vdr/ci.h
Klaus Schmidinger 3df1b6d139 Version 1.7.25
Original announce message:
VDR developer version 1.7.25 is now available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.25.tar.bz2

A 'diff' against the previous version is available at

       ftp://ftp.tvdr.de/vdr/Developer/vdr-1.7.24-1.7.25.diff

MD5 checksums:

a3fd482a3dd8027706d4f32a88c6bd13  vdr-1.7.25.tar.bz2
f34adcdc0cdab378431d8946872d6b59  vdr-1.7.24-1.7.25.diff

WARNING:
========

This is a developer version. Even though I use it in my productive
environment. I strongly recommend that you only use it under controlled
conditions and for testing and debugging.

From the HISTORY file:
- The fps value for channels where it differs from the default is now set correctly
  when pausing live video.
- Increased the average character estimate for calculating tab positions in skins,
  to better suit wide fonts (reported by Rudi Hofer).
- Fixed getting the subsystem ids of DVB devices in case they have been rearranged
  via udev rules.
- Added several cTimer::Set...() functions (suggested by Alexander Rieger).
- Changed the return value of cTimer::SetFile() to 'void'.
- Revoked "Fixed a possible deadlock in time shift mode" because it caused trouble with
  output on vdr-xine and dxr3, and also short glitches when replaying on any output
  device.
- Updated the Estonian OSD texts (thanks to Arthur Konovalov).
- Updated the Finnish OSD texts (thanks to Rolf Ahrenberg).
- Fixed handling subtitle color palettes on channels where subtitles appear
  "word by word" (thanks to Rolf Ahrenberg).
- Fixed upscaling cBitmaps with anti-aliasing (thanks to Rolf Ahrenberg for reporting
  a problem with color palettes in subtitles).
- Fixed getting the video aspect ratio for scaling subtitles.
- Removed the "PrimaryLimit". Old "full featured" DVB cards can be run with the
  --outputonly option to avoid problems with recording high bandwidth channels.
  Besides, with HDTV becoming ever more popular those cards are pretty much obsolete
  by now (the TT S2-6400 has no problems recording and replaying high bandwidth
  channels simultaneously). And, last but not least, people using software players
  won't notice this change, anyway.
- Since cReceivers can have priorities between -99 and 99, the priority
  for an unused device has been changed from -1 to -100.
- If the first event in a schedule has a table id of 0x00, any incoming EIT data for
  that schedule from the DVB stream will be completely ignored. This way an external
  EPG source can fill the schedules with EPG data that will not be messed up with
  that from the DVB data stream. Note, though, that this means VDR can not do VPS
  controlled recordings with such events!
- Added some typecasts to silence gcc compiler warnings (thanks to Rolf Ahrenberg).
- Fixed handling overlapping timers in case a VPS timer with higher priority needs
  to interrupt a timer with lower priority.
- The code for the RCU remote control unit has been moved into a separate plugin
  named "rcu".
  The REMOTE=RCU option in the 'make' call for VDR is now obsolete.
  The command line option --rcu is now obsolete. Use -Prcu instead. If you have
  used --rcu with a device path, use -P"rcu -d<device>".
- Added support for automatically selecting subtitles when playing old PES
  recordings made with the subtitles plugin (thanks to Anssi Hannula).
- Revised priority handling to allow receivers with a priority that is lower than
  that of live viewing (with suggestions from Frank Schmirler):
  + An idle device (one that is not used for live viewing and has no receiver
    attached to it) now has priority IDLEPRIORITY (-100).
  + An unused CAM slot now has priority IDLEPRIORITY.
  + The default priority of a cReceiver is now MINPRIORITY (-99).
  + A device that is used only for live viewing (no matter whether it's in Transfer
    Mode or real live mode) now has priority TRANSFERPRIORITY (-1).
  + The function cDevice::Receiving() now returns true if there is any receiver
    attached to the device. Its boolean parameter has no meaning any more.
  + The default value for the Priority parameter of the function cDevice::ProvidesChannel()
    has been changed to IDLEPRIORITY.
- Added a Query parameter to cDevice::GetDevice(), so that devices can be queried
  without side effects when zapping.
- Replaced min(max()) calls with the new function constrain().
- Fixed handling OSD color button texts in case a menu item has texts of its own
  (reported by Rolf Ahrenberg). If a plugin creates derived cMenuEditItems that set
  color button texts, these should not set the texts directly by calling
  cSkinDisplay::Current()->SetButtons(), but rather call the new member function
  cMenuEditItem::SetHelp().
- Moved the call to cStatus::MsgChannelSwitch(this, 0) to the beginning of
  cDevice::SetChannel(), so that any receivers that have been attached to the
  device by plugins may be detached before the final call to GetDevice().
  This actually reverts "Only calling cStatus::MsgChannelSwitch() if a channel
  is actually going to be switched or has actually been switched successfully"
  which was made in version 1.1.10, so please report if this has any unwanted
  side effects.
2012-03-10 23:52:09 +01:00

