vdr/font.h
Klaus Schmidinger b9b9ace9a8 Version 1.5.3
- Fixed some spelling errors in 'newplugin' (thanks to Ville Skyttä).
- Fixed a busy loop in fast forward if the next video data file is missing
  (thanks to Reinhard Nissl).
- Fixed handling frequencies in NitFilter::Process() (thanks to Anssi Hannula).
- Fixed a race condition with signal handlers at program exit (thanks to Udo
  Richter).
- Non-primary devices in Transfer mode are now also used for recording (thanks
  to Anssi Hannula).
- Fixed handling ChannelUp/Down keys if there is currently a replay running
  (thanks to Marco Schlüßler).
- The new SVDRP command REMO can be used to turn VDR's remote control off and
  on in case other programs need to be controlled (based on patches from Krzysztof
  Parma and Helmut Auer).
- Increased the maximum number of CA system ids to cope with the AlphaCrypt
  CAM's version 3.11 firmware.
- Fixed getting the code setting from the locale (thanks to Matthias Schwarzott).
- Implemented support for Freetype fonts (based on a patch from Alexander Riedel).
  The font names and sizes can be adjusted in the "Setup/OSD" menu.
  Note that VDR now requires freetype fonts to be installed in
  /usr/share/fonts/truetype.
- If the OSD device in use has at least 8bpp bitmap depth and this is also
  used by the current skin, Freetype fonts are displayed "anti-aliased".
  The new setup parameter "OSD/Anti-alias" can be used to turn this off.
- The new function cOsd::SetAntiAliasGranularity() can be used to help the OSD
  in managing the available color palette entries when doing anti-aliasing.
  Skins that use 8bpp bitmaps can call this function with the maximum number
  of colors used, and the maximum number of color combinations. The OSD will
  then evenly split the available palette entries between the various colors
  combinations, so that fonts can be "anti-aliased". By default a total of
  10 colors and 10 combinations is assumed.
- The pixel fonts have been completely removed from the VDR source.
- VDR is now "UTF-8 aware". It handles strings according to the character
  encoding used on the user's system. All internationalization strings and
  incoming SI data are converted to the system encoding.
- Plugins that handle strings need to be aware that on systems with UTF-8
  encoding a "character symbol" may consist of more than a single byte in
  memory. The functions and macros named Utf8...() can be used to handle
  strings without needing to care about the underlying character encoding
  (see tools.h for details).
- Even though the weekdays of repeating timers are presented to the user as UTF-8
  characters in the OSD, the timers.conf file and the SVDRP timer commands still
  use single byte characters ("MTWTFSS") to make sure this information is handled
  correctly between systems with different character encodings.
- Added a missing i18n string for "CAM" in the Turkish OSD texts.
- Improved editing strings that are too long to fit into the editable area.
- Changes to the OSD settings in the "Setup/OSD" menu now immediately take effect
  when the "Ok" key is pressed.
2007-06-10 18:00:00 +02:00

82 lines
2.9 KiB
C++

/*
* font.h: Font handling for the DVB On Screen Display
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: font.h 1.16 2007/06/10 12:58:54 kls Exp $
*/
#ifndef __FONT_H
#define __FONT_H
#include <stdint.h>
#include <stdlib.h>
#define MAXFONTNAME 64
#define MAXFONTSIZE 64
#define FONTDIR "/usr/share/fonts/truetype"
enum eDvbFont {
fontOsd,
fontFix,
fontSml
#define eDvbFontSize (fontSml + 1)
};
class cBitmap;
typedef uint32_t tColor; // see also osd.h
typedef uint8_t tIndex;
class cFont {
private:
static cFont *fonts[];
public:
virtual ~cFont() {}
virtual int Width(uint c) const = 0;
///< Returns the width of the given character in pixel.
virtual int Width(const char *s) const = 0;
///< Returns the width of the given string in pixel.
virtual int Height(void) const = 0;
///< Returns the height of this font in pixel (all characters have the same height).
int Height(const char *s) const { return Height(); }
///< Returns the height of this font in pixel (obsolete, just for backwards compatibilty).
virtual void DrawText(cBitmap *Bitmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const = 0;
///< Draws the given text into the Bitmap at position (x, y) with the given colors.
///< The text will not exceed the given Width (if > 0), and will end with a complete character.
static void SetFont(eDvbFont Font, const char *Name, int CharHeight);
///< Sets the given Font to use the font data from the file Name and make its characters
///< CharHeight pixels high.
static const cFont *GetFont(eDvbFont Font);
///< Gets the given Font, which was previously set by a call to SetFont().
///< If no SetFont() call has been made, the font as defined in the setup is returned.
///< The caller must not use the returned font outside the scope in which
///< it was retrieved by the call to GetFont(), because a call to SetFont()
///< may delete an existing font.
};
class cTextWrapper {
private:
char *text;
char *eol;
int lines;
int lastLine;
public:
cTextWrapper(void);
cTextWrapper(const char *Text, const cFont *Font, int Width);
~cTextWrapper();
void Set(const char *Text, const cFont *Font, int Width);
///< Wraps the Text to make it fit into the area defined by the given Width
///< when displayed with the given Font.
///< Wrapping is done by inserting the necessary number of newline
///< characters into the string.
const char *Text(void);
///< Returns the full wrapped text.
int Lines(void) { return lines; }
///< Returns the actual number of lines needed to display the full wrapped text.
const char *GetLine(int Line);
///< Returns the given Line. The first line is numbered 0.
};
#endif //__FONT_H