mirror of
https://github.com/VDR4Arch/vdr.git
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1523 lines
51 KiB
C
1523 lines
51 KiB
C
/*
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* dvbsubtitle.c: DVB subtitles
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* Original author: Marco Schluessler <marco@lordzodiac.de>
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* With some input from the "subtitles plugin" by Pekka Virtanen <pekka.virtanen@sci.fi>
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*
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* $Id: dvbsubtitle.c 3.5 2014/02/08 12:29:13 kls Exp $
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*/
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#include "dvbsubtitle.h"
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#define __STDC_FORMAT_MACROS // Required for format specifiers
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#include <inttypes.h>
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#include "device.h"
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#include "libsi/si.h"
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#define PAGE_COMPOSITION_SEGMENT 0x10
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#define REGION_COMPOSITION_SEGMENT 0x11
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#define CLUT_DEFINITION_SEGMENT 0x12
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#define OBJECT_DATA_SEGMENT 0x13
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#define DISPLAY_DEFINITION_SEGMENT 0x14
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#define DISPARITY_SIGNALING_SEGMENT 0x15 // DVB BlueBook A156
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#define END_OF_DISPLAY_SET_SEGMENT 0x80
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#define STUFFING_SEGMENT 0xFF
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// Set these to 'true' for debug output, which is written into the file dbg-log.htm
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// in the current working directory. The HTML file shows the actual bitmaps (dbg-nnn.jpg)
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// used to display the subtitles.
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static bool DebugNormal = false; // shows pages, regions and objects
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static bool DebugVerbose = false; // shows everything
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static bool DebugDisplay = DebugVerbose || DebugNormal;
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static bool DebugPages = DebugVerbose || DebugNormal;
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static bool DebugRegions = DebugVerbose || DebugNormal;
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static bool DebugObjects = DebugVerbose || DebugNormal;
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static bool DebugConverter = DebugVerbose;
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static bool DebugSegments = DebugVerbose;
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static bool DebugPixel = DebugVerbose;
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static bool DebugCluts = DebugVerbose;
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static bool DebugOutput = DebugVerbose;
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#define dbgdisplay(a...) if (DebugDisplay) SD.WriteHtml(a)
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#define dbgpages(a...) if (DebugPages) SD.WriteHtml(a)
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#define dbgregions(a...) if (DebugRegions) SD.WriteHtml(a)
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#define dbgobjects(a...) if (DebugObjects) SD.WriteHtml(a)
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#define dbgconverter(a...) if (DebugConverter) SD.WriteHtml(a)
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#define dbgsegments(a...) if (DebugSegments) SD.WriteHtml(a)
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#define dbgpixel(a...) if (DebugPixel) SD.WriteHtml(a)
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#define dbgcluts(a...) if (DebugCluts) SD.WriteHtml(a)
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#define dbgoutput(a...) if (DebugOutput) SD.WriteHtml(a)
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#define DBGMAXBITMAPS 100 // debug output will be stopped after this many bitmaps
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#define DBGBITMAPWIDTH 400
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// --- cSubtitleDebug --------------------------------------------------------
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class cSubtitleDebug {
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private:
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cMutex mutex;
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int imgCnt;
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int64_t firstPts;
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bool newFile;
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double factor;
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public:
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cSubtitleDebug(void) { Reset(); }
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void Reset(void);
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bool Active(void) { return imgCnt < DBGMAXBITMAPS; }
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int64_t FirstPts(void) { return firstPts; }
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void SetFirstPts(int64_t FirstPts) { if (firstPts < 0) firstPts = FirstPts; }
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void SetFactor(double Factor) { factor = Factor; }
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cString WriteJpeg(const cBitmap *Bitmap, int MaxX = 0, int MaxY = 0);
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void WriteHtml(const char *Format, ...);
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};
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void cSubtitleDebug::Reset(void)
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{
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imgCnt = 0;
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firstPts = -1;
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newFile = true;
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factor = 1.0;
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}
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cString cSubtitleDebug::WriteJpeg(const cBitmap *Bitmap, int MaxX, int MaxY)
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{
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if (!Active())
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return NULL;
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cMutexLock MutexLock(&mutex);
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cBitmap *Scaled = Bitmap->Scaled(factor, factor, true);
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int w = MaxX ? int(round(MaxX * factor)) : Scaled->Width();
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int h = MaxY ? int(round(MaxY * factor)) : Scaled->Height();
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uchar mem[w * h * 3];
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for (int x = 0; x < w; x++) {
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for (int y = 0; y < h; y++) {
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tColor c = Scaled->GetColor(x, y);
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int o = (y * w + x) * 3;
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mem[o++] = (c & 0x00FF0000) >> 16;
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mem[o++] = (c & 0x0000FF00) >> 8;
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mem[o] = (c & 0x000000FF);
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}
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}
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delete Scaled;
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int Size = 0;
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uchar *Jpeg = RgbToJpeg(mem, w, h, Size);
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cString ImgName = cString::sprintf("dbg-%03d.jpg", imgCnt++);
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int f = open(ImgName, O_WRONLY | O_CREAT, DEFFILEMODE);
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if (f >= 0) {
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if (write(f, Jpeg, Size) < 0)
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LOG_ERROR_STR(*ImgName);
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close(f);
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}
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free(Jpeg);
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return ImgName;
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}
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void cSubtitleDebug::WriteHtml(const char *Format, ...)
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{
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if (!Active())
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return;
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cMutexLock MutexLock(&mutex);
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if (FILE *f = fopen("dbg-log.htm", newFile ? "w" : "a")) {
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va_list ap;
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va_start(ap, Format);
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vfprintf(f, Format, ap);
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va_end(ap);
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fclose(f);
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newFile = false;
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}
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}
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static cSubtitleDebug SD;
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// --- cSubtitleClut ---------------------------------------------------------
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class cSubtitleClut : public cListObject {
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private:
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int clutId;
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int clutVersionNumber;
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cPalette palette2;
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cPalette palette4;
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cPalette palette8;
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tColor yuv2rgb(int Y, int Cb, int Cr);
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void SetColor(int Bpp, int Index, tColor Color);
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public:
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cSubtitleClut(int ClutId);
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void Parse(cBitStream &bs);
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int ClutId(void) { return clutId; }
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int ClutVersionNumber(void) { return clutVersionNumber; }
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const cPalette *GetPalette(int Bpp);
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};
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cSubtitleClut::cSubtitleClut(int ClutId)
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:palette2(2)
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,palette4(4)
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,palette8(8)
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{
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int a = 0, r = 0, g = 0, b = 0;
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clutId = ClutId;
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clutVersionNumber = -1;
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// ETSI EN 300 743 10.3: 4-entry CLUT default contents
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palette2.SetColor(0, ArgbToColor( 0, 0, 0, 0));
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palette2.SetColor(1, ArgbToColor(255, 255, 255, 255));
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palette2.SetColor(2, ArgbToColor(255, 0, 0, 0));
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palette2.SetColor(3, ArgbToColor(255, 127, 127, 127));
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// ETSI EN 300 743 10.2: 16-entry CLUT default contents
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palette4.SetColor(0, ArgbToColor(0, 0, 0, 0));
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for (int i = 1; i < 16; ++i) {
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if (i < 8) {
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r = (i & 1) ? 255 : 0;
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g = (i & 2) ? 255 : 0;
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b = (i & 4) ? 255 : 0;
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}
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else {
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r = (i & 1) ? 127 : 0;
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g = (i & 2) ? 127 : 0;
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b = (i & 4) ? 127 : 0;
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}
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palette4.SetColor(i, ArgbToColor(255, r, g, b));
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}
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// ETSI EN 300 743 10.1: 256-entry CLUT default contents
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palette8.SetColor(0, ArgbToColor(0, 0, 0, 0));
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for (int i = 1; i < 256; ++i) {
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if (i < 8) {
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r = (i & 1) ? 255 : 0;
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g = (i & 2) ? 255 : 0;
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b = (i & 4) ? 255 : 0;
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a = 63;
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}
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else {
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switch (i & 0x88) {
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case 0x00:
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r = ((i & 1) ? 85 : 0) + ((i & 0x10) ? 170 : 0);
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g = ((i & 2) ? 85 : 0) + ((i & 0x20) ? 170 : 0);
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b = ((i & 4) ? 85 : 0) + ((i & 0x40) ? 170 : 0);
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a = 255;
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break;
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case 0x08:
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r = ((i & 1) ? 85 : 0) + ((i & 0x10) ? 170 : 0);
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g = ((i & 2) ? 85 : 0) + ((i & 0x20) ? 170 : 0);
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b = ((i & 4) ? 85 : 0) + ((i & 0x40) ? 170 : 0);
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a = 127;
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break;
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case 0x80:
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r = 127 + ((i & 1) ? 43 : 0) + ((i & 0x10) ? 85 : 0);
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g = 127 + ((i & 2) ? 43 : 0) + ((i & 0x20) ? 85 : 0);
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b = 127 + ((i & 4) ? 43 : 0) + ((i & 0x40) ? 85 : 0);
