GetFontFileName() to get the name
///< of the actual font file.
///< Returns true if any font names were found.
static cString GetFontFileName(const char *FontName);
///< Retruns the actual font file name for the given FontName.
};
class cTextWrapper {
private:
char *text;
char *eol;
int lines;
int lastLine;
public:
cTextWrapper(void);
cTextWrapper(const char *Text, const cFont *Font, int Width);
~cTextWrapper();
void Set(const char *Text, const cFont *Font, int Width);
///< Wraps the Text to make it fit into the area defined by the given Width
///< when displayed with the given Font.
///< Wrapping is done by inserting the necessary number of newline
///< characters into the string.
const char *Text(void);
///< Returns the full wrapped text.
int Lines(void) { return lines; }
///< Returns the actual number of lines needed to display the full wrapped text.
const char *GetLine(int Line);
///< Returns the given Line. The first line is numbered 0.
};
#endif //__FONT_H