vdr/osd.c
Klaus Schmidinger b9b9ace9a8 Version 1.5.3
- Fixed some spelling errors in 'newplugin' (thanks to Ville Skyttä).
- Fixed a busy loop in fast forward if the next video data file is missing
  (thanks to Reinhard Nissl).
- Fixed handling frequencies in NitFilter::Process() (thanks to Anssi Hannula).
- Fixed a race condition with signal handlers at program exit (thanks to Udo
  Richter).
- Non-primary devices in Transfer mode are now also used for recording (thanks
  to Anssi Hannula).
- Fixed handling ChannelUp/Down keys if there is currently a replay running
  (thanks to Marco Schlüßler).
- The new SVDRP command REMO can be used to turn VDR's remote control off and
  on in case other programs need to be controlled (based on patches from Krzysztof
  Parma and Helmut Auer).
- Increased the maximum number of CA system ids to cope with the AlphaCrypt
  CAM's version 3.11 firmware.
- Fixed getting the code setting from the locale (thanks to Matthias Schwarzott).
- Implemented support for Freetype fonts (based on a patch from Alexander Riedel).
  The font names and sizes can be adjusted in the "Setup/OSD" menu.
  Note that VDR now requires freetype fonts to be installed in
  /usr/share/fonts/truetype.
- If the OSD device in use has at least 8bpp bitmap depth and this is also
  used by the current skin, Freetype fonts are displayed "anti-aliased".
  The new setup parameter "OSD/Anti-alias" can be used to turn this off.
- The new function cOsd::SetAntiAliasGranularity() can be used to help the OSD
  in managing the available color palette entries when doing anti-aliasing.
  Skins that use 8bpp bitmaps can call this function with the maximum number
  of colors used, and the maximum number of color combinations. The OSD will
  then evenly split the available palette entries between the various colors
  combinations, so that fonts can be "anti-aliased". By default a total of
  10 colors and 10 combinations is assumed.
- The pixel fonts have been completely removed from the VDR source.
- VDR is now "UTF-8 aware". It handles strings according to the character
  encoding used on the user's system. All internationalization strings and
  incoming SI data are converted to the system encoding.
- Plugins that handle strings need to be aware that on systems with UTF-8
  encoding a "character symbol" may consist of more than a single byte in
  memory. The functions and macros named Utf8...() can be used to handle
  strings without needing to care about the underlying character encoding
  (see tools.h for details).
- Even though the weekdays of repeating timers are presented to the user as UTF-8
  characters in the OSD, the timers.conf file and the SVDRP timer commands still
  use single byte characters ("MTWTFSS") to make sure this information is handled
  correctly between systems with different character encodings.
- Added a missing i18n string for "CAM" in the Turkish OSD texts.
- Improved editing strings that are too long to fit into the editable area.
- Changes to the OSD settings in the "Setup/OSD" menu now immediately take effect
  when the "Ok" key is pressed.
