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https://github.com/vdr-projects/vdr.git
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- Fixed setting the audio language codes in 'Transfer-Mode' (reported by Rolf Ahrenberg). The actual problem was the call to the Transferring() function in cDevice::AttachPlayer() before assigning the player. - Fixed removing the '-' when entering a channel number where there is no other one that fits the input (thanks to Joachim Wilke). - Fixed the 'libsi' function CharArray::checkSize(), which made a previous workaround in libsi/descriptor.c obsolete (thanks to Marcel Wiesweg). - The "Ok" key in the "Jump" mode of the replay progress display now confirms the jump instead of closing the display (thanks to Christoph Haubrich). - The 'summary' field of a timer definition has been renamed to 'aux', and is now only used for external applications to store auxiliary information with a timer, which has no meaning whatsoever to VDR itself. The contents of the 'aux' field of a timer is copied into the recording's 'info.vdr' file, using the tag character '@'. - The description of a recording is now taken exclusively from its related EPG data. If an application wants to use a different description it needs to set it with SVDRP/PUTE and use table ID 0x00, so that it won't be overwritten (as a side effect, however, this also disables VPS for such an event). - There is no more "Summary" menu when pressing "Ok" in the "Timers" menu. The "Ok" key now always opens the "Edit timer" menu. - The upper 16 bit of a timer's "flags" are no longer treated specially when a timer is modified in the "Edit timer" menu. If an external application needs to know if a timer was modified, it has to keep a copy of the timer's data and compare that to the actual data. - The new function cRecordingInfo::ChannelID() can be used to retrieve the ID of the channel a recording was made from. - The 'info.vdr' file of a recording now also contains the 'E' and 'V' records of the EPG event used when creating it. - The option "Setup/OSD/Sort timers" has been removed. Timers are always sorted by their start time and priority. - The "Blue" key in the "Timers" menu now displays the EPG info of the event the selected timer will record (if available). The "On/Off" function has been shifted to the "Red" button. Editing a timer is done by pressing "Ok". - When determining which event a timer is going to record, all available events in the future are now taken into account (no more limit to 4 hours in the future). This has been done so that the event info is available in the "Timers" menu when pressing the "Blue" button. In order to avoid unnecessary work, each timer now has its own timestamp to control whether its schedule has changed since the last time its event has been set. - Fixed setting events to timers in case a non-VPS event has expired. - There is now a log message "timer ... set to event ..." when defining a timer from the EPG menu. - Lines tagged with '#' in the 'info.vdr' file of a recording are now silently ignored when reading that file (suggested by Peter Bieringer). Such lines can be used by external tools to store arbitrary information. - The 'event id' in EPG data has been extended to 32 bit, so that external tools can generate ids that don't collide with those from the DVB data stream (suggested by Matthias Schniedermeyer). - The DrawBitmap() function now has a new parameter 'Overlay' that allows a bitmap to be drawn with a transparent background (thanks to Alexander Hans). - Fixed cSchedule::GetFollowingEvent() in case there is currently no present event running (thanks to Pekka Mauno).
258 lines
6.6 KiB
C++
258 lines
6.6 KiB
C++
/*
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* menu.h: The actual menu implementations
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.h 1.84 2006/02/25 13:41:21 kls Exp $
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*/
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#ifndef __MENU_H
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#define __MENU_H
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#include "ci.h"
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#include "device.h"
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#include "epg.h"
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#include "osdbase.h"
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#include "dvbplayer.h"
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#include "menuitems.h"
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#include "recorder.h"
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#include "skins.h"
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class cMenuText : public cOsdMenu {
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private:
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char *text;
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eDvbFont font;
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public:
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cMenuText(const char *Title, const char *Text, eDvbFont Font = fontOsd);
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virtual ~cMenuText();
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void SetText(const char *Text);
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virtual void Display(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuEditTimer : public cOsdMenu {
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private:
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cTimer *timer;
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cTimer data;
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int channel;
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bool addIfConfirmed;
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cMenuEditDateItem *firstday;
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void SetFirstDayItem(void);
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public:
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cMenuEditTimer(cTimer *Timer, bool New = false);
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virtual ~cMenuEditTimer();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuEvent : public cOsdMenu {
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private:
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const cEvent *event;
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public:
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cMenuEvent(const cEvent *Event, bool CanSwitch = false, bool Buttons = false);
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virtual void Display(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuMain : public cOsdMenu {
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private:
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time_t lastDiskSpaceCheck;
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int lastFreeMB;
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bool replaying;
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cOsdItem *stopReplayItem;
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cOsdItem *cancelEditingItem;
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cOsdItem *stopRecordingItem;
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int recordControlsState;
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static cOsdObject *pluginOsdObject;
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void Set(void);
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bool Update(bool Force = false);
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public:
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cMenuMain(eOSState State = osUnknown);
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virtual eOSState ProcessKey(eKeys Key);
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static cOsdObject *PluginOsdObject(void);
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};
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class cDisplayChannel : public cOsdObject {
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private:
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cSkinDisplayChannel *displayChannel;
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int group;
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bool withInfo;
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cTimeMs lastTime;
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int number;
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bool timeout;
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cChannel *channel;
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const cEvent *lastPresent;
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const cEvent *lastFollowing;
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static cDisplayChannel *currentDisplayChannel;
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void DisplayChannel(void);
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void DisplayInfo(void);
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void Refresh(void);
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cChannel *NextAvailableChannel(cChannel *Channel, int Direction);
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public:
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cDisplayChannel(int Number, bool Switched);
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cDisplayChannel(eKeys FirstKey);
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virtual ~cDisplayChannel();
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virtual eOSState ProcessKey(eKeys Key);
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static bool IsOpen(void) { return currentDisplayChannel != NULL; }
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};
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class cDisplayVolume : public cOsdObject {
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private:
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cSkinDisplayVolume *displayVolume;
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cTimeMs timeout;
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static cDisplayVolume *currentDisplayVolume;
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virtual void Show(void);
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cDisplayVolume(void);
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public:
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virtual ~cDisplayVolume();
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static cDisplayVolume *Create(void);
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static void Process(eKeys Key);
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eOSState ProcessKey(eKeys Key);
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};