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a = 255;
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break;
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case 0x88:
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r = ((i & 1) ? 43 : 0) + ((i & 0x10) ? 85 : 0);
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g = ((i & 2) ? 43 : 0) + ((i & 0x20) ? 85 : 0);
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b = ((i & 4) ? 43 : 0) + ((i & 0x40) ? 85 : 0);
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a = 255;
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break;
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}
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}
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palette8.SetColor(i, ArgbToColor(a, r, g, b));
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}
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}
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void cSubtitleClut::Parse(cBitStream &bs)
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{
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int Version = bs.GetBits(4);
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if (clutVersionNumber == Version)
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return; // no update
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clutVersionNumber = Version;
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bs.SkipBits(4); // reserved
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dbgcluts("<b>clut</b> id %d version %d<br>\n", clutId, clutVersionNumber);
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while (!bs.IsEOF()) {
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uchar clutEntryId = bs.GetBits(8);
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bool entryClut2Flag = bs.GetBit();
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bool entryClut4Flag = bs.GetBit();
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bool entryClut8Flag = bs.GetBit();
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bs.SkipBits(4); // reserved
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uchar yval;
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uchar crval;
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uchar cbval;
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uchar tval;
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if (bs.GetBit()) { // full_range_flag
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yval = bs.GetBits(8);
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crval = bs.GetBits(8);
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cbval = bs.GetBits(8);
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tval = bs.GetBits(8);
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}
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else {
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yval = bs.GetBits(6) << 2;
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crval = bs.GetBits(4) << 4;
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cbval = bs.GetBits(4) << 4;
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tval = bs.GetBits(2) << 6;
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}
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tColor value = 0;
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if (yval) {
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value = yuv2rgb(yval, cbval, crval);
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value |= ((10 - (clutEntryId ? Setup.SubtitleFgTransparency : Setup.SubtitleBgTransparency)) * (255 - tval) / 10) << 24;
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}
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dbgcluts("%2d %d %d %d %08X<br>\n", clutEntryId, entryClut2Flag ? 2 : 0, entryClut4Flag ? 4 : 0, entryClut8Flag ? 8 : 0, value);
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if (entryClut2Flag)
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SetColor(2, clutEntryId, value);
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if (entryClut4Flag)
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SetColor(4, clutEntryId, value);
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if (entryClut8Flag)
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SetColor(8, clutEntryId, value);
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}
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}
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tColor cSubtitleClut::yuv2rgb(int Y, int Cb, int Cr)
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{
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int Ey, Epb, Epr;
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int Eg, Eb, Er;
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Ey = (Y - 16);
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Epb = (Cb - 128);
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Epr = (Cr - 128);
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/* ITU-R 709 */
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Er = constrain((298 * Ey + 460 * Epr) / 256, 0, 255);
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Eg = constrain((298 * Ey - 55 * Epb - 137 * Epr) / 256, 0, 255);
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Eb = constrain((298 * Ey + 543 * Epb ) / 256, 0, 255);
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return (Er << 16) | (Eg << 8) | Eb;
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}
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void cSubtitleClut::SetColor(int Bpp, int Index, tColor Color)
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{
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switch (Bpp) {
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case 2: palette2.SetColor(Index, Color); break;
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case 4: palette4.SetColor(Index, Color); break;
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case 8: palette8.SetColor(Index, Color); break;
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default: esyslog("ERROR: wrong Bpp in cSubtitleClut::SetColor(%d, %d, %08X)", Bpp, Index, Color);
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}
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}
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const cPalette *cSubtitleClut::GetPalette(int Bpp)
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{
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switch (Bpp) {
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case 2: return &palette2;
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case 4: return &palette4;
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case 8: return &palette8;
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default: esyslog("ERROR: wrong Bpp in cSubtitleClut::GetPalette(%d)", Bpp);
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}
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return &palette8;
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}
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// --- cSubtitleObject -------------------------------------------------------
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class cSubtitleObject : public cListObject {
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private:
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int objectId;
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int objectVersionNumber;
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int objectCodingMethod;
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bool nonModifyingColorFlag;
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int topLength;
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int botLength;
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uchar *topData;
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uchar *botData;
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char *txtData;
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int lineHeight;
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void DrawLine(cBitmap *Bitmap, int x, int y, tIndex Index, int Length);
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bool Decode2BppCodeString(cBitmap *Bitmap, int px, int py, cBitStream *bs, int&x, int y, const uint8_t *MapTable);
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bool Decode4BppCodeString(cBitmap *Bitmap, int px, int py, cBitStream *bs, int&x, int y, const uint8_t *MapTable);
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bool Decode8BppCodeString(cBitmap *Bitmap, int px, int py, cBitStream *bs, int&x, int y);
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void DecodeSubBlock(cBitmap *Bitmap, int px, int py, const uchar *Data, int Length, bool Even);
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void DecodeCharacterString(const uchar *Data, int NumberOfCodes);
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public:
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cSubtitleObject(int ObjectId);
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~cSubtitleObject();
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void Parse(cBitStream &bs);
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int ObjectId(void) { return objectId; }
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int ObjectVersionNumber(void) { return objectVersionNumber; }
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int ObjectCodingMethod(void) { return objectCodingMethod; }
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bool NonModifyingColorFlag(void) { return nonModifyingColorFlag; }
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void Render(cBitmap *Bitmap, int px, int py, tIndex IndexFg, tIndex IndexBg);
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};
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cSubtitleObject::cSubtitleObject(int ObjectId)
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{
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objectId = ObjectId;
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objectVersionNumber = -1;
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objectCodingMethod = -1;
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nonModifyingColorFlag = false;
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topLength = 0;
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botLength = 0;
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topData = NULL;
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botData = NULL;
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txtData = NULL;
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lineHeight = 26; // configurable subtitling font size?
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}
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cSubtitleObject::~cSubtitleObject()
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{
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free(topData);
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free(botData);
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free(txtData);
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}
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void cSubtitleObject::Parse(cBitStream &bs)
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{
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int Version = bs.GetBits(4);
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if (objectVersionNumber == Version)
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return; // no update
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objectVersionNumber = Version;
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objectCodingMethod = bs.GetBits(2);
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nonModifyingColorFlag = bs.GetBit();
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bs.SkipBit(); // reserved
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dbgobjects("<b>object</b> id %d version %d method %d modify %d", objectId, objectVersionNumber, objectCodingMethod, nonModifyingColorFlag); // no "<br>\n" here, DecodeCharacterString() may add data
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if (objectCodingMethod == 0) { // coding of pixels
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topLength = bs.GetBits(16);
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botLength = bs.GetBits(16);
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free(topData);
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if ((topData = MALLOC(uchar, topLength)) != NULL)
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memcpy(topData, bs.GetData(), topLength);
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else
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topLength = 0;
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free(botData);
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if ((botData = MALLOC(uchar, botLength)) != NULL)
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memcpy(botData, bs.GetData() + topLength, botLength);
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else
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botLength = 0;
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bs.WordAlign();
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}
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else if (objectCodingMethod == 1) { // coded as a string of characters
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int numberOfCodes = bs.GetBits(8);
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DecodeCharacterString(bs.GetData(), numberOfCodes);
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}
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dbgobjects("<br>\n");
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if (DebugObjects) {
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// We can't get the actual clut here, so we use a default one. This may lead to
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// funny colors, but we just want to get a rough idea of what's in the object, anyway.
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cSubtitleClut Clut(0);
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cBitmap b(1920, 1080, 8);
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b.Replace(*Clut.GetPalette(b.Bpp()));
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b.Clean();
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Render(&b, 0, 0, 0, 1);
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int x1, y1, x2, y2;
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if (b.Dirty(x1, y1, x2, y2)) {
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cString ImgName = SD.WriteJpeg(&b, x2, y2);
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dbgobjects("<img src=\"%s\"><br>\n", *ImgName);
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}
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}
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}
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void cSubtitleObject::DecodeCharacterString(const uchar *Data, int NumberOfCodes)
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{
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// "ETSI EN 300 743 V1.3.1 (2006-11)", chapter 7.2.5 "Object data segment" specifies
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// character_code to be a 16-bit index number into the character table identified
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// in the subtitle_descriptor. However, the "subtitling_descriptor" <sic> according to
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// "ETSI EN 300 468 V1.13.1 (2012-04)" doesn't contain a "character table identifier".