2007-06-10 18:00:00 +02:00

878 lines
24 KiB
C

/*
* osd.c: Abstract On Screen Display layer
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: osd.c 1.69 2007/06/10 12:16:36 kls Exp $
*/
#include "osd.h"
#include <math.h>
#include <stdarg.h>
#include <stdlib.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/unistd.h>
#include "tools.h"
// --- cPalette --------------------------------------------------------------
cPalette::cPalette(int Bpp)
{
SetBpp(Bpp);
SetAntiAliasGranularity(10, 10);
}
void cPalette::SetAntiAliasGranularity(uint FixedColors, uint BlendColors)
{
if (FixedColors >= MAXNUMCOLORS || BlendColors == 0)
antiAliasGranularity = MAXNUMCOLORS - 1;
else {
int ColorsForBlending = MAXNUMCOLORS - FixedColors;
int ColorsPerBlend = ColorsForBlending / BlendColors + 2; // +2 = the full foreground and background colors, which are amoung the fixed colors
antiAliasGranularity = double(MAXNUMCOLORS - 1) / (ColorsPerBlend - 1);
}
}
void cPalette::Reset(void)
{
numColors = 0;
modified = false;
}
int cPalette::Index(tColor Color)
{
// Check if color is already defined:
for (int i = 0; i < numColors; i++) {
if (color[i] == Color)
return i;
}
// No exact color, try a close one:
int i = ClosestColor(Color, 4);
if (i >= 0)
return i;
// No close one, try to define a new one:
if (numColors < maxColors) {
color[numColors++] = Color;
modified = true;
return numColors - 1;
}
// Out of colors, so any close color must do:
return ClosestColor(Color);
}
void cPalette::SetBpp(int Bpp)
{
bpp = Bpp;
maxColors = 1 << bpp;
Reset();
}
void cPalette::SetColor(int Index, tColor Color)
{
if (Index < maxColors) {
if (numColors <= Index) {
numColors = Index + 1;
modified = true;
}
else
modified |= color[Index] != Color;
color[Index] = Color;
}
}
const tColor *cPalette::Colors(int &NumColors)
{
NumColors = numColors;
return numColors ? color : NULL;
}
void cPalette::Take(const cPalette &Palette, tIndexes *Indexes, tColor ColorFg, tColor ColorBg)
{
for (int i = 0; i < Palette.numColors; i++) {
tColor Color = Palette.color[i];
if (ColorFg || ColorBg) {
switch (i) {
case 0: Color = ColorBg; break;
case 1: Color = ColorFg; break;
}
}
int n = Index(Color);
if (Indexes)
(*Indexes)[i] = n;
}
}
void cPalette::Replace(const cPalette &Palette)
{
for (int i = 0; i < Palette.numColors; i++)
SetColor(i, Palette.color[i]);
numColors = Palette.numColors;
antiAliasGranularity = Palette.antiAliasGranularity;
}
tColor cPalette::Blend(tColor ColorFg, tColor ColorBg, uint8_t Level)
{
if (antiAliasGranularity > 0)
Level = uint8_t(int(Level / antiAliasGranularity + 0.5) * antiAliasGranularity);
int Af = (ColorFg & 0xFF000000) >> 24;
int Rf = (ColorFg & 0x00FF0000) >> 16;
int Gf = (ColorFg & 0x0000FF00) >> 8;
int Bf = (ColorFg & 0x000000FF);
int Ab = (ColorBg & 0xFF000000) >> 24;
int Rb = (ColorBg & 0x00FF0000) >> 16;
int Gb = (ColorBg & 0x0000FF00) >> 8;
int Bb = (ColorBg & 0x000000FF);
int A = (Ab + (Af - Ab) * Level / 0xFF) & 0xFF;
int R = (Rb + (Rf - Rb) * Level / 0xFF) & 0xFF;
int G = (Gb + (Gf - Gb) * Level / 0xFF) & 0xFF;
int B = (Bb + (Bf - Bb) * Level / 0xFF) & 0xFF;
return (A << 24) | (R << 16) | (G << 8) | B;
}
int cPalette::ClosestColor(tColor Color, int MaxDiff)
{
int n = 0;
int d = INT_MAX;
int A1 = (Color & 0xFF000000) >> 24;
int R1 = (Color & 0x00FF0000) >> 16;
int G1 = (Color & 0x0000FF00) >> 8;
int B1 = (Color & 0x000000FF);
for (int i = 0; i < numColors; i++) {
