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VDR developer version 2.3.1 is now available at ftp://ftp.tvdr.de/vdr/Developer/vdr-2.3.1.tar.bz2 A 'diff' against the previous version is available at ftp://ftp.tvdr.de/vdr/Developer/vdr-2.2.0-2.3.1.diff MD5 checksums: 391c2ed60e2f7d24563fe3ed5854bc4f vdr-2.3.1.tar.bz2 983fd4bad7d19cd98301d54173107129 vdr-2.2.0-2.3.1.diff WARNING: ======== This is a *developer* version. Even though *I* use it in my productive environment, I strongly recommend that you only use it under controlled conditions and for testing and debugging. *** PLEASE BE VERY CAREFUL WHEN USING THIS DEVELOPER VERSION, ESPECIALLY *** IF YOU ENABLE THE NEW SVDRP PEERING! KEEP BACKUPS OF ALL YOUR TIMERS *** AND OBSERVE VERY CLOSELY WHETHER EVERYTHING WORKS AS EXPECTED. THIS *** VERSION INTRODUCES SOME MAJOR CHANGES IN HANDLING GLOBAL LISTS AND *** LOCKING, SO ANYTHING CAN HAPPEN! YOU HAVE BEEN WARNED! The main focus of this developer version is on the new locking mechanism for global lists, and the ability to handle remote timers. Any plugins that access the global lists of timers, channels, schedules or recordings, will need to be adjusted (see below for details). Please do initial tests with plain vanilla VDR and just the output plugin you need. Known bugs/problems: - After deleting the last recording in a sub folder, the cursor may not be positioned correctly. - Instant recordings and pausing live video don't (yet) use the default SVDRP host for recording. From the HISTORY file: - The new function cOsd::MaxPixmapSize() can be called to determine the maximum size a cPixmap may have on the current OSD. The 'osddemo' example has been modified accordingly. Plugin authors may want to use this function in case they use pixmaps that are larger than the full OSD size. The default implementation sets this limit to 2048x2048 pixel. - The Setup/CAM menu now displays which device an individual CAM is currently assigned to (suggested by Frank Neumann). - Added detection of 24fps (thanks to Thomas Reufer). - Added a note about the VDR User Counter and VDR's facebook page to the README file. - The dvbhddevice plugin is no longer part of the VDR source archive. You can get the latest version of this plugin from the author's repository at https://bitbucket.org/powARman/dvbhddevice. - The dvbsddevice and rcu plugins are no longer part of the VDR source archive. You can get the latest versions of these plugins from ftp://ftp.tvdr.de/vdr/Plugins. - Added a section about Output Devices to the INSTALL file. - Fixed setting the source value of newly created channels, in case the NIT is received from a different, but very close satellite position (reported by Daniel Ribeiro). The code for handling different NITs has been removed from nit.c, because according to the DVB standard table id 0x40 carries only the NIT of the actual network. - Added some comment to cPixmap about the relation between OSD, ViewPort and DrawPort (suggested by Thomas Reufer). - Improved syncing on sections when parsing the NIT and SDT. - Fixed scaling subtitles (their areas could sometimes extend outside the actual OSD). - Reduced the priority of the "video directory scanner" thread (suggested by Thomas Reufer) and checking cIoThrottle::Engaged() when it is running. - The script that gets called for recordings is now also called right before a recording is edited, with the first parameter being "editing" (suggested by Dieter Ferdinand). - The new setup option "OSD/Default sort mode for recordings" can be used to define how recordings shall be sorted by default (either by time or by name, with "by time" being the default). If a particular sort mode has been selected for a folder by pressing '0', the default no longer applies to that folder. Repeating timers no longer write a ".sort" file into a recordings folder to have the recordings sorted by time. - The command line option -D now accepts the value '-' (as in -D-), which prevents VDR from using any DVB devices (suggested by Dietmar Spingler). - The -V and -h options now list the plugins in alphabetical order (suggested by Dietmar Spingler). - Fixed a compiler warning in font.c. - Commented out the line #define DEPRECATED_VIDEOSYSTEM in device.h. If a plugin doesn't compile with this version of VDR, you can uncomment this line as a quick workaround. In the long run the plugin will need to be adapted. - The function cOsd::GetBitmap() is now 'protected'. If a plugin doesn't compile with this version of VDR, you can uncomment the line //#define DEPRECATED_GETBITMAP in osd.h as a quick workaround. In the long run the plugin will need to be adapted. - The -u option now also accepts a numerical user id (suggested by Derek Kelly). - The SVDRP port now accepts multiple concurrent connections. You can now keep an SVDRP connection open as long as you wish, without preventing others from connecting. Note, though, that SVDRP connections still get closed automatically if there has been no activity for 300 seconds (configurable via "Setup/Miscellaneous/SVDRP timeout (s)"). - The SVDRP log messages have been unified and now always contain the IP and port number of the remote host. - SVDRP connections are now handled in a separate "SVDRP server handler" thread, which makes them more responsive. Note that there is only one thread that handles all concurrent SVDRP connections. That way each SVDRP command is guaranteed to be processed separately, without interfering with any other SVDRP commands that might be issued at the same time. Plugins that implement SVDRP commands may need to take care of proper locking if the commands access global data. - VDR now sends out a broadcast to port 6419/udp, which was assigned to 'svdrp-disc' by the IANA. VDRs listening on that port will automatically initiate an SVDRP connection to the broadcasting VDR, and in turn send out a broadcast to make other VDRs connect to them. That way all VDRs within the local network will have permanent "peer-to-peer" SVDRP connections between each other. The configuration in the svdrphosts.conf file is taken into account when considering whether or not to respond to an SVDRP discover broadcast. - The new SVDRP command PING is used by automatically established peer-to-peer connections to keep them alive. - The new function GetSVDRPServerNames() can be used to get a list of all VDRs this VDR is connected to via SVDRP. - The new function ExecSVDRPCommand() can be used to execute