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// It only contains a three letter language code, without any specification as to how
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// this is related to a specific character table.
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// Apparently the first "code" in textual subtitles contains the character table
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// identifier, and all codes are 8-bit only. So let's first make Data a string of
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// 8-bit characters:
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if (NumberOfCodes > 0) {
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char txt[NumberOfCodes + 1];
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for (int i = 0; i < NumberOfCodes; i++)
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txt[i] = Data[i * 2 + 1];
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txt[NumberOfCodes] = 0;
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bool singleByte;
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const uchar *from = (uchar *)txt;
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int len = NumberOfCodes;
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const char *CharacterTable = SI::getCharacterTable(from, len, &singleByte);
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dbgobjects(" table %s single %d raw '%s'", CharacterTable, singleByte, from);
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cCharSetConv conv(CharacterTable, cCharSetConv::SystemCharacterTable());
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const char *s = conv.Convert((const char *)from);
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dbgobjects(" conv '%s'", s);
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free(txtData);
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txtData = strdup(s);
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}
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}
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void cSubtitleObject::DecodeSubBlock(cBitmap *Bitmap, int px, int py, const uchar *Data, int Length, bool Even)
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{
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int x = 0;
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int y = Even ? 0 : 1;
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uint8_t map2to4[ 4] = { 0x00, 0x07, 0x08, 0x0F };
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uint8_t map2to8[ 4] = { 0x00, 0x77, 0x88, 0xFF };
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uint8_t map4to8[16] = { 0x00, 0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xAA, 0xBB, 0xCC, 0xDD, 0xEE, 0xFF };
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const uint8_t *mapTable = NULL;
|
|
cBitStream bs(Data, Length * 8);
|
|
while (!bs.IsEOF()) {
|
|
switch (bs.GetBits(8)) {
|
|
case 0x10:
|
|
dbgpixel("2-bit / pixel code string<br>\n");
|
|
switch (Bitmap->Bpp()) {
|
|
case 8: mapTable = map2to8; break;
|
|
case 4: mapTable = map2to4; break;
|
|
default: mapTable = NULL; break;
|
|
}
|
|
while (Decode2BppCodeString(Bitmap, px, py, &bs, x, y, mapTable) && !bs.IsEOF())
|
|
;
|
|
bs.ByteAlign();
|
|
break;
|
|
case 0x11:
|
|
dbgpixel("4-bit / pixel code string<br>\n");
|
|
switch (Bitmap->Bpp()) {
|
|
case 8: mapTable = map4to8; break;
|
|
default: mapTable = NULL; break;
|
|
}
|
|
while (Decode4BppCodeString(Bitmap, px, py, &bs, x, y, mapTable) && !bs.IsEOF())
|
|
;
|
|
bs.ByteAlign();
|
|
break;
|
|
case 0x12:
|
|
dbgpixel("8-bit / pixel code string<br>\n");
|
|
while (Decode8BppCodeString(Bitmap, px, py, &bs, x, y) && !bs.IsEOF())
|
|
;
|
|
break;
|
|
case 0x20:
|
|
dbgpixel("sub block 2 to 4 map<br>\n");
|
|
for (int i = 0; i < 4; ++i)
|
|
map2to4[i] = bs.GetBits(4);
|
|
break;
|
|
case 0x21:
|
|
dbgpixel("sub block 2 to 8 map<br>\n");
|
|
for (int i = 0; i < 4; ++i)
|
|
map2to8[i] = bs.GetBits(8);
|
|
break;
|
|
case 0x22:
|
|
dbgpixel("sub block 4 to 8 map<br>\n");
|
|
for (int i = 0; i < 16; ++i)
|
|
map4to8[i] = bs.GetBits(8);
|
|
break;
|
|
case 0xF0:
|
|
dbgpixel("end of object line<br>\n");
|
|
x = 0;
|
|
y += 2;
|
|
break;
|
|
default: dbgpixel("unknown sub block %s %d<br>\n", __FUNCTION__, __LINE__);
|
|
}
|
|
}
|
|
}
|
|
|
|
void cSubtitleObject::DrawLine(cBitmap *Bitmap, int x, int y, tIndex Index, int Length)
|
|
{
|
|
if (nonModifyingColorFlag && Index == 1)
|
|
return;
|
|
for (int pos = x; pos < x + Length; pos++)
|
|
Bitmap->SetIndex(pos, y, Index);
|
|
}
|
|
|
|
bool cSubtitleObject::Decode2BppCodeString(cBitmap *Bitmap, int px, int py, cBitStream *bs, int &x, int y, const uint8_t *MapTable)
|
|
{
|
|
int rl = 0;
|
|
int color = 0;
|
|
uchar code = bs->GetBits(2);
|
|
if (code) {
|
|
color = code;
|
|
rl = 1;
|
|
}
|
|
else if (bs->GetBit()) { // switch_1
|
|
rl = bs->GetBits(3) + 3;
|
|
color = bs->GetBits(2);
|
|
}
|
|
else if (bs->GetBit()) // switch_2
|
|
rl = 1; //color 0
|
|
else {
|
|
switch (bs->GetBits(2)) { // switch_3
|
|
case 0:
|
|
return false;
|
|
case 1:
|
|
rl = 2; //color 0
|
|
break;
|
|
case 2:
|
|
rl = bs->GetBits(4) + 12;
|
|
color = bs->GetBits(2);
|
|
break;
|
|
case 3:
|
|
rl = bs->GetBits(8) + 29;
|
|
color = bs->GetBits(2);
|
|
break;
|
|
default: ;
|
|
}
|
|
}
|
|
if (MapTable)
|
|
color = MapTable[color];
|
|
DrawLine(Bitmap, px + x, py + y, color, rl);
|
|
x += rl;
|
|
return true;
|
|
}
|
|
|
|
bool cSubtitleObject::Decode4BppCodeString(cBitmap *Bitmap, int px, int py, cBitStream *bs, int &x, int y, const uint8_t *MapTable)
|
|
{
|
|
int rl = 0;
|
|
int color = 0;
|
|
uchar code = bs->GetBits(4);
|
|
if (code) {
|
|
color = code;
|
|
rl = 1;
|
|
}
|
|
else if (bs->GetBit() == 0) { // switch_1
|
|
code = bs->GetBits(3);
|
|
if (code)
|
|
rl = code + 2; //color 0
|
|
else
|
|
return false;
|
|
}
|
|
else if (bs->GetBit() == 0) { // switch_2
|
|
rl = bs->GetBits(2) + 4;
|
|
color = bs->GetBits(4);
|
|
}
|
|
else {
|
|
switch (bs->GetBits(2)) { // switch_3
|
|
case 0: // color 0
|
|
rl = 1;
|
|
break;
|
|
case 1: // color 0
|
|
rl = 2;
|
|
break;
|
|
case 2:
|
|
rl = bs->GetBits(4) + 9;
|
|
color = bs->GetBits(4);
|
|
break;
|
|
case 3:
|
|
rl = bs->GetBits(8) + 25;
|
|
color = bs->GetBits(4);
|
|
break;
|
|
}
|
|
}
|
|
if (MapTable)
|
|
color = MapTable[color];
|
|
DrawLine(Bitmap, px + x, py + y, color, rl);
|
|
x += rl;
|
|
return true;
|
|
}
|
|
|
|
bool cSubtitleObject::Decode8BppCodeString(cBitmap *Bitmap, int px, int py, cBitStream *bs, int &x, int y)
|
|
{
|
|
int rl = 0;
|
|
int color = 0;
|
|
uchar code = bs->GetBits(8);
|
|
if (code) {
|
|
color = code;
|
|
rl = 1;
|
|
}
|
|
else if (bs->GetBit()) {
|
|
rl = bs->GetBits(7);
|
|
color = bs->GetBits(8);
|
|
}
|
|
else {
|
|
code = bs->GetBits(7);
|
|
if (code)
|
|
rl = code; // color 0
|
|
else
|
|
return false;
|
|
}
|
|
DrawLine(Bitmap, px + x, py + y, color, rl);
|
|
x += rl;
|
|
return true;
|
|
}
|
|
|
|
void cSubtitleObject::Render(cBitmap *Bitmap, int px, int py, tIndex IndexFg, tIndex IndexBg)
|
|
{
|
|
if (objectCodingMethod == 0) { // coding of pixels
|
|
DecodeSubBlock(Bitmap, px, py, topData, topLength, true);
|
|
if (botLength)
|
|
DecodeSubBlock(Bitmap, px, py, botData, botLength, false);
|
|
else
|
|
DecodeSubBlock(Bitmap, px, py, topData, topLength, false);
|
|
}
|
|
else if (objectCodingMethod == 1) { // coded as a string of characters
|
|
if (txtData) {
|
|
//TODO couldn't we draw the text directly into Bitmap?
