vdr/recording.h
Klaus Schmidinger bb4ef3b380 Version 2.1.9
VDR developer version 2.1.9 is now available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-2.1.9.tar.bz2

A 'diff' against the previous version is available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-2.1.8-2.1.9.diff

MD5 checksums:

59a63596f3fcfe7c81df8e92b4486f78  vdr-2.1.9.tar.bz2
e70d236f79bee5110f763a8109dba3d9  vdr-2.1.8-2.1.9.diff

Approaching version 2.2.0:
==========================

If there are no more serious bug reports, the final version 2.2.0 of VDR
shall be released on February 19, 2015, which marks the 15th anniversary
of VDR.
So please test this developer version intensely and report any problems
you might encounter as soon as possible.

The following language files still have the given number of untranslated texts:

ar.po: 51
ca_ES.po: 51
cs_CZ.po: 51
da_DK.po: 184
el_GR.po: 247
es_ES.po: 51
et_EE.po: 4
fi_FI.po: 1
fr_FR.po: 51
hr_HR.po: 184
it_IT.po: 4
lt_LT.po: 4
mk_MK.po: 51
nl_NL.po: 51
nn_NO.po: 312
pl_PL.po: 51
pt_PT.po: 79
ro_RO.po: 1
ru_RU.po: 51
sk_SK.po: 51
sl_SI.po: 52
sr_RS.po: 51
sv_SE.po: 51
tr_TR.po: 184
uk_UA.po: 4
zh_CN.po: 51

If nobody takes care of these, they will remain untranslated in version 2.2.0.

DEADLINE FOR SUBMITTING TRANSLATIONS IS WEDNESDAY, FEBRUARY 18!

From the HISTORY file:
- Fixed a memory leak in case of broken Extended Event Descriptors (thanks to Lars
  Hanisch).
- Fixed the German translation of "Binary skip timeout (s)" (thanks to Matthias
  Senzel).
- Fixed the German translation of "VDR will shut down later - press Power to force".
- Fixed the Finnish translation of "Binary skip timeout (s)" (thanks to Rolf
  Ahrenberg).
- Updated the Lithuanian OSD texts (thanks to Valdemaras Pipiras).
- Added SDNOTIFY to Make.config.template (suggested by Christian Richter). Also
  added NO_KBD and BIDI.
- Added code from the "jumpplay" patch that makes the recording still be considered
  unviewed when stopping replay within RESUMEBACKUP seconds of the first mark.
- The new option "Setup/Replay/Alternate behavior for adaptive skipping" can be used
  to make adaptive skipping only halve the skip distance when the direction changes.
  That way you can reach the desired point in a recording even if you make one too
  many skips in a certain direction (see MANUAL for details).
- Fixed cCamSlot::Assign(), so that it actually ignores the value of Query if Device
  is NULL (as described in the header file).
- Added a missing VDRDIR="$(CWD)" to the clean-plugins target of the Makefile, to
  avoid error messages regarding the missing vdr.pc file.
- Updated the Finnish OSD texts (thanks to Rolf Ahrenberg).
- Updated the Estonian OSD texts (thanks to Arthur Konovalov).
- Updated the Ukrainian OSD texts (thanks to Yarema Aka Knedlyk).
- Updated the Romanian OSD texts (thanks to Lucian Muresan).
- Updated the Hungarian OSD texts (thanks to István Füley).
- Fixed switching channels in the Schedule menu after going through various Now and
  Schedule menus for different channels (reported by Matthias Senzel).
- Fixed setting the Blue button in the Schedule/Now/Next menus, so that it only shows
  "Switch" if the selected event is on a different channel.
- Added "NORDIG" to the list of "DVB/Standard compliance" options and using it to
  restrict the LCN (Logical Channel Numbers) parsing to networks that actually use
  this non-standard feature (thanks to Rolf Ahrenberg).
- In the "Edit recording" menu the '0' key can now be used on the "Name:" field to
  remove the name of the recording and replace it with the last element of the
  recording's folder path name (suggested by Christoph Haubrich). See MANUAL, section
  "Managing folders" for details.
- Updated the Italian OSD texts (thanks to Nino Gerbino).
- The "Select folder" menu now adds the folder names of all existing recordings to
  any names that have been predefined in "folders.conf" (suggested by Sören Moch).
- Updated the Italian OSD texts (thanks to Diego Pierotto).
- Fixed the German translations of "latitude" and "longitude" (they were swapped).
- Updated the Hungarian OSD texts (thanks to Mario Fenneis).
- Modified runvdr.template to improve compatibility with the "bash" and "dash" shells.
- Changed the German translations if the texts related to "binary skipping" (based
  on a suggestion by Thomas Reufer).
- Updated sources.conf to reflect the fact that Astra 4A and SES5 are actually in
  two separate positions (thanks to Arthur Konovalov).
- Fixed cMarks::GetNextBegin() and cMarks::GetNextEnd() (thanks to Stefan Herdler).
  The behavior of these two functions is now exacly as described in the header file.
  Editing marks that are placed at exactly the same offset in a recording are now
  preserved in the cutting process.
- Changed the naming of "binary skip mode" to "adaptive skip mode" (suggested by
  Rolf Ahrenberg and Derek Kelly).
- cDvbPlayer and cReplayControl now use the same list of editing marks. This avoids
  inconsistent behavior with the "Skip edited parts" or "Pause replay at last mark"
  functions when the editing marks are manipulated during replay.
- Fixed setting an empty recording name or folder to a blank in the "Edit recording"
  menu (reported by Christoph Haubrich).
- Added a confirmation before renaming a recording to its folder name (suggested
  by Christoph Haubrich).
- Modified EntriesOnSameFileSystem(), so that it returns 'true' if either of the given
  files doesn't exist (to avoid any actions that might be triggered if files are on
  different file system), and changed handling the 'error' variable in cDirCopier, so
  that it is initialized to 'true' and will only be set to 'false' if the entire
  copy process has been successful (problem reported by Christoph Haubrich).
- Added the UPDATE-2.2.0 file.
2015-02-08 15:47:29 +01:00