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class cDisplayTracks : public cOsdObject {
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private:
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cSkinDisplayTracks *displayTracks;
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cTimeMs timeout;
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eTrackType types[ttMaxTrackTypes];
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char *descriptions[ttMaxTrackTypes];
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int numTracks, track, audioChannel;
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static cDisplayTracks *currentDisplayTracks;
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virtual void Show(void);
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cDisplayTracks(void);
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public:
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virtual ~cDisplayTracks();
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static bool IsOpen(void) { return currentDisplayTracks != NULL; }
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static cDisplayTracks *Create(void);
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static void Process(eKeys Key);
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eOSState ProcessKey(eKeys Key);
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};
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class cMenuCam : public cOsdMenu {
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private:
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cCiMenu *ciMenu;
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bool selected;
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int offset;
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void AddMultiLineItem(const char *s);
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eOSState Select(void);
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public:
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cMenuCam(cCiMenu *CiMenu);
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virtual ~cMenuCam();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cMenuCamEnquiry : public cOsdMenu {
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private:
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cCiEnquiry *ciEnquiry;
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char *input;
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bool replied;
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eOSState Reply(void);
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public:
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cMenuCamEnquiry(cCiEnquiry *CiEnquiry);
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virtual ~cMenuCamEnquiry();
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virtual eOSState ProcessKey(eKeys Key);
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};
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cOsdObject *CamControl(void);
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class cMenuRecordingItem;
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class cMenuRecordings : public cOsdMenu {
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private:
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char *base;
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int level;
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int recordingsState;
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int helpKeys;
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void SetHelpKeys(void);
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void Set(bool Refresh = false);
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cRecording *GetRecording(cMenuRecordingItem *Item);
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bool Open(bool OpenSubMenus = false);
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eOSState Play(void);
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eOSState Rewind(void);
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eOSState Delete(void);
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eOSState Info(void);
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eOSState Commands(eKeys Key = kNone);
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public:
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cMenuRecordings(const char *Base = NULL, int Level = 0, bool OpenSubMenus = false);
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~cMenuRecordings();
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virtual eOSState ProcessKey(eKeys Key);
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};
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class cRecordControl {
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private:
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cDevice *device;
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cTimer *timer;
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cRecorder *recorder;
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const cEvent *event;
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char *instantId;
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char *fileName;
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bool GetEvent(void);
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public:
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cRecordControl(cDevice *Device, cTimer *Timer = NULL, bool Pause = false);
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virtual ~cRecordControl();
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bool Process(time_t t);
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cDevice *Device(void) { return device; }
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void Stop(void);
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const char *InstantId(void) { return instantId; }
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const char *FileName(void) { return fileName; }
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cTimer *Timer(void) { return timer; }
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};
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class cRecordControls {
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private:
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static cRecordControl *RecordControls[];
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static int state;
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public:
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static bool Start(cTimer *Timer = NULL, bool Pause = false);
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static void Stop(const char *InstantId);
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static void Stop(cDevice *Device);
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static bool PauseLiveVideo(void);
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static const char *GetInstantId(const char *LastInstantId);
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static cRecordControl *GetRecordControl(const char *FileName);
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static void Process(time_t t);
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static void ChannelDataModified(cChannel *Channel);
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static bool Active(void);
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static void Shutdown(void);
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static void ChangeState(void) { state++; }
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static bool StateChanged(int &State);
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};
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class cReplayControl : public cDvbPlayerControl {
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private:
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cSkinDisplayReplay *displayReplay;
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cMarks marks;
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bool visible, modeOnly, shown, displayFrames;
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int lastCurrent, lastTotal;
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bool lastPlay, lastForward;
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int lastSpeed;
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time_t timeoutShow;
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bool timeSearchActive, timeSearchHide;
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int timeSearchTime, timeSearchPos;
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void TimeSearchDisplay(void);
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void TimeSearchProcess(eKeys Key);
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void TimeSearch(void);
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void ShowTimed(int Seconds = 0);
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static char *fileName;
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static char *title;
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void ShowMode(void);
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bool ShowProgress(bool Initial);
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void MarkToggle(void);
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void MarkJump(bool Forward);
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void MarkMove(bool Forward);
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void EditCut(void);
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void EditTest(void);
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public:
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cReplayControl(void);
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virtual ~cReplayControl();
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virtual cOsdObject *GetInfo(void);
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virtual eOSState ProcessKey(eKeys Key);
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virtual void Show(void);
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virtual void Hide(void);
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bool Visible(void) { return visible; }
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static void SetRecording(const char *FileName, const char *Title);
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static const char *LastReplayed(void);
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static void ClearLastReplayed(const char *FileName);
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};
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#endif //__MENU_H
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