|
|
cFont *font = cFont::CreateFont(Setup.FontOsd, Setup.FontOsdSize);
|
|
cBitmap tmp(font->Width(txtData), font->Height(), Bitmap->Bpp());
|
|
double factor = (double)lineHeight / font->Height();
|
|
tmp.DrawText(0, 0, txtData, Bitmap->Color(IndexFg), Bitmap->Color(IndexBg), font);
|
|
cBitmap *scaled = tmp.Scaled(factor, factor, true);
|
|
Bitmap->DrawBitmap(px, py, *scaled);
|
|
delete scaled;
|
|
delete font;
|
|
}
|
|
}
|
|
}
|
|
|
|
// --- cSubtitleObjects ------------------------------------------------------
|
|
|
|
class cSubtitleObjects : public cList<cSubtitleObject> {
|
|
public:
|
|
cSubtitleObject *GetObjectById(int ObjectId, bool New = false);
|
|
};
|
|
|
|
cSubtitleObject *cSubtitleObjects::GetObjectById(int ObjectId, bool New)
|
|
{
|
|
for (cSubtitleObject *so = First(); so; so = Next(so)) {
|
|
if (so->ObjectId() == ObjectId)
|
|
return so;
|
|
}
|
|
if (!New)
|
|
return NULL;
|
|
cSubtitleObject *Object = new cSubtitleObject(ObjectId);
|
|
Add(Object);
|
|
return Object;
|
|
}
|
|
|
|
// --- cSubtitleObjectRef ----------------------------------------------------
|
|
|
|
class cSubtitleObjectRef : public cListObject {
|
|
private:
|
|
int objectId;
|
|
int objectType;
|
|
int objectProviderFlag;
|
|
int objectHorizontalPosition;
|
|
int objectVerticalPosition;
|
|
int foregroundPixelCode;
|
|
int backgroundPixelCode;
|
|
public:
|
|
cSubtitleObjectRef(cBitStream &bs);
|
|
int ObjectId(void) { return objectId; }
|
|
int ObjectType(void) { return objectType; }
|
|
int ObjectProviderFlag(void) { return objectProviderFlag; }
|
|
int ObjectHorizontalPosition(void) { return objectHorizontalPosition; }
|
|
int ObjectVerticalPosition(void) { return objectVerticalPosition; }
|
|
int ForegroundPixelCode(void) { return foregroundPixelCode; }
|
|
int BackgroundPixelCode(void) { return backgroundPixelCode; }
|
|
};
|
|
|
|
cSubtitleObjectRef::cSubtitleObjectRef(cBitStream &bs)
|
|
{
|
|
objectId = bs.GetBits(16);
|
|
objectType = bs.GetBits(2);
|
|
objectProviderFlag = bs.GetBits(2);
|
|
objectHorizontalPosition = bs.GetBits(12);
|
|
bs.SkipBits(4); // reserved
|
|
objectVerticalPosition = bs.GetBits(12);
|
|
if (objectType == 0x01 || objectType == 0x02) {
|
|
foregroundPixelCode = bs.GetBits(8);
|
|
backgroundPixelCode = bs.GetBits(8);
|
|
}
|
|
else {
|
|
foregroundPixelCode = 0;
|
|
backgroundPixelCode = 0;
|
|
}
|
|
dbgregions("<b>objectref</b> id %d type %d flag %d x %d y %d fg %d bg %d<br>\n", objectId, objectType, objectProviderFlag, objectHorizontalPosition, objectVerticalPosition, foregroundPixelCode, backgroundPixelCode);
|
|
}
|
|
|
|
// --- cSubtitleRegion -------------------------------------------------------
|
|
|
|
class cSubtitleRegion : public cListObject {
|
|
private:
|
|
int regionId;
|
|
int regionVersionNumber;
|
|
bool regionFillFlag;
|
|
int regionWidth;
|
|
int regionHeight;
|
|
int regionLevelOfCompatibility;
|
|
int regionDepth;
|
|
int clutId;
|
|
int region8bitPixelCode;
|
|
int region4bitPixelCode;
|
|
int region2bitPixelCode;
|
|
cList<cSubtitleObjectRef> objectRefs;
|
|
public:
|
|
cSubtitleRegion(int RegionId);
|
|
void Parse(cBitStream &bs);
|
|
int RegionId(void) { return regionId; }
|
|
int RegionVersionNumber(void) { return regionVersionNumber; }
|
|
bool RegionFillFlag(void) { return regionFillFlag; }
|
|
int RegionWidth(void) { return regionWidth; }
|
|
int RegionHeight(void) { return regionHeight; }
|
|
int RegionLevelOfCompatibility(void) { return regionLevelOfCompatibility; }
|
|
int RegionDepth(void) { return regionDepth; }
|
|
int ClutId(void) { return clutId; }
|
|
void Render(cBitmap *Bitmap, cSubtitleObjects *Objects);
|
|
};
|
|
|
|
cSubtitleRegion::cSubtitleRegion(int RegionId)
|
|
{
|
|
regionId = RegionId;
|
|
regionVersionNumber = -1;
|
|
regionFillFlag = false;
|
|
regionWidth = 0;
|
|
regionHeight = 0;
|
|
regionLevelOfCompatibility = 0;
|
|
regionDepth = 0;
|
|
clutId = -1;
|
|
region8bitPixelCode = 0;
|
|
region4bitPixelCode = 0;
|
|
region2bitPixelCode = 0;
|
|
}
|
|
|
|
void cSubtitleRegion::Parse(cBitStream &bs)
|
|
{
|
|
int Version = bs.GetBits(4);
|
|
if (regionVersionNumber == Version)
|
|
return; // no update
|
|
regionVersionNumber = Version;
|
|
regionFillFlag = bs.GetBit();
|
|
bs.SkipBits(3); // reserved
|
|
regionWidth = bs.GetBits(16);
|
|
regionHeight = bs.GetBits(16);
|
|
regionLevelOfCompatibility = 1 << bs.GetBits(3); // stored as "number of bits per pixel"
|
|
regionDepth = 1 << bs.GetBits(3); // stored as "number of bits per pixel"
|
|
bs.SkipBits(2); // reserved
|
|
clutId = bs.GetBits(8);
|
|
region8bitPixelCode = bs.GetBits(8);
|
|
region4bitPixelCode = bs.GetBits(4);
|
|
region2bitPixelCode = bs.GetBits(2);
|
|
bs.SkipBits(2); // reserved
|
|
dbgregions("<b>region</b> id %d version %d fill %d width %d height %d level %d depth %d clutId %d<br>\n", regionId, regionVersionNumber, regionFillFlag, regionWidth, regionHeight, regionLevelOfCompatibility, regionDepth, clutId);
|
|
// no objectRefs.Clear() here!