512 lines
22 KiB
C++

/*
* recording.h: Recording file handling
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: recording.h 3.8 2015/02/07 14:29:14 kls Exp $
*/
#ifndef __RECORDING_H
#define __RECORDING_H
#include <time.h>
#include "channels.h"
#include "config.h"
#include "epg.h"
#include "thread.h"
#include "timers.h"
#include "tools.h"
#define FOLDERDELIMCHAR '~'
extern int DirectoryPathMax;
extern int DirectoryNameMax;
extern bool DirectoryEncoding;
extern int InstanceId;
enum eRecordingUsage {
ruNone = 0x0000, // the recording is currently unused
ruTimer = 0x0001, // the recording is currently written to by a timer
ruReplay = 0x0002, // the recording is being replayed
// mutually exclusive:
ruCut = 0x0004, // the recording is being cut
ruMove = 0x0008, // the recording is being moved
ruCopy = 0x0010, // the recording is being copied
// mutually exclusive:
ruSrc = 0x0020, // the recording is the source of a cut, move or copy process
ruDst = 0x0040, // the recording is the destination of a cut, move or copy process
//
ruPending = 0x0080, // the recording is pending a cut, move or copy process
};
void RemoveDeletedRecordings(void);
void ClearVanishedRecordings(void);
void AssertFreeDiskSpace(int Priority = 0, bool Force = false);
///< The special Priority value -1 means that we shall get rid of any
///< deleted recordings faster than normal (because we're cutting).
///< If Force is true, the check will be done even if the timeout
///< hasn't expired yet.
class cResumeFile {
private:
char *fileName;
bool isPesRecording;
public:
cResumeFile(const char *FileName, bool IsPesRecording);
~cResumeFile();
int Read(void);
bool Save(int Index);
void Delete(void);
};
class cRecordingInfo {
friend class cRecording;
private:
tChannelID channelID;
char *channelName;
const cEvent *event;
cEvent *ownEvent;
char *aux;
double framesPerSecond;
int priority;
int lifetime;
char *fileName;
cRecordingInfo(const cChannel *Channel = NULL, const cEvent *Event = NULL);
bool Read(FILE *f);
void SetData(const char *Title, const char *ShortText, const char *Description);
void SetAux(const char *Aux);
public:
cRecordingInfo(const char *FileName);
~cRecordingInfo();
tChannelID ChannelID(void) const { return channelID; }
const char *ChannelName(void) const { return channelName; }
const cEvent *GetEvent(void) const { return event; }
const char *Title(void) const { return event->Title(); }
const char *ShortText(void) const { return event->ShortText(); }
const char *Description(void) const { return event->Description(); }
const cComponents *Components(void) const { return event->Components(); }
const char *Aux(void) const { return aux; }
double FramesPerSecond(void) const { return framesPerSecond; }
void SetFramesPerSecond(double FramesPerSecond);
void SetFileName(const char *FileName);
bool Write(FILE *f, const char *Prefix = "") const;
bool Read(void);
bool Write(void) const;
};
class cRecording : public cListObject {
friend class cRecordings;
private:
mutable int resume;
mutable char *titleBuffer;
mutable char *sortBufferName;
mutable char *sortBufferTime;
mutable char *fileName;
mutable char *name;
mutable int fileSizeMB;
mutable int numFrames;
int channel;
int instanceId;
bool isPesRecording;
mutable int isOnVideoDirectoryFileSystem; // -1 = unknown, 0 = no, 1 = yes
double framesPerSecond;
cRecordingInfo *info;
cRecording(const cRecording&); // can't copy cRecording
cRecording &operator=(const cRecording &); // can't assign cRecording
static char *StripEpisodeName(char *s, bool Strip);
char *SortName(void) const;
void ClearSortName(void);
time_t start;
int priority;
int lifetime;
time_t deleted;
public:
cRecording(cTimer *Timer, const cEvent *Event);
cRecording(const char *FileName);
virtual ~cRecording();
time_t Start(void) const { return start; }
int Priority(void) const { return priority; }
int Lifetime(void) const { return lifetime; }
time_t Deleted(void) const { return deleted; }
virtual int Compare(const cListObject &ListObject) const;
bool IsInPath(const char *Path);
///< Returns true if this recording is stored anywhere under the given Path.
///< If Path is NULL or an empty string, the entire video directory is checked.
