mirror of
https://github.com/VDR4Arch/vdr.git
synced 2023-10-10 13:36:52 +02:00
1278 lines
34 KiB
C
1278 lines
34 KiB
C
/*
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* device.c: The basic device interface
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: device.c 1.99 2005/02/27 13:55:15 kls Exp $
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*/
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#include "device.h"
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#include <errno.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include "audio.h"
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#include "channels.h"
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#include "i18n.h"
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#include "player.h"
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#include "receiver.h"
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#include "status.h"
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#include "transfer.h"
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// --- cPesAssembler ---------------------------------------------------------
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class cPesAssembler {
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private:
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uchar *data;
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uint32_t tag;
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int length;
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int size;
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bool Realloc(int Size);
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public:
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cPesAssembler(void);
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~cPesAssembler();
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int ExpectedLength(void) { return PacketSize(data); }
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static int PacketSize(const uchar *data);
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int Length(void) { return length; }
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const uchar *Data(void) { return data; }
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void Reset(void);
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void Put(uchar c);
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void Put(const uchar *Data, int Length);
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bool IsPes(void);
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};
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cPesAssembler::cPesAssembler(void)
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{
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data = NULL;
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size = 0;
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Reset();
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}
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cPesAssembler::~cPesAssembler()
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{
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free(data);
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}
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void cPesAssembler::Reset(void)
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{
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tag = 0xFFFFFFFF;
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length = 0;
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}
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bool cPesAssembler::Realloc(int Size)
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{
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if (Size > size) {
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size = max(Size, 2048);
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data = (uchar *)realloc(data, size);
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if (!data) {
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esyslog("ERROR: can't allocate memory for PES assembler");
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length = 0;
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size = 0;
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return false;
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}
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}
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return true;
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}
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void cPesAssembler::Put(uchar c)
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{
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if (!length) {
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tag = (tag << 8) | c;
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if ((tag & 0xFFFFFF00) == 0x00000100) {
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if (Realloc(4)) {
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*(uint32_t *)data = htonl(tag);
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length = 4;
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}
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}
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}
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else if (Realloc(length + 1))
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data[length++] = c;
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}
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void cPesAssembler::Put(const uchar *Data, int Length)
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{
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while (!length && Length > 0) {
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Put(*Data++);
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Length--;
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}
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if (Length && Realloc(length + Length)) {
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memcpy(data + length, Data, Length);
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length += Length;
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}
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}
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int cPesAssembler::PacketSize(const uchar *data)
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{
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// we need atleast 6 bytes of data here !!!
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switch (data[3]) {
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default:
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case 0x00 ... 0xB8: // video stream start codes
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case 0xB9: // Program end
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case 0xBC: // Programm stream map
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case 0xF0 ... 0xFF: // reserved
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return 6;
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case 0xBA: // Pack header
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if ((data[4] & 0xC0) == 0x40) // MPEG2
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return 14;
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// to be absolutely correct we would have to add the stuffing bytes
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// as well, but at this point we only may have 6 bytes of data avail-
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// able. So it's up to the higher level to resync...
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//return 14 + (data[13] & 0x07); // add stuffing bytes
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else // MPEG1
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return 12;
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case 0xBB: // System header
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case 0xBD: // Private stream1
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case 0xBE: // Padding stream
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case 0xBF: // Private stream2 (navigation data)
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case 0xC0 ... 0xCF: // all the rest (the real packets)
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case 0xD0 ... 0xDF:
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case 0xE0 ... 0xEF:
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return 6 + data[4] * 256 + data[5];
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}
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}
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// --- cDevice ---------------------------------------------------------------
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// The default priority for non-primary devices:
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#define DEFAULTPRIORITY -1
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#define TUNER_LOCK_TIMEOUT 5000 // ms
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int cDevice::numDevices = 0;
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int cDevice::useDevice = 0;
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int cDevice::nextCardIndex = 0;
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int cDevice::currentChannel = 1;
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cDevice *cDevice::device[MAXDEVICES] = { NULL };
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cDevice *cDevice::primaryDevice = NULL;
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cDevice::cDevice(void)
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{
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cardIndex = nextCardIndex++;
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SetDescription("receiver on device %d", CardIndex() + 1);
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SetVideoFormat(Setup.VideoFormat);
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active = false;
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mute = false;
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volume = Setup.CurrentVolume;
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sectionHandler = NULL;
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eitFilter = NULL;
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patFilter = NULL;
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sdtFilter = NULL;
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nitFilter = NULL;
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ciHandler = NULL;
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player = NULL;
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pesAssembler = new cPesAssembler;
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ClrAvailableTracks();
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currentAudioTrack = ttNone;
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currentAudioTrackMissingCount = 0;
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for (int i = 0; i < MAXRECEIVERS; i++)
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receiver[i] = NULL;
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if (numDevices < MAXDEVICES)
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device[numDevices++] = this;
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else
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esyslog("ERROR: too many devices!");
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}
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cDevice::~cDevice()
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{
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Detach(player);
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for (int i = 0; i < MAXRECEIVERS; i++)
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Detach(receiver[i]);
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delete ciHandler;
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delete nitFilter;
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delete sdtFilter;
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delete patFilter;
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delete eitFilter;
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delete sectionHandler;
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delete pesAssembler;
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}
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void cDevice::SetUseDevice(int n)
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{
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if (n < MAXDEVICES)
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useDevice |= (1 << n);
