vdr/rcu.c
Klaus Schmidinger 2b15337b71 Version 1.1.19
- The character '|' in description texts of EPG records is now interpreted as a
  newline character (suggested by Gerhard Steiner).
- Updated 'channels.conf.cable' (thanks to Andreas Kool).
- Improved handling of repeated remote keys.
- The RCU now only sets the channel number display when there are no incoming remote
  control keys, which improves reaction on repeated keys.
- The actual tuning is now done in a separate thread, which makes zapping through the
  channels a lot faster and no longer gets stuck on channels that don't broadcast.
  This also makes "Motor-DiSEqC" work (thanks to Reinhard Walter Buchner for his help
  in testing this). Since switching channels now no longer explicitly waits for a
  channel lock in the foreground thread, the "panic level" mechanism is no longer
  used (maybe we don't need it any more, anyway).
- The keyboard is now by default always active to control VDR. The 'make' option
  REMOTE=KBD is therefore obsolete. When compiling VDR with REMOTE=RCU or REMOTE=LIRC,
  the keyboard can thus now be active together with the remote control. If you want
  to build VDR _without_ keyboard support you can set NO_KBD=1 in the 'make' call.
  Since the keyboard codes are now different from the ones used previously (which
  were mapped by the 'ncurses' library) you will need to go through the "Learning
  keys" procedure again. To do so, either delete the file /video/remote.conf or
  remove the KBD.* entries from it before starting this version of VDR.
  (Thanks to Thomas Sailer for pointing out how to set the terminal parameters to
  read from the keyboard).
- The 'ncurses' library is now only necessary when compiling VDR with DEBUG_OSD=1.
2002-12-08 18:00:00 +01:00

321 lines
7.6 KiB
C

/*
* rcu.c: RCU remote control
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: rcu.c 1.3 2002/12/07 12:22:40 kls Exp $
*/
#include "rcu.h"
#include <netinet/in.h>
#include <termios.h>
#include <unistd.h>
#include "tools.h"
#define REPEATLIMIT 20 // ms
#define REPEATDELAY 350 // ms
cRcuRemote::cRcuRemote(char *DeviceName)
:cRemote("RCU")
{
dp = 0;
mode = modeB;
code = 0;
numberToSend = -1;
lastNumber = 0;
receivedCommand = false;
if ((f = open(DeviceName, O_RDWR | O_NONBLOCK)) >= 0) {
struct termios t;
if (tcgetattr(f, &t) == 0) {
cfsetspeed(&t, B9600);
cfmakeraw(&t);
if (tcsetattr(f, TCSAFLUSH, &t) == 0) {
Number(0);//XXX 8888???
const char *Setup = GetSetup();
if (Setup) {
code = *Setup;
SetCode(code);
isyslog("connecting to %s remote control using code %c", Name(), code);
}
Start();
return;
}
}
LOG_ERROR_STR(DeviceName);
close(f);
}
else
LOG_ERROR_STR(DeviceName);
f = -1;
}
cRcuRemote::~cRcuRemote()
{
Cancel();
}
bool cRcuRemote::Initialize(void)
{
if (f >= 0) {
unsigned char Code = '0';
isyslog("trying codes for %s remote control...", Name());
for (;;) {
if (DetectCode(&Code)) {
code = Code;
break;
}
}
isyslog("established connection to %s remote control using code %c", Name(), code);
char buffer[16];
snprintf(buffer, sizeof(buffer), "%c", code);
PutSetup(buffer);
return true;
}
return false;
}
void cRcuRemote::Action(void)
{
#pragma pack(1)
union {
struct {
unsigned short address;
unsigned int command;
} data;
unsigned char raw[6];
} buffer;
#pragma pack()
dsyslog("RCU remote control thread started (pid=%d)", getpid());
time_t LastCodeRefresh = 0;
int FirstTime = 0;
uint64 LastCommand = 0;
bool repeat = false;
//XXX
for (; f >= 0;) {
LOCK_THREAD;
if (ReceiveByte(REPEATLIMIT) == 'X') {
for (int i = 0; i < 6; i++) {
int b = ReceiveByte();
if (b >= 0) {
buffer.raw[i] = b;
if (i == 5) {
unsigned short Address = ntohs(buffer.data.address); // the PIC sends bytes in "network order"
uint64 Command = ntohl(buffer.data.command);
if (code == 'B' && Address == 0x0000 && Command == 0x00004000)
// Well, well, if it isn't the "d-box"...