cString Folder(void) const;
///< Returns the name of the folder this recording is stored in (without the
///< video directory). For use in menus etc.
cString BaseName(void) const;
///< Returns the base name of this recording (without the
///< video directory and folder). For use in menus etc.
const char *Name(void) const { return name; }
///< Returns the full name of the recording (without the video directory.
///< For use in menus etc.
const char *FileName(void) const;
///< Returns the full path name to the recording directory, including the
///< video directory and the actual '*.rec'. For disk file access use.
const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1) const;
const cRecordingInfo *Info(void) const { return info; }
const char *PrefixFileName(char Prefix);
int HierarchyLevels(void) const;
void ResetResume(void) const;
double FramesPerSecond(void) const { return framesPerSecond; }
int NumFrames(void) const;
///< Returns the number of frames in this recording.
///< If the number of frames is unknown, -1 will be returned.
int LengthInSeconds(void) const;
///< Returns the length (in seconds) of this recording, or -1 in case of error.
int FileSizeMB(void) const;
///< Returns the total file size of this recording (in MB), or -1 if the file
///< size is unknown.
int GetResume(void) const;
///< Returns the index of the frame where replay of this recording shall
///< be resumed, or -1 in case of an error.
bool IsNew(void) const { return GetResume() <= 0; }
bool IsEdited(void) const;
bool IsPesRecording(void) const { return isPesRecording; }
bool IsOnVideoDirectoryFileSystem(void) const;
bool HasMarks(void);
///< Returns true if this recording has any editing marks.
bool DeleteMarks(void);
///< Deletes the editing marks from this recording (if any).
///< Returns true if the operation was successful. If there is no marks file
///< for this recording, it also returns true.
void ReadInfo(void);
bool WriteInfo(const char *OtherFileName = NULL);
///< Writes in info file of this recording. If OtherFileName is given, the info
///< file will be written under that recording file name instead of this
///< recording's file name.
void SetStartTime(time_t Start);
///< Sets the start time of this recording to the given value.
///< If a filename has already been set for this recording, it will be
///< deleted and a new one will be generated (using the new start time)
///< at the next call to FileName().
///< Use this function with care - it does not check whether a recording with
///< this new name already exists, and if there is one, results may be
///< unexpected!
bool ChangePriorityLifetime(int NewPriority, int NewLifetime);
///< Changes the priority and lifetime of this recording to the given values.
///< If the new values are the same as the old ones, nothing happens.
///< Returns false in case of error.
bool ChangeName(const char *NewName);
///< Changes the name of this recording to the given value. NewName is in the
///< same format as the one returned by Name(), i.e. without the video directory
///< and the actual '*.rec' part, and using FOLDERDELIMCHAR as the directory
///< delimiter.
///< If the new name is the same as the old one, nothing happens.
///< Returns false in case of error.
bool Delete(void);
///< Changes the file name so that it will no longer be visible in the "Recordings" menu
///< Returns false in case of error
bool Remove(void);
///< Actually removes the file from the disk
///< Returns false in case of error
bool Undelete(void);
///< Changes the file name so that it will be visible in the "Recordings" menu again and
///< not processed by cRemoveDeletedRecordingsThread.
///< Returns false in case of error
int IsInUse(void) const;
///< Checks whether this recording is currently in use and therefore shall not
///< be tampered with. Returns 0 (ruNone) if the recording is not in use.
///< The return value may consist of several or'd eRecordingUsage flags. If the
///< caller is just interested in whether the recording is in use or not, the
///< return value can be used like a boolean value.
///< A recording may be in use for several reasons (like being recorded and replayed,
///< as in time-shift).
};