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}
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int cDevice::NextCardIndex(int n)
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{
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if (n > 0) {
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nextCardIndex += n;
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if (nextCardIndex >= MAXDEVICES)
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esyslog("ERROR: nextCardIndex too big (%d)", nextCardIndex);
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}
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else if (n < 0)
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esyslog("ERROR: illegal value in IncCardIndex(%d)", n);
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return nextCardIndex;
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}
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int cDevice::DeviceNumber(void) const
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{
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for (int i = 0; i < numDevices; i++) {
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if (device[i] == this)
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return i;
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}
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return -1;
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}
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void cDevice::MakePrimaryDevice(bool On)
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{
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}
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bool cDevice::SetPrimaryDevice(int n)
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{
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n--;
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if (0 <= n && n < numDevices && device[n]) {
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isyslog("setting primary device to %d", n + 1);
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if (primaryDevice)
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primaryDevice->MakePrimaryDevice(false);
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primaryDevice = device[n];
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primaryDevice->MakePrimaryDevice(true);
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primaryDevice->SetVideoFormat(Setup.VideoFormat);
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return true;
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}
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esyslog("ERROR: invalid primary device number: %d", n + 1);
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return false;
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}
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bool cDevice::HasDecoder(void) const
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{
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return false;
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}
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cSpuDecoder *cDevice::GetSpuDecoder(void)
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{
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return NULL;
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}
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cDevice *cDevice::ActualDevice(void)
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{
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cDevice *d = cTransferControl::ReceiverDevice();
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if (!d)
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d = PrimaryDevice();
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return d;
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}
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cDevice *cDevice::GetDevice(int Index)
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{
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return (0 <= Index && Index < numDevices) ? device[Index] : NULL;
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}
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cDevice *cDevice::GetDevice(const cChannel *Channel, int Priority, bool *NeedsDetachReceivers)
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{
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cDevice *d = NULL;
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int select = 7, pri;
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for (int i = 0; i < numDevices; i++) {
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bool ndr;
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if (device[i]->ProvidesChannel(Channel, Priority, &ndr)) { // this device is basicly able to do the job
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if (device[i]->Receiving() && !ndr)
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pri = 0; // receiving and allows additional receivers
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else if (d && !device[i]->Receiving() && device[i]->ProvidesCa(Channel) < d->ProvidesCa(Channel))
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pri = 1; // free and fewer Ca's
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else if (!device[i]->Receiving() && !device[i]->IsPrimaryDevice())
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pri = 2; // free and not the primary device
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else if (!device[i]->Receiving())
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pri = 3; // free
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else if (d && device[i]->Priority() < d->Priority())
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pri = 4; // receiving but priority is lower
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else if (d && device[i]->Priority() == d->Priority() && device[i]->ProvidesCa(Channel) < d->ProvidesCa(Channel))
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pri = 5; // receiving with same priority but fewer Ca's
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else
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pri = 6; // all others
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if (pri < select) {
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select = pri;
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d = device[i];
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if (NeedsDetachReceivers)
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*NeedsDetachReceivers = ndr;
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}
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}
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}
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/*XXX+ too complex with multiple recordings per device
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if (!d && Ca > MAXDEVICES) {
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// We didn't find one the easy way, so now we have to try harder:
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int ShiftLevel = -1;
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for (int i = 0; i < numDevices; i++) {
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if (Provides[i]) { // this device is basicly able to do the job, but for some reason we didn't get it above
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int sl = device[i]->CanShift(Ca, Priority); // asks this device to shift its job to another device
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if (sl >= 0 && (ShiftLevel < 0 || sl < ShiftLevel)) {
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d = device[i]; // found one that can be shifted with the fewest number of subsequent shifts
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ShiftLevel = sl;
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}
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}
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}
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}
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XXX*/
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return d;
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}
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void cDevice::Shutdown(void)
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{
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primaryDevice = NULL;
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for (int i = 0; i < numDevices; i++) {
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delete device[i];
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device[i] = NULL;
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}
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}
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bool cDevice::GrabImage(const char *FileName, bool Jpeg, int Quality, int SizeX, int SizeY)
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{
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return false;
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}
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void cDevice::SetVideoDisplayFormat(eVideoDisplayFormat VideoDisplayFormat)
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{
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cSpuDecoder *spuDecoder = GetSpuDecoder();
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if (spuDecoder) {
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if (Setup.VideoFormat)
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spuDecoder->setScaleMode(cSpuDecoder::eSpuNormal);
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else {
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switch (VideoDisplayFormat) {
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case vdfPanAndScan:
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spuDecoder->setScaleMode(cSpuDecoder::eSpuPanAndScan);
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break;
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case vdfLetterBox:
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spuDecoder->setScaleMode(cSpuDecoder::eSpuLetterBox);
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break;
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case vdfCenterCutOut:
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spuDecoder->setScaleMode(cSpuDecoder::eSpuNormal);
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break;
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}
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}
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}
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}
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void cDevice::SetVideoFormat(bool VideoFormat16_9)
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{
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}
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eVideoSystem cDevice::GetVideoSystem(void)
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{
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return vsPAL;
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}
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//#define PRINTPIDS(s) { char b[500]; char *q = b; q += sprintf(q, "%d %s ", CardIndex(), s); for (int i = 0; i < MAXPIDHANDLES; i++) q += sprintf(q, " %s%4d %d", i == ptOther ? "* " : "", pidHandles[i].pid, pidHandles[i].used); dsyslog(b); }
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#define PRINTPIDS(s)
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bool cDevice::HasPid(int Pid) const
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{
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for (int i = 0; i < MAXPIDHANDLES; i++) {
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if (pidHandles[i].pid == Pid)
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return true;
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}
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return false;
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}
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bool cDevice::AddPid(int Pid, ePidType PidType)
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{
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if (Pid || PidType == ptPcr) {
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int n = -1;
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int a = -1;
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if (PidType != ptPcr) { // PPID always has to be explicit
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for (int i = 0; i < MAXPIDHANDLES; i++) {
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if (i != ptPcr) {
