mirror of
https://github.com/vdr-projects/vdr.git
synced 2025-03-01 10:50:46 +00:00
- Fixed a second place where a message should be given when an instant recording is started (reported by Jesus Bravo Alvarez). - Modified logging so that even on NPTL systems each line in the log file shows the individual thread's pid (based on a suggestion from Francois-Xavier Kowalski). - Fixed a problem with @plugin in keymacros.conf in case the named plugin is not loaded (reported by Franz Gangkofer). - Fixed a crash after executing the SVDRP command CLRE, caused by dangling 'schedule' pointers from cChannel objects (reported by Malte Schröder). - Updated the Finnish OSD texts (thanks to Rolf Ahrenberg). - Improved NULL checking in strreplace(). - Fixed a crash in the Schedule menu with events that have no title (reported by Rolf Ahrenberg). cEvent::FixEpgBugs() now assigns a "No title" string to events that have no title. - Updated the Estonian OSD texts (thanks to Arthur Konovalov). - Recordings are now only started if there is at least 300MB free disk space (suggested by Markus Hahn). - When entering text via the numeric keys, the cursor now automatically advances (based on a patch from Rolf Ahrenberg). - Updated the Polish OSD texts and the fontosd-iso8859-2.c file (thanks to Jaroslaw Swierczynski). - Disabled the "buffer reserve" in Transfer Mode. Last chance to complain if you really need it - it will be completely removed in the next version. If you are experiencing problems with a/v running out of sync, try the latest driver and firmware (if you are using a full featured DVB card). - Switching channels with the Up/Down or Channel+/Channel- keys now works a lot faster when the repeat function kicks in, by not actually switching the channel every time, but rather only displaying the channel info and doing the final switch when the key is released. - The channel display is now updated _before_ the channel is switched. - Added a missing initialization of 'timeout' in the cDisplayChannel constructor. - Fixed detecting if there can be any useful further input when entering channel numbers (thanks to Thomas Bergwinkl). - Updated the Spanish OSD texts (thanks to Jesus Bravo Alvarez). - Fixed handling the '0' key for switching between the last two channels (thanks to Thomas Bergwinkl).
245 lines
8.0 KiB
C++
245 lines
8.0 KiB
C++
/*
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* recording.h: Recording file handling
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: recording.h 1.49 2006/01/20 17:18:28 kls Exp $
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*/
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#ifndef __RECORDING_H
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#define __RECORDING_H
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#include <time.h>
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#include "channels.h"
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#include "config.h"
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#include "epg.h"
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#include "thread.h"
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#include "timers.h"
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#include "tools.h"
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extern bool VfatFileSystem;
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void RemoveDeletedRecordings(void);
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void AssertFreeDiskSpace(int Priority = 0, bool Force = false);
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///< The special Priority value -1 means that we shall get rid of any
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///< deleted recordings faster than normal (because we're cutting).
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///< If Force is true, the check will be done even if the timeout
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///< hasn't expired yet.
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class cResumeFile {
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private:
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char *fileName;
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public:
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cResumeFile(const char *FileName);
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~cResumeFile();
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int Read(void);
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bool Save(int Index);
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void Delete(void);
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};
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class cRecordingInfo {
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friend class cRecording;
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private:
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tChannelID channelID;
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const cEvent *event;
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cEvent *ownEvent;
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cRecordingInfo(tChannelID ChannelID = tChannelID::InvalidID, const cEvent *Event = NULL);
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void SetData(const char *Title, const char *ShortText, const char *Description);
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public:
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~cRecordingInfo();
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const char *Title(void) const { return event->Title(); }
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const char *ShortText(void) const { return event->ShortText(); }
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const char *Description(void) const { return event->Description(); }
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const cComponents *Components(void) const { return event->Components(); }
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bool Read(FILE *f);
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bool Write(FILE *f, const char *Prefix = "") const;
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};
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class cRecording : public cListObject {
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friend class cRecordings;
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private:
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mutable int resume;
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mutable char *titleBuffer;
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mutable char *sortBuffer;
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mutable char *fileName;
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mutable char *name;
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mutable int fileSizeMB;
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cRecordingInfo *info;
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static char *StripEpisodeName(char *s);
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char *SortName(void) const;
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int GetResume(void) const;
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public:
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time_t start;
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int priority;
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int lifetime;
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time_t deleted;
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cRecording(cTimer *Timer, const cEvent *Event);
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cRecording(const char *FileName);
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virtual ~cRecording();
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virtual int Compare(const cListObject &ListObject) const;
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const char *Name(void) const { return name; }
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const char *FileName(void) const;
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const char *Title(char Delimiter = ' ', bool NewIndicator = false, int Level = -1) const;
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const cRecordingInfo *Info(void) const { return info; }
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const char *PrefixFileName(char Prefix);
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int HierarchyLevels(void) const;
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void ResetResume(void) const;
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bool IsNew(void) const { return GetResume() <= 0; }
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bool IsEdited(void) const;
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bool WriteInfo(void);
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bool Delete(void);
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// Changes the file name so that it will no longer be visible in the "Recordings" menu
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// Returns false in case of error
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bool Remove(void);
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// Actually removes the file from the disk
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// Returns false in case of error
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};
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class cRecordings : public cList<cRecording>, public cThread {
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private:
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static char *updateFileName;
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bool deleted;
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time_t lastUpdate;
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int state;
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const char *UpdateFileName(void);
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void Refresh(bool Foreground = false);
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void ScanVideoDir(const char *DirName, bool Foreground = false);
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protected:
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void Action(void);
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public:
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cRecordings(bool Deleted = false);
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virtual ~cRecordings();
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bool Load(void) { return Update(true); }
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///< Loads the current list of recordings and returns true if there
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///< is anything in it (for compatibility with older plugins - use
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///< Update(true) instead).