an SVDRP command on one of the servers this VDR is connected to, and retrieve the result. The helper functions SVDRPCode() and SVDRPValue() can be used to easily access the codes and values returned by ExecSVDRPCommand(). - The cTimer class now has a new member named 'remote', which holds the name of the remote server this timer will record on. If this is NULL, it is a local timer. - Timers from other VDRs that are connected to this VDR via SVDRP are now automatically fetched and stored in the global Timers list. In order for this to work, all of the channels used by timers on the remote VDR must also be defined on the local VDR (however, not necessarily in the same sequence). Automatic channel syncing will be implemented later. - The main menu of the LCARS skin now displays a small rectangle on the left side of a timer if this is a remote timer. The color of that rectangle changes if the timer is currently recording on the remote VDR. - Accessing the global Timers list now has to be protected by proper locking, because SVDRP commands are now executed in a separate thread. The introduction of this locking mechanism required the following changes: + The new classes cStateLock and cStateKey are used to implement locking with quick detection of state changes. + cConfig::cConfig() now has a parameter that indicates whether this list requires locking. + The global lists of Timers, Channels, Schedules and Recordings are no longer static variables. They are now pointers that need to be retrieved through a call to cTimers::GetTimersRead/Write(), cChannels::GetChannelsRead/Write(), cSchedules::GetSchedulesRead/Write() and cRecordings::GetRecordingsRead/Write(), respectively. + References from/to link channels are now removed in cChannels::Del() rather than cChannel::~cChannel(), to make sure the caller holds a proper lock. + cChannel::HasTimer() has been removed. This information is now retrieved via cSchedule::HasTimer(). + Several member functions of cChannel, cTimer, cMarks and cRecording have been made 'const', and some of them are now available as both 'const' and 'non-const' versions. + The cChannel::Set...() functions are now 'bool' and return true if they have actually changed any of the channels's members. + cChannels::SetModified() has been renamed to cChannels::SetModifiedByUser(). + cChannels::Modified() has been renamed to cChannels::ModifiedByUser(), and now has a 'State' parameter that allows the caller to see whether a channel has been modified since the last call to this function with the same State variable. + The macros CHANNELSMOD_NONE/_AUTO/_USER have been removed. + cMarks now requires locking via cStateKey. + cSortedTimers now requires a pointer to the list of timers. + cEvent::HasTimer() no longer scans the list of timers to check whether an event is referenced by a timer, but rather keeps score of how many timers reference it. This was necessary in order to avoid having to lock the list of timers from within a cEvent. + The new class cListGarbageCollector is used to temporary store any objects deleted from cLists that require locking. This allows pointers to such objects to be dereferenced even if the objects are no longer part of the list. + cListBase::Contains() can be used to check whether a particular object is still contained in that list. + Outdated events are no longer "phased out", but rather deleted right away and thus taken care of by the new "garbage collector" of the list. + Deleted cRecording objects are no longer kept in a list of "vanished" recordings, but are rather taken care of by the new "garbage collector" of the list. + cSchedules::ClearAll() has been removed. The functionality is now implemented directly in cSVDRPServer::CmdCLRE(). + tEventID has been changed to u_int16_t in order to make room for the new member numTimers in cEvent. + cSchedule now has a member Modified(), which can be used with a State variable to quickly determine whether this schedule has been modified since the last call to this function with the same State variable. + cSchedulesLock has been removed. Locking the list of schedules is now done via the cList's new locking mechanism. + The 'OnlyRunningStatus' parameters in cEpgHandler::BeginSegmentTransfer() and cEpgHandler::EndSegmentTransfer() are now obsolete. They are still present in the interface for backward compatibility, but may be removed in a future version. Their value is always 'false'. + The constant tcMod is no longer used in cStatus::TimerChange(). The definition is still there for backward compatibility. Plugins that access the global lists of Timers, Channels, Recordings or Schedules will need to be adapted as follows: + Instead of directly accessing the global variables Timers, Channels or Recordings, they need to set up a cStateKey variable and call the proper getter function, as in cStateKey StateKey; if (const cTimers *Timers = cTimers::GetTimersRead(StateKey)) { // access the timers StateKey.Remove(); } and cStateKey StateKey; if (cTimers *Timers = cTimers::GetTimersWrite(StateKey)) { // access the timers StateKey.Remove(); } See timers.h, thread.h and tools.h for details on this new locking mechanism. + There are convenience macros for easily accessing these lists without having to explicitly set up a cStateKey and calling its Remove() function. These macros have the form LOCK_*_READ/WRITE (with '*' being TIMERS, CHANNELS, SCHEDULES or RECORDINGS). Simply put such a macro before the point where you need to access the respective list, and there will be a pointer named Timers, Channels, Schedules or Recordings, respectively, which is valid until the end of the current block. + If a plugin needs to access several of the global lists in parallel, locking must always be done in the sequence Timers, Channels, Recordings, Schedules. This is necessary to make sure that different threads that need to lock several lists at the same time don't end up in a deadlock. + Some pointer variables may need to be made 'const'. The compiler will tell you about these. - cSectionSyncer has been improved to better handle missed sections. - Added a missing initialization of 'seen' in cChannel's copy constructor. - Background modifications of channels, timers and events are now displayed immediately in the corresponding menus. - cEIT now checks the version of the tables before doing any processing, which saves a lot of locking and processing. - If a timer is newly created with the Red button