int A2 = (color[i] & 0xFF000000) >> 24;
int R2 = (color[i] & 0x00FF0000) >> 16;
int G2 = (color[i] & 0x0000FF00) >> 8;
int B2 = (color[i] & 0x000000FF);
int diff = (abs(A1 - A2) << 1) + (abs(R1 - R2) << 1) + (abs(G1 - G2) << 1) + (abs(B1 - B2) << 1);
if (diff < d) {
d = diff;
n = i;
}
}
return d <= MaxDiff ? n : -1;
}
// --- cBitmap ---------------------------------------------------------------
cBitmap::cBitmap(int Width, int Height, int Bpp, int X0, int Y0)
:cPalette(Bpp)
{
bitmap = NULL;
x0 = X0;
y0 = Y0;
SetSize(Width, Height);
}
cBitmap::cBitmap(const char *FileName)
{
bitmap = NULL;
x0 = 0;
y0 = 0;
LoadXpm(FileName);
}
cBitmap::cBitmap(const char *const Xpm[])
{
bitmap = NULL;
x0 = 0;
y0 = 0;
SetXpm(Xpm);
}
cBitmap::~cBitmap()
{
free(bitmap);
}
void cBitmap::SetSize(int Width, int Height)
{
if (bitmap && Width == width && Height == height)
return;
width = Width;
height = Height;
free(bitmap);
bitmap = NULL;
dirtyX1 = 0;
dirtyY1 = 0;
dirtyX2 = width - 1;
dirtyY2 = height - 1;
if (width > 0 && height > 0) {
bitmap = MALLOC(tIndex, width * height);
if (bitmap)
memset(bitmap, 0x00, width * height);
else
esyslog("ERROR: can't allocate bitmap!");
}
else
esyslog("ERROR: invalid bitmap parameters (%d, %d)!", width, height);
}
bool cBitmap::Contains(int x, int y) const
{
x -= x0;
y -= y0;
return 0 <= x && x < width && 0 <= y && y < height;
}
bool cBitmap::Covers(int x1, int y1, int x2, int y2) const
{
x1 -= x0;
y1 -= y0;
x2 -= x0;
y2 -= y0;
return x1 <= 0 && y1 <= 0 && x2 >= width - 1 && y2 >= height - 1;
}
bool cBitmap::Intersects(int x1, int y1, int x2, int y2) const
{
x1 -= x0;
y1 -= y0;
x2 -= x0;
y2 -= y0;
return !(x2 < 0 || x1 >= width || y2 < 0 || y1 >= height);
}
bool cBitmap::Dirty(int &x1, int &y1, int &x2, int &y2)
{
if (dirtyX2 >= 0) {
x1 = dirtyX1;
y1 = dirtyY1;
x2 = dirtyX2;
y2 = dirtyY2;
return true;
}
return false;
}
void cBitmap::Clean(void)
{
dirtyX1 = width;
dirtyY1 = height;
dirtyX2 = -1;
dirtyY2 = -1;
}
bool cBitmap::LoadXpm(const char *FileName)
{
bool Result = false;
FILE *f = fopen(FileName, "r");
if (f) {
char **Xpm = NULL;
bool isXpm = false;
int lines = 0;
int index = 0;
char *s;
cReadLine ReadLine;
while ((s = ReadLine.Read(f)) != NULL) {
s = skipspace(s);
if (!isXpm) {
if (strcmp(s, "/* XPM */") != 0) {
esyslog("ERROR: invalid header in XPM file '%s'", FileName);
break;
}
isXpm = true;
}
else if (*s++ == '"') {
if (!lines) {
int w, h, n, c;
if (4 != sscanf(s, "%d %d %d %d", &w, &h, &n, &c)) {
esyslog("ERROR: faulty 'values' line in XPM file '%s'", FileName);
isXpm = false;
break;
}
lines = h + n + 1;
Xpm = MALLOC(char *, lines);
memset(Xpm, 0, lines * sizeof(char*));
}
char *q = strchr(s, '"');
if (!q) {
esyslog("ERROR: missing quotes in XPM file '%s'", FileName);
isXpm = false;
break;
}
*q = 0;
if (index < lines)
Xpm[index++] = strdup(s);
else {
esyslog("ERROR: too many lines in XPM file '%s'", FileName);
isXpm = false;
break;
}
}
}
if (isXpm) {
if (index == lines)
Result = SetXpm(Xpm);
else
esyslog("ERROR: too few lines in XPM file '%s'", FileName);
}
if (Xpm) {
for (int i = 0; i < index; i++)
free(Xpm[i]);
}
free(Xpm);
fclose(f);
}
else
esyslog("ERROR: can't open XPM file '%s'", FileName);
return Result;
}
bool cBitmap::SetXpm(const char *const Xpm[], bool IgnoreNone)
{
const char *const *p = Xpm;
int w, h, n, c;
if (4 != sscanf(*p, "%d %d %d %d", &w, &h, &n, &c)) {