|
|
while (!bs.IsEOF())
|
|
objectRefs.Add(new cSubtitleObjectRef(bs));
|
|
}
|
|
|
|
void cSubtitleRegion::Render(cBitmap *Bitmap, cSubtitleObjects *Objects)
|
|
{
|
|
if (regionFillFlag) {
|
|
switch (Bitmap->Bpp()) {
|
|
case 2: Bitmap->Fill(region2bitPixelCode); break;
|
|
case 4: Bitmap->Fill(region4bitPixelCode); break;
|
|
case 8: Bitmap->Fill(region8bitPixelCode); break;
|
|
default: dbgregions("unknown bpp %d (%s %d)<br>\n", Bitmap->Bpp(), __FUNCTION__, __LINE__);
|
|
}
|
|
}
|
|
for (cSubtitleObjectRef *sor = objectRefs.First(); sor; sor = objectRefs.Next(sor)) {
|
|
if (cSubtitleObject *so = Objects->GetObjectById(sor->ObjectId())) {
|
|
so->Render(Bitmap, sor->ObjectHorizontalPosition(), sor->ObjectVerticalPosition(), sor->ForegroundPixelCode(), sor->BackgroundPixelCode());
|
|
}
|
|
}
|
|
}
|
|
|
|
// --- cSubtitleRegionRef ----------------------------------------------------
|
|
|
|
class cSubtitleRegionRef : public cListObject {
|
|
private:
|
|
int regionId;
|
|
int regionHorizontalAddress;
|
|
int regionVerticalAddress;
|
|
public:
|
|
cSubtitleRegionRef(cBitStream &bs);
|
|
int RegionId(void) { return regionId; }
|
|
int RegionHorizontalAddress(void) { return regionHorizontalAddress; }
|
|
int RegionVerticalAddress(void) { return regionVerticalAddress; }
|
|
};
|
|
|
|
cSubtitleRegionRef::cSubtitleRegionRef(cBitStream &bs)
|
|
{
|
|
regionId = bs.GetBits(8);
|
|
bs.SkipBits(8); // reserved
|
|
regionHorizontalAddress = bs.GetBits(16);
|
|
regionVerticalAddress = bs.GetBits(16);
|
|
dbgpages("<b>regionref</b> id %d tx %d y %d<br>\n", regionId, regionHorizontalAddress, regionVerticalAddress);
|
|
}
|
|
|
|
// --- cDvbSubtitlePage ------------------------------------------------------
|
|
|
|
class cDvbSubtitlePage : public cListObject {
|
|
private:
|
|
int pageId;
|
|
int pageTimeout;
|
|
int pageVersionNumber;
|
|
int pageState;
|
|
int64_t pts;
|
|
bool pending;
|
|
cSubtitleObjects objects;
|
|
cList<cSubtitleClut> cluts;
|
|
cList<cSubtitleRegion> regions;
|
|
cList<cSubtitleRegionRef> regionRefs;
|
|
public:
|
|
cDvbSubtitlePage(int PageId);
|
|
void Parse(int64_t Pts, cBitStream &bs);
|
|
int PageId(void) { return pageId; }
|
|
int PageTimeout(void) { return pageTimeout; }
|
|
int PageVersionNumber(void) { return pageVersionNumber; }
|
|
int PageState(void) { return pageState; }
|
|
int64_t Pts(void) const { return pts; }
|
|
bool Pending(void) { return pending; }
|
|
cSubtitleObjects *Objects(void) { return &objects; }
|
|
tArea *GetAreas(int &NumAreas, double FactorX, double FactorY);
|
|
cSubtitleObject *GetObjectById(int ObjectId, bool New = false);
|
|
cSubtitleClut *GetClutById(int ClutId, bool New = false);
|
|
cSubtitleRegion *GetRegionById(int RegionId, bool New = false);
|
|
cSubtitleRegionRef *GetRegionRefByIndex(int RegionRefIndex) { return regionRefs.Get(RegionRefIndex); }
|
|
void SetPending(bool Pending) { pending = Pending; }
|
|
};
|
|
|
|
cDvbSubtitlePage::cDvbSubtitlePage(int PageId)
|
|
{
|
|
pageId = PageId;
|
|
pageTimeout = 0;
|
|
pageVersionNumber = -1;
|
|
pageState = -1;
|
|
pts = -1;
|
|
pending = false;
|
|
}
|
|
|
|
void cDvbSubtitlePage::Parse(int64_t Pts, cBitStream &bs)
|
|
{
|
|
if (Pts >= 0)
|
|
pts = Pts;
|
|
pageTimeout = bs.GetBits(8);
|
|
int Version = bs.GetBits(4);
|
|
if (pageVersionNumber == Version)
|
|
return; // no update
|
|
pageVersionNumber = Version;
|
|
pageState = bs.GetBits(2);
|
|
switch (pageState) {
|
|
case 0: // normal case - page update
|
|
break;
|
|
case 1: // acquisition point - page refresh
|
|
regions.Clear();
|
|
objects.Clear();
|
|
break;
|
|
case 2: // mode change - new page
|
|
regions.Clear();
|
|
cluts.Clear();
|
|
objects.Clear();
|
|
break;
|
|
case 3: // reserved
|
|
break;
|
|
default: dbgpages("unknown page state: %d<br>\n", pageState);
|
|
}
|
|
bs.SkipBits(2); // reserved
|
|
dbgpages("<hr>\n<b>page</b> id %d version %d pts %"PRId64" timeout %d state %d<br>\n", pageId, pageVersionNumber, pts, pageTimeout, pageState);
|
|
regionRefs.Clear();
|
|
while (!bs.IsEOF())
|
|
regionRefs.Add(new cSubtitleRegionRef(bs));
|
|
pending = true;
|
|
}
|
|
|
|
tArea *cDvbSubtitlePage::GetAreas(int &NumAreas, double FactorX, double FactorY)
|
|
{
|
|
if (regions.Count() > 0) {
|
|
NumAreas = regionRefs.Count();
|
|
tArea *Areas = new tArea[NumAreas];
|
|
tArea *a = Areas;
|
|
for (cSubtitleRegionRef *srr = regionRefs.First(); srr; srr = regionRefs.Next(srr)) {
|
|
if (cSubtitleRegion *sr = GetRegionById(srr->RegionId())) {
|
|
a->x1 = int(round(FactorX * srr->RegionHorizontalAddress()));
|
|
a->y1 = int(round(FactorY * srr->RegionVerticalAddress()));
|
|
a->x2 = int(round(FactorX * (srr->RegionHorizontalAddress() + sr->RegionWidth() - 1)));
|
|
a->y2 = int(round(FactorY * (srr->RegionVerticalAddress() + sr->RegionHeight() - 1)));
|
|
a->bpp = sr->RegionDepth();
|
|
while ((a->Width() & 3) != 0)
|
|
a->x2++; // aligns width to a multiple of 4, so 2, 4 and 8 bpp will work
|
|
}
|
|
else
|
|
a->x1 = a->y1 = a->x2 = a->y2 = a->bpp = 0;
|
|
a++;
|
|
}
|
|
return Areas;
|
|
}
|
|
NumAreas = 0;
|
|
return NULL;
|
|
}
|
|
|
|
cSubtitleClut *cDvbSubtitlePage::GetClutById(int ClutId, bool New)
|
|
{
|
|
for (cSubtitleClut *sc = cluts.First(); sc; sc = cluts.Next(sc)) {
|
|
if (sc->ClutId() == ClutId)
|
|
return sc;
|
|
}
|
|
if (!New)
|
|
return NULL;
|
|
cSubtitleClut *Clut = new cSubtitleClut(ClutId);
|
|
cluts.Add(Clut);
|
|
return Clut;
|
|
}
|
|
|
|
cSubtitleRegion *cDvbSubtitlePage::GetRegionById(int RegionId, bool New)
|
|
{
|
|
for (cSubtitleRegion *sr = regions.First(); sr; sr = regions.Next(sr)) {
|
|
if (sr->RegionId() == RegionId)
|
|
return sr;
|
|
}
|
|
if (!New)
|
|
return NULL;
|
|
cSubtitleRegion *Region = new cSubtitleRegion(RegionId);
|
|
regions.Add(Region);
|
|
return Region;
|
|
}
|
|
|
|
cSubtitleObject *cDvbSubtitlePage::GetObjectById(int ObjectId, bool New)
|
|
{
|
|
return objects.GetObjectById(ObjectId, New);
|
|
}
|
|
|
|
// --- cDvbSubtitleAssembler -------------------------------------------------
|
|
|
|
class cDvbSubtitleAssembler {
|
|
private:
|
|
uchar *data;
|
|
int length;
|
|
int pos;
|
|
int size;
|
|
bool Realloc(int Size);
|
|
public:
|
|
cDvbSubtitleAssembler(void);