in the Schedule menu, and the timer is presented to the user in the "Edit timer" menu because it will start immediately, it now *must* be confirmed with "Ok" to set the timer. Otherwise the timer will not be created. - Recordings and deleted recordings are now scanned in a single thread. - The new SVDRP command POLL is used by automatically established peer-to-peer connections to trigger fetching remote timers. - You can now set DumpSVDRPDataTransfer in svdrp.c to true to have all SVDRP communication printed to the console for debugging. - Added a missing 'const' to cReceiver::Receive(), to protect the given Data from being modified. - The SVDRP commands that deal with timers (DELT, LSTT, MODT, NEWT, NEXT and UPDT) as well as any log messages that refer to timers, now use a unique id for each timer, which remains valid as long as this instance of VDR is running. This means that timers are no longer continuously numbered from 1 to N in LSTT. There may be gaps in the sequence, in case timers have been deleted. - The Timers menu now displays the name of the remote VDR in front of the timer's file name, if this is a remote timer. - The new options "Setup/Miscellaneous/SVDRP peering", ".../SVDRP host name" and ".../SVDRP default host" can be used to configure automatic peering between VDRs in the same network. Peering is disabled by default and can be enabled by setting "SVDRP peering" to "yes". - The function cTimer::ToText() no longer returns a newline character at the end of the string. The newline is now added by the caller as necessary. This was changed because cTimer::ToText() is now also needed in a context where the terminating newline can't be used. Consequently, cChannel::ToText() and cMark::ToText() have been modified accordingly. - All timer related response strings from SVDRP commands now use the channel ID instead of channel numbers. - The "Edit timer" menu now has a new parameter "Record on", which can be used to select the VDR on which this timer shall record. Timers can be freely moved between connected VDRs by simply selecting the desired machine in this field. - The SVDRP command DELT no longer checks whether the timer that shall be deleted is currently recording. - The character 0x0D is now stripped from EPG texts (reported by Janne Pänkälä). - The EPG scanner no longer moves the dish if there is a positioner. - The 'newplugin' script now creates the 'po' subdirectory for translations (thanks to Thomas Reufer). - Skins can now implement cSkinDisplayMenu::MenuOrientation() to display horizontal menus (thanks to Stefan Braun). - Fixed a possible stack overflow in cListBase::Sort() (thanks to Oliver Endriss). - Changed the description of the --chartab option in the INSTALL file to refer to "DVB SI table strings" instead of "EPG data". - The width and height of the OSD are now limited to the actual maximum dimensions of the output device, taking into account the top and left offset. - The new setup option "Recording/Record key handling" can be used to define what happens if the Record key on the remote control is pressed during live tv (suggested by Dietmar Spingler). - Empty adaptation field TS packets are now skipped when recording (thanks to Christopher Reimer, based on the "AFFcleaner" by Stefan Pöschel).
534 lines
24 KiB
C++
534 lines
24 KiB
C++
/*
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* recording.h: Recording file handling
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: recording.h 4.3 2015/08/29 14:12:14 kls Exp $
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*/
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#ifndef __RECORDING_H
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#define __RECORDING_H
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#include <time.h>
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#include "channels.h"
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#include "config.h"
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#include "epg.h"
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#include "thread.h"
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#include "timers.h"
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#include "tools.h"
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#define FOLDERDELIMCHAR '~'
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extern int DirectoryPathMax;
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extern int DirectoryNameMax;
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extern bool DirectoryEncoding;
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extern int InstanceId;
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enum eRecordingUsage {
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ruNone = 0x0000, // the recording is currently unused
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ruTimer = 0x0001, // the recording is currently written to by a timer
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ruReplay = 0x0002, // the recording is being replayed
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// mutually exclusive:
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ruCut = 0x0004, // the recording is being cut
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ruMove = 0x0008, // the recording is being moved
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ruCopy = 0x0010, // the recording is being copied
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// mutually exclusive:
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ruSrc = 0x0020, // the recording is the source of a cut, move or copy process
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ruDst = 0x0040, // the recording is the destination of a cut, move or copy process
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//
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ruPending = 0x0080, // the recording is pending a cut, move or copy process
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};
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void RemoveDeletedRecordings(void);
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void AssertFreeDiskSpace(int Priority = 0, bool Force = false);
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///< The special Priority value -1 means that we shall get rid of any
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///< deleted recordings faster than normal (because we're cutting).
