vdr/tools.h
Klaus Schmidinger ae8fe25312 Version 0.93
- The menus and the channel display now show the current date and time.
- The new Setup parameter MaxVideoFileSize can be used to customize the
  maximum size of the recorded video files.
- Fixed a bug in handling repeating timers that record over midnight (the
  calculation of matching timers has been completely rewritten).
- Timers that are currently recording are now marked with '#' in the "Timers"
  menu.
- Timers are now sorted in the "Timers" menu, showing the sequence in which
  they will be recording. This can be disabled in the "Setup" menu. Note
  that the "Mark" button doesn't work if timers are displayed sorted.
2001-08-26 18:00:00 +02:00

132 lines
3.7 KiB
C++

/*
* tools.h: Various tools
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: tools.h 1.31 2001/08/26 12:52:49 kls Exp $
*/
#ifndef __TOOLS_H
#define __TOOLS_H
//#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <string.h>
#include <syslog.h>
#include <sys/stat.h>
#include <sys/types.h>
extern int SysLogLevel;
#define esyslog if (SysLogLevel > 0) syslog
#define isyslog if (SysLogLevel > 1) syslog
#define dsyslog if (SysLogLevel > 2) syslog
#define LOG_ERROR esyslog(LOG_ERR, "ERROR (%s,%d): %m", __FILE__, __LINE__)
#define LOG_ERROR_STR(s) esyslog(LOG_ERR, "ERROR: %s: %m", s)
#define SECSINDAY 86400
#define DELETENULL(p) (delete (p), p = NULL)
template<class T> inline void swap(T &a, T &b) { T t = a; a = b; b = t; };
ssize_t safe_read(int filedes, void *buffer, size_t size);
ssize_t safe_write(int filedes, const void *buffer, size_t size);
void writechar(int filedes, char c);
char *readline(FILE *f);
char *strn0cpy(char *dest, const char *src, size_t n);
char *strreplace(char *s, char c1, char c2);
char *skipspace(const char *s);
char *stripspace(char *s);
char *compactspace(char *s);
bool startswith(const char *s, const char *p);
bool isempty(const char *s);
int time_ms(void);
void delay_ms(int ms);
bool isnumber(const char *s);
const char *AddDirectory(const char *DirName, const char *FileName);
uint FreeDiskSpaceMB(const char *Directory);
bool DirectoryOk(const char *DirName, bool LogErrors = false);
bool MakeDirs(const char *FileName, bool IsDirectory = false);
bool RemoveFileOrDir(const char *FileName, bool FollowSymlinks = false);
bool RemoveEmptyDirectories(const char *DirName, bool RemoveThis = false);
char *ReadLink(const char *FileName);
bool SpinUpDisk(const char *FileName);
const char *DayDateTime(time_t t = 0);
class cFile {
private:
static bool files[];
static int maxFiles;
int f;
public:
cFile(void);
~cFile();
operator int () { return f; }
bool Open(const char *FileName, int Flags, mode_t Mode = S_IRUSR | S_IWUSR | S_IRGRP);
bool Open(int FileDes);
void Close(void);
bool IsOpen(void) { return f >= 0; }
bool Ready(bool Wait = true);
static bool AnyFileReady(int FileDes = -1, int TimeoutMs = 1000);
static bool FileReady(int FileDes, int TimeoutMs = 1000);
static bool FileReadyForWriting(int FileDes, int TimeoutMs = 1000);
};
class cSafeFile {
private:
FILE *f;
char *fileName;
char *tempName;
public:
cSafeFile(const char *FileName);
~cSafeFile();
operator FILE* () { return f; }
bool Open(void);
void Close(void);
};
class cListObject {
private:
cListObject *prev, *next;
public:
cListObject(void);
virtual ~cListObject();
virtual bool operator< (const cListObject &ListObject) { return false; }
void Append(cListObject *Object);
void Unlink(void);
int Index(void);
cListObject *Prev(void) const { return prev; }
cListObject *Next(void) const { return next; }
};
class cListBase {
protected:
cListObject *objects, *lastObject;
cListBase(void);
public:
virtual ~cListBase();
void Add(cListObject *Object);
void Del(cListObject *Object);
virtual void Move(int From, int To);
void Move(cListObject *From, cListObject *To);
virtual void Clear(void);
cListObject *Get(int Index) const;
int Count(void) const;
void Sort(void);
};
template<class T> class cList : public cListBase {
public:
T *Get(int Index) const { return (T *)cListBase::Get(Index); }
T *First(void) const { return (T *)objects; }
T *Last(void) const { return (T *)lastObject; }
T *Prev(const T *object) const { return (T *)object->Prev(); }
T *Next(const T *object) const { return (T *)object->Next(); }
};
#endif //__TOOLS_H