|
|
virtual ~cDvbSubtitleAssembler();
|
|
void Reset(void);
|
|
unsigned char *Get(int &Length);
|
|
void Put(const uchar *Data, int Length);
|
|
};
|
|
|
|
cDvbSubtitleAssembler::cDvbSubtitleAssembler(void)
|
|
{
|
|
data = NULL;
|
|
size = 0;
|
|
Reset();
|
|
}
|
|
|
|
cDvbSubtitleAssembler::~cDvbSubtitleAssembler()
|
|
{
|
|
free(data);
|
|
}
|
|
|
|
void cDvbSubtitleAssembler::Reset(void)
|
|
{
|
|
length = 0;
|
|
pos = 0;
|
|
}
|
|
|
|
bool cDvbSubtitleAssembler::Realloc(int Size)
|
|
{
|
|
if (Size > size) {
|
|
Size = max(Size, 2048);
|
|
if (uchar *NewBuffer = (uchar *)realloc(data, Size)) {
|
|
size = Size;
|
|
data = NewBuffer;
|
|
}
|
|
else {
|
|
esyslog("ERROR: can't allocate memory for subtitle assembler");
|
|
length = 0;
|
|
size = 0;
|
|
free(data);
|
|
data = NULL;
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
unsigned char *cDvbSubtitleAssembler::Get(int &Length)
|
|
{
|
|
if (length > pos + 5) {
|
|
Length = (data[pos + 4] << 8) + data[pos + 5] + 6;
|
|
if (length >= pos + Length) {
|
|
unsigned char *result = data + pos;
|
|
pos += Length;
|
|
return result;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void cDvbSubtitleAssembler::Put(const uchar *Data, int Length)
|
|
{
|
|
if (Length && Realloc(length + Length)) {
|
|
memcpy(data + length, Data, Length);
|
|
length += Length;
|
|
}
|
|
}
|
|
|
|
// --- cDvbSubtitleBitmaps ---------------------------------------------------
|
|
|
|
class cDvbSubtitleBitmaps : public cListObject {
|
|
private:
|
|
int state;
|
|
int64_t pts;
|
|
int timeout;
|
|
tArea *areas;
|
|
int numAreas;
|
|
double osdFactorX;
|
|
double osdFactorY;
|
|
cVector<cBitmap *> bitmaps;
|
|
public:
|
|
cDvbSubtitleBitmaps(int State, int64_t Pts, int Timeout, tArea *Areas, int NumAreas, double OsdFactorX, double OsdFactorY);
|
|
~cDvbSubtitleBitmaps();
|
|
int State(void) { return state; }
|
|
int64_t Pts(void) { return pts; }
|
|
int Timeout(void) { return timeout; }
|
|
void AddBitmap(cBitmap *Bitmap);
|
|
bool HasBitmaps(void) { return bitmaps.Size(); }
|
|
void Draw(cOsd *Osd);
|
|
void DbgDump(int WindowWidth, int WindowHeight);
|
|
};
|
|
|
|
cDvbSubtitleBitmaps::cDvbSubtitleBitmaps(int State, int64_t Pts, int Timeout, tArea *Areas, int NumAreas, double OsdFactorX, double OsdFactorY)
|
|
{
|
|
state = State;
|
|
pts = Pts;
|
|
timeout = Timeout;
|
|
areas = Areas;
|
|
numAreas = NumAreas;
|
|
osdFactorX = OsdFactorX;
|
|
osdFactorY = OsdFactorY;
|
|
}
|
|
|
|
cDvbSubtitleBitmaps::~cDvbSubtitleBitmaps()
|
|
{
|
|
delete[] areas;
|
|
for (int i = 0; i < bitmaps.Size(); i++)
|
|
delete bitmaps[i];
|
|
}
|
|
|
|
void cDvbSubtitleBitmaps::AddBitmap(cBitmap *Bitmap)
|
|
{
|
|
bitmaps.Append(Bitmap);
|
|
}
|
|
|
|
void cDvbSubtitleBitmaps::Draw(cOsd *Osd)
|
|
{
|
|
bool Scale = !(DoubleEqual(osdFactorX, 1.0) && DoubleEqual(osdFactorY, 1.0));
|
|
bool AntiAlias = true;
|
|
if (Scale && osdFactorX > 1.0 || osdFactorY > 1.0) {
|
|
// Upscaling requires 8bpp:
|
|
int Bpp[MAXOSDAREAS];
|
|
for (int i = 0; i < numAreas; i++) {
|
|
Bpp[i] = areas[i].bpp;
|
|
areas[i].bpp = 8;
|
|
}
|
|
if (Osd->CanHandleAreas(areas, numAreas) != oeOk) {
|
|
for (int i = 0; i < numAreas; i++)
|
|
areas[i].bpp = Bpp[i];
|
|
AntiAlias = false;
|
|
}
|
|
}
|
|
if (State() == 0 || Osd->SetAreas(areas, numAreas) == oeOk) {
|
|
for (int i = 0; i < bitmaps.Size(); i++) {
|
|
cBitmap *b = bitmaps[i];
|
|
if (Scale)
|
|
b = b->Scaled(osdFactorX, osdFactorY, AntiAlias);
|
|
Osd->DrawBitmap(int(round(b->X0() * osdFactorX)), int(round(b->Y0() * osdFactorY)), *b);
|
|
if (b != bitmaps[i])
|
|
delete b;
|
|
}
|
|
Osd->Flush();
|
|
}
|
|
}
|
|
|
|
void cDvbSubtitleBitmaps::DbgDump(int WindowWidth, int WindowHeight)
|
|
{
|
|
if (!SD.Active())
|
|
return;
|
|
SD.SetFirstPts(Pts());
|
|
double STC = double(cDevice::PrimaryDevice()->GetSTC() - SD.FirstPts()) / 90000;
|
|
double Start = double(Pts() - SD.FirstPts()) / 90000;
|
|
double Duration = Timeout();
|
|
double End = Start + Duration;
|
|
cBitmap Bitmap(WindowWidth, WindowHeight, 8);
|
|
#define DBGBACKGROUND 0xA0A0A0
|
|
Bitmap.DrawRectangle(0, 0, WindowWidth - 1, WindowHeight - 1, DBGBACKGROUND);
|
|
for (int i = 0; i < bitmaps.Size(); i++) {
|
|
cBitmap *b = bitmaps[i];
|
|
Bitmap.DrawBitmap(b->X0(), b->Y0(), *b);
|
|
}
|
|
cString ImgName = SD.WriteJpeg(&Bitmap);
|
|
#define BORDER //" border=1"
|
|
SD.WriteHtml("<p>%s<br>", State() == 0 ? "page update" : State() == 1 ? "page refresh" : State() == 2 ? "new page" : "???");
|
|
SD.WriteHtml("<table" BORDER "><tr><td>");
|
|
SD.WriteHtml("%.2f", STC);
|
|
SD.WriteHtml("</td><td>");
|
|
SD.WriteHtml("<img src=\"%s\">", *ImgName);
|
|
SD.WriteHtml("</td><td style=\"height:100%%\"><table" BORDER " style=\"height:100%%\">");
|
|
SD.WriteHtml("<tr><td valign=top><b>%.2f</b></td></tr>", Start);
|
|
SD.WriteHtml("<tr><td valign=middle>%.2f</td></tr>", Duration);
|
|
SD.WriteHtml("<tr><td valign=bottom>%.2f</td></tr>", End);
|
|
SD.WriteHtml("</table></td>");
|
|
SD.WriteHtml("</tr></table>\n");
|
|
}
|
|
|
|
// --- cDvbSubtitleConverter -------------------------------------------------
|
|
|
|
int cDvbSubtitleConverter::setupLevel = 0;
|
|
|
|
cDvbSubtitleConverter::cDvbSubtitleConverter(void)
|
|
:cThread("subtitleConverter")
|
|
{
|
|
dvbSubtitleAssembler = new cDvbSubtitleAssembler;
|
|
osd = NULL;
|
|
frozen = false;
|
|
ddsVersionNumber = -1;
|
|
displayWidth = windowWidth = 720;
|
|
displayHeight = windowHeight = 576;
|
|
windowHorizontalOffset = 0;
|
|
windowVerticalOffset = 0;
|
|
pages = new cList<cDvbSubtitlePage>;
|
|
bitmaps = new cList<cDvbSubtitleBitmaps>;
|
|
SD.Reset();
|
|
Start();
|
|
}
|
|
|
|
cDvbSubtitleConverter::~cDvbSubtitleConverter()
|
|
{
|
|
Cancel(3);
|
|
delete dvbSubtitleAssembler;
|
|
delete osd;
|
|
delete bitmaps;
|
|
delete pages;
|
|
}
|
|
|
|
void cDvbSubtitleConverter::SetupChanged(void)
|
|
{
|
|
setupLevel++;
|
|
}
|
|
|
|
void cDvbSubtitleConverter::Reset(void)
|
|
{
|
|
dbgconverter("converter reset -----------------------<br>\n");
|
|
dvbSubtitleAssembler->Reset();
|
|
Lock();
|
|
pages->Clear();
|
|
bitmaps->Clear();
|
|
DELETENULL(osd);
|
|
frozen = false;
|
|
ddsVersionNumber = -1;
|
|
displayWidth = windowWidth = 720;
|
|
