vdr/osd.h
Klaus Schmidinger 2b15337b71 Version 1.1.19
- The character '|' in description texts of EPG records is now interpreted as a
  newline character (suggested by Gerhard Steiner).
- Updated 'channels.conf.cable' (thanks to Andreas Kool).
- Improved handling of repeated remote keys.
- The RCU now only sets the channel number display when there are no incoming remote
  control keys, which improves reaction on repeated keys.
- The actual tuning is now done in a separate thread, which makes zapping through the
  channels a lot faster and no longer gets stuck on channels that don't broadcast.
  This also makes "Motor-DiSEqC" work (thanks to Reinhard Walter Buchner for his help
  in testing this). Since switching channels now no longer explicitly waits for a
  channel lock in the foreground thread, the "panic level" mechanism is no longer
  used (maybe we don't need it any more, anyway).
- The keyboard is now by default always active to control VDR. The 'make' option
  REMOTE=KBD is therefore obsolete. When compiling VDR with REMOTE=RCU or REMOTE=LIRC,
  the keyboard can thus now be active together with the remote control. If you want
  to build VDR _without_ keyboard support you can set NO_KBD=1 in the 'make' call.
  Since the keyboard codes are now different from the ones used previously (which
  were mapped by the 'ncurses' library) you will need to go through the "Learning
  keys" procedure again. To do so, either delete the file /video/remote.conf or
  remove the KBD.* entries from it before starting this version of VDR.
  (Thanks to Thomas Sailer for pointing out how to set the terminal parameters to
  read from the keyboard).
- The 'ncurses' library is now only necessary when compiling VDR with DEBUG_OSD=1.
2002-12-08 18:00:00 +01:00

172 lines
5.1 KiB
C++

/*
* osd.h: Abstract On Screen Display layer
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: osd.h 1.38 2002/12/08 12:21:26 kls Exp $
*/
#ifndef __OSD_H
#define __OSD_H
#if defined(DEBUG_OSD)
#include <ncurses.h>
#endif
#include "config.h"
#include "osdbase.h"
#include "interface.h"
#include "osdbase.h"
#include "tools.h"
#define MAXOSDITEMS (Setup.OSDheight - 4)
enum eOSState { osUnknown,
osContinue,
osSchedule,
osChannels,
osTimers,
osRecordings,
osPlugin,
osSetup,
osCommands,
osRecord,
osReplay,
osStopRecord,
osStopReplay,
osCancelEdit,
osSwitchDvb,
osBack,
osEnd,
os_User, // the following values can be used locally
osUser1,
osUser2,
osUser3,
osUser4,
osUser5,
osUser6,
osUser7,
osUser8,
osUser9,
osUser10,
};
class cOsd {
private:
enum { charWidth = 12, // average character width
lineHeight = 27 // smallest text height
};
#ifdef DEBUG_OSD
static WINDOW *window;
enum { MaxColorPairs = 16 };
static int colorPairs[MaxColorPairs];
static void SetColor(eDvbColor colorFg, eDvbColor colorBg = clrBackground);
#else
static cOsdBase *osd;
#endif
static int cols, rows;
public:
static void Initialize(void);
static void Shutdown(void);
static cOsdBase *OpenRaw(int x, int y);
// Returns a raw OSD without any predefined windows or colors.
// If the "normal" OSD is currently in use, NULL will be returned.
// The caller must delete this object before the "normal" OSD is used again!
static void Open(int w, int h);
static void Close(void);
static void Clear(void);
static void Fill(int x, int y, int w, int h, eDvbColor color = clrBackground);
static void SetBitmap(int x, int y, const cBitmap &Bitmap);
static void ClrEol(int x, int y, eDvbColor color = clrBackground);
static int CellWidth(void);
static int LineHeight(void);
static int Width(unsigned char c);
static int WidthInCells(const char *s);
static eDvbFont SetFont(eDvbFont Font);
static void Text(int x, int y, const char *s, eDvbColor colorFg = clrWhite, eDvbColor colorBg = clrBackground);
static void Flush(void);
};
class cOsdItem : public cListObject {
private:
char *text;
int offset;
eOSState state;
protected:
bool fresh;
bool userColor;
eDvbColor fgColor, bgColor;
public:
cOsdItem(eOSState State = osUnknown);
cOsdItem(const char *Text, eOSState State = osUnknown);
virtual ~cOsdItem();
bool HasUserColor(void) { return userColor; }
void SetText(const char *Text, bool Copy = true);
void SetColor(eDvbColor FgColor, eDvbColor BgColor = clrBackground);
const char *Text(void) { return text; }
virtual void Display(int Offset = -1, eDvbColor FgColor = clrWhite, eDvbColor BgColor = clrBackground);
virtual void Set(void) {}
virtual eOSState ProcessKey(eKeys Key);
};
class cOsdObject {
friend class cOsdMenu;
private:
bool isMenu;
protected:
bool needsFastResponse;
public:
cOsdObject(bool FastResponse = false) { isMenu = false; needsFastResponse = FastResponse; }
virtual ~cOsdObject() {}
int Width(void) { return Interface->Width(); }
int Height(void) { return Interface->Height(); }
bool NeedsFastResponse(void) { return needsFastResponse; }
bool IsMenu(void) { return isMenu; }
virtual void Show(void) {}
virtual eOSState ProcessKey(eKeys Key) { return osUnknown; }
};
class cOsdMenu : public cOsdObject, public cList<cOsdItem> {
private:
char *title;
int cols[cInterface::MaxCols];
int first, current, marked;
cOsdMenu *subMenu;
const char *helpRed, *helpGreen, *helpYellow, *helpBlue;
char *status;
int digit;
bool hasHotkeys;
protected:
bool visible;
const char *hk(const char *s);
void SetHasHotkeys(void);
virtual void Clear(void);
bool SpecialItem(int idx);
void SetCurrent(cOsdItem *Item);
void RefreshCurrent(void);
void DisplayCurrent(bool Current);
void CursorUp(void);
void CursorDown(void);
void PageUp(void);
void PageDown(void);
void Mark(void);
eOSState HotKey(eKeys Key);
eOSState AddSubMenu(cOsdMenu *SubMenu);
eOSState CloseSubMenu();
bool HasSubMenu(void) { return subMenu; }
void SetStatus(const char *s);
void SetTitle(const char *Title, bool ShowDate = true);
void SetHelp(const char *Red, const char *Green = NULL, const char *Yellow = NULL, const char *Blue = NULL);
virtual void Del(int Index);
public:
cOsdMenu(const char *Title, int c0 = 0, int c1 = 0, int c2 = 0, int c3 = 0, int c4 = 0);
virtual ~cOsdMenu();
int Current(void) { return current; }
void Add(cOsdItem *Item, bool Current = false, cOsdItem *After = NULL);
void Ins(cOsdItem *Item, bool Current = false, cOsdItem *Before = NULL);
void Display(void);
virtual eOSState ProcessKey(eKeys Key);
};
#endif //__OSD_H