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if (pidHandles[i].pid == Pid)
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n = i;
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else if (a < 0 && i >= ptOther && !pidHandles[i].used)
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a = i;
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}
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}
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}
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if (n >= 0) {
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// The Pid is already in use
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if (++pidHandles[n].used == 2 && n <= ptTeletext) {
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// It's a special PID that may have to be switched into "tap" mode
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PRINTPIDS("A");
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if (!SetPid(&pidHandles[n], n, true)) {
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esyslog("ERROR: can't set PID %d on device %d", Pid, CardIndex() + 1);
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DelPid(Pid, PidType);
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return false;
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}
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}
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PRINTPIDS("a");
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return true;
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}
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else if (PidType < ptOther) {
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// The Pid is not yet in use and it is a special one
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n = PidType;
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}
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else if (a >= 0) {
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// The Pid is not yet in use and we have a free slot
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n = a;
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}
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else {
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esyslog("ERROR: no free slot for PID %d on device %d", Pid, CardIndex() + 1);
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return false;
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}
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if (n >= 0) {
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pidHandles[n].pid = Pid;
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pidHandles[n].used = 1;
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PRINTPIDS("C");
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if (!SetPid(&pidHandles[n], n, true)) {
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esyslog("ERROR: can't set PID %d on device %d", Pid, CardIndex() + 1);
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DelPid(Pid, PidType);
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return false;
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}
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}
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}
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return true;
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}
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void cDevice::DelPid(int Pid, ePidType PidType)
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{
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if (Pid || PidType == ptPcr) {
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int n = -1;
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if (PidType == ptPcr)
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n = PidType; // PPID always has to be explicit
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else {
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for (int i = 0; i < MAXPIDHANDLES; i++) {
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if (pidHandles[i].pid == Pid) {
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n = i;
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break;
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}
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}
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}
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if (n >= 0 && pidHandles[n].used) {
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PRINTPIDS("D");
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if (--pidHandles[n].used < 2) {
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SetPid(&pidHandles[n], n, false);
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if (pidHandles[n].used == 0) {
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pidHandles[n].handle = -1;
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pidHandles[n].pid = 0;
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}
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}
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PRINTPIDS("E");
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}
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}
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}
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bool cDevice::SetPid(cPidHandle *Handle, int Type, bool On)
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{
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return false;
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}
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void cDevice::StartSectionHandler(void)
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{
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if (!sectionHandler) {
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sectionHandler = new cSectionHandler(this);
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AttachFilter(eitFilter = new cEitFilter);
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AttachFilter(patFilter = new cPatFilter);
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AttachFilter(sdtFilter = new cSdtFilter(patFilter));
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AttachFilter(nitFilter = new cNitFilter);
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}
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}
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int cDevice::OpenFilter(u_short Pid, u_char Tid, u_char Mask)
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{
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return -1;
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}
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void cDevice::AttachFilter(cFilter *Filter)
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{
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if (sectionHandler)
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sectionHandler->Attach(Filter);
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}
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void cDevice::Detach(cFilter *Filter)
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{
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if (sectionHandler)
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sectionHandler->Detach(Filter);
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}
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bool cDevice::ProvidesSource(int Source) const
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{
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return false;
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}
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bool cDevice::ProvidesTransponder(const cChannel *Channel) const
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{
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return false;
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}
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bool cDevice::ProvidesChannel(const cChannel *Channel, int Priority, bool *NeedsDetachReceivers) const
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{
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return false;
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}
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bool cDevice::SwitchChannel(const cChannel *Channel, bool LiveView)
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{
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if (LiveView)
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isyslog("switching to channel %d", Channel->Number());
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for (int i = 3; i--;) {
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switch (SetChannel(Channel, LiveView)) {
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case scrOk: return true;
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case scrNotAvailable: Skins.Message(mtInfo, tr("Channel not available!"));
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return false;
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case scrNoTransfer: Skins.Message(mtError, tr("Can't start Transfer Mode!"));
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return false;
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case scrFailed: break; // loop will retry
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}
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esyslog("retrying");
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}
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return false;
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}
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bool cDevice::SwitchChannel(int Direction)
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{
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bool result = false;
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Direction = sgn(Direction);
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if (Direction) {
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int n = CurrentChannel() + Direction;
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int first = n;
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cChannel *channel;
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while ((channel = Channels.GetByNumber(n, Direction)) != NULL) {
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// try only channels which are currently available
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if (PrimaryDevice()->ProvidesChannel(channel, Setup.PrimaryLimit) || PrimaryDevice()->CanReplay() && GetDevice(channel, 0))
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break;
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n = channel->Number() + Direction;
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}
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if (channel) {
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int d = n - first;
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if (abs(d) == 1)
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dsyslog("skipped channel %d", first);
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else if (d)
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dsyslog("skipped channels %d..%d", first, n - sgn(d));
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if (PrimaryDevice()->SwitchChannel(channel, true))
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result = true;
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}
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else if (n != first)
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Skins.Message(mtError, tr("Channel not available!"));
|
|
}
|
|
return result;
|
|
}
|
|
|
|
eSetChannelResult cDevice::SetChannel(const cChannel *Channel, bool LiveView)
|
|
{
|
|
if (LiveView)
|
|
StopReplay();
|
|
|
|
// If this card can't receive this channel, we must not actually switch
|
|
// the channel here, because that would irritate the driver when we
|
|
// start replaying in Transfer Mode immediately after switching the channel:
|
|
bool NeedsTransferMode = (LiveView && IsPrimaryDevice() && !ProvidesChannel(Channel, Setup.PrimaryLimit));
|
|
|
|
eSetChannelResult Result = scrOk;
|
|
|
|
// If this DVB card can't receive this channel, let's see if we can
|
|
// use the card that actually can receive it and transfer data from there:
|
|
|
|
if (NeedsTransferMode) {
|
|
cDevice *CaDevice = GetDevice(Channel, 0);
|
|
if (CaDevice && CanReplay()) {
|
|
cStatus::MsgChannelSwitch(this, 0); // only report status if we are actually going to switch the channel
|
|
if (CaDevice->SetChannel(Channel, false) == scrOk) // calling SetChannel() directly, not SwitchChannel()!