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///< If Force is true, the check will be done even if the timeout
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///< hasn't expired yet.
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class cResumeFile {
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private:
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char *fileName;
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bool isPesRecording;
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public:
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cResumeFile(const char *FileName, bool IsPesRecording);
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~cResumeFile();
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int Read(void);
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bool Save(int Index);
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void Delete(void);
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};
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class cRecordingInfo {
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friend class cRecording;
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private:
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tChannelID channelID;
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char *channelName;
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const cEvent *event;
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cEvent *ownEvent;
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char *aux;
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double framesPerSecond;
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int priority;
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int lifetime;
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char *fileName;
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cRecordingInfo(const cChannel *Channel = NULL, const cEvent *Event = NULL);
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bool Read(FILE *f);
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void SetData(const char *Title, const char *ShortText, const char *Description);
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void SetAux(const char *Aux);
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public:
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cRecordingInfo(const char *FileName);
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~cRecordingInfo();
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tChannelID ChannelID(void) const { return channelID; }
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const char *ChannelName(void) const { return channelName; }
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const cEvent *GetEvent(void) const { return event; }
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const char *Title(void) const { return event->Title(); }
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const char *ShortText(void) const { return event->ShortText(); }
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const char *Description(void) const { return event->Description(); }
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const cComponents *Components(void) const { return event->Components(); }
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const char *Aux(void) const { return aux; }
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double FramesPerSecond(void) const { return framesPerSecond; }
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void SetFramesPerSecond(double FramesPerSecond);
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void SetFileName(const char *FileName);
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bool Write(FILE *f, const char *Prefix = "") const;
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bool Read(void);
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bool Write(void) const;
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};
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class cRecording : public cListObject {
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friend class cRecordings;
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private:
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mutable int resume;
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mutable char *titleBuffer;
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mutable char *sortBufferName;
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mutable char *sortBufferTime;
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mutable char *fileName;
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mutable char *name;
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mutable int fileSizeMB;
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mutable int numFrames;
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int channel;
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int instanceId;
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bool isPesRecording;
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mutable int isOnVideoDirectoryFileSystem; // -1 = unknown, 0 = no, 1 = yes
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double framesPerSecond;
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cRecordingInfo *info;
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cRecording(const cRecording&); // can't copy cRecording
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cRecording &operator=(const cRecording &); // can't assign cRecording
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static char *StripEpisodeName(char *s, bool Strip);
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char *SortName(void) const;
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void ClearSortName(void);
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time_t start;
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int priority;
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int lifetime;
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time_t deleted;
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public:
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cRecording(cTimer *Timer, const cEvent *Event);
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cRecording(const char *FileName);
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virtual ~cRecording();
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time_t Start(void) const { return start; }
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int Priority(void) const { return priority; }
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int Lifetime(void) const { return lifetime; }
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time_t Deleted(void) const { return deleted; }
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void SetDeleted(void) { deleted = time(NULL); }
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virtual int Compare(const cListObject &ListObject) const;
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bool IsInPath(const char *Path) const;
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///< Returns true if this recording is stored anywhere under the given Path.
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///< If Path is NULL or an empty string, the entire video directory is checked.
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cString Folder(void) const;
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///< Returns the name of the folder this recording is stored in (without the
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///< video directory). For use in menus etc.
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cString BaseName(void) const;
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///< Returns the base name of this recording (without the
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///< video directory and folder). For use in menus etc.
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const char *Name(void) const { return name; }
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///< Returns the full name of the recording (without the video directory).
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///< For use in menus etc.
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const char *FileName(void) const;
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///< Returns the full path name to the recording directory, including the
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///< video directory and the actual '*.rec'. For disk file access use.
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const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1) const;
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const cRecordingInfo *Info(void) const { return info; }
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const char *PrefixFileName(char Prefix);
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int HierarchyLevels(void) const;
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void ResetResume(void) const;
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double FramesPerSecond(void) const { return framesPerSecond; }
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int NumFrames(void) const;
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///< Returns the number of frames in this recording.
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///< If the number of frames is unknown, -1 will be returned.
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int LengthInSeconds(void) const;
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///< Returns the length (in seconds) of this recording, or -1 in case of error.
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int FileSizeMB(void) const;
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///< Returns the total file size of this recording (in MB), or -1 if the file
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///< size is unknown.
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int GetResume(void) const;
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///< Returns the index of the frame where replay of this recording shall
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///< be resumed, or -1 in case of an error.