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C++

/*
* ci.h: Common Interface
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: ci.h 2.2 2012/02/29 10:24:27 kls Exp $
*/
#ifndef __CI_H
#define __CI_H
#include <stdint.h>
#include <stdio.h>
#include "channels.h"
#include "thread.h"
#include "tools.h"
#define MAX_CAM_SLOTS_PER_ADAPTER 8 // maximum possible value is 255
#define MAX_CONNECTIONS_PER_CAM_SLOT 8 // maximum possible value is 254
#define CAM_READ_TIMEOUT 50 // ms
class cCiMMI;
class cCiMenu {
friend class cCamSlot;
friend class cCiMMI;
private:
enum { MAX_CIMENU_ENTRIES = 64 }; ///< XXX is there a specified maximum?
cCiMMI *mmi;
cMutex *mutex;
bool selectable;
char *titleText;
char *subTitleText;
char *bottomText;
char *entries[MAX_CIMENU_ENTRIES];
int numEntries;
bool AddEntry(char *s);
cCiMenu(cCiMMI *MMI, bool Selectable);
public:
~cCiMenu();
const char *TitleText(void) { return titleText; }
const char *SubTitleText(void) { return subTitleText; }
const char *BottomText(void) { return bottomText; }
const char *Entry(int n) { return n < numEntries ? entries[n] : NULL; }
int NumEntries(void) { return numEntries; }
bool Selectable(void) { return selectable; }
void Select(int Index);
void Cancel(void);
void Abort(void);
bool HasUpdate(void);
};
class cCiEnquiry {
friend class cCamSlot;
friend class cCiMMI;
private:
cCiMMI *mmi;
cMutex *mutex;
char *text;
bool blind;
int expectedLength;
cCiEnquiry(cCiMMI *MMI);
public:
~cCiEnquiry();
const char *Text(void) { return text; }
bool Blind(void) { return blind; }
int ExpectedLength(void) { return expectedLength; }
void Reply(const char *s);
void Cancel(void);
void Abort(void);
};
class cDevice;
class cCamSlot;
enum eModuleStatus { msNone, msReset, msPresent, msReady };
class cCiAdapter : public cThread {
friend class cCamSlot;
private:
cDevice *assignedDevice;
cCamSlot *camSlots[MAX_CAM_SLOTS_PER_ADAPTER];
void AddCamSlot(cCamSlot *CamSlot);
///< Adds the given CamSlot to this CI adapter.
protected:
virtual void Action(void);
///< Handles the attached CAM slots in a separate thread.
///< The derived class must call the Start() function to
///< actually start CAM handling.
virtual int Read(uint8_t *Buffer, int MaxLength) = 0;
///< Reads one chunk of data into the given Buffer, up to MaxLength bytes.
///< If no data is available immediately, wait for up to CAM_READ_TIMEOUT.
///< Returns the number of bytes read (in case of an error it will also
///< return 0).
virtual void Write(const uint8_t *Buffer, int Length) = 0;
///< Writes Length bytes of the given Buffer.
virtual bool Reset(int Slot) = 0;
///< Resets the CAM in the given Slot.
///< Returns true if the operation was successful.
virtual eModuleStatus ModuleStatus(int Slot) = 0;
///< Returns the status of the CAM in the given Slot.
virtual bool Assign(cDevice *Device, bool Query = false) = 0;
///< Assigns this adapter to the given Device, if this is possible.
///< If Query is 'true', the adapter only checks whether it can be
///< assigned to the Device, but doesn't actually assign itself to it.
///< Returns true if the adapter can be assigned to the Device.
///< If Device is NULL, the adapter will be unassigned from any
///< device it was previously assigned to. The value of Query
///< is ignored in that case, and this function always returns
///< 'true'.
public:
cCiAdapter(void);
virtual ~cCiAdapter();
///< The derived class must call Cancel(3) in its destructor.
virtual bool Ready(void);
///< Returns 'true' if all present CAMs in this adapter are ready.
};
class cTPDU;
class cCiTransportConnection;
class cCiSession;
class cCiCaProgramData;
class cCamSlot : public cListObject {
friend class cCiAdapter;
friend class cCiTransportConnection;
private:
cMutex mutex;
cCondVar processed;
cCiAdapter *ciAdapter;
int slotIndex;
int slotNumber;
cCiTransportConnection *tc[MAX_CONNECTIONS_PER_CAM_SLOT + 1]; // connection numbering starts with 1
eModuleStatus lastModuleStatus;
time_t resetTime;
cTimeMs moduleCheckTimer;
bool resendPmt;
int source;
int transponder;
cList<cCiCaProgramData> caProgramList;
const int *GetCaSystemIds(void);
void SendCaPmt(uint8_t CmdId);
void NewConnection(void);
void DeleteAllConnections(void);
void Process(cTPDU *TPDU = NULL);
void Write(cTPDU *TPDU);
cCiSession *GetSessionByResourceId(uint32_t ResourceId);
public:
cCamSlot(cCiAdapter *CiAdapter);
///< Creates a new CAM slot for the given CiAdapter.
///< The CiAdapter will take care of deleting the CAM slot,
///< so the caller must not delete it!
virtual ~cCamSlot();
bool Assign(cDevice *Device, bool Query = false);
///< Assigns this CAM slot to the given Device, if this is possible.
///< If Query is 'true', the CI adapter of this slot only checks whether