|
|
cControl::Launch(new cTransferControl(CaDevice, Channel->Vpid(), Channel->Apids(), Channel->Dpids(), Channel->Spids()));
|
|
else
|
|
Result = scrNoTransfer;
|
|
}
|
|
else
|
|
Result = scrNotAvailable;
|
|
}
|
|
else {
|
|
Channels.Lock(false);
|
|
cStatus::MsgChannelSwitch(this, 0); // only report status if we are actually going to switch the channel
|
|
// Stop section handling:
|
|
if (sectionHandler) {
|
|
sectionHandler->SetStatus(false);
|
|
sectionHandler->SetChannel(NULL);
|
|
}
|
|
if (SetChannelDevice(Channel, LiveView)) {
|
|
// Start section handling:
|
|
if (sectionHandler) {
|
|
sectionHandler->SetChannel(Channel);
|
|
sectionHandler->SetStatus(true);
|
|
}
|
|
}
|
|
else
|
|
Result = scrFailed;
|
|
Channels.Unlock();
|
|
}
|
|
|
|
if (Result == scrOk) {
|
|
if (LiveView && IsPrimaryDevice()) {
|
|
currentChannel = Channel->Number();
|
|
// Set the available audio tracks:
|
|
ClrAvailableTracks();
|
|
for (int i = 0; i < MAXAPIDS; i++)
|
|
SetAvailableTrack(ttAudio, i, Channel->Apid(i), Channel->Alang(i));
|
|
if (Setup.UseDolbyDigital) {
|
|
for (int i = 0; i < MAXDPIDS; i++)
|
|
SetAvailableTrack(ttDolby, i, Channel->Dpid(i), Channel->Dlang(i));
|
|
}
|
|
if (!NeedsTransferMode)
|
|
EnsureAudioTrack(true);
|
|
}
|
|
cStatus::MsgChannelSwitch(this, Channel->Number()); // only report status if channel switch successfull
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
bool cDevice::SetChannelDevice(const cChannel *Channel, bool LiveView)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool cDevice::HasLock(int TimeoutMs)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool cDevice::HasProgramme(void)
|
|
{
|
|
return Replaying() || pidHandles[ptAudio].pid || pidHandles[ptVideo].pid;
|
|
}
|
|
|
|
int cDevice::GetAudioChannelDevice(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void cDevice::SetAudioChannelDevice(int AudioChannel)
|
|
{
|
|
}
|
|
|
|
void cDevice::SetVolumeDevice(int Volume)
|
|
{
|
|
}
|
|
|
|
void cDevice::SetDigitalAudioDevice(bool On)
|
|
{
|
|
}
|
|
|
|
void cDevice::SetAudioTrackDevice(eTrackType Type)
|
|
{
|
|
}
|
|
|
|
bool cDevice::ToggleMute(void)
|
|
{
|
|
int OldVolume = volume;
|
|
mute = !mute;
|
|
//XXX why is it necessary to use different sequences???