displayHeight = windowHeight = 576;
|
|
windowHorizontalOffset = 0;
|
|
windowVerticalOffset = 0;
|
|
Unlock();
|
|
}
|
|
|
|
int cDvbSubtitleConverter::ConvertFragments(const uchar *Data, int Length)
|
|
{
|
|
if (Data && Length > 8) {
|
|
int PayloadOffset = PesPayloadOffset(Data);
|
|
int SubstreamHeaderLength = 4;
|
|
bool ResetSubtitleAssembler = Data[PayloadOffset + 3] == 0x00;
|
|
|
|
// Compatibility mode for old subtitles plugin:
|
|
if ((Data[7] & 0x01) && (Data[PayloadOffset - 3] & 0x81) == 0x01 && Data[PayloadOffset - 2] == 0x81) {
|
|
PayloadOffset--;
|
|
SubstreamHeaderLength = 1;
|
|
ResetSubtitleAssembler = Data[8] >= 5;
|
|
}
|
|
|
|
if (Length > PayloadOffset + SubstreamHeaderLength) {
|
|
int64_t pts = PesHasPts(Data) ? PesGetPts(Data) : -1;
|
|
if (pts >= 0)
|
|
dbgconverter("converter PTS: %"PRId64"<br>\n", pts);
|
|
const uchar *data = Data + PayloadOffset + SubstreamHeaderLength; // skip substream header
|
|
int length = Length - PayloadOffset - SubstreamHeaderLength; // skip substream header
|
|
if (ResetSubtitleAssembler)
|
|
dvbSubtitleAssembler->Reset();
|
|
|
|
if (length > 3) {
|
|
if (data[0] == 0x20 && data[1] == 0x00 && data[2] == 0x0F)
|
|
dvbSubtitleAssembler->Put(data + 2, length - 2);
|
|
else
|
|
dvbSubtitleAssembler->Put(data, length);
|
|
|
|
int Count;
|
|
while (true) {
|
|
unsigned char *b = dvbSubtitleAssembler->Get(Count);
|
|
if (b && b[0] == 0x0F) {
|
|
if (ExtractSegment(b, Count, pts) == -1)
|
|
break;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return Length;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int cDvbSubtitleConverter::Convert(const uchar *Data, int Length)
|
|
{
|
|
if (Data && Length > 8) {
|
|
int PayloadOffset = PesPayloadOffset(Data);
|
|
if (Length > PayloadOffset) {
|
|
int64_t pts = PesHasPts(Data) ? PesGetPts(Data) : -1;
|
|
if (pts >= 0)
|
|
dbgconverter("converter PTS: %"PRId64"<br>\n", pts);
|
|
const uchar *data = Data + PayloadOffset;
|
|
int length = Length - PayloadOffset;
|
|
if (length > 3) {
|
|
if (data[0] == 0x20 && data[1] == 0x00 && data[2] == 0x0F) {
|
|
data += 2;
|
|
length -= 2;
|
|
}
|
|
const uchar *b = data;
|
|
while (length > 0) {
|
|
if (b[0] == 0x0F) {
|
|
int n = ExtractSegment(b, length, pts);
|
|
if (n < 0)
|
|
break;
|
|
b += n;
|
|
length -= n;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return Length;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#define LimitTo32Bit(n) ((n) & 0x00000000FFFFFFFFL)
|
|
|
|
void cDvbSubtitleConverter::Action(void)
|
|
{
|
|
int LastSetupLevel = setupLevel;
|
|
cTimeMs Timeout;
|
|
while (Running()) {
|
|
int WaitMs = 100;
|
|
if (!frozen) {
|
|
LOCK_THREAD;
|
|
if (osd) {
|
|
int NewSetupLevel = setupLevel;
|
|
if (Timeout.TimedOut() || LastSetupLevel != NewSetupLevel) {
|
|
dbgoutput("closing osd<br>\n");
|
|
DELETENULL(osd);
|
|
}
|
|
LastSetupLevel = NewSetupLevel;
|
|
}
|
|
for (cDvbSubtitleBitmaps *sb = bitmaps->First(); sb; sb = bitmaps->Next(sb)) {
|
|
// Calculate the Delta between the STC (the current timestamp of the video)
|
|
// and the bitmap's PTS (the timestamp when the bitmap shall be presented).
|
|
// A negative Delta means that the bitmap will be presented in the future:
|
|
int64_t STC = cDevice::PrimaryDevice()->GetSTC();
|
|
int64_t Delta = LimitTo32Bit(STC) - LimitTo32Bit(sb->Pts()); // some devices only deliver 32 bits
|
|
if (Delta > (int64_t(1) << 31))
|
|
Delta -= (int64_t(1) << 32);
|
|
else if (Delta < -((int64_t(1) << 31) - 1))
|
|
Delta += (int64_t(1) << 32);
|
|
Delta /= 90; // STC and PTS are in 1/90000s
|
|
if (Delta >= 0) { // found a bitmap that shall be displayed...
|
|
if (Delta < sb->Timeout() * 1000) { // ...and has not timed out yet
|
|
if (!sb->HasBitmaps()) {
|
|
Timeout.Set();
|
|
WaitMs = 0;
|
|
}
|
|
else if (AssertOsd()) {
|
|
dbgoutput("showing bitmap #%d of %d<br>\n", sb->Index() + 1, bitmaps->Count());
|
|
sb->Draw(osd);
|
|
Timeout.Set(sb->Timeout() * 1000);
|
|
dbgconverter("PTS: %"PRId64" STC: %"PRId64" (%"PRId64") timeout: %d<br>\n", sb->Pts(), STC, Delta, sb->Timeout());
|
|
}
|
|
}
|
|
else
|
|
WaitMs = 0; // bitmap already timed out, so try next one immediately
|
|
dbgoutput("deleting bitmap #%d of %d<br>\n", sb->Index() + 1, bitmaps->Count());
|
|
bitmaps->Del(sb);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
cCondWait::SleepMs(WaitMs);
|
|
}
|
|
}
|
|
|
|
void cDvbSubtitleConverter::SetOsdData(void)
|
|
{
|
|
int OsdWidth, OsdHeight;
|
|
double OsdAspect;
|
|
int VideoWidth, VideoHeight;
|
|
double VideoAspect;
|
|
cDevice::PrimaryDevice()->GetOsdSize(OsdWidth, OsdHeight, OsdAspect);
|
|
cDevice::PrimaryDevice()->GetVideoSize(VideoWidth, VideoHeight, VideoAspect);
|
|
if (OsdWidth == displayWidth && OsdHeight == displayHeight) {
|
|
osdFactorX = osdFactorY = 1.0;
|
|
osdDeltaX = osdDeltaY = 0;
|
|
}
|
|
else {
|
|
osdFactorX = VideoAspect * OsdHeight / displayWidth;
|
|
osdFactorY = double(OsdHeight) / displayHeight;
|
|
osdDeltaX = (OsdWidth - displayWidth * osdFactorX) / 2;
|
|
osdDeltaY = (OsdHeight - displayHeight * osdFactorY) / 2;
|
|
}
|
|
}
|
|
|
|
bool cDvbSubtitleConverter::AssertOsd(void)
|
|
{
|
|
LOCK_THREAD;
|
|
if (!osd) {
|
|
SetOsdData();
|
|
osd = cOsdProvider::NewOsd(int(round(osdFactorX * windowHorizontalOffset + osdDeltaX)), int(round(osdFactorY * windowVerticalOffset + osdDeltaY)) + Setup.SubtitleOffset, OSD_LEVEL_SUBTITLES);
|
|
}
|
|
return osd != NULL;
|
|
}
|
|
|
|
cDvbSubtitlePage *cDvbSubtitleConverter::GetPageById(int PageId, bool New)
|
|
{
|
|
for (cDvbSubtitlePage *sp = pages->First(); sp; sp = pages->Next(sp)) {
|
|
if (sp->PageId() == PageId)
|
|
return sp;
|
|
}
|
|
if (!New)
|
|
return NULL;
|
|
cDvbSubtitlePage *Page = new cDvbSubtitlePage(PageId);
|
|
pages->Add(Page);
|
|
return Page;
|
|
}
|
|
|
|
int cDvbSubtitleConverter::ExtractSegment(const uchar *Data, int Length, int64_t Pts)
|
|
{
|
|
cBitStream bs(Data, Length * 8);
|
|
if (Length > 5 && bs.GetBits(8) == 0x0F) { // sync byte
|
|
int segmentType = bs.GetBits(8);
|
|
if (segmentType == STUFFING_SEGMENT)
|
|
return -1;
|
|
LOCK_THREAD;
|
|
cDvbSubtitlePage *page = GetPageById(bs.GetBits(16), true);
|
|
int segmentLength = bs.GetBits(16);
|
|
if (!bs.SetLength(bs.Index() + segmentLength * 8))