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bool IsNew(void) const { return GetResume() <= 0; }
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bool IsEdited(void) const;
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bool IsPesRecording(void) const { return isPesRecording; }
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bool IsOnVideoDirectoryFileSystem(void) const;
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bool HasMarks(void) const;
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///< Returns true if this recording has any editing marks.
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bool DeleteMarks(void);
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///< Deletes the editing marks from this recording (if any).
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///< Returns true if the operation was successful. If there is no marks file
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///< for this recording, it also returns true.
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void ReadInfo(void);
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bool WriteInfo(const char *OtherFileName = NULL);
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///< Writes in info file of this recording. If OtherFileName is given, the info
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///< file will be written under that recording file name instead of this
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///< recording's file name.
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void SetStartTime(time_t Start);
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///< Sets the start time of this recording to the given value.
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///< If a filename has already been set for this recording, it will be
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///< deleted and a new one will be generated (using the new start time)
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///< at the next call to FileName().
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///< Use this function with care - it does not check whether a recording with
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///< this new name already exists, and if there is one, results may be
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///< unexpected!
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bool ChangePriorityLifetime(int NewPriority, int NewLifetime);
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///< Changes the priority and lifetime of this recording to the given values.
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///< If the new values are the same as the old ones, nothing happens.
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///< Returns false in case of error.
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bool ChangeName(const char *NewName);
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///< Changes the name of this recording to the given value. NewName is in the
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///< same format as the one returned by Name(), i.e. without the video directory
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///< and the actual '*.rec' part, and using FOLDERDELIMCHAR as the directory
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///< delimiter.
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///< If the new name is the same as the old one, nothing happens.
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///< Returns false in case of error.
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bool Delete(void);
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///< Changes the file name so that it will no longer be visible in the "Recordings" menu
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///< Returns false in case of error
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bool Remove(void);
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///< Actually removes the file from the disk
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///< Returns false in case of error
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bool Undelete(void);
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///< Changes the file name so that it will be visible in the "Recordings" menu again and
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///< not processed by cRemoveDeletedRecordingsThread.
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///< Returns false in case of error
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int IsInUse(void) const;
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///< Checks whether this recording is currently in use and therefore shall not
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///< be tampered with. Returns 0 (ruNone) if the recording is not in use.
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///< The return value may consist of several or'd eRecordingUsage flags. If the
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///< caller is just interested in whether the recording is in use or not, the
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///< return value can be used like a boolean value.
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///< A recording may be in use for several reasons (like being recorded and replayed,
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///< as in time-shift).
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};
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class cVideoDirectoryScannerThread;
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class cRecordings : public cList<cRecording> {
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private:
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static cRecordings recordings;
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static cRecordings deletedRecordings;
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static char *updateFileName;
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static time_t lastUpdate;
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static cVideoDirectoryScannerThread *videoDirectoryScannerThread;
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static const char *UpdateFileName(void);
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public:
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cRecordings(bool Deleted = false);
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virtual ~cRecordings();
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static const cRecordings *GetRecordingsRead(cStateKey &StateKey, int TimeoutMs = 0) { return recordings.Lock(StateKey, false, TimeoutMs) ? &recordings : NULL; }
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///< Gets the list of recordings for read access.
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///< See cTimers::GetTimersRead() for details.
|
|
static cRecordings *GetRecordingsWrite(cStateKey &StateKey, int TimeoutMs = 0) { return recordings.Lock(StateKey, true, TimeoutMs) ? &recordings : NULL; }
|
|
///< Gets the list of recordings for write access.
|
|
///< See cTimers::GetTimersWrite() for details.
|
|
static const cRecordings *GetDeletedRecordingsRead(cStateKey &StateKey, int TimeoutMs = 0) { return deletedRecordings.Lock(StateKey, false, TimeoutMs) ? &deletedRecordings : NULL; }
|
|
///< Gets the list of deleted recordings for read access.
|
|
///< See cTimers::GetTimersRead() for details.
|
|
static cRecordings *GetDeletedRecordingsWrite(cStateKey &StateKey, int TimeoutMs = 0) { return deletedRecordings.Lock(StateKey, true, TimeoutMs) ? &deletedRecordings : NULL; }
|
|
///< Gets the list of deleted recordings for write access.
|
|
///< See cTimers::GetTimersWrite() for details.
|
|
static void Update(bool Wait = false);
|
|
///< Triggers an update of the list of recordings, which will run
|
|
///< as a separate thread if Wait is false. If Wait is true, the
|
|
///< function returns only after the update has completed.
|
|
static void TouchUpdate(void);
|
|
///< Touches the '.update' file in the video directory, so that other
|
|
///< instances of VDR that access the same video directory can be triggered
|
|
///< to update their recordings list.
|
|
///< This function is 'const', because it doesn't actually modify the list
|
|
///< of recordings.