esyslog("ERROR: faulty 'values' line in XPM: '%s'", *p);
return false;
}
if (n > MAXNUMCOLORS) {
esyslog("ERROR: too many colors in XPM: %d", n);
return false;
}
int b = 0;
while (1 << (1 << b) < (IgnoreNone ? n - 1 : n))
b++;
SetBpp(1 << b);
SetSize(w, h);
int NoneColorIndex = MAXNUMCOLORS;
for (int i = 0; i < n; i++) {
const char *s = *++p;
if (int(strlen(s)) < c) {
esyslog("ERROR: faulty 'colors' line in XPM: '%s'", s);
return false;
}
s = skipspace(s + c);
if (*s != 'c') {
esyslog("ERROR: unknown color key in XPM: '%c'", *s);
return false;
}
s = skipspace(s + 1);
if (strcasecmp(s, "none") == 0) {
s = "#00000000";
NoneColorIndex = i;
if (IgnoreNone)
continue;
}
if (*s != '#') {
esyslog("ERROR: unknown color code in XPM: '%c'", *s);
return false;
}
tColor color = strtoul(++s, NULL, 16) | 0xFF000000;
SetColor((IgnoreNone && i > NoneColorIndex) ? i - 1 : i, color);
}
for (int y = 0; y < h; y++) {
const char *s = *++p;
if (int(strlen(s)) != w * c) {
esyslog("ERROR: faulty pixel line in XPM: %d '%s'", y, s);
return false;
}
for (int x = 0; x < w; x++) {
for (int i = 0; i <= n; i++) {
if (i == n) {
esyslog("ERROR: undefined pixel color in XPM: %d %d '%s'", x, y, s);
return false;
}
if (strncmp(Xpm[i + 1], s, c) == 0) {
if (i == NoneColorIndex)
NoneColorIndex = MAXNUMCOLORS;
SetIndex(x, y, (IgnoreNone && i > NoneColorIndex) ? i - 1 : i);
break;
}
}
s += c;
}
}
if (NoneColorIndex < MAXNUMCOLORS && !IgnoreNone)
return SetXpm(Xpm, true);
return true;
}
void cBitmap::SetIndex(int x, int y, tIndex Index)
{
if (bitmap) {
if (0 <= x && x < width && 0 <= y && y < height) {
if (bitmap[width * y + x] != Index) {
bitmap[width * y + x] = Index;
if (dirtyX1 > x) dirtyX1 = x;
if (dirtyY1 > y) dirtyY1 = y;
if (dirtyX2 < x) dirtyX2 = x;
if (dirtyY2 < y) dirtyY2 = y;
}
}
}
}
void cBitmap::DrawPixel(int x, int y, tColor Color)
{
x -= x0;
y -= y0;
if (0 <= x && x < width && 0 <= y && y < height)
SetIndex(x, y, Index(Color));
}
void cBitmap::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg, bool ReplacePalette, bool Overlay)
{
if (bitmap && Bitmap.bitmap && Intersects(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1)) {
if (Covers(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1))
Reset();
x -= x0;
y -= y0;
if (ReplacePalette && Covers(x + x0, y + y0, x + x0 + Bitmap.Width() - 1, y + y0 + Bitmap.Height() - 1)) {
Replace(Bitmap);
for (int ix = 0; ix < Bitmap.width; ix++) {
for (int iy = 0; iy < Bitmap.height; iy++) {
if (!Overlay || Bitmap.bitmap[Bitmap.width * iy + ix] != 0)
SetIndex(x + ix, y + iy, Bitmap.bitmap[Bitmap.width * iy + ix]);
}
}
}
else {
tIndexes Indexes;
Take(Bitmap, &Indexes, ColorFg, ColorBg);
for (int ix = 0; ix < Bitmap.width; ix++) {
for (int iy = 0; iy < Bitmap.height; iy++) {
if (!Overlay || Bitmap.bitmap[Bitmap.width * iy + ix] != 0)
SetIndex(x + ix, y + iy, Indexes[int(Bitmap.bitmap[Bitmap.width * iy + ix])]);
}
}
}
}
}
void cBitmap::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
{
if (bitmap) {
int w = Font->Width(s);
int h = Font->Height();
int limit = 0;
if (Width || Height) {
int cw = Width ? Width : w;
int ch = Height ? Height : h;
if (!Intersects(x, y, x + cw - 1, y + ch - 1))
return;
if (ColorBg != clrTransparent)
DrawRectangle(x, y, x + cw - 1, y + ch - 1, ColorBg);
limit = x + cw - x0;
if (Width) {
if ((Alignment & taLeft) != 0)
;
else if ((Alignment & taRight) != 0) {
if (w < Width)
x += Width - w;
}