|
|
return -1;
|
|
switch (segmentType) {
|
|
case PAGE_COMPOSITION_SEGMENT: {
|
|
if (page->Pending()) {
|
|
dbgsegments("END_OF_DISPLAY_SET_SEGMENT (simulated)<br>\n");
|
|
FinishPage(page);
|
|
}
|
|
dbgsegments("PAGE_COMPOSITION_SEGMENT<br>\n");
|
|
page->Parse(Pts, bs);
|
|
SD.SetFactor(double(DBGBITMAPWIDTH) / windowWidth);
|
|
break;
|
|
}
|
|
case REGION_COMPOSITION_SEGMENT: {
|
|
dbgsegments("REGION_COMPOSITION_SEGMENT<br>\n");
|
|
cSubtitleRegion *region = page->GetRegionById(bs.GetBits(8), true);
|
|
region->Parse(bs);
|
|
break;
|
|
}
|
|
case CLUT_DEFINITION_SEGMENT: {
|
|
dbgsegments("CLUT_DEFINITION_SEGMENT<br>\n");
|
|
cSubtitleClut *clut = page->GetClutById(bs.GetBits(8), true);
|
|
clut->Parse(bs);
|
|
break;
|
|
}
|
|
case OBJECT_DATA_SEGMENT: {
|
|
dbgsegments("OBJECT_DATA_SEGMENT<br>\n");
|
|
cSubtitleObject *object = page->GetObjectById(bs.GetBits(16), true);
|
|
object->Parse(bs);
|
|
break;
|
|
}
|
|
case DISPLAY_DEFINITION_SEGMENT: {
|
|
dbgsegments("DISPLAY_DEFINITION_SEGMENT<br>\n");
|
|
int version = bs.GetBits(4);
|
|
if (version != ddsVersionNumber) {
|
|
bool displayWindowFlag = bs.GetBit();
|
|
windowHorizontalOffset = 0;
|
|
windowVerticalOffset = 0;
|
|
bs.SkipBits(3); // reserved
|
|
displayWidth = windowWidth = bs.GetBits(16) + 1;
|
|
displayHeight = windowHeight = bs.GetBits(16) + 1;
|
|
if (displayWindowFlag) {
|
|
windowHorizontalOffset = bs.GetBits(16); // displayWindowHorizontalPositionMinimum
|
|
windowWidth = bs.GetBits(16) - windowHorizontalOffset + 1; // displayWindowHorizontalPositionMaximum
|
|
windowVerticalOffset = bs.GetBits(16); // displayWindowVerticalPositionMinimum
|
|
windowHeight = bs.GetBits(16) - windowVerticalOffset + 1; // displayWindowVerticalPositionMaximum
|
|
}
|
|
SetOsdData();
|
|
ddsVersionNumber = version;
|
|
dbgdisplay("<b>display</b> version %d flag %d width %d height %d ofshor %d ofsver %d<br>\n", ddsVersionNumber, displayWindowFlag, windowWidth, windowHeight, windowHorizontalOffset, windowVerticalOffset);
|
|
}
|
|
break;
|
|
}
|
|
case DISPARITY_SIGNALING_SEGMENT: {
|
|
dbgsegments("DISPARITY_SIGNALING_SEGMENT<br>\n");
|
|
bs.SkipBits(4); // dss_version_number
|
|
bool disparity_shift_update_sequence_page_flag = bs.GetBit();
|
|
bs.SkipBits(3); // reserved
|
|
bs.SkipBits(8); // page_default_disparity_shift
|
|
if (disparity_shift_update_sequence_page_flag) {
|
|
bs.SkipBits(8); // disparity_shift_update_sequence_length
|
|
bs.SkipBits(24); // interval_duration[23..0]
|
|
int division_period_count = bs.GetBits(8);
|
|
for (int i = 0; i < division_period_count; ++i) {
|
|
bs.SkipBits(8); // interval_count
|
|
bs.SkipBits(8); // disparity_shift_update_integer_part
|
|
}
|
|
}
|
|
while (!bs.IsEOF()) {
|
|
bs.SkipBits(8); // region_id
|
|
bool disparity_shift_update_sequence_region_flag = bs.GetBit();
|
|
bs.SkipBits(5); // reserved
|
|
int number_of_subregions_minus_1 = bs.GetBits(2);
|
|
for (int i = 0; i <= number_of_subregions_minus_1; ++i) {
|
|
if (number_of_subregions_minus_1 > 0) {
|
|
bs.SkipBits(16); // subregion_horizontal_position
|
|
bs.SkipBits(16); // subregion_width
|
|
}
|
|
bs.SkipBits(8); // subregion_disparity_shift_integer_part
|
|
bs.SkipBits(4); // subregion_disparity_shift_fractional_part
|
|
bs.SkipBits(4); // reserved
|
|
if (disparity_shift_update_sequence_region_flag) {
|
|
bs.SkipBits(8); // disparity_shift_update_sequence_length
|
|
bs.SkipBits(24); // interval_duration[23..0]
|
|
int division_period_count = bs.GetBits(8);
|
|
for (int i = 0; i < division_period_count; ++i) {
|
|
bs.SkipBits(8); // interval_count
|
|
bs.SkipBits(8); // disparity_shift_update_integer_part
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case END_OF_DISPLAY_SET_SEGMENT: {
|
|
dbgsegments("END_OF_DISPLAY_SET_SEGMENT<br>\n");
|
|
FinishPage(page);
|
|
page->SetPending(false);
|
|
break;
|
|
}
|
|
default:
|
|
dbgsegments("*** unknown segment type: %02X<br>\n", segmentType);
|
|
}
|
|
return bs.Length() / 8;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void cDvbSubtitleConverter::FinishPage(cDvbSubtitlePage *Page)
|
|
{
|
|
if (!AssertOsd())
|
|
return;
|
|
int NumAreas;
|
|
tArea *Areas = Page->GetAreas(NumAreas, osdFactorX, osdFactorY);
|
|
int Bpp = 8;
|
|
bool Reduced = false;
|
|
while (osd && osd->CanHandleAreas(Areas, NumAreas) != oeOk) {
|
|
dbgoutput("CanHandleAreas: %d<br>\n", osd->CanHandleAreas(Areas, NumAreas));
|
|
int HalfBpp = Bpp / 2;
|
|
if (HalfBpp >= 2) {
|
|
for (int i = 0; i < NumAreas; i++) {
|
|
if (Areas[i].bpp >= Bpp) {
|
|
Areas[i].bpp = HalfBpp;
|
|
Reduced = true;
|
|
}
|
|
}
|
|
Bpp = HalfBpp;
|
|
}
|
|
else
|
|
return; // unable to draw bitmaps
|
|
}
|
|
cDvbSubtitleBitmaps *Bitmaps = new cDvbSubtitleBitmaps(Page->PageState(), Page->Pts(), Page->PageTimeout(), Areas, NumAreas, osdFactorX, osdFactorY);
|
|
bitmaps->Add(Bitmaps);
|
|
for (int i = 0; i < NumAreas; i++) {
|
|
if (cSubtitleRegionRef *srr = Page->GetRegionRefByIndex(i)) {
|
|
if (cSubtitleRegion *sr = Page->GetRegionById(srr->RegionId())) {
|
|
if (cSubtitleClut *clut = Page->GetClutById(sr->ClutId())) {
|
|
cBitmap *bm = new cBitmap(sr->RegionWidth(), sr->RegionHeight(), sr->RegionDepth());
|
|
bm->Replace(*clut->GetPalette(sr->RegionDepth()));
|
|
sr->Render(bm, Page->Objects());
|
|
if (Reduced) {
|
|
if (sr->RegionDepth() != Areas[i].bpp) {
|
|
if (sr->RegionLevelOfCompatibility() <= Areas[i].bpp) {
|
|
//TODO this is untested - didn't have any such subtitle stream
|
|
cSubtitleClut *Clut = Page->GetClutById(sr->ClutId());
|
|
dbgregions("reduce region %d bpp %d level %d area bpp %d<br>\n", sr->RegionId(), sr->RegionDepth(), sr->RegionLevelOfCompatibility(), Areas[i].bpp);
|
|
bm->ReduceBpp(*Clut->GetPalette(sr->RegionDepth()));
|
|
}
|
|
else {
|
|
dbgregions("condense region %d bpp %d level %d area bpp %d<br>\n", sr->RegionId(), sr->RegionDepth(), sr->RegionLevelOfCompatibility(), Areas[i].bpp);
|
|
bm->ShrinkBpp(Areas[i].bpp);
|
|
}
|
|
}
|
|
}
|
|
bm->SetOffset(srr->RegionHorizontalAddress(), srr->RegionVerticalAddress());
|
|
Bitmaps->AddBitmap(bm);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (DebugPages)
|
|
Bitmaps->DbgDump(windowWidth, windowHeight);
|
|
}
|