|
|
static bool NeedsUpdate(void);
|
|
void ResetResume(const char *ResumeFileName = NULL);
|
|
void ClearSortNames(void);
|
|
const cRecording *GetByName(const char *FileName) const;
|
|
cRecording *GetByName(const char *FileName) { return const_cast<cRecording *>(static_cast<const cRecordings *>(this)->GetByName(FileName)); }
|
|
void AddByName(const char *FileName, bool TriggerUpdate = true);
|
|
void DelByName(const char *FileName);
|
|
void UpdateByName(const char *FileName);
|
|
int TotalFileSizeMB(void) const;
|
|
double MBperMinute(void) const;
|
|
///< Returns the average data rate (in MB/min) of all recordings, or -1 if
|
|
///< this value is unknown.
|
|
int PathIsInUse(const char *Path) const;
|
|
///< Checks whether any recording in the given Path is currently in use and therefore
|
|
///< the whole Path shall not be tampered with. Returns 0 (ruNone) if no recording
|
|
///< is in use.
|
|
///< See cRecording::IsInUse() for details about the possible non-zero return values.
|
|
///< If several recordings in the Path are currently in use, the return value will
|
|
///< be the combination of all individual recordings' flags.
|
|
///< If Path is NULL or an empty string, the entire video directory is checked.
|
|
int GetNumRecordingsInPath(const char *Path) const;
|
|
///< Returns the total number of recordings in the given Path, including all
|
|
///< sub-folders of Path.
|
|
///< If Path is NULL or an empty string, the entire video directory is checked.
|
|
bool MoveRecordings(const char *OldPath, const char *NewPath);
|
|
///< Moves all recordings in OldPath to NewPath.
|
|
///< Returns true if all recordings were successfully moved.
|
|
///< As soon as the operation fails for one recording, the whole
|
|
///< action is aborted and false will be returned. Any recordings that
|
|
///< have been successfully moved thus far will keep their new name.
|
|
///< If OldPath and NewPath are on different file systems, the recordings
|
|
///< will be moved in a background process and this function returns true
|
|
///< if all recordings have been successfully added to the RecordingsHandler.
|
|
};
|
|
|
|
// Provide lock controlled access to the list:
|
|
|
|
DEF_LIST_LOCK(Recordings);
|
|
DEF_LIST_LOCK2(Recordings, DeletedRecordings);
|
|
|
|
// These macros provide a convenient way of locking the global recordings list
|
|
// and making sure the lock is released as soon as the current scope is left
|
|
// (note that these macros wait forever to obtain the lock!):
|
|
|
|
#define LOCK_RECORDINGS_READ USE_LIST_LOCK_READ(Recordings)
|
|
#define LOCK_RECORDINGS_WRITE USE_LIST_LOCK_WRITE(Recordings)
|
|
#define LOCK_DELETEDRECORDINGS_READ USE_LIST_LOCK_READ2(Recordings, DeletedRecordings)
|
|
#define LOCK_DELETEDRECORDINGS_WRITE USE_LIST_LOCK_WRITE2(Recordings, DeletedRecordings)
|
|
|
|
class cRecordingsHandlerEntry;
|
|
|
|
class cRecordingsHandler {
|
|
private:
|
|
cMutex mutex;
|
|
cList<cRecordingsHandlerEntry> operations;
|
|
bool finished;
|
|
bool error;
|
|
cRecordingsHandlerEntry *Get(const char *FileName);
|
|
public:
|
|
cRecordingsHandler(void);
|
|
~cRecordingsHandler();
|
|
bool Add(int Usage, const char *FileNameSrc, const char *FileNameDst = NULL);
|
|
///< Adds the given FileNameSrc to the recordings handler for (later)
|
|
///< processing. Usage can be either ruCut, ruMove or ruCopy. FileNameDst
|
|
///< is only applicable for ruMove and ruCopy.
|
|
///< At any given time there can be only one operation for any FileNameSrc
|
|
///< or FileNameDst in the list. An attempt to add a file name twice will
|
|
///< result in an error.
|
|
///< Returns true if the operation was successfully added to the list.
|
|
void Del(const char *FileName);
|
|
///< Deletes the given FileName from the list of operations.
|
|
///< If an action is already in progress, it will be terminated.
|
|
///< FileName can be either the FileNameSrc or FileNameDst (if applicable)
|
|
///< that was given when the operation was added with Add().
|
|
void DelAll(void);
|
|
///< Deletes/terminates all operations.
|
|
int GetUsage(const char *FileName);
|
|
///< Returns the usage type for the given FileName.
|
|
bool Active(void);
|
|
///< Checks whether there is currently any operation running and starts
|
|
///> the next one form the list if the previous one has finished.
|
|
///< This function must be called regularly to trigger switching to the
|
|
///< next operation in the list.
|
|
///< Returns true if there are any operations in the list.
|
|
bool Finished(bool &Error);
|
|
///< Returns true if all operations in the list have been finished.
|
|
///< If there have been any errors, Errors will be set to true.
|
|
///< This function will only return true once if the list of operations
|
|
///< has actually become empty since the last call.