|
|
if (mute) {
|
|
SetVolume(0, mute);
|
|
Audios.MuteAudio(mute); // Mute external audio after analog audio
|
|
}
|
|
else {
|
|
Audios.MuteAudio(mute); // Enable external audio before analog audio
|
|
SetVolume(0, mute);
|
|
}
|
|
volume = OldVolume;
|
|
return mute;
|
|
}
|
|
|
|
int cDevice::GetAudioChannel(void)
|
|
{
|
|
int c = GetAudioChannelDevice();
|
|
return (0 <= c && c <= 2) ? c : 0;
|
|
}
|
|
|
|
void cDevice::SetAudioChannel(int AudioChannel)
|
|
{
|
|
if (0 <= AudioChannel && AudioChannel <= 2)
|
|
SetAudioChannelDevice(AudioChannel);
|
|
}
|
|
|
|
void cDevice::SetVolume(int Volume, bool Absolute)
|
|
{
|
|
volume = min(max(Absolute ? Volume : volume + Volume, 0), MAXVOLUME);
|
|
SetVolumeDevice(volume);
|
|
cStatus::MsgSetVolume(volume, Absolute);
|
|
if (volume > 0) {
|
|
mute = false;
|
|
Audios.MuteAudio(mute);
|
|
}
|
|
}
|
|
|
|
void cDevice::ClrAvailableTracks(bool DescriptionsOnly)
|
|
{
|
|
if (DescriptionsOnly) {
|
|
for (int i = ttNone; i < ttMaxTrackTypes; i++)
|
|
*availableTracks[i].description = 0;
|
|
}
|
|
else {
|
|
memset(availableTracks, 0, sizeof(availableTracks));
|
|
pre_1_3_19_PrivateStream = false;
|
|
SetAudioChannel(0); // fall back to stereo
|
|
currentAudioTrackMissingCount = 0;
|
|
currentAudioTrack = ttNone;
|
|
}
|
|
}
|
|
|
|
bool cDevice::SetAvailableTrack(eTrackType Type, int Index, uint16_t Id, const char *Language, const char *Description)
|
|
{
|
|
eTrackType t = eTrackType(Type + Index);
|
|
if (Type == ttAudio && IS_AUDIO_TRACK(t) ||
|
|
Type == ttDolby && IS_DOLBY_TRACK(t)) {
|
|
if (Language)
|
|
strn0cpy(availableTracks[t].language, Language, sizeof(availableTracks[t].language));
|
|
if (Description)
|
|
strn0cpy(availableTracks[t].description, Description, sizeof(availableTracks[t].description));
|
|
if (Id) {
|
|
availableTracks[t].id = Id; // setting 'id' last to avoid the need for extensive locking
|
|
int numAudioTracks = NumAudioTracks();
|
|
if (!availableTracks[currentAudioTrack].id && numAudioTracks && currentAudioTrackMissingCount++ > numAudioTracks * 10)
|
|
EnsureAudioTrack();
|
|
else if (t == currentAudioTrack)
|
|
currentAudioTrackMissingCount = 0;
|
|
}
|
|
return true;
|
|
}
|
|
else
|
|
esyslog("ERROR: SetAvailableTrack called with invalid Type/Index (%d/%d)", Type, Index);
|
|
return false;
|
|
}
|
|
|
|
const tTrackId *cDevice::GetTrack(eTrackType Type)
|
|
{
|
|
return (ttNone < Type && Type < ttMaxTrackTypes) ? &availableTracks[Type] : NULL;
|
|
}
|
|
|
|
int cDevice::NumAudioTracks(void) const
|
|
{
|
|
int n = 0;
|
|
for (int i = ttAudioFirst; i <= ttDolbyLast; i++) {
|
|
if (availableTracks[i].id)
|
|
n++;
|
|
}
|
|
return n;
|
|
}
|
|
|
|
bool cDevice::SetCurrentAudioTrack(eTrackType Type)
|
|
{
|
|
if (ttNone < Type && Type < ttDolbyLast) {
|
|
if (IS_DOLBY_TRACK(Type))
|
|
SetDigitalAudioDevice(true);
|
|
currentAudioTrack = Type;
|
|
if (player)
|
|
player->SetAudioTrack(currentAudioTrack, GetTrack(currentAudioTrack));
|
|
else
|
|
SetAudioTrackDevice(currentAudioTrack);
|
|
if (IS_AUDIO_TRACK(Type))
|
|
SetDigitalAudioDevice(false);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void cDevice::EnsureAudioTrack(bool Force)
|
|
{
|
|
if (Force || !availableTracks[currentAudioTrack].id) {
|
|
eTrackType PreferredTrack = ttAudioFirst;
|
|
int LanguagePreference = -1;
|
|
int StartCheck = Setup.CurrentDolby ? ttDolbyFirst : ttAudioFirst;
|
|
int EndCheck = ttDolbyLast;
|
|
for (int i = StartCheck; i <= EndCheck; i++) {
|
|
const tTrackId *TrackId = GetTrack(eTrackType(i));
|
|
if (TrackId && TrackId->id && I18nIsPreferredLanguage(Setup.AudioLanguages, I18nLanguageIndex(TrackId->language), LanguagePreference))
|
|
PreferredTrack = eTrackType(i);
|
|
if (Setup.CurrentDolby && i == ttDolbyLast) {
|
|
i = ttAudioFirst - 1;
|
|
EndCheck = ttAudioLast;
|
|
}
|
|
}
|
|
// Make sure we're set to an available audio track:
|
|
const tTrackId *Track = GetTrack(GetCurrentAudioTrack());
|
|
if (Force || !Track || !Track->id || PreferredTrack != GetCurrentAudioTrack()) {
|
|
if (!Force) // only log this for automatic changes
|
|
dsyslog("setting audio track to %d", PreferredTrack);
|
|
SetCurrentAudioTrack(PreferredTrack);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool cDevice::CanReplay(void) const
|
|
{
|
|
return HasDecoder();
|
|
}
|
|
|
|
bool cDevice::SetPlayMode(ePlayMode PlayMode)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int64_t cDevice::GetSTC(void)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
void cDevice::TrickSpeed(int Speed)
|
|
{
|
|
}
|
|
|
|
void cDevice::Clear(void)
|
|
{
|
|
Audios.ClearAudio();
|
|
}
|
|
|
|
void cDevice::Play(void)
|
|
{
|
|
Audios.MuteAudio(mute);
|
|
}
|
|
|
|
void cDevice::Freeze(void)
|
|
{
|
|