class cRecordings : public cList<cRecording>, public cThread {
private:
static char *updateFileName;
bool deleted;
bool initial;
time_t lastUpdate;
int state;
const char *UpdateFileName(void);
void Refresh(bool Foreground = false);
bool ScanVideoDir(const char *DirName, bool Foreground = false, int LinkLevel = 0, int DirLevel = 0);
protected:
void Action(void);
public:
cRecordings(bool Deleted = false);
virtual ~cRecordings();
bool Load(void) { return Update(true); }
///< Loads the current list of recordings and returns true if there
///< is anything in it (for compatibility with older plugins - use
///< Update(true) instead).
bool Update(bool Wait = false);
///< Triggers an update of the list of recordings, which will run
///< as a separate thread if Wait is false. If Wait is true, the
///< function returns only after the update has completed.
///< Returns true if Wait is true and there is anything in the list
///< of recordings, false otherwise.
void TouchUpdate(void);
///< Touches the '.update' file in the video directory, so that other
///< instances of VDR that access the same video directory can be triggered
///< to update their recordings list.
bool NeedsUpdate(void);
void ChangeState(void) { state++; }
bool StateChanged(int &State);
void ResetResume(const char *ResumeFileName = NULL);
void ClearSortNames(void);
cRecording *GetByName(const char *FileName);
void AddByName(const char *FileName, bool TriggerUpdate = true);
void DelByName(const char *FileName);
void UpdateByName(const char *FileName);
int TotalFileSizeMB(void);
double MBperMinute(void);
///< Returns the average data rate (in MB/min) of all recordings, or -1 if
///< this value is unknown.
int PathIsInUse(const char *Path);
///< Checks whether any recording in the given Path is currently in use and therefore
///< the whole Path shall not be tampered with. Returns 0 (ruNone) if no recording
///< is in use.
///< See cRecording::IsInUse() for details about the possible non-zero return values.
///< If several recordings in the Path are currently in use, the return value will
///< be the combination of all individual recordings' flags.
///< If Path is NULL or an empty string, the entire video directory is checked.
int GetNumRecordingsInPath(const char *Path);
///< Returns the total number of recordings in the given Path, including all
///< sub-folders of Path.
///< If Path is NULL or an empty string, the entire video directory is checked.
bool MoveRecordings(const char *OldPath, const char *NewPath);
///< Moves all recordings in OldPath to NewPath.
///< Returns true if all recordings were successfully moved.
///< As soon as the operation fails for one recording, the whole
///< action is aborted and false will be returned. Any recordings that
///< have been successfully moved thus far will keep their new name.
///< If OldPath and NewPath are on different file systems, the recordings
///< will be moved in a background process and this function returns true
///< if all recordings have been successfully added to the RecordingsHandler.
};
/// Any access to Recordings that loops through the list of recordings
/// needs to hold a thread lock on this object!
extern cRecordings Recordings;
extern cRecordings DeletedRecordings;
class cRecordingsHandlerEntry;
class cRecordingsHandler {
private:
cMutex mutex;
cList<cRecordingsHandlerEntry> operations;
bool finished;
bool error;
cRecordingsHandlerEntry *Get(const char *FileName);
public:
cRecordingsHandler(void);
~cRecordingsHandler();
bool Add(int Usage, const char *FileNameSrc, const char *FileNameDst = NULL);
///< Adds the given FileNameSrc to the recordings handler for (later)
///< processing. Usage can be either ruCut, ruMove or ruCopy. FileNameDst
///< is only applicable for ruMove and ruCopy.
///< At any given time there can be only one operation for any FileNameSrc
///< or FileNameDst in the list. An attempt to add a file name twice will
///< result in an error.
///< Returns true if the operation was successfully added to the list.
void Del(const char *FileName);
///< Deletes the given FileName from the list of operations.
///< If an action is already in progress, it will be terminated.