|
|
};
|
|
|
|
extern cRecordingsHandler RecordingsHandler;
|
|
|
|
#define DEFAULTFRAMESPERSECOND 25.0
|
|
|
|
class cMark : public cListObject {
|
|
friend class cMarks; // for sorting
|
|
private:
|
|
double framesPerSecond;
|
|
int position;
|
|
cString comment;
|
|
public:
|
|
cMark(int Position = 0, const char *Comment = NULL, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
|
|
virtual ~cMark();
|
|
int Position(void) const { return position; }
|
|
const char *Comment(void) const { return comment; }
|
|
void SetPosition(int Position) { position = Position; }
|
|
void SetComment(const char *Comment) { comment = Comment; }
|
|
cString ToText(void);
|
|
bool Parse(const char *s);
|
|
bool Save(FILE *f);
|
|
};
|
|
|
|
class cMarks : public cConfig<cMark> {
|
|
private:
|
|
cString recordingFileName;
|
|
cString fileName;
|
|
double framesPerSecond;
|
|
bool isPesRecording;
|
|
time_t nextUpdate;
|
|
time_t lastFileTime;
|
|
time_t lastChange;
|
|
public:
|
|
cMarks(void): cConfig<cMark>("Marks") {};
|
|
static cString MarksFileName(const cRecording *Recording);
|
|
///< Returns the marks file name for the given Recording (regardless whether such
|
|
///< a file actually exists).
|
|
static bool DeleteMarksFile(const cRecording *Recording);
|
|
bool Load(const char *RecordingFileName, double FramesPerSecond = DEFAULTFRAMESPERSECOND, bool IsPesRecording = false);
|
|
bool Update(void);
|
|
bool Save(void);
|
|
void Align(void);
|
|
void Sort(void);
|
|
void Add(int Position);
|
|
///< If this cMarks object is used by multiple threads, the caller must Lock()
|
|
///< it before calling Add() and Unlock() it afterwards. The same applies to
|
|
///< calls to Del(), or any of the functions that return a "cMark *", in case
|
|
///< an other thread might modifiy the list while the returned pointer is
|
|
///< considered valid.
|
|
const cMark *Get(int Position) const;
|
|
const cMark *GetPrev(int Position) const;
|
|
const cMark *GetNext(int Position) const;
|
|
const cMark *GetNextBegin(const cMark *EndMark = NULL) const;
|
|
///< Returns the next "begin" mark after EndMark, skipping any marks at the
|
|
///< same position as EndMark. If EndMark is NULL, the first actual "begin"
|
|
///< will be returned (if any).
|
|
const cMark *GetNextEnd(const cMark *BeginMark) const;
|
|
///< Returns the next "end" mark after BeginMark, skipping any marks at the
|
|
///< same position as BeginMark.
|
|
int GetNumSequences(void) const;
|
|
///< Returns the actual number of sequences to be cut from the recording.
|
|
///< If there is only one actual "begin" mark, and it is positioned at index
|
|
///< 0 (the beginning of the recording), and there is no "end" mark, the
|
|
///< return value is 0, which means that the result is the same as the original
|
|
///< recording.
|
|
cMark *Get(int Position) { return const_cast<cMark *>(static_cast<const cMarks *>(this)->Get(Position)); }
|
|
cMark *GetPrev(int Position) { return const_cast<cMark *>(static_cast<const cMarks *>(this)->GetPrev(Position)); }
|
|
cMark *GetNext(int Position) { return const_cast<cMark *>(static_cast<const cMarks *>(this)->GetNext(Position)); }
|
|
cMark *GetNextBegin(const cMark *EndMark = NULL) { return const_cast<cMark *>(static_cast<const cMarks *>(this)->GetNextBegin(EndMark)); }
|
|
cMark *GetNextEnd(const cMark *BeginMark) { return const_cast<cMark *>(static_cast<const cMarks *>(this)->GetNextEnd(BeginMark)); }
|
|
};
|
|
|
|
#define RUC_BEFORERECORDING "before"
|
|
#define RUC_STARTRECORDING "started"
|
|
#define RUC_AFTERRECORDING "after"
|
|
#define RUC_EDITINGRECORDING "editing"
|
|
#define RUC_EDITEDRECORDING "edited"
|
|
#define RUC_DELETERECORDING "deleted"
|
|
|
|
class cRecordingUserCommand {
|
|
private:
|
|
static const char *command;
|
|
public:
|
|
static void SetCommand(const char *Command) { command = Command; }
|
|
static void InvokeCommand(const char *State, const char *RecordingFileName, const char *SourceFileName = NULL);
|
|
};
|
|
|
|
// The maximum size of a single frame (up to HDTV 1920x1080):
|
|
#define MAXFRAMESIZE (KILOBYTE(1024) / TS_SIZE * TS_SIZE) // multiple of TS_SIZE to avoid breaking up TS packets
|
|
|
|
// The maximum file size is limited by the range that can be covered
|
|
// with a 40 bit 'unsigned int', which is 1TB. The actual maximum value
|
|
// used is 6MB below the theoretical maximum, to have some safety (the
|
|
// actual file size may be slightly higher because we stop recording only
|
|
// before the next independent frame, to have a complete Group Of Pictures):