Audios.MuteAudio(true);
|
|
}
|
|
|
|
void cDevice::Mute(void)
|
|
{
|
|
Audios.MuteAudio(true);
|
|
}
|
|
|
|
void cDevice::StillPicture(const uchar *Data, int Length)
|
|
{
|
|
}
|
|
|
|
bool cDevice::Replaying(void) const
|
|
{
|
|
return player != NULL;
|
|
}
|
|
|
|
bool cDevice::AttachPlayer(cPlayer *Player)
|
|
{
|
|
if (CanReplay()) {
|
|
if (player)
|
|
Detach(player);
|
|
if (!dynamic_cast<cTransfer *>(Player))
|
|
ClrAvailableTracks();
|
|
pesAssembler->Reset();
|
|
player = Player;
|
|
SetPlayMode(player->playMode);
|
|
player->device = this;
|
|
player->Activate(true);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void cDevice::Detach(cPlayer *Player)
|
|
{
|
|
if (Player && player == Player) {
|
|
player->Activate(false);
|
|
player->device = NULL;
|
|
player = NULL;
|
|
SetPlayMode(pmNone);
|
|
SetVideoDisplayFormat(eVideoDisplayFormat(Setup.VideoDisplayFormat));
|
|
Audios.ClearAudio();
|
|
}
|
|
}
|
|
|
|
void cDevice::StopReplay(void)
|
|
{
|
|
if (player) {
|
|
Detach(player);
|
|
if (IsPrimaryDevice())
|
|
cControl::Shutdown();
|
|
}
|
|
}
|
|
|
|
bool cDevice::Poll(cPoller &Poller, int TimeoutMs)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool cDevice::Flush(int TimeoutMs)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
int cDevice::PlayVideo(const uchar *Data, int Length)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
int cDevice::PlayAudio(const uchar *Data, int Length)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
int cDevice::PlayPesPacket(const uchar *Data, int Length, bool VideoOnly)
|
|
{
|
|
bool FirstLoop = true;
|
|
uchar c = Data[3];
|
|
const uchar *Start = Data;
|
|
const uchar *End = Start + Length;
|
|
while (Start < End) {
|
|
int d = End - Start;
|
|
int w = d;
|
|
switch (c) {
|
|
case 0xBE: // padding stream, needed for MPEG1
|
|
case 0xE0 ... 0xEF: // video
|
|
w = PlayVideo(Start, d);
|
|
break;
|
|
case 0xC0 ... 0xDF: // audio
|
|
SetAvailableTrack(ttAudio, c - 0xC0, c);
|
|
if (!VideoOnly && c == availableTracks[currentAudioTrack].id) {
|
|
w = PlayAudio(Start, d);
|
|
if (FirstLoop)
|
|
Audios.PlayAudio(Data, Length, c);
|
|
}
|
|
break;
|
|
case 0xBD: { // private stream 1
|
|
int PayloadOffset = Data[8] + 9;
|
|
uchar SubStreamId = Data[PayloadOffset];
|
|
uchar SubStreamType = SubStreamId & 0xF0;
|
|
uchar SubStreamIndex = SubStreamId & 0x1F;
|
|
|
|
// Compatibility mode for old VDR recordings, where 0xBD was only AC3:
|
|
pre_1_3_19_PrivateStreamDeteced:
|
|
if (pre_1_3_19_PrivateStream) {
|
|
SubStreamId = c;
|
|
SubStreamType = 0x80;
|
|
SubStreamIndex = 0;
|
|
}
|
|
switch (SubStreamType) {
|
|
case 0x20: // SPU
|
|
case 0x30: // SPU
|
|
break;
|
|
case 0x80: // AC3 & DTS
|
|
if (Setup.UseDolbyDigital) {
|
|
SetAvailableTrack(ttDolby, SubStreamIndex, SubStreamId);
|
|
if (!VideoOnly && SubStreamId == availableTracks[currentAudioTrack].id) {
|
|
w = PlayAudio(Start, d);
|
|
if (FirstLoop)
|
|
Audios.PlayAudio(Data, Length, SubStreamId);
|
|
}
|
|
}
|
|
break;
|
|
case 0xA0: // LPCM
|
|
SetAvailableTrack(ttAudio, SubStreamIndex, SubStreamId);
|
|
if (!VideoOnly && SubStreamId == availableTracks[currentAudioTrack].id) {
|
|
w = PlayAudio(Start, d);
|
|
if (FirstLoop)
|
|
Audios.PlayAudio(Data, Length, SubStreamId);
|
|
}
|
|
break;
|
|
default:
|
|
// Compatibility mode for old VDR recordings, where 0xBD was only AC3:
|
|
if (!pre_1_3_19_PrivateStream) {
|
|
dsyslog("switching to pre 1.3.19 Dolby Digital compatibility mode");
|
|
ClrAvailableTracks();
|
|
pre_1_3_19_PrivateStream = true;
|
|
goto pre_1_3_19_PrivateStreamDeteced;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
;//esyslog("ERROR: unexpected packet id %02X", c);
|
|
}
|
|
if (w > 0)
|
|
Start += w;
|
|
else {
|
|
if (Start != Data)
|
|
esyslog("ERROR: incomplete PES packet write!");
|
|
return Start == Data ? w : Start - Data;
|
|
}
|
|
FirstLoop = false;
|
|
}
|
|
return Length;
|
|
}
|
|
|
|
int cDevice::PlayPes(const uchar *Data, int Length, bool VideoOnly)
|
|
{
|
|
if (!Data) {
|
|
pesAssembler->Reset();
|
|
return 0;
|
|
}
|
|
int Result = 0;
|
|
if (pesAssembler->Length()) {
|
|
// Make sure we have a complete PES header:
|
|
while (pesAssembler->Length() < 6 && Length > 0) {
|
|
pesAssembler->Put(*Data++);
|
|
Length--;
|
|
Result++;
|
|
}
|
|
if (pesAssembler->Length() < 6)
|
|
return Result; // Still no complete PES header - wait for more
|
|
int l = pesAssembler->ExpectedLength();
|
|
int Rest = min(l - pesAssembler->Length(), Length);
|
|
pesAssembler->Put(Data, Rest);
|
|
Data += Rest;
|
|
Length -= Rest;
|
|
Result += Rest;
|
|
if (pesAssembler->Length() < l)
|
|
return Result; // Still no complete PES packet - wait for more
|
|
// Now pesAssembler contains one complete PES packet.