///< FileName can be either the FileNameSrc or FileNameDst (if applicable)
///< that was given when the operation was added with Add().
void DelAll(void);
///< Deletes/terminates all operations.
int GetUsage(const char *FileName);
///< Returns the usage type for the given FileName.
bool Active(void);
///< Checks whether there is currently any operation running and starts
///> the next one form the list if the previous one has finished.
///< This function must be called regularly to trigger switching to the
///< next operation in the list.
///< Returns true if there are any operations in the list.
bool Finished(bool &Error);
///< Returns true if all operations in the list have been finished.
///< If there have been any errors, Errors will be set to true.
///< This function will only return true once if the list of operations
///< has actually become empty since the last call.
};
extern cRecordingsHandler RecordingsHandler;
#define DEFAULTFRAMESPERSECOND 25.0
class cMark : public cListObject {
friend class cMarks; // for sorting
private:
double framesPerSecond;
int position;
cString comment;
public:
cMark(int Position = 0, const char *Comment = NULL, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
virtual ~cMark();
int Position(void) const { return position; }
const char *Comment(void) const { return comment; }
void SetPosition(int Position) { position = Position; }
void SetComment(const char *Comment) { comment = Comment; }
cString ToText(void);
bool Parse(const char *s);
bool Save(FILE *f);
};
class cMarks : public cConfig<cMark>, public cMutex {
private:
cString recordingFileName;
cString fileName;
double framesPerSecond;
bool isPesRecording;
time_t nextUpdate;
time_t lastFileTime;
time_t lastChange;
public:
static cString MarksFileName(const cRecording *Recording);
///< Returns the marks file name for the given Recording (regardless whether such
///< a file actually exists).
bool Load(const char *RecordingFileName, double FramesPerSecond = DEFAULTFRAMESPERSECOND, bool IsPesRecording = false);
bool Update(void);
bool Save(void);
void Align(void);
void Sort(void);
void Add(int Position);
///< If this cMarks object is used by multiple threads, the caller must Lock()
///< it before calling Add() and Unlock() it afterwards. The same applies to
///< calls to Del(), or any of the functions that return a "cMark *", in case
///< an other thread might modifiy the list while the returned pointer is
///< considered valid.
cMark *Get(int Position);
cMark *GetPrev(int Position);
cMark *GetNext(int Position);
cMark *GetNextBegin(cMark *EndMark = NULL);
///< Returns the next "begin" mark after EndMark, skipping any marks at the
///< same position as EndMark. If EndMark is NULL, the first actual "begin"
///< will be returned (if any).
cMark *GetNextEnd(cMark *BeginMark);
///< Returns the next "end" mark after BeginMark, skipping any marks at the
///< same position as BeginMark.
int GetNumSequences(void);
///< Returns the actual number of sequences to be cut from the recording.
///< If there is only one actual "begin" mark, and it is positioned at index
///< 0 (the beginning of the recording), and there is no "end" mark, the
///< return value is 0, which means that the result is the same as the original
///< recording.
};
#define RUC_BEFORERECORDING "before"
#define RUC_STARTRECORDING "started"
#define RUC_AFTERRECORDING "after"
#define RUC_EDITEDRECORDING "edited"
#define RUC_DELETERECORDING "deleted"
class cRecordingUserCommand {
private:
static const char *command;
public:
static void SetCommand(const char *Command) { command = Command; }
static void InvokeCommand(const char *State, const char *RecordingFileName, const char *SourceFileName = NULL);
};
// The maximum size of a single frame (up to HDTV 1920x1080):
#define MAXFRAMESIZE (KILOBYTE(1024) / TS_SIZE * TS_SIZE) // multiple of TS_SIZE to avoid breaking up TS packets
// The maximum file size is limited by the range that can be covered
// with a 40 bit 'unsigned int', which is 1TB. The actual maximum value
// used is 6MB below the theoretical maximum, to have some safety (the
// actual file size may be slightly higher because we stop recording only
// before the next independent frame, to have a complete Group Of Pictures):