|
|
#define MAXVIDEOFILESIZETS 1048570 // MB
|
|
#define MAXVIDEOFILESIZEPES 2000 // MB
|
|
#define MINVIDEOFILESIZE 100 // MB
|
|
#define MAXVIDEOFILESIZEDEFAULT MAXVIDEOFILESIZEPES
|
|
|
|
struct tIndexTs;
|
|
class cIndexFileGenerator;
|
|
|
|
class cIndexFile {
|
|
private:
|
|
int f;
|
|
cString fileName;
|
|
int size, last;
|
|
tIndexTs *index;
|
|
bool isPesRecording;
|
|
cResumeFile resumeFile;
|
|
cIndexFileGenerator *indexFileGenerator;
|
|
cMutex mutex;
|
|
void ConvertFromPes(tIndexTs *IndexTs, int Count);
|
|
void ConvertToPes(tIndexTs *IndexTs, int Count);
|
|
bool CatchUp(int Index = -1);
|
|
public:
|
|
cIndexFile(const char *FileName, bool Record, bool IsPesRecording = false, bool PauseLive = false, bool Update = false);
|
|
~cIndexFile();
|
|
bool Ok(void) { return index != NULL; }
|
|
bool Write(bool Independent, uint16_t FileNumber, off_t FileOffset);
|
|
bool Get(int Index, uint16_t *FileNumber, off_t *FileOffset, bool *Independent = NULL, int *Length = NULL);
|
|
int GetNextIFrame(int Index, bool Forward, uint16_t *FileNumber = NULL, off_t *FileOffset = NULL, int *Length = NULL);
|
|
int GetClosestIFrame(int Index);
|
|
///< Returns the index of the I-frame that is closest to the given Index (or Index itself,
|
|
///< if it already points to an I-frame). Index may be any value, even outside the current
|
|
///< range of frame indexes.
|
|
///< If there is no actual index data available, 0 is returned.
|
|
int Get(uint16_t FileNumber, off_t FileOffset);
|
|
int Last(void) { CatchUp(); return last; }
|
|
///< Returns the index of the last entry in this file, or -1 if the file is empty.
|
|
int GetResume(void) { return resumeFile.Read(); }
|
|
bool StoreResume(int Index) { return resumeFile.Save(Index); }
|
|
bool IsStillRecording(void);
|
|
void Delete(void);
|
|
static int GetLength(const char *FileName, bool IsPesRecording = false);
|
|
///< Calculates the recording length (number of frames) without actually reading the index file.
|
|
///< Returns -1 in case of error.
|
|
static cString IndexFileName(const char *FileName, bool IsPesRecording);
|
|
};
|
|
|
|
class cFileName {
|
|
private:
|
|
cUnbufferedFile *file;
|
|
uint16_t fileNumber;
|
|
char *fileName, *pFileNumber;
|
|
bool record;
|
|
bool blocking;
|
|
bool isPesRecording;
|
|
public:
|
|
cFileName(const char *FileName, bool Record, bool Blocking = false, bool IsPesRecording = false);
|
|
~cFileName();
|
|
const char *Name(void) { return fileName; }
|
|
uint16_t Number(void) { return fileNumber; }
|
|
bool GetLastPatPmtVersions(int &PatVersion, int &PmtVersion);
|
|
cUnbufferedFile *Open(void);
|
|
void Close(void);
|
|
cUnbufferedFile *SetOffset(int Number, off_t Offset = 0); // yes, Number is int for easier internal calculating
|
|
cUnbufferedFile *NextFile(void);
|
|
};
|
|
|
|
cString IndexToHMSF(int Index, bool WithFrame = false, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
|
|
// Converts the given index to a string, optionally containing the frame number.
|
|
int HMSFToIndex(const char *HMSF, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
|
|
// Converts the given string (format: "hh:mm:ss.ff") to an index.
|
|
int SecondsToFrames(int Seconds, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
|
|
// Returns the number of frames corresponding to the given number of seconds.
|
|
|
|
int ReadFrame(cUnbufferedFile *f, uchar *b, int Length, int Max);
|
|
|
|
char *ExchangeChars(char *s, bool ToFileSystem);
|
|
// Exchanges the characters in the given string to or from a file system
|
|
// specific representation (depending on ToFileSystem). The given string will
|
|
// be modified and may be reallocated if more space is needed. The return
|
|
// value points to the resulting string, which may be different from s.
|
|
|
|
bool GenerateIndex(const char *FileName, bool Update = false);
|
|
///< Generates the index of the existing recording with the given FileName.
|
|
///< If Update is true, an existing index file will be checked whether it is
|
|
///< complete, and will be updated if it isn't. Otherwise an existing index
|
|
///< file will be removed before a new one is generated.
|
|
|
|
enum eRecordingsSortMode { rsmName, rsmTime };
|
|
extern eRecordingsSortMode RecordingsSortMode;
|
|
bool HasRecordingsSortMode(const char *Directory);
|
|
void GetRecordingsSortMode(const char *Directory);
|
|
void SetRecordingsSortMode(const char *Directory, eRecordingsSortMode SortMode);
|
|
void IncRecordingsSortMode(const char *Directory);
|
|
|
|
#endif //__RECORDING_H
|