|
|
int w = PlayPesPacket(pesAssembler->Data(), pesAssembler->Length(), VideoOnly);
|
|
if (w > 0)
|
|
pesAssembler->Reset();
|
|
return Result > 0 ? Result : w < 0 ? w : 0;
|
|
}
|
|
int i = 0;
|
|
while (i <= Length - 6) {
|
|
if (Data[i] == 0x00 && Data[i + 1] == 0x00 && Data[i + 2] == 0x01) {
|
|
int l = cPesAssembler::PacketSize(&Data[i]);
|
|
if (i + l > Length) {
|
|
// Store incomplete PES packet for later completion:
|
|
pesAssembler->Put(Data + i, Length - i);
|
|
return Length;
|
|
}
|
|
int w = PlayPesPacket(Data + i, l, VideoOnly);
|
|
if (w > 0)
|
|
i += l;
|
|
else
|
|
return i == 0 ? w : i;
|
|
}
|
|
else
|
|
i++;
|
|
}
|
|
if (i < Length)
|
|
pesAssembler->Put(Data + i, Length - i);
|
|
return Length;
|
|
}
|
|
|
|
int cDevice::Ca(void) const
|
|
{
|
|
int ca = 0;
|
|
for (int i = 0; i < MAXRECEIVERS; i++) {
|
|
if (receiver[i] && (ca = receiver[i]->ca) != 0)
|
|
break; // all receivers have the same ca
|
|
}
|
|
return ca;
|
|
}
|
|
|
|
int cDevice::Priority(void) const
|
|
{
|
|
int priority = IsPrimaryDevice() ? Setup.PrimaryLimit - 1 : DEFAULTPRIORITY;
|
|
for (int i = 0; i < MAXRECEIVERS; i++) {
|
|
if (receiver[i])
|
|
priority = max(receiver[i]->priority, priority);
|
|
}
|
|
return priority;
|
|
}
|
|
|
|
int cDevice::CanShift(int Ca, int Priority, int UsedCards) const
|
|
{
|
|
return -1;//XXX+ too complex with multiple recordings per device
|
|
/*XXX
|
|
// Test whether a receiver on this device can be shifted to another one
|
|
// in order to perform a new receiving with the given Ca and Priority on this device:
|
|
int ShiftLevel = -1; // default means this device can't be shifted
|
|
if (UsedCards & (1 << CardIndex()) != 0)
|
|
return ShiftLevel; // otherwise we would get into a loop
|
|
if (Receiving()) {
|
|
if (ProvidesCa(Ca) // this device provides the requested Ca
|
|
&& (Ca != this->Ca() // the requested Ca is different from the one currently used...
|
|
|| Priority > this->Priority())) { // ...or the request comes from a higher priority
|
|
cDevice *d = NULL;
|
|
int Provides[MAXDEVICES];
|
|
UsedCards |= (1 << CardIndex());
|
|
for (int i = 0; i < numDevices; i++) {
|
|
if ((Provides[i] = device[i]->ProvidesCa(this->Ca())) != 0) { // this device is basicly able to do the job
|
|
if (device[i] != this) { // it is not _this_ device
|
|
int sl = device[i]->CanShift(this->Ca(), Priority, UsedCards); // this is the original Priority!