#define MAXVIDEOFILESIZETS 1048570 // MB
#define MAXVIDEOFILESIZEPES 2000 // MB
#define MINVIDEOFILESIZE 100 // MB
#define MAXVIDEOFILESIZEDEFAULT MAXVIDEOFILESIZEPES
struct tIndexTs;
class cIndexFileGenerator;
class cIndexFile {
private:
int f;
cString fileName;
int size, last;
tIndexTs *index;
bool isPesRecording;
cResumeFile resumeFile;
cIndexFileGenerator *indexFileGenerator;
cMutex mutex;
void ConvertFromPes(tIndexTs *IndexTs, int Count);
void ConvertToPes(tIndexTs *IndexTs, int Count);
bool CatchUp(int Index = -1);
public:
cIndexFile(const char *FileName, bool Record, bool IsPesRecording = false, bool PauseLive = false, bool Update = false);
~cIndexFile();
bool Ok(void) { return index != NULL; }
bool Write(bool Independent, uint16_t FileNumber, off_t FileOffset);
bool Get(int Index, uint16_t *FileNumber, off_t *FileOffset, bool *Independent = NULL, int *Length = NULL);
int GetNextIFrame(int Index, bool Forward, uint16_t *FileNumber = NULL, off_t *FileOffset = NULL, int *Length = NULL);
int GetClosestIFrame(int Index);
///< Returns the index of the I-frame that is closest to the given Index (or Index itself,
///< if it already points to an I-frame). Index may be any value, even outside the current
///< range of frame indexes.
///< If there is no actual index data available, 0 is returned.
int Get(uint16_t FileNumber, off_t FileOffset);
int Last(void) { CatchUp(); return last; }
///< Returns the index of the last entry in this file, or -1 if the file is empty.
int GetResume(void) { return resumeFile.Read(); }
bool StoreResume(int Index) { return resumeFile.Save(Index); }
bool IsStillRecording(void);
void Delete(void);
static int GetLength(const char *FileName, bool IsPesRecording = false);
///< Calculates the recording length (number of frames) without actually reading the index file.
///< Returns -1 in case of error.
static cString IndexFileName(const char *FileName, bool IsPesRecording);
};
class cFileName {
private:
cUnbufferedFile *file;
uint16_t fileNumber;
char *fileName, *pFileNumber;
bool record;
bool blocking;
bool isPesRecording;
public:
cFileName(const char *FileName, bool Record, bool Blocking = false, bool IsPesRecording = false);
~cFileName();
const char *Name(void) { return fileName; }
uint16_t Number(void) { return fileNumber; }
bool GetLastPatPmtVersions(int &PatVersion, int &PmtVersion);
cUnbufferedFile *Open(void);
void Close(void);
cUnbufferedFile *SetOffset(int Number, off_t Offset = 0); // yes, Number is int for easier internal calculating
cUnbufferedFile *NextFile(void);
};
cString IndexToHMSF(int Index, bool WithFrame = false, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
// Converts the given index to a string, optionally containing the frame number.
int HMSFToIndex(const char *HMSF, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
// Converts the given string (format: "hh:mm:ss.ff") to an index.
int SecondsToFrames(int Seconds, double FramesPerSecond = DEFAULTFRAMESPERSECOND);
// Returns the number of frames corresponding to the given number of seconds.
int ReadFrame(cUnbufferedFile *f, uchar *b, int Length, int Max);
char *ExchangeChars(char *s, bool ToFileSystem);
// Exchanges the characters in the given string to or from a file system
// specific representation (depending on ToFileSystem). The given string will
// be modified and may be reallocated if more space is needed. The return
// value points to the resulting string, which may be different from s.
bool GenerateIndex(const char *FileName, bool Update = false);
///< Generates the index of the existing recording with the given FileName.
///< If Update is true, an existing index file will be checked whether it is
///< complete, and will be updated if it isn't. Otherwise an existing index
///< file will be removed before a new one is generated.
enum eRecordingsSortMode { rsmName, rsmTime };
extern eRecordingsSortMode RecordingsSortMode;
bool HasRecordingsSortMode(const char *Directory);
void GetRecordingsSortMode(const char *Directory);
void SetRecordingsSortMode(const char *Directory, eRecordingsSortMode SortMode);
void IncRecordingsSortMode(const char *Directory);
#endif //__RECORDING_H