else { // taCentered
if (w < Width)
x += (Width - w) / 2;
}
}
if (Height) {
if ((Alignment & taTop) != 0)
;
else if ((Alignment & taBottom) != 0) {
if (h < Height)
y += Height - h;
}
else { // taCentered
if (h < Height)
y += (Height - h) / 2;
}
}
}
else if (!Intersects(x, y, x + w - 1, y + h - 1))
return;
x -= x0;
y -= y0;
Font->DrawText(this, x, y, s, ColorFg, ColorBg, limit);
}
}
void cBitmap::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
{
if (bitmap && Intersects(x1, y1, x2, y2)) {
if (Covers(x1, y1, x2, y2))
Reset();
x1 -= x0;
y1 -= y0;
x2 -= x0;
y2 -= y0;
x1 = max(x1, 0);
y1 = max(y1, 0);
x2 = min(x2, width - 1);
y2 = min(y2, height - 1);
tIndex c = Index(Color);
for (int y = y1; y <= y2; y++)
for (int x = x1; x <= x2; x++)
SetIndex(x, y, c);
}
}
void cBitmap::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
{
if (!Intersects(x1, y1, x2, y2))
return;
// Algorithm based on http://homepage.smc.edu/kennedy_john/BELIPSE.PDF
int rx = x2 - x1;
int ry = y2 - y1;
int cx = (x1 + x2) / 2;
int cy = (y1 + y2) / 2;
switch (abs(Quadrants)) {
case 0: rx /= 2; ry /= 2; break;
case 1: cx = x1; cy = y2; break;
case 2: cx = x2; cy = y2; break;
case 3: cx = x2; cy = y1; break;
case 4: cx = x1; cy = y1; break;
case 5: cx = x1; ry /= 2; break;
case 6: cy = y2; rx /= 2; break;
case 7: cx = x2; ry /= 2; break;
case 8: cy = y1; rx /= 2; break;
}
int TwoASquare = 2 * rx * rx;
int TwoBSquare = 2 * ry * ry;
int x = rx;
int y = 0;
int XChange = ry * ry * (1 - 2 * rx);
int YChange = rx * rx;
int EllipseError = 0;
int StoppingX = TwoBSquare * rx;
int StoppingY = 0;
while (StoppingX >= StoppingY) {
switch (Quadrants) {
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
case 0:
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
}
y++;
StoppingY += TwoASquare;
EllipseError += YChange;
YChange += TwoASquare;
if (2 * EllipseError + XChange > 0) {
x--;
StoppingX -= TwoBSquare;
EllipseError += XChange;
XChange += TwoBSquare;
}
}
x = 0;
y = ry;
XChange = ry * ry;
YChange = rx * rx * (1 - 2 * ry);
EllipseError = 0;
StoppingX = 0;
StoppingY = TwoASquare * ry;
while (StoppingX <= StoppingY) {
switch (Quadrants) {
case 5: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); // no break
case 1: DrawRectangle(cx, cy - y, cx + x, cy - y, Color); break;
case 7: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); // no break
case 2: DrawRectangle(cx - x, cy - y, cx, cy - y, Color); break;
case 3: DrawRectangle(cx - x, cy + y, cx, cy + y, Color); break;
case 4: DrawRectangle(cx, cy + y, cx + x, cy + y, Color); break;
case 0:
case 6: DrawRectangle(cx - x, cy - y, cx + x, cy - y, Color); if (Quadrants == 6) break;
case 8: DrawRectangle(cx - x, cy + y, cx + x, cy + y, Color); break;
case -1: DrawRectangle(cx + x, cy - y, x2, cy - y, Color); break;
case -2: DrawRectangle(x1, cy - y, cx - x, cy - y, Color); break;
case -3: DrawRectangle(x1, cy + y, cx - x, cy + y, Color); break;
case -4: DrawRectangle(cx + x, cy + y, x2, cy + y, Color); break;
}
x++;
StoppingX += TwoBSquare;
EllipseError += XChange;
XChange += TwoBSquare;
if (2 * EllipseError + YChange > 0) {
y--;
StoppingY -= TwoASquare;
EllipseError += YChange;
YChange += TwoASquare;
}
}
}
void cBitmap::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
{
// TODO This is just a quick and dirty implementation of a slope drawing
// machanism. If somebody can come up with a better solution, let's have it!