|
|
if (sl >= 0 && (ShiftLevel < 0 || sl < ShiftLevel)) {
|
|
d = device[i];
|
|
ShiftLevel = sl;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (ShiftLevel >= 0)
|
|
ShiftLevel++; // adds the device's own shift
|
|
}
|
|
}
|
|
else if (Priority > this->Priority())
|
|
ShiftLevel = 0; // no shifting necessary, this device can do the job
|
|
return ShiftLevel;
|
|
XXX*/
|
|
}
|
|
|
|
int cDevice::ProvidesCa(const cChannel *Channel) const
|
|
{
|
|
int Ca = Channel->Ca();
|
|
if (Ca == CardIndex() + 1)
|
|
return 1; // exactly _this_ card was requested
|
|
if (Ca && Ca <= MAXDEVICES)
|
|
return 0; // a specific card was requested, but not _this_ one
|
|
return !Ca; // by default every card can provide FTA
|
|
}
|
|
|
|
bool cDevice::Receiving(bool CheckAny) const
|
|
{
|
|
for (int i = 0; i < MAXRECEIVERS; i++) {
|
|
if (receiver[i] && (CheckAny || receiver[i]->priority >= 0)) // cReceiver with priority < 0 doesn't count
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void cDevice::Action(void)
|
|
{
|
|
if (active && OpenDvr()) {
|
|
for (; active;) {
|
|
// Read data from the DVR device:
|
|
uchar *b = NULL;
|
|
if (GetTSPacket(b)) {
|
|
if (b) {
|
|
int Pid = (((uint16_t)b[1] & PID_MASK_HI) << 8) | b[2];
|
|
// Distribute the packet to all attached receivers:
|
|
Lock();
|
|
for (int i = 0; i < MAXRECEIVERS; i++) {
|
|
if (receiver[i] && receiver[i]->WantsPid(Pid))
|
|
receiver[i]->Receive(b, TS_SIZE);
|
|
}
|
|
Unlock();
|
|
}
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
CloseDvr();
|
|
}
|
|
}
|
|
|
|
bool cDevice::OpenDvr(void)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void cDevice::CloseDvr(void)
|
|
{
|
|
}
|
|
|
|
bool cDevice::GetTSPacket(uchar *&Data)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool cDevice::AttachReceiver(cReceiver *Receiver)
|
|
{
|
|
if (!Receiver)
|
|
return false;
|
|
if (Receiver->device == this)
|
|
return true;
|
|
if (!HasLock(TUNER_LOCK_TIMEOUT)) {
|
|
esyslog("ERROR: device %d has no lock, can't attach receiver!", CardIndex() + 1);
|
|
return false;
|
|
}
|
|
cMutexLock MutexLock(&mutexReceiver);
|
|
for (int i = 0; i < MAXRECEIVERS; i++) {
|
|
if (!receiver[i]) {
|
|
for (int n = 0; n < Receiver->numPids; n++) {
|
|
if (!AddPid(Receiver->pids[n])) {
|
|
for ( ; n-- > 0; )
|
|
DelPid(Receiver->pids[n]);
|
|
return false;
|
|
}
|
|
}
|
|
Receiver->Activate(true);
|
|
Lock();
|
|
Receiver->device = this;
|
|
receiver[i] = Receiver;
|
|
Unlock();
|
|
if (!active) {
|
|
active = true;
|
|
Start();
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
esyslog("ERROR: no free receiver slot!");
|
|
return false;
|
|
}
|
|
|
|
void cDevice::Detach(cReceiver *Receiver)
|
|
{
|
|
if (!Receiver || Receiver->device != this)
|
|
return;
|
|
bool receiversLeft = false;
|
|
cMutexLock MutexLock(&mutexReceiver);
|
|
for (int i = 0; i < MAXRECEIVERS; i++) {
|
|
if (receiver[i] == Receiver) {
|
|
Receiver->Activate(false);
|
|
Lock();
|
|
receiver[i] = NULL;
|
|
Receiver->device = NULL;
|
|
Unlock();
|
|
for (int n = 0; n < Receiver->numPids; n++)
|
|
DelPid(Receiver->pids[n]);
|
|
}
|
|
else if (receiver[i])
|
|
receiversLeft = true;
|
|
}
|
|
if (!receiversLeft) {
|
|
active = false;
|
|
Cancel(3);
|
|
}
|
|
}
|
|
|
|
// --- cTSBuffer -------------------------------------------------------------
|
|
|
|
cTSBuffer::cTSBuffer(int File, int Size, int CardIndex)
|
|
{
|
|
SetDescription("TS buffer on device %d", CardIndex);
|
|
f = File;
|
|
cardIndex = CardIndex;
|
|
delivered = false;
|
|
ringBuffer = new cRingBufferLinear(Size, TS_SIZE, true, "TS");
|
|
ringBuffer->SetTimeouts(100, 100);
|
|
active = true;
|
|
Start();
|
|
}
|
|
|
|
cTSBuffer::~cTSBuffer()
|
|
{
|
|
active = false;
|
|
Cancel(3);
|
|
delete ringBuffer;
|
|
}
|
|
|
|
void cTSBuffer::Action(void)
|
|
{
|
|
if (ringBuffer) {
|
|
bool firstRead = true;
|
|
cPoller Poller(f);
|
|
for (; active;) {
|
|
if (firstRead || Poller.Poll(100)) {
|
|
firstRead = false;
|
|
int r = ringBuffer->Read(f);
|
|
if (r < 0 && FATALERRNO) {
|
|
if (errno == EOVERFLOW)
|
|
esyslog("ERROR: driver buffer overflow on device %d", cardIndex);
|
|
else {
|
|
LOG_ERROR;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
uchar *cTSBuffer::Get(void)
|
|
{
|
|
int Count = 0;
|
|
if (delivered) {
|
|
ringBuffer->Del(TS_SIZE);
|
|
delivered = false;
|
|
}
|
|
uchar *p = ringBuffer->Get(Count);
|
|
if (p && Count >= TS_SIZE) {
|
|
if (*p != TS_SYNC_BYTE) {
|
|
for (int i = 1; i < Count; i++) {
|
|
if (p[i] == TS_SYNC_BYTE) {
|
|
Count = i;
|
|
break;
|
|
}
|
|
}
|
|
ringBuffer->Del(Count);
|
|
esyslog("ERROR: skipped %d bytes to sync on TS packet on device %d", Count, cardIndex);
|
|
return NULL;
|
|
}
|
|
delivered = true;
|
|
return p;
|
|
}
|
|
return NULL;
|
|
}
|