// This remote control sends the above command before and after
// each keypress - let's just drop this:
break;
int Now = time_ms();
Command |= uint64(Address) << 32;
if (Command != LastCommand) {
LastCommand = Command;
repeat = false;
FirstTime = Now;
}
else {
if (Now - FirstTime < REPEATDELAY)
break; // repeat function kicks in after a short delay
repeat = true;
}
Put(Command, repeat);
receivedCommand = true;
}
}
else
break;
}
}
else if (repeat) { // the last one was a repeat, so let's generate a release
Put(LastCommand, false, true);
repeat = false;
LastCommand = 0;
}
else {
LastCommand = 0;
if (numberToSend >= 0) {
Number(numberToSend);
numberToSend = -1;
}
}
if (code && time(NULL) - LastCodeRefresh > 60) {
SendCommand(code); // in case the PIC listens to the wrong code
LastCodeRefresh = time(NULL);
}
}
}
int cRcuRemote::ReceiveByte(int TimeoutMs)
{
// Returns the byte if one was received within a timeout, -1 otherwise
if (cFile::FileReady(f, TimeoutMs)) {
unsigned char b;
if (safe_read(f, &b, 1) == 1)
return b;
else
LOG_ERROR;
}
return -1;
}
bool cRcuRemote::SendByteHandshake(unsigned char c)
{
if (f >= 0) {
int w = write(f, &c, 1);
if (w == 1) {
for (int reply = ReceiveByte(REPEATLIMIT); reply >= 0;) {
if (reply == c)
return true;
else if (reply == 'X') {
// skip any incoming RC code - it will come again
for (int i = 6; i--;) {
if (ReceiveByte() < 0)
return false;
}
}
else
return false;
}
}
LOG_ERROR;
}
return false;
}
bool cRcuRemote::SendByte(unsigned char c)
{
LOCK_THREAD;
for (int retry = 5; retry--;) {
if (SendByteHandshake(c))
return true;
}
return false;
}
bool cRcuRemote::SetCode(unsigned char Code)
{
code = Code;
return SendCommand(code);
}
bool cRcuRemote::SetMode(unsigned char Mode)
{
mode = Mode;
return SendCommand(mode);
}
bool cRcuRemote::SendCommand(unsigned char Cmd)
{
return SendByte(Cmd | 0x80);
}
bool cRcuRemote::Digit(int n, int v)
{
return SendByte(((n & 0x03) << 5) | (v & 0x0F) | (((dp >> n) & 0x01) << 4));
}
bool cRcuRemote::Number(int n, bool Hex)
{
LOCK_THREAD;
if (!Hex) {
char buf[8];
sprintf(buf, "%4d", n & 0xFFFF);
n = 0;
for (char *d = buf; *d; d++) {
if (*d == ' ')
*d = 0xF;
n = (n << 4) | ((*d - '0') & 0x0F);
}
}
lastNumber = n;
for (int i = 0; i < 4; i++) {
if (!Digit(i, n))
return false;
n >>= 4;
}
return SendCommand(mode);
}
bool cRcuRemote::String(char *s)
{
LOCK_THREAD;
const char *chars = mode == modeH ? "0123456789ABCDEF" : "0123456789-EHLP ";
int n = 0;
for (int i = 0; *s && i < 4; s++, i++) {
n <<= 4;
for (const char *c = chars; *c; c++) {
if (*c == *s) {
n |= c - chars;
break;
}
}
}
return Number(n, true);
}
void cRcuRemote::SetPoints(unsigned char Dp, bool On)
{
if (On)
dp |= Dp;
else
dp &= ~Dp;
Number(lastNumber, true);
}
bool cRcuRemote::DetectCode(unsigned char *Code)
{
// Caller should initialize 'Code' to 0 and call DetectCode()
// until it returns true. Whenever DetectCode() returns false
// and 'Code' is not 0, the caller can use 'Code' to display
// a message like "Trying code '%c'". If false is returned and
// 'Code' is 0, all possible codes have been tried and the caller
// can either stop calling DetectCode() (and give some error
// message), or start all over again.
if (*Code < 'A' || *Code > 'D') {
*Code = 'A';
return false;
}
if (*Code <= 'D') {
SetMode(modeH);
char buf[5];
sprintf(buf, "C0D%c", *Code);
String(buf);
SetCode(*Code);
delay_ms(2 * REPEATDELAY);
if (receivedCommand) {
SetMode(modeB);
String("----");
return true;
}
if (*Code < 'D') {
(*Code)++;
return false;
}
}
*Code = 0;
return false;
}
void cRcuRemote::ChannelSwitch(const cDevice *Device, int ChannelNumber)
{
if (ChannelNumber && Device->IsPrimaryDevice()) {
LOCK_THREAD;
numberToSend = ChannelNumber;
}
}
void cRcuRemote::Recording(const cDevice *Device, const char *Name)
{
SetPoints(1 << Device->DeviceNumber(), Device->Receiving());
}