if (!Intersects(x1, y1, x2, y2))
return;
bool upper = Type & 0x01;
bool falling = Type & 0x02;
bool vertical = Type & 0x04;
if (vertical) {
for (int y = y1; y <= y2; y++) {
double c = cos((y - y1) * M_PI / (y2 - y1 + 1));
if (falling)
c = -c;
int x = int((x2 - x1 + 1) * c / 2);
if (upper && !falling || !upper && falling)
DrawRectangle(x1, y, (x1 + x2) / 2 + x, y, Color);
else
DrawRectangle((x1 + x2) / 2 + x, y, x2, y, Color);
}
}
else {
for (int x = x1; x <= x2; x++) {
double c = cos((x - x1) * M_PI / (x2 - x1 + 1));
if (falling)
c = -c;
int y = int((y2 - y1 + 1) * c / 2);
if (upper)
DrawRectangle(x, y1, x, (y1 + y2) / 2 + y, Color);
else
DrawRectangle(x, (y1 + y2) / 2 + y, x, y2, Color);
}
}
}
const tIndex *cBitmap::Data(int x, int y)
{
return &bitmap[y * width + x];
}
// --- cOsd ------------------------------------------------------------------
int cOsd::isOpen = 0;
cOsd::cOsd(int Left, int Top)
{
if (isOpen)
esyslog("ERROR: OSD opened without closing previous OSD!");
savedRegion = NULL;
numBitmaps = 0;
left = Left;
top = Top;
width = height = 0;
isOpen++;
}
cOsd::~cOsd()
{
for (int i = 0; i < numBitmaps; i++)
delete bitmaps[i];
delete savedRegion;
isOpen--;
}
void cOsd::SetAntiAliasGranularity(uint FixedColors, uint BlendColors)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->SetAntiAliasGranularity(FixedColors, BlendColors);
}
cBitmap *cOsd::GetBitmap(int Area)
{
return Area < numBitmaps ? bitmaps[Area] : NULL;
}
eOsdError cOsd::CanHandleAreas(const tArea *Areas, int NumAreas)
{
if (NumAreas > MAXOSDAREAS)
return oeTooManyAreas;
eOsdError Result = oeOk;
for (int i = 0; i < NumAreas; i++) {
if (Areas[i].x1 > Areas[i].x2 || Areas[i].y1 > Areas[i].y2 || Areas[i].x1 < 0 || Areas[i].y1 < 0)
return oeWrongAlignment;
for (int j = i + 1; j < NumAreas; j++) {
if (Areas[i].Intersects(Areas[j])) {
Result = oeAreasOverlap;
break;
}
}
}
return Result;
}
eOsdError cOsd::SetAreas(const tArea *Areas, int NumAreas)
{
eOsdError Result = oeUnknown;
if (numBitmaps == 0) {
Result = CanHandleAreas(Areas, NumAreas);
if (Result == oeOk) {
width = height = 0;
for (int i = 0; i < NumAreas; i++) {
bitmaps[numBitmaps++] = new cBitmap(Areas[i].Width(), Areas[i].Height(), Areas[i].bpp, Areas[i].x1, Areas[i].y1);
width = max(width, Areas[i].x2 + 1);
height = max(height, Areas[i].y2 + 1);
}
}
}
if (Result != oeOk)
esyslog("ERROR: cOsd::SetAreas returned %d", Result);
return Result;
}
void cOsd::SaveRegion(int x1, int y1, int x2, int y2)
{
delete savedRegion;
savedRegion = new cBitmap(x2 - x1 + 1, y2 - y1 + 1, 8, x1, y1);
for (int i = 0; i < numBitmaps; i++)
savedRegion->DrawBitmap(bitmaps[i]->X0(), bitmaps[i]->Y0(), *bitmaps[i]);
}
void cOsd::RestoreRegion(void)
{
if (savedRegion) {
DrawBitmap(savedRegion->X0(), savedRegion->Y0(), *savedRegion);
delete savedRegion;
savedRegion = NULL;
}
}
eOsdError cOsd::SetPalette(const cPalette &Palette, int Area)
{
if (Area < numBitmaps)