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bool Update(bool Wait = false);
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///< Triggers an update of the list of recordings, which will run
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///< as a separate thread if Wait is false. If Wait is true, the
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///< function returns only after the update has completed.
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///< Returns true if Wait is true and there is anyting in the list
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///< of recordings, false otherwise.
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void TouchUpdate(void);
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///< Touches the '.update' file in the video directory, so that other
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///< instances of VDR that access the same video directory can be triggered
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///< to update their recordings list.
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bool NeedsUpdate(void);
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void ChangeState(void) { state++; }
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bool StateChanged(int &State);
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void ResetResume(const char *ResumeFileName = NULL);
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cRecording *GetByName(const char *FileName);
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void AddByName(const char *FileName);
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void DelByName(const char *FileName);
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int TotalFileSizeMB(void); ///< Only for deleted recordings!
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};
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extern cRecordings Recordings;
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extern cRecordings DeletedRecordings;
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class cMark : public cListObject {
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public:
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int position;
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char *comment;
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cMark(int Position = 0, const char *Comment = NULL);
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virtual ~cMark();
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cString ToText(void);
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bool Parse(const char *s);
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bool Save(FILE *f);
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};
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class cMarks : public cConfig<cMark> {
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public:
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bool Load(const char *RecordingFileName);
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void Sort(void);
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cMark *Add(int Position);
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cMark *Get(int Position);
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cMark *GetPrev(int Position);
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cMark *GetNext(int Position);
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};
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#define RUC_BEFORERECORDING "before"
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#define RUC_AFTERRECORDING "after"
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#define RUC_EDITEDRECORDING "edited"
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class cRecordingUserCommand {
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private:
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static const char *command;
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public:
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static void SetCommand(const char *Command) { command = Command; }
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static void InvokeCommand(const char *State, const char *RecordingFileName);
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};
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//XXX+
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#define FRAMESPERSEC 25
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// The maximum size of a single frame (up to HDTV 1920x1080):
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#define MAXFRAMESIZE KILOBYTE(512)
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// The maximum file size is limited by the range that can be covered
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// with 'int'. 4GB might be possible (if the range is considered
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// 'unsigned'), 2GB should be possible (even if the range is considered
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// 'signed'), so let's use 2000MB for absolute safety (the actual file size
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// may be slightly higher because we stop recording only before the next
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// 'I' frame, to have a complete Group Of Pictures):
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#define MAXVIDEOFILESIZE 2000 // MB
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#define MINVIDEOFILESIZE 100 // MB
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class cIndexFile {
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private:
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struct tIndex { int offset; uchar type; uchar number; short reserved; };
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int f;
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char *fileName;
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int size, last;
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tIndex *index;
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cResumeFile resumeFile;
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cMutex mutex;
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bool CatchUp(int Index = -1);
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public:
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cIndexFile(const char *FileName, bool Record);
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~cIndexFile();
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bool Ok(void) { return index != NULL; }
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bool Write(uchar PictureType, uchar FileNumber, int FileOffset);
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bool Get(int Index, uchar *FileNumber, int *FileOffset, uchar *PictureType = NULL, int *Length = NULL);
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int GetNextIFrame(int Index, bool Forward, uchar *FileNumber = NULL, int *FileOffset = NULL, int *Length = NULL, bool StayOffEnd = false);
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int Get(uchar FileNumber, int FileOffset);
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int Last(void) { CatchUp(); return last; }
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int GetResume(void) { return resumeFile.Read(); }
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bool StoreResume(int Index) { return resumeFile.Save(Index); }
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};
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class cFileName {
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private:
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cUnbufferedFile *file;
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int fileNumber;
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char *fileName, *pFileNumber;
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bool record;
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bool blocking;
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public:
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cFileName(const char *FileName, bool Record, bool Blocking = false);
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~cFileName();
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const char *Name(void) { return fileName; }
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int Number(void) { return fileNumber; }
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cUnbufferedFile *Open(void);
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void Close(void);
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cUnbufferedFile *SetOffset(int Number, int Offset = 0);
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cUnbufferedFile *NextFile(void);
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};
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cString IndexToHMSF(int Index, bool WithFrame = false);
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// Converts the given index to a string, optionally containing the frame number.
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int HMSFToIndex(const char *HMSF);
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// Converts the given string (format: "hh:mm:ss.ff") to an index.
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int SecondsToFrames(int Seconds); //XXX+ ->player???
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// Returns the number of frames corresponding to the given number of seconds.
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int ReadFrame(cUnbufferedFile *f, uchar *b, int Length, int Max);
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char *ExchangeChars(char *s, bool ToFileSystem);
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// Exchanges the characters in the given string to or from a file system
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// specific representation (depending on ToFileSystem). The given string will
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// be modified and may be reallocated if more space is needed. The return
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// value points to the resulting string, which may be different from s.
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#endif //__RECORDING_H
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