///< it can be assigned to the Device, but doesn't actually assign itself to it.
///< Returns true if this slot can be assigned to the Device.
///< If Device is NULL, the slot will be unassigned from any
///< device it was previously assigned to. The value of Query
///< is ignored in that case, and this function always returns
///< 'true'.
cDevice *Device(void);
///< Returns the device this CAM slot is currently assigned to.
int SlotIndex(void) { return slotIndex; }
///< Returns the index of this CAM slot within its CI adapter.
///< The first slot has an index of 0.
int SlotNumber(void) { return slotNumber; }
///< Returns the number of this CAM slot within the whole system.
///< The first slot has the number 1.
bool Reset(void);
///< Resets the CAM in this slot.
///< Returns true if the operation was successful.
eModuleStatus ModuleStatus(void);
///< Returns the status of the CAM in this slot.
const char *GetCamName(void);
///< Returns the name of the CAM in this slot, or NULL if there is
///< no ready CAM in this slot.
bool Ready(void);
///< Returns 'true' if the CAM in this slot is ready to decrypt.
bool HasMMI(void);
///< Returns 'true' if the CAM in this slot has an active MMI.
bool HasUserIO(void);
///< Returns true if there is a pending user interaction, which shall
///< be retrieved via GetMenu() or GetEnquiry().
bool EnterMenu(void);
///< Requests the CAM in this slot to start its menu.
cCiMenu *GetMenu(void);
///< Gets a pending menu, or NULL if there is no menu.
cCiEnquiry *GetEnquiry(void);
///< Gets a pending enquiry, or NULL if there is no enquiry.
int Priority(void);
///< Returns the priority if the device this slot is currently assigned
///< to, or IDLEPRIORITY if it is not assigned to any device.
bool ProvidesCa(const int *CaSystemIds);
///< Returns true if the CAM in this slot provides one of the given
///< CaSystemIds. This doesn't necessarily mean that it will be
///< possible to actually decrypt such a programme, since CAMs
///< usually advertise several CA system ids, while the actual
///< decryption is controlled by the smart card inserted into
///< the CAM.
void AddPid(int ProgramNumber, int Pid, int StreamType);
///< Adds the given PID information to the list of PIDs. A later call
///< to SetPid() will (de)activate one of these entries.
void SetPid(int Pid, bool Active);
///< Sets the given Pid (which has previously been added through a
///< call to AddPid()) to Active. A later call to StartDecrypting() will
///< send the full list of currently active CA_PMT entries to the CAM.
void AddChannel(const cChannel *Channel);
///< Adds all PIDs if the given Channel to the current list of PIDs.
///< If the source or transponder of the channel are different than
///< what was given in a previous call to AddChannel(), any previously
///< added PIDs will be cleared.
bool CanDecrypt(const cChannel *Channel);
///< Returns true if there is a CAM in this slot that is able to decrypt
///< the given Channel (or at least claims to be able to do so).
///< Since the QUERY/REPLY mechanism for CAMs is pretty unreliable (some
///< CAMs don't reply to queries at all), we always return true if the
///< CAM is currently not decrypting anything. If there is already a
///< channel being decrypted, a call to CanDecrypt() checks whether the
///< CAM can also decrypt the given channel. Only CAMs that have replied
///< to the initial QUERY will perform this check at all. CAMs that never
///< replied to the initial QUERY are assumed not to be able to handle
///< more than one channel at a time.
void StartDecrypting(void);
///< Triggers sending all currently active CA_PMT entries to the CAM,
///< so that it will start decrypting.
void StopDecrypting(void);
///< Clears the list of CA_PMT entries and tells the CAM to stop decrypting.
bool IsDecrypting(void);
///< Returns true if the CAM in this slot is currently used for decrypting.
};
class cCamSlots : public cList<cCamSlot> {};
extern cCamSlots CamSlots;
class cChannelCamRelation;
class cChannelCamRelations : public cList<cChannelCamRelation> {
private:
cMutex mutex;
cChannelCamRelation *GetEntry(tChannelID ChannelID);
cChannelCamRelation *AddEntry(tChannelID ChannelID);
time_t lastCleanup;
void Cleanup(void);
public:
cChannelCamRelations(void);
void Reset(int CamSlotNumber);
bool CamChecked(tChannelID ChannelID, int CamSlotNumber);
bool CamDecrypt(tChannelID ChannelID, int CamSlotNumber);
void SetChecked(tChannelID ChannelID, int CamSlotNumber);
void SetDecrypt(tChannelID ChannelID, int CamSlotNumber);
void ClrChecked(tChannelID ChannelID, int CamSlotNumber);
void ClrDecrypt(tChannelID ChannelID, int CamSlotNumber);
};
extern cChannelCamRelations ChannelCamRelations;
#endif //__CI_H