bitmaps[Area]->Take(Palette);
return oeUnknown;
}
void cOsd::DrawPixel(int x, int y, tColor Color)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawPixel(x, y, Color);
}
void cOsd::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg, bool ReplacePalette, bool Overlay)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg, ReplacePalette, Overlay);
}
void cOsd::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment);
}
void cOsd::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawRectangle(x1, y1, x2, y2, Color);
}
void cOsd::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawEllipse(x1, y1, x2, y2, Color, Quadrants);
}
void cOsd::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)
{
for (int i = 0; i < numBitmaps; i++)
bitmaps[i]->DrawSlope(x1, y1, x2, y2, Color, Type);
}
void cOsd::Flush(void)
{
}
// --- cOsdProvider ----------------------------------------------------------
cOsdProvider *cOsdProvider::osdProvider = NULL;
cOsdProvider::cOsdProvider(void)
{
delete osdProvider;
osdProvider = this;
}
cOsdProvider::~cOsdProvider()
{
osdProvider = NULL;
}
cOsd *cOsdProvider::NewOsd(int Left, int Top)
{
if (cOsd::IsOpen())
esyslog("ERROR: attempt to open OSD while it is already open - using dummy OSD!");
else if (osdProvider)
return osdProvider->CreateOsd(Left, Top);
else
esyslog("ERROR: no OSD provider available - using dummy OSD!");
return new cOsd(Left, Top); // create a dummy cOsd, so that access won't result in a segfault
}
void cOsdProvider::Shutdown(void)
{
delete osdProvider;
osdProvider = NULL;
}
// --- cTextScroller ---------------------------------------------------------
cTextScroller::cTextScroller(void)
{
osd = NULL;
left = top = width = height = 0;
font = NULL;
colorFg = 0;
colorBg = 0;
offset = 0;
shown = 0;
}
cTextScroller::cTextScroller(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
{
Set(Osd, Left, Top, Width, Height, Text, Font, ColorFg, ColorBg);
}
void cTextScroller::Set(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
{
osd = Osd;
left = Left;
top = Top;
width = Width;
height = Height;
font = Font;
colorFg = ColorFg;
colorBg = ColorBg;
offset = 0;
textWrapper.Set(Text, Font, Width);
shown = min(Total(), height / font->Height());
height = shown * font->Height(); // sets height to the actually used height, which may be less than Height
DrawText();
}
void cTextScroller::Reset(void)
{
osd = NULL; // just makes sure it won't draw anything
}
void cTextScroller::DrawText(void)
{
if (osd) {
for (int i = 0; i < shown; i++)
osd->DrawText(left, top + i * font->Height(), textWrapper.GetLine(offset + i), colorFg, colorBg, font, width);
}
}
void cTextScroller::Scroll(bool Up, bool Page)
{
if (Up) {
if (CanScrollUp()) {
offset -= Page ? shown : 1;
if (offset < 0)
offset = 0;
DrawText();
}
}
else {
if (CanScrollDown()) {
offset += Page ? shown : 1;
if (offset + shown > Total())
offset = Total() - shown;